VLDB 2026 Research / reviewers in the wild / expert
Yi Yang 0033
dblp:33/4854-33
· DBLP profile ↗
9ranked-venue papers
0as first author
7since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 7 · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 5 since 2021Systems, architecture and hardware · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Progressive Volume Distillation with Active Learning for Efficient NeRF Architecture Conversion
Shuangkang Fang, Yufeng Wang 0004, Yi Yang 0033, Wenrui Ding, Shuchang Zhou 0001 |
Int. J. Comput. Vis. | 3 |
| 2026 | Editing 3D Scenes via Text Prompts Without RetrainingabstractNumerous diffusion models have been developed for 2D image synthesis and editing, and recently they are extended to 3D scene editing tasks. However, editing 3D scenes is still in its early stages, and the challenges of scene representations and multi-view consistency need to be addressed. A notable limitation of existing approaches is the need for specific modules for different edits and model retraining for each scene. To tackle these issues, we propose a novel and versatile text-driven 3D scene editing method, termed DN2N, which allows for the direct acquisition of the editing results without the requirement for retraining. Our method employs off-the-shelf text-based editing models of 2D images to modify the multi-view images of a 3D scene. A content filtering process is then applied to discard poorly edited images that disrupt 3D consistency. We consider the remaining inconsistency as a problem of removing noise perturbations and solve it by generating data with similar perturbation characteristics for training. We develop a versatile NeRF model structure and propose two novel cross-view regularization terms to help the DN2N mitigate these perturbations. Empirical results show that our method achieves multiple editing types based solely on text prompts, including but not limited to appearance editing, weather transition, object changing, and style transfer. Most importantly, DN2N exhibits a versatility of editing capabilities, eliminating the need to customize or retrain editing models for specific scenes or editing types. Namely, DN2N achieves comparable total editing time to the 3DGS-based editing method, enhancing its practical value. Shuangkang Fang, Yufeng Wang 0004, Yi-Hsuan Tsai, Wenrui Ding, Yi Yang 0033, Shuchang Zhou 0001, Ming-Hsuan Yang 0001 |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2025 | NeRF is a Valuable Assistant for 3D Gaussian SplattingabstractWe introduce NeRF-GS, a novel framework that jointly optimizes Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). This framework leverages the inherent continuous spatial representation of NeRF to mitigate several limitations of 3DGS, including sensitivity to Gaussian initialization, limited spatial awareness, and weak inter-Gaussian correlations, thereby enhancing its performance. In NeRF-GS, we revisit the design of 3DGS and progressively align its spatial features with NeRF, enabling both representations to be optimized within the same scene through shared 3D spatial information. We further address the formal distinctions between the two approaches by optimizing residual vectors for both implicit features and Gaussian positions to enhance the personalized capabilities of 3DGS. Experimental results on benchmark datasets show that NeRF-GS surpasses existing methods and achieves state-of-the-art performance. This outcome confirms that NeRF and 3DGS are complementary rather than competing, offering new insights into hybrid approaches that combine 3DGS and NeRF for efficient 3D scene representation. Shuangkang Fang, I-Chao Shen, Takeo Igarashi, Yufeng Wang 0004, Zesheng Wang 0002, Yi Yang 0033, Wenrui Ding, Shuchang Zhou 0001 |
ICCV | 6 |
| 2025 | MeshLLM: Empowering Large Language Models to Progressively Understand and Generate 3D Mesh
Shuangkang Fang, I-Chao Shen, Yufeng Wang 0004, Yi-Hsuan Tsai, Yi Yang 0033, Shuchang Zhou 0001, Wenrui Ding, Takeo Igarashi, Ming-Hsuan Yang 0001 |
ICCV | 5 |
| 2025 | Arch-Net: Model conversion and quantization for architecture agnostic model deployment
Shuangkang Fang, Zipeng Feng, Song Yuan, Yufeng Wang 0004, Yi Yang 0033, Wenrui Ding, Shuchang Zhou 0001 |
Neural Networks | 6 |
| 2024 | Chat-Edit-3D: Interactive 3D Scene Editing via Text Prompts
Shuangkang Fang, Yufeng Wang 0004, Yi-Hsuan Tsai, Yi Yang 0033, Wenrui Ding, Shuchang Zhou 0001, Ming-Hsuan Yang 0001 |
ECCV (42) | 4 |
| 2023 | One Is All: Bridging the Gap between Neural Radiance Fields Architectures with Progressive Volume DistillationabstractNeural Radiance Fields (NeRF) methods have proved effective as compact, high-quality and versatile representations for 3D scenes, and enable downstream tasks such as editing, retrieval, navigation, etc. Various neural architectures are vying for the core structure of NeRF, including the plain Multi-Layer Perceptron (MLP), sparse tensors, low-rank tensors, hashtables and their compositions. Each of these representations has its particular set of trade-offs. For example, the hashtable-based representations admit faster training and rendering but their lack of clear geometric meaning hampers downstream tasks like spatial-relation-aware editing. In this paper, we propose Progressive Volume Distillation (PVD), a systematic distillation method that allows any-to-any conversions between different architectures, including MLP, sparse or low-rank tensors, hashtables and their compositions. PVD consequently empowers downstream applications to optimally adapt the neural representations for the task at hand in a post hoc fashion. The conversions are fast, as distillation is progressively performed on different levels of volume representations, from shallower to deeper. We also employ special treatment of density to deal with its specific numerical instability problem. Empirical evidence is presented to validate our method on the NeRF-Synthetic, LLFF and TanksAndTemples datasets. For example, with PVD, an MLP-based NeRF model can be distilled from a hashtable-based Instant-NGP model at a 10~20X faster speed than being trained the original NeRF from scratch, while achieving a superior level of synthesis quality. Code is available at https://github.com/megvii-research/AAAI2023-PVD. Shuangkang Fang, Yi Yang 0033, Yufeng Wang 0004, Shuchang Zhou 0001 |
AAAI | 4 |
| 2017 | GeneGAN: Learning Object Transfiguration and Object Subspace from Unpaired Data
Shuchang Zhou 0001, Taihong Xiao, Yi Yang 0033, Dieqiao Feng, Qinyao He, Weiran He |
BMVC | 3 |
| 2016 | DRDDR: a lightweight method to detect data races in Linux kernel
Yunyun Jiang, Yi Yang 0033, Tian Xiao, Tianwei Sheng |
J. Supercomput. | 2 |