VLDB 2026 Research / reviewers in the wild / expert
Kanzhi Cheng
dblp:329/6451
· DBLP profile ↗
12ranked-venue papers
4as first author
12since 2021 · last 2026
0009-0004-4532-1446ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 10 · 3 first-author · 10 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | OS-Sentinel: Towards Safety-Enhanced Mobile GUI Agents via Hybrid Validation in Realistic WorkflowsabstractQiushi Sun, Mukai Li, Zhoumianze Liu, Zhihui Xie, Fangzhi Xu, Zhangyue Yin, Kanzhi Cheng, Zehao Li, Zichen Ding, Qi Liu, Zhiyong Wu, Zhuosheng Zhang, Ben Kao, Lingpeng Kong. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2026. Qiushi Sun, Mukai Li, Zhoumianze Liu, Zhihui Xie 0002, Fangzhi Xu, Zhangyue Yin, Kanzhi Cheng, Zichen Ding 0002, Qi Liu 0049, Zhiyong Wu 0003, Zhuosheng Zhang 0001, Ben Kao, Lingpeng Kong |
ACL (1) | 7 |
| 2026 | OS-Symphony: A Holistic Framework for Robust and Generalist Computer-Using AgentsabstractBowen Yang, Kaiming Jin, Zhenyu Wu, Zhaoyang Liu, Qiushi Sun, Zehao Li, JingJing Xie, Zhoumianze Liu, Fangzhi Xu, Kanzhi Cheng, Yian Wang, Qingyun Li, Yu Qiao, Zun Wang, Zichen Ding. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2026. Kaiming Jin, Zhaoyang Liu 0001, Qiushi Sun, JingJing Xie, Zhoumianze Liu, Fangzhi Xu, Kanzhi Cheng, Yian Wang 0003, Qingyun Li, Yu Qiao 0001, Zun Wang 0001, Zichen Ding 0002 |
ACL (1) | 10 |
| 2025 | OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task SynthesisabstractGraphical User Interface (GUI) agents powered by Vision-Language Models (VLMs) have demonstrated human-like computer control capability. Despite their utility in advancing digital automation, a critical bottleneck persists: collecting high-quality trajectory data for training. Common practices for collecting such data rely on human supervision or synthetic data generation through executing pre-defined tasks, which are either resource-intensive or unable to guarantee data quality. Moreover, these methods suffer from limited data diversity and significant gaps between synthetic data and real-world environments. To address these challenges, we propose OS-Genesis, a novel GUI data synthesis pipeline that reverses the conventional trajectory collection process. Instead of relying on pre-defined tasks, OS-Genesis enables agents first to perceive environments and perform step-wise interactions, then retrospectively derive high-quality tasks to enable trajectory-level exploration. A trajectory reward model is then employed to ensure the quality of the generated trajectories. We demonstrate that training GUI agents with OS-Genesis significantly improves their performance on highly challenging online benchmarks. In-depth analysis further validates OS-Genesis's efficiency and its superior data quality and diversity compared to existing synthesis methods. Our codes, data, and checkpoints are available at OS-Genesis Homepage. Qiushi Sun, Kanzhi Cheng, Zichen Ding 0002, Chuanyang Jin, Yian Wang 0003, Fangzhi Xu, Chengyou Jia, Zhoumianze Liu, Ben Kao, Guohao Li 0001, Junxian He, Yu Qiao 0001, Zhiyong Wu 0003 |
ACL (1) | 2 |
| 2025 | Genius: A Generalizable and Purely Unsupervised Self-Training Framework For Advanced ReasoningabstractFangzhi Xu, Hang Yan, Chang Ma, Haiteng Zhao, Qiushi Sun, Kanzhi Cheng, Junxian He, Jun Liu, Zhiyong Wu. Proceedings of the 63rd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2025. Fangzhi Xu, Hang Yan 0010, Haiteng Zhao, Qiushi Sun, Kanzhi Cheng, Junxian He, Jun Liu 0002, Zhiyong Wu 0003 |
ACL (1) | 6 |
| 2025 | Interactive Evolution: A Neural-Symbolic Self-Training Framework For Large Language ModelsabstractOne of the primary driving forces contributing to the superior performance of Large Language Models (LLMs) is the extensive availability of human-annotated natural language data, which is used for alignment fine-tuning. This inspired researchers to investigate self-training methods to mitigate the extensive reliance on human annotations. However, the current success of self-training has been primarily observed in natural language scenarios, rather than in the increasingly important neural-symbolic scenarios. To this end, we propose an environment-guided neural-symbolic self-training framework named ENVISIONS. It aims to overcome two main challenges: (1) the scarcity of symbolic data, and (2) the limited proficiency of LLMs in processing symbolic language. Extensive evaluations conducted on three distinct domains demonstrate the effectiveness of our approach. Additionally, we have conducted a comprehensive analysis to uncover the factors contributing to ENVISIONS’s success, thereby offering valuable insights for future research in this area. Fangzhi Xu, Qiushi Sun, Kanzhi Cheng, Jun Liu 0002, Yu Qiao 0001, Zhiyong Wu 0003 |
ACL (1) | 3 |
| 2025 | OS-ATLAS: Foundation Action Model for Generalist GUI AgentsabstractExisting efforts in building GUI agents heavily rely on the availability of robust commercial Vision-Language Models (VLMs) such as GPT-4o and GeminiProVision. Practitioners are often reluctant to use open-source VLMs due to their significant performance lag compared to their closed-source counterparts, particularly in GUI grounding and Out-Of-Distribution (OOD) scenarios. To facilitate future research in this area, we developed OS-Atlas—a foundational GUI action model that excels at GUI grounding and OOD agentic tasks through innovations in both data and modeling.
