Demo Data from VLDB 2026 / reviewers in the wild / expert
Mao Zheng
dblp:33/2352
· DBLP profile ↗
23ranked-venue papers
2as first author
12since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 11 · 8 since 2021Software engineering, systems software and programming languages · 7 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 5 · 5 since 2021Human-computer interaction and ubiquitous computing · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
6 papers |
Vision and language · 60% Video understanding and tracking · 11% Question answering and dialogue systems · 9% |
Topics — the 15 heaviest of 17, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Vision and language › vision-language pretraining
video-language pre-training |
2.0 | 3 | 2023 | Focus and Align: Learning Tube Tokens for Video-Language Pre-Training · IEEE Trans. Multim. 2023 MemBridge: Video-Language Pre-Training With Memory-Augmented Inter-Modality Bridge · IEEE Trans. Image Process. 2023 STOA-VLP: Spatial-Temporal Modeling of Object and Action for Video-Language Pre-training · AAAI 2023 |
Computer vision › Vision and language
video-text retrieval |
1.3 | 2 | 2023 | MemBridge: Video-Language Pre-Training With Memory-Augmented Inter-Modality Bridge · IEEE Trans. Image Process. 2023 STOA-VLP: Spatial-Temporal Modeling of Object and Action for Video-Language Pre-training · AAAI 2023 |
Natural language and speech › Question answering and dialogue systems
dialogue generation |
1.0 | 1 | 2026 | PodBench: A Comprehensive Benchmark for Instruction-Aware Audio-Oriented Podcast Script Generation · ACL (1) 2026 |
Computer vision › Vision and language › vision-language generation
instruction-guided generation |
1.0 | 1 | 2026 | PodBench: A Comprehensive Benchmark for Instruction-Aware Audio-Oriented Podcast Script Generation · ACL (1) 2026 |
Natural language and speech › Language models and text generation › text generation
long-form text generation |
1.0 | 1 | 2026 | PodBench: A Comprehensive Benchmark for Instruction-Aware Audio-Oriented Podcast Script Generation · ACL (1) 2026 |
Computer vision › Vision and language
cross-modal alignment |
0.7 | 1 | 2023 | Focus and Align: Learning Tube Tokens for Video-Language Pre-Training · IEEE Trans. Multim. 2023 |
Computer vision › Vision and language
cross-modal retrieval |
0.7 | 1 | 2023 | MemBridge: Video-Language Pre-Training With Memory-Augmented Inter-Modality Bridge · IEEE Trans. Image Process. 2023 |
Computer vision › Vision and language › cross-modal alignment
local alignment |
0.7 | 1 | 2023 | Focus and Align: Learning Tube Tokens for Video-Language Pre-Training · IEEE Trans. Multim. 2023 |
Machine learning › Representation and self-supervised learning › representation learning
spatio-temporal representation learning |
0.7 | 1 | 2023 | Focus and Align: Learning Tube Tokens for Video-Language Pre-Training · IEEE Trans. Multim. 2023 |
Computer vision › Vision and language
video captioning |
0.7 | 1 | 2023 | STOA-VLP: Spatial-Temporal Modeling of Object and Action for Video-Language Pre-training · AAAI 2023 |
Computer vision › Video understanding and tracking
video question answering |
0.7 | 1 | 2023 | STOA-VLP: Spatial-Temporal Modeling of Object and Action for Video-Language Pre-training · AAAI 2023 |
Computer vision › Video understanding and tracking › video classification
zero-shot video classification |
0.6 | 1 | 2022 | Alignment-Uniformity aware Representation Learning for Zero-shot Video Classification · CVPR 2022 |
Natural language and speech › Information extraction and text analysis › information retrieval
document expansion |
0.2 | 1 | 2015 | Encoding Distributional Semantics into Triple-Based Knowledge Ranking for Document Enrichment · ACL (1) 2015 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge graph
knowledge graph augmentation |
0.2 | 1 | 2015 | Encoding Distributional Semantics into Triple-Based Knowledge Ranking for Document Enrichment · ACL (1) 2015 |
Machine learning › Representation and self-supervised learning
contrastive learning |
0.2 | 1 | 2022 | Alignment-Uniformity aware Representation Learning for Zero-shot Video Classification · CVPR 2022 |
Methods — techniques the papers use, named apart from their topics
