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Debajyoti Ray

dblp:33/190 · DBLP profile ↗
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6ranked-venue papers
1as first author
0since 2021 · last 2016
0009-0001-4275-2783ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 3Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Probabilistic and Bayesian machine learning · 21% Learning theory · 16% Multi-agent systems · 12%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational finance and economics · 100%

Topics — the 10 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Learning theory
adaptive submodularity
0.112010
Near-Optimal Bayesian Active Learning with Noisy Observations · NIPS 2010
Machine learning › Probabilistic and Bayesian machine learning › experimental design › bayesian experimental design
bayesian active learning
0.112010
Near-Optimal Bayesian Active Learning with Noisy Observations · NIPS 2010
Knowledge, reasoning and agents › Multi-agent systems › game theory
game-theoretic modeling
0.112008
Bayesian Model of Behaviour in Economic Games · NIPS 2008
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning under uncertainty
partially observable markov decision process
0.112008
Bayesian Model of Behaviour in Economic Games · NIPS 2008
Machine learning › Representation and self-supervised learning › visual representation › image representation › image descriptor
image descriptor learning
0.112007
Learning The Discriminative Power-Invariance Trade-Off · ICCV 2007
Machine learning › Kernel, tree and ensemble methods › kernel methods
kernel learning
0.112007
Learning The Discriminative Power-Invariance Trade-Off · ICCV 2007
Computer vision › Segmentation and scene understanding
image segmentation
0.112006
Learning and Incorporating Top-Down Cues in Image Segmentation · ECCV (1) 2006
Computer vision › Image recognition and object detection
visual recognition
0.112006
Learning and Incorporating Top-Down Cues in Image Segmentation · ECCV (1) 2006
Machine learning › Probabilistic and Bayesian machine learning › experimental design
bayesian experimental design
0.012010
Near-Optimal Bayesian Active Learning with Noisy Observations · NIPS 2010
Computational finance and economics
behavioral economics
0.012008
Bayesian Model of Behaviour in Economic Games · NIPS 2008

Methods — techniques the papers use, named apart from their topics

non-selfish utility · 0.2iterated reasoning · 0.2bayesian generative modeling · 0.2generalized binary search · 0.1adaptive submodularity · 0.1EC2 · 0.1kernel learning · 0.1convex optimization · 0.1top-down cues · 0.1
YearPublicationVenuePosition
2016 Asking for a second opinion: Re-querying of noisy multi-class labels
abstract
In this paper, we propose a new maximum margin-based, active learning algorithm for identifying incorrectly labeled training data. The algorithm combines a round-robin approach for investigating each class with a simple, yet effective ranking metric called maximum negative margin (MNM). Samples are given to an expert for re-evaluation to determine if they are indeed mislabeled. We also propose using five active learning metrics, including uncertainty sampling with margin sampling (USMS) and minimum margin, for the noisy label task which have previously been used in the standard active learning setting for identifying new samples to label. USMS is very competitive with maximum negative margin. In addition, we consider other information theoretic objective criteria for this new task including uncertainty sampling with entropy, query-by-committee with voting entropy, and K-nearest neighbor with voting entropy, but these consistently perform worse than MNM and USMS. The MNM noisy label active learning algorithm can be useful in several different scenarios including data cleansing as a preprocessing step before training and identifying mislabeled examples in the test set.
Jack W. Stokes, Ashish Kapoor, Debajyoti Ray
ICASSP3
2012 Computational Phenotyping of Two-Person Interactions Reveals Differential Neural Response to Depth-of-Thought
abstract
Reciprocating exchange with other humans requires individuals to infer the intentions of their partners. Despite the importance of this ability in healthy cognition and its impact in disease, the dimensions employed and computations involved in such inferences are not clear. We used a computational theory-of-mind model to classify styles of interaction in 195 pairs of subjects playing a multi-round economic exchange game. This classification produces an estimate of a subject's depth-of-thought in the game (low, medium, high), a parameter that governs the richness of the models they build of their partner. Subjects in each category showed distinct neural correlates of learning signals associated with different depths-of-thought. The model also detected differences in depth-of-thought between two groups of healthy subjects: one playing patients with psychiatric disease and the other playing healthy controls. The neural response categories identified by this computational characterization of theory-of-mind may yield objective biomarkers useful in the identification and characterization of pathologies that perturb the capacity to model and interact with other humans.
Ting Xiang, Debajyoti Ray, Terry Lohrenz, Peter Dayan, P. Read Montague
PLoS Comput. Biol.2
2010 Near-Optimal Bayesian Active Learning with Noisy Observations
abstract
We tackle the fundamental problem of Bayesian active learning with noise, where we need to adaptively select from a number of expensive tests in order to identify an unknown hypothesis sampled from a known prior distribution. In the case of noise-free observations, a greedy algorithm called generalized binary search (GBS) is known to perform near-optimally. We show that if the observations are noisy, perhaps surprisingly, GBS can perform very poorly. We develop EC2, a novel, greedy active learning algorithm and prove that it is competitive with the optimal policy, thus obtaining the first competitiveness guarantees for Bayesian active learning with noisy observations. Our bounds rely on a recently discovered diminishing returns property called adaptive submodularity, generalizing the classical notion of submodular set functions to adaptive policies. Our results hold even if the tests have non–uniform cost and their noise is correlated. We also propose EffECXtive, a particularly fast approximation of EC2, and evaluate it on a Bayesian experimental design problem involving human subjects, intended to tease apart competing economic theories of how people make decisions under uncertainty.
Daniel Golovin, Andreas Krause 0001, Debajyoti Ray
NIPS3
2008 Bayesian Model of Behaviour in Economic Games
abstract
Classical Game Theoretic approaches that make strong rationality assumptions have difficulty modeling observed behaviour in Economic games of human subjects. We investigate the role of finite levels of iterated reasoning and non-selfish utility functions in a Partially Observable Markov Decision Process model that incorporates Game Theoretic notions of interactivity. Our generative model captures a broad class of characteristic behaviours in a multi-round Investment game. We invert the generative process for a recognition model that is used to classify 200 subjects playing an Investor-Trustee game against randomly matched opponents.
Debajyoti Ray, Brooks King-Casas, P. Read Montague, Peter Dayan
NIPS1
2007 Learning The Discriminative Power-Invariance Trade-Off
abstract
We investigate the problem of learning optimal descriptors for a given classification task. Many hand-crafted descriptors have been proposed in the literature for measuring visual similarity. Looking past initial differences, what really distinguishes one descriptor from another is the tradeoff that it achieves between discriminative power and invariance. Since this trade-off must vary from task to task, no single descriptor can be optimal in all situations. Our focus, in this paper, is on learning the optimal tradeoff for classification given a particular training set and prior constraints. The problem is posed in the kernel learning framework. We learn the optimal, domain-specific kernel as a combination of base kernels corresponding to base features which achieve different levels of trade-off (such as no invariance, rotation invariance, scale invariance, affine invariance, etc.) This leads to a convex optimisation problem with a unique global optimum which can be solved for efficiently. The method is shown to achieve state-of-the-art performance on the UIUC textures, Oxford flowers and Cal- tech 101 datasets.
Manik Varma, Debajyoti Ray
ICCV2
2006 Learning and Incorporating Top-Down Cues in Image Segmentation
Xuming He 0001, Richard S. Zemel, Debajyoti Ray
ECCV (1)3