We have invested significant engineering effort in developing an open-source toolkit for synthesizing GUI grounding data across multiple platforms, including Windows, Linux, MacOS, Android, and the web. Leveraging this toolkit, we are releasing the largest open-source cross-platform GUI grounding corpus to date, which contains over 13 million GUI elements. This dataset, combined with innovations in model training, provides a solid foundation for OS-Atlas to understand GUI screenshots and generalize to unseen interfaces.
Through extensive evaluation across six benchmarks spanning three different platforms (mobile, desktop, and web), OS-Atlas demonstrates significant performance improvements over previous state-of-the-art models. Our evaluation also uncovers valuable insights into continuously improving and scaling the agentic capabilities of open-source VLMs. Zhiyong Wu 0003, Fangzhi Xu, Yian Wang 0003, Qiushi Sun, Chengyou Jia, Kanzhi Cheng, Zichen Ding 0002, Paul Pu Liang, Yu Qiao 0001 |
ICLR | 7 |
| 2025 | Vision-Language Models Can Self-Improve Reasoning via ReflectionabstractKanzhi Cheng, Li YanTao, Fangzhi Xu, Jianbing Zhang, Hao Zhou, Yang Liu. Proceedings of the 2025 Conference of the Nations of the Americas Chapter of the Association for Computational Linguistics: Human Language Technologies (Volume 1: Long Papers). 2025. Kanzhi Cheng, Yantao Li 0003, Fangzhi Xu, Hao Zhou 0012, Yang Liu 0005 |
NAACL (Long Papers) | 1 |
| 2025 | GUI-Actor: Coordinate-Free Visual Grounding for GUI AgentsabstractOne of the principal challenges in building VLM-powered GUI agents is visual grounding—localizing the appropriate screen region for action execution based on both the visual content and the textual plans. Most existing work formulates this as a text-based coordinate generation task. However, these approaches suffer from several limitations: weak spatial-semantic alignment due to lack of explicit spatial supervision; inability to handle ambiguous supervision targets, as single-point predictions penalize valid variations; and a mismatch between the dense nature of screen coordinates and the coarse, patch-level granularity of visual features extracted by models like Vision Transformers. In this paper, we propose **GUI-Actor**, a VLM-based method for coordinate-free GUI grounding. At its core, **GUI-Actor** introduces an attention-based action head that learns to align a dedicated `<ACTOR>` token with all relevant visual patch tokens, enabling the model to propose one or more action regions in a single forward pass. In line with this, we further design a grounding verifier to evaluate and select the most plausible action region from the candidates proposed for action execution. Extensive experiments show that **GUI-Actor** outperforms prior state-of-the-art methods on multiple GUI action grounding benchmarks, with improved generalization to unseen screen resolutions and layouts. Notably, **GUI-Actor-7B** achieves scores of **40.7** with Qwen2-VL and **44.6** with Qwen2.5-VL as backbones, outperforming **UI-TARS-72B (38.1)** on ScreenSpot-Pro, with significantly fewer parameters and training data. Furthermore, by incorporating the verifier, we find that fine-tuning only the newly introduced action head (~100M parameters for 7B model) while keeping the VLM backbone frozen is sufficient to achieve performance comparable to previous state-of-the-art models, highlighting that **GUI-Actor** can endow the underlying VLM with effective grounding capabilities without compromising its general-purpose strengths. Project page: [https://aka.ms/GUI-Actor](https://aka.ms/GUI-Actor) Qianhui Wu, Kanzhi Cheng, Rui Yang 0010, Chaoyun Zhang, Huiqiang Jiang, Jian Mu, Baolin Peng, Bo Qiao 0001, Reuben Tan, Si Qin, Lars Liden, Qingwei Lin, Huan Zhang 0001, Tong Zhang 0001, Dongmei Zhang 0001, Jianfeng Gao 0001 |
NeurIPS | 2 |
| 2024 | SeeClick: Harnessing GUI Grounding for Advanced Visual GUI AgentsabstractKanzhi Cheng, Qiushi Sun, Yougang Chu, Fangzhi Xu, Li YanTao, Jianbing Zhang, Zhiyong Wu. Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2024. Kanzhi Cheng, Qiushi Sun, Yougang Chu, Fangzhi Xu, Yantao Li 0003, Zhiyong Wu 0003 |