benchmark construction · 1.0LLM-based quality assessment · 1.0transformer · 0.7spatial-temporal action set prediction · 0.7semantic centers · 0.7object trajectory modeling · 0.7memory-augmented inter-modality bridge · 0.7learnable bridge tokens · 0.7dynamic object-text alignment · 0.7action feature modeling · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | PodBench: A Comprehensive Benchmark for Instruction-Aware Audio-Oriented Podcast Script GenerationabstractPodcast script generation requires LLMs to synthesize structured, context-grounded dialogue from diverse inputs, yet systematic evaluation resources for this task remain limited.To bridge this gap, we introduce PodBench, a benchmark comprising 800 samples with inputs up to 21K tokens and complex multi-speaker instructions.We propose a multifaceted evaluation framework that integrates quantitative constraints with LLM-based quality assessment.Extensive experiments reveal that while proprietary models generally excel, open-source models equipped with explicit reasoning demonstrate superior robustness in handling long contexts and multi-speaker coordination compared to standard baselines.However, our analysis uncovers a persistent divergence where high instruction following does not guarantee high content substance.PodBench offers a reproducible testbed to address these challenges in long-form, audio-centric script generation.The code and data are publicly accessible here. Chenning Xu, Mao Zheng, Mingyu Zheng |
ACL (1) | 2 |
| 2025 | MiMoTable: A Multi-scale Spreadsheet Benchmark with Meta Operations for Table ReasoningabstractExtensive research has been conducted to explore the capability of Large Language Models (LLMs) for table reasoning and has significantly improved the performance on existing benchmarks. However, tables and user questions in real-world applications are more complex and diverse, presenting an unignorable gap compared to the existing benchmarks. To fill the gap, we propose a Multi-scale spreadsheet benchmark with Meta operations for Table reasoning, named as MiMoTable. Specifically, MiMoTable incorporates two key features. First, the tables in MiMoTable are all spreadsheets used in real-world scenarios, which cover seven domains and contain different types. Second, we define a new criterion with six categories of meta operations for measuring the difficulty of each question in MiMoTable, simultaneously as a new perspective for measuring the difficulty of the existing benchmarks. Experimental results show that Claude-3.5-Sonnet achieves the best performance with 77.4% accuracy, indicating that there is still significant room to improve for LLMs on MiMoTable. Furthermore, we grade the difficulty of existing benchmarks according to our new criteria. Experiments have shown that the performance of LLMs decreases as the difficulty of benchmarks increases, thereby proving the effectiveness of our proposed new criterion. Mao Zheng |
COLING | 3 |
| 2025 | Counting-Stars: A Multi-evidence, Position-aware, and Scalable Benchmark for Evaluating Long-Context Large Language ModelsabstractDespite recent efforts to develop large language models with robust long-context capabilities, the lack of long-context benchmarks means that relatively little is known about their performance. To alleviate this gap, in this paper, we propose Counting-Stars, a multi-evidence, position-aware, and scalable benchmark designed to evaluate the multi-evidence retrieval capabilities of long-context LLMs. Counting-Stars comprises two counting-based multiple pieces of evidence retrieval tasks: searching and reasoning. Using Counting-Stars, we conducted experiments to evaluate several long-context LLMs, including GPT-4 Turbo, Gemini 1.5 Pro, Claude3 Opus, GLM-4, and Moonshot-v1. Extensive experimental results demonstrate that Gemini 1.5 Pro achieves the best overall results, while GPT-4 Turbo exhibits the most stable performance across various tasks. Furthermore, our analysis of these LLMs, which have been extended to handle long-context scenarios, indicates that significant room for improvement remains as the length of the input context and the complexity of the tasks increase. Mao Zheng |
COLING | 2 |
| 2025 | Can Many-Shot In-Context Learning Help LLMs as Evaluators? A Preliminary Empirical StudyabstractUtilizing Large Language Models (LLMs) as evaluators to assess the performance of other LLMs has garnered attention. However, this evaluation approach is affected by potential biases within LLMs, raising concerns about the accuracy and reliability of the evaluation results of LLMs. To address this issue, we propose and explore two many-shot In-Context Learning (ICL) prompt templates to help LLM evaluators mitigate potential biases: Many-Shot with Reference (MSwR) and Many-Shot without Reference (MSoR). Specifically, the former utilizes in-context examples with model-generated rationales as references, while the latter does not include these references. Using these prompt designs, we investigate the impact of increasing the number of in-context examples on the consistency and quality of the evaluation results. Experimental results show that advanced LLMs, such as GPT-4, perform better in the many-shot regime than in the zero-shot regime. Furthermore, in most cases, MSwR performs significantly better than MSoR. Mao Zheng |
