VLDB 2026 Research / reviewers in the wild / expert
Robert A. Hearn
dblp:33/2456
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6ranked-venue papers
2as first author
1since 2021 · last 2022
0000-0003-4499-9525ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Theory of computation · 6 · 2 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | PSPACE-Completeness of Reversible Deterministic Systems
Erik D. Demaine, Robert A. Hearn, Della H. Hendrickson, Jayson Lynch |
MCU | 2 |
| 2020 | Reconfiguration of satisfying assignments and subset sums: Easy to find, hard to connect
Jean Cardinal, Erik D. Demaine, David Eppstein, Robert A. Hearn, Andrew Winslow |
Theor. Comput. Sci. | 4 |
| 2018 | Reconfiguration of Satisfying Assignments and Subset Sums: Easy to Find, Hard to Connect
Jean Cardinal, Erik D. Demaine, David Eppstein, Robert A. Hearn, Andrew Winslow |
COCOON | 4 |
| 2008 | Constraint Logic: A Uniform Framework for Modeling Computation as GamesabstractWe introduce a simple game family, called constraint logic, where players reverse edges in a directed graph while satisfying vertex in-flow constraints. This game family can be interpreted in many different game-theoretic settings, ranging from zero-player automata to a more economic setting of team multiplayer games with hidden information. Each setting gives rise to a model of computation that we show corresponds to a classic complexity class. In this way we obtain a uniform framework for modeling various complexities of computation as games. Most surprising among our results is that a game with three players and a bounded amount of state can simulate any (infinite) Turing computation, making the game undecidable. Our framework also provides a more graphical, less formulaic viewpoint of computation. This graph model has been shown to be particularly appropriate for reducing to many existing combinatorial games and puzzles - such as Sokoban, rush hour, river crossing, tipover, the warehouseman's problem, pushing blocks, hinged-dissection reconfiguration, Amazons, and Konane (hawaiian checkers) - which have an intrinsically planar structure. Our framework makes it substantially easier to prove completeness of such games in their appropriate complexity classes. Erik D. Demaine, Robert A. Hearn |
CCC | 2 |
| 2005 | PSPACE-completeness of sliding-block puzzles and other problems through the nondeterministic constraint logic model of computation
Robert A. Hearn, Erik D. Demaine |
Theor. Comput. Sci. | 1 |
| 2002 | The Nondeterministic Constraint Logic Model of Computation: Reductions and Applications
Robert A. Hearn, Erik D. Demaine |
ICALP | 1 |