ACL (1) | 1 |
| 2023 | Beyond Generic: Enhancing Image Captioning with Real-World Knowledge using Vision-Language Pre-Training ModelabstractCurrent captioning approaches tend to generate correct but "generic" descriptions that lack real-world knowledge, e.g., named entities and contextual information. Considering that Vision-Language Pre-Training (VLP) models master massive such knowledge from large-scale web-harvested data, it is promising to utilize the generalizability of VLP models to incorporate knowledge into image descriptions. However, using VLP models faces challenges: zero-shot inference suffers from knowledge hallucination that leads to low-quality descriptions, but the generic bias in downstream task fine-tuning hinders the VLP model from expressing knowledge. To address these concerns, we propose a simple yet effective method called Knowledge-guided Replay (K-Replay), which enables the retention of pre-training knowledge during fine-tuning. Our approach consists of two parts: (1) a knowledge prediction task on automatically collected replay exemplars to continuously awaken the VLP model's memory about knowledge, thus preventing the model from collapsing into the generic pattern; (2) a knowledge distillation constraint to improve the faithfulness of generated descriptions hence alleviating the knowledge hallucination. To evaluate knowledge-enhanced descriptions, we construct a novel captioning benchmark KnowCap, containing knowledge of landmarks, famous brands, special foods and movie characters. Experimental results show that our approach effectively incorporates knowledge into descriptions, outperforming strong VLP baseline by 20.9 points (78.7 → 99.6) in CIDEr score and 20.5 percentage points (34.0% → 54.5%) in knowledge recognition accuracy. Our code and data is available at https://github.com/njucckevin/KnowCap. Kanzhi Cheng, Wenpo Song, Zheng Ma 0012, Zixuan Zhu 0005 |
ACM Multimedia | 1 |
| 2023 | Food-500 Cap: A Fine-Grained Food Caption Benchmark for Evaluating Vision-Language ModelsabstractVision-language models (VLMs) have shown impressive performance in substantial downstream multi-modal tasks. However, only comparing the fine-tuned performance on downstream tasks leads to the poor interpretability of VLMs, which is adverse to their future improvement. Several prior works have identified this issue and used various probing methods under a zero-shot setting to detect VLMs' limitations, but they all examine VLMs using general datasets instead of specialized ones. In practical applications, VLMs are usually applied to specific scenarios, such as e-commerce and news fields, so the generalization of VLMs in specific domains should be given more attention. In this paper, we comprehensively investigate the capabilities of popular VLMs in a specific field, the food domain. To this end, we build a food caption dataset, Food-500 Cap, which contains 24,700 food images with 494 categories. Each image is accompanied by a detailed caption, including fine-grained attributes of food, such as the ingredient, shape, and color. We also provide a culinary culture taxonomy that classifies each food category based on its geographic origin in order to better analyze the performance differences of VLM in different regions. Experiments on our proposed datasets demonstrate that popular VLMs underperform in the food domain compared with their performance in the general domain. Furthermore, our research reveals severe bias in VLMs' ability to handle food items from different geographic regions. We adopt diverse probing methods and evaluate nine VLMs belonging to different architectures to verify the aforementioned observations. We hope that our study will bring researchers' attention to VLM's limitations when applying them to the domain of food or culinary cultures, and spur further investigations to address this issue. Zheng Ma 0012, Mianzhi Pan, Kanzhi Cheng, Shujian Huang, Jiajun Chen 0001 |
ACM Multimedia | 4 |
| 2022 | ADS-Cap: A Framework for Accurate and Diverse Stylized Captioning with Unpaired Stylistic Corpora
Kanzhi Cheng, Zheng Ma 0012, Shi Zong, Xinyu Dai, Jiajun Chen 0001 |
NLPCC (1) | 1 |