COLING | 2 |
| 2025 | Zero-shot image segmentation for scene objects based on the L0 gradient minimization and adaptive superpixel method
Hailong Yan, Junjian Huang, Mao Zheng |
Neural Comput. Appl. | 3 |
| 2024 | Dynamic domain-based collision avoidance system for autonomous ships: Real experiments in coastal waters
Zhibo He, Xiumin Chu, Wenxiang Wu, Mao Zheng, Daiyong Zhang |
Expert Syst. Appl. | 5 |
| 2023 | STOA-VLP: Spatial-Temporal Modeling of Object and Action for Video-Language Pre-trainingabstractAlthough large-scale video-language pre-training models, which usually build a global alignment between the video and the text, have achieved remarkable progress on various downstream tasks, the idea of adopting fine-grained information during the pre-training stage is not well explored. In this work, we propose STOA-VLP, a pre-training framework that jointly models object and action information across spatial and temporal dimensions. More specifically, the model regards object trajectories across frames and multiple action features from the video as fine-grained features. Besides, We design two auxiliary tasks to better incorporate both kinds of information into the pre-training process of the video-language model. The first is the dynamic object-text alignment task, which builds a better connection between object trajectories and the relevant noun tokens. The second is the spatial-temporal action set prediction, which guides the model to generate consistent action features by predicting actions found in the text. Extensive experiments on three downstream tasks (video captioning, text-video retrieval, and video question answering) demonstrate the effectiveness of our proposed STOA-VLP (e.g. 3.7 Rouge-L improvements on MSR-VTT video captioning benchmark, 2.9% accuracy improvements on MSVD video question answering benchmark, compared to previous approaches). Weihong Zhong, Mao Zheng, Duyu Tang, Heng Gong, Bing Qin 0001 |
AAAI | 2 |
| 2023 | MemBridge: Video-Language Pre-Training With Memory-Augmented Inter-Modality BridgeabstractVideo-language pre-training has attracted considerable attention recently for its promising performance on various downstream tasks. Most existing methods utilize the modality-specific or modality-joint representation architectures for the cross-modality pre-training. Different from previous methods, this paper presents a novel architecture named Memory-augmented Inter-Modality Bridge (MemBridge), which uses the learnable intermediate modality representations as the bridge for the interaction between videos and language. Specifically, in the transformer-based cross-modality encoder, we introduce the learnable bridge tokens as the interaction approach, which means the video and language tokens can only perceive information from bridge tokens and themselves. Moreover, a memory bank is proposed to store abundant modality interaction information for adaptively generating bridge tokens according to different cases, enhancing the capacity and robustness of the inter-modality bridge. Through pre-training, MemBridge explicitly models the representations for more sufficient inter-modality interaction. Comprehensive experiments show that our approach achieves competitive performance with previous methods on various downstream tasks including video-text retrieval, video captioning, and video question answering on multiple datasets, demonstrating the effectiveness of the proposed method. The code has been available at https://github.com/jahhaoyang/MemBridge. Xiangyang Li 0002, Mao Zheng, Xiaoqian Guo, Yuchen Yuan, Zifeng Chai, Shuqiang Jiang |
IEEE Trans. Image Process. | 3 |
| 2023 | Focus and Align: Learning Tube Tokens for Video-Language Pre-TrainingabstractVideo-language pre-training (VLP) has attracted increasing attention for cross-modality understanding tasks. To enhance visual representations, recent works attempt to adopt transformer-based architectures as video encoders. These works usually focus on the visual representations of the sampled frames. Compared with frame representations, frame patches incorporate more fine-grained spatio-temporal information, which could lead to a better understanding of video contents. However, how to exploit the spatio-temporal information within frame patches for VLP has been less investigated. In this work, we propose a method to learn tube tokens to model the key spatio-temporal information from frame patches. To this end, multiple semantic centers are introduced to focus on the underlying patterns of frame patches. Based on each semantic center, the spatio-temporal information within frame patches is integrated into a unique tube token. Complementary to frame representations, tube tokens provide detailed clues of video contents. Furthermore, to better align the generated tube tokens and the contents of descriptions, a local alignment mechanism is introduced. The experiments based on a variety of downstream tasks demonstrate the effectiveness of the proposed method. Xiangyang Li 0002, Mao Zheng, Xiaoqian Guo, Zifeng Chai, Yuchen Yuan, Shuqiang Jiang |
IEEE Trans. Multim. | 3 |
| 2022 | Alignment-Uniformity aware Representation Learning for Zero-shot Video ClassificationabstractMost methods tackle zero-shot video classification by aligning visual-semantic representations within seen classes, which limits generalization to unseen classes. To enhance model generalizability, this paper presents an end-to-end framework that preserves alignment and uniformity properties for representations on both seen and unseen classes. Specifically, we formulate a supervised contrastive loss to simultaneously align visual-semantic features (i.e., alignment) and encourage the learned features to distribute uniformly (i.e., uniformity). Unlike existing methods that only consider the alignment, we propose uniformity to preserve maximal-info of existing features, which improves the probability that unobserved features fall around observed data. Further, we synthesize features of unseen classes by proposing a class generator that interpolates and extrapolates the features of seen classes. Besides, we introduce two metrics, closeness and dispersion, to quantify the two properties and serve as new measurements of model generalirability. Experiments show that our method significantly outperforms SoTA by relative improvements of 28.1% on UCF101 and 27.0% on HMDB51. Code is available11https://github.com/ShipuLoveMili/CVPR2022-AURL. Kaili Zhao, Mao Zheng |
CVPR | 3 |
| 2021 | Derivation of the multi-model generalized labeled multi-Bernoulli filter: a solution to multi-target hybrid systemsabstractIn this study, we extend traditional (single-target) hybrid systems to multi-target hybrid systems with a focus on the multi-maneuvering-target tracking system. This system consists of a continuous state, a discrete and switchable state, and a discrete, time-constant, and unique state. By defining a new generalized labeled multi-Bernoulli density, we prove that it is closed under the Chapman-Kolmogorov prediction and Bayes update for multi-target hybrid systems. In other words, we provide the exact derivation of a solution to this system, i.e., the multi-model generalized labeled multi-Bernoulli filter, which has been developed without strict proof. Weihua Wu, Hongbin Jin, Mao Zheng, Xun Feng, Zewen Guan |
Frontiers Inf. Technol. Electron. Eng. | 4 |
| 2021 | Multi-GMTI fusion for Doppler blind zone suppression using PHD fusion
Weihua Wu, Hemin Sun, Zhiliang Huang, Jiajun Xiong, Mao Zheng |
Signal Process. | 5 |
| 2020 | A composite learning method for multi-ship collision avoidance based on reinforcement learning and inverse control
Shuo Xie, Xiumin Chu, Mao Zheng |
Neurocomputing | 3 |
| 2019 | Building Computer Science K-12 PLCs in Rural CommunitiesabstractComputer science is in increasing demand at the K-12 level. However, due to a lack of qualified educators, numerous programs (e.g., Google's CS4HS, NSF's CSForAll) have been created to train teachers and increase student access to computer science. Although these programs have seen some success, schools in areas with lower population density continue to struggle to offer computer science opportunities. These schools face unique challenges due to their low population density, including increasing teaching demands in core subjects, smaller teaching staff, and a smaller pipeline of students, making it difficult to justify offering a course in computer science. This poster draws on our experience of collaborating with K-12 teachers in rural schools in western Wisconsin to help mitigate these unique challenges. We have obtained two Google CS4HS grants to hold educational computer science workshops with teachers from across the region. These workshops allowed us to work closely with teachers and help them become more comfortable with incorporating computer science into their classrooms, while also helping us to form relationships with both teachers and administrators in a number of districts. Building on these relationships, we are taking the next step of working more closely with individual school districts to form professional learning communities. Our goal in this work is to connect K-12 teachers within each district and help facilitate a robust pipeline of students interested in computer science and justify offering AP CS courses at the high school level. Allison Sauppé, Samantha S. Foley, Thomas Gendreau, Joshua T. Hertel, Mao Zheng |
SIGCSE | 5 |
| 2015 | Encoding Distributional Semantics into Triple-Based Knowledge Ranking for Document EnrichmentabstractMuyu Zhang, Bing Qin, Mao Zheng, Graeme Hirst, Ting Liu. Proceedings of the 53rd Annual Meeting of the Association for Computational Linguistics and the 7th International Joint Conference on Natural Language Processing (Volume 1: Long Papers). 2015. Muyu Zhang, Bing Qin 0001, Mao Zheng, Graeme Hirst, Ting Liu 0001 |
ACL (1) | 3 |
| 2014 | Triple based Background Knowledge Ranking for Document Enrichment
Muyu Zhang, Bing Qin 0001, Ting Liu 0001, Mao Zheng |
COLING | 4 |
| 2008 | Early quality monitoring in the development of real-time reactive systems
Olga Ormandjieva, Vangalur S. Alagar, Mao Zheng |
J. Syst. Softw. | 3 |
| 2008 | Automated generation of test suites from formal specifications of real-time reactive systems
Mao Zheng, Vangalur S. Alagar, Olga Ormandjieva |
J. Syst. Softw. | 1 |
| 2005 | Conformance Testing of BDI Properties in Agent-based Software SystemsabstractAgent-based software engineering combines the strengths of agent theory with the practical software engineering methods for developing large intelligent systems. Designing and implementing agent-based systems are complicated tasks because the agent's BDI characteristics (beliefs, desires, intentions) when codified in the design/implementation as software characteristics may have acquired different connotations. Consequently testing the reliability of the implementation is equally hard. It is necessary to choose an agent's software abstraction that has a minimal deviation from the BDI agent concept, and use it as a formal basis to test an implementation. This paper proposes one such method for conformance testing of BDI properties in an agent-based system. Mao Zheng, Vangalur S. Alagar |
APSEC | 1 |
| 2003 | Automated Test Generation from Object-Oriented Specifications of Real-Time Reactive SystemsabstractReal-time reactive systems are often safety-critical and hence must be thoroughly analyzed before they are deployed. We discuss methods for generating tests from object-oriented specifications of real-time reactive systems. Formal descriptions contain information on system entities, as mandated by requirements, as well as environmental entities, included in a domain model. These are exploited in the testing of an implementation, either for generating and sequencing tests, or as an oracle in evaluating test results. A tool has been developed based on the techniques and is being applied to several case studies developed in TROMLAB, a framework for a rigorous development of real-time reactive systems. The train-gate-controller (TGC) case study presented is one of them. Vangalur S. Alagar, Olga Ormandjieva, Mao Zheng |
APSEC | 4 |
| 2003 | A rigorous approach for constructing self-evolving real-time reactive systems
Vangalur S. Alagar, Ramesh Achuthan, M. Haydar, D. Muthiayen, Olga Ormandjieva, Mao Zheng |
Inf. Softw. Technol. | 6 |
| 2001 | A Rigorous Method for Testing Real-Time Reactive SystemsabstractReal-time reactive systems are complex systems to design and verify. Rigorous testing of real-time reactive systems complement the more difficult and expensive formal verification process. This paper discusses a rigorous method for block-box testing of real-time reactive systems, whose design specifications are given in the timed reactive object model (TROM) formalism. Vangalur S. Alagar, Mao Zheng |
APSEC | 2 |
| 2000 | Managing Complexity in Real-Time Reactive SystemsabstractThe paper discusses complexity categories associated with the phases of a process model that is followed in a rigorous development of real time reactive systems. We describe the complexity that is inherent in each phase and give measures to quantify it and methods to contain it. One of the goals of the work is to automate the measurement methods and integrate them into TROMLAB, a rigorous framework for the development of real time reactive systems. Vangalur S. Alagar, Olga Ormandjieva, Mao Zheng |
ICECCS | 3 |