VLDB 2026 Research / reviewers in the wild / expert
Michael Wybrow
dblp:33/6209
· DBLP profile ↗
51ranked-venue papers
6as first author
21since 2021 · last 2026
0000-0001-5536-7780ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Theory of computation · 12 · 2 first-author · 3 since 2021Artificial intelligence and machine learning · 11 · 1 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 11 · 5 since 2021Human-computer interaction and ubiquitous computing · 11 · 1 first-author · 9 since 2021Software engineering, systems software and programming languages · 6 · 3 since 2021Databases, data management, data science and information retrieval · 5 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 5 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | CrewAId: Interactive Optimisation for Human-In-The-Loop Crew Rostering and RerosteringabstractConstraint programming technology allows optimisation experts to solve a broad category of personnel rostering problems, such as nurse rostering, airline crew rostering or retail worker scheduling. However, for problem domain experts to use this technology, the optimisation system must bridge the gap for users to easily explore solutions and influence constraints. Working with our energy industry partner for several years, we identified rostering problems involving multi-skilled shift workers present on site for extended periods. Their existing workflow for handling rostering (crew allocation), and rerostering (dealing with inevitable employee absences) and for time-limited formation of dedicated maintenance crews is labour intensive and complex, requiring in-depth knowledge of personnel files and skill competencies. To address this, we propose an interactive decision support system for crew rostering and rerostering, currently being deployed by our industry partner, that provides interactive tools for domain experts to perform exploration, validation, and conflict recovery. Matthias Klapperstück, Frits de Nijs, Ilankaikone Senthooran, Matteo Miceli, Michael Wybrow |
CP | 5 |
| 2026 | "Dizzying and Unpleasant to Look At": Usability and Accessibility Challenges in Everyday Data Visualisations for Autistic Adults
Mona Alzahrani, Alexandra L. Uitdenbogerd, Benjamin Tag, Leona Holloway, Beth Johnson, Michael Wybrow |
PacificVis | 6 |
| 2026 | OntoGrid: Supporting Analysis of Complex Associations in Biomedical Ontologies
Michael Wybrow, Yuan-Fang Li, Tobias Czauderna, Yongqun He |
PacificVis | 2 |
| 2025 | TableCanoniser: Interactive Grammar-Powered Transformation of Messy, Non-Relational Tables to Canonical TablesabstractTableCanoniser is a declarative grammar and interactive system for constructing relational tables from messy tabular inputs such as spreadsheets. We propose the concept of axis alignment to categorise input types and characterise the expanded scope of our system relative to existing tools. The declarative grammar consists of match conditions, which specify repeating patterns of input cells, and extract operations, which specify how matched values map to the output table. In the interactive interface, users can specify match and extract patterns by interacting with an input table, or author more advanced specifications in the coding panel. To refine and verify specifications, users interact with grammar-based provenance visualisations such as linked highlighting of input and output values, tree-based visualisation of matching patterns, and a mini-map overview of matched instances of patterns with annotations showing where cells are extracted to. We motivate and illustrate our work with real-world usage scenarios and workflows. Cynthia A. Huang, Michael Wybrow, Yingcai Wu |
CHI | 3 |
| 2025 | Streamlining Eye-Tracking and Observational Data for Field Study Visual AnalysisabstractWearable eye-tracking in field studies presents challenges in synchronising gaze data with dynamic stimuli and integrating observational notes from multiple observers. Existing tools often struggle to visualise eye-tracking patterns in complex, real-world environments with frequently changing areas of interest (AOIs). To address this, we propose a streamlined workflow that simplifies analysis preparation by integrating real-time observer notes with eye-tracking data with enhanced timestamp-based synchronisation, improving data mapping, and automating AOI detection with an energy control room use case. This workflow makes eye-tracking tools like Gazealytics more practical for complex field studies. By streamlining data preparation and automation, our method enhances the scalability and usability of eye-tracking analysis in complex environments, enabling more efficient and accurate visual analysis of real-world decision-making. Yidan Zhang 0003, Nethara Athukorala, Ziying Liang, Yidan Qiao, Simran 0001, Yu Xuan Yio, Lawrence Lee, Benjamin Tag, Mor Vered, Michael Wybrow, Sarah Goodwin |
ETRA | 10 |
| 2025 | Stress in Graph Drawings: Perception, Preference, and PerformanceabstractStress in a graph drawing has been a popular layout principle for more than two decades. Low stress drawings exhibit the property that the geometric distances between all pairs of nodes correlate with the shortest paths between them. The assumption has always been that low stress drawings are "nicer" and better support human perception and comprehension than high stress drawings. In this paper, we put these assumptions to the test. We use a normalised scale-independent and rotation-independent metric for stress; this is necessary to ensure strict controls on our experimental stimuli. We report on three experiments, exploring human perception of stress, preference for stress, and the effect of stress on a graph performance task. We conclude that people can see stress in a graph drawing, that they prefer low stress drawings, and that their performance in a shortest path task improves as stress decreases - thus empirically confirming long-standing assumptions. Gavin J. Mooney, Jacob Miller 0001, Michael Wybrow, Stephen G. Kobourov, Helen C. Purchase |
GD | 3 |
| 2025 | Universal Quality Metrics for Graph Drawings: Which Graphs Excite Us Most?abstractGraphs are drawn for various purposes, and drawings are meant to display various features of a graph (such as planarity, Hamiltonicity). Still, there is a long history in measuring the quality of a graph drawing. Most of the metrics that have been implemented and used in large studies assume that graphs are drawn straight-line. Most of the studies use randomly generated graphs or one of very few existing benchmark sets that consist of graphs with a specific technical background (e.g., telecommunication networks). In this paper, we extend ten commonly used metrics to node-link diagrams where edges can be curves or polygonal chains. We implement these measures and use them to evaluate a new collection of graph drawings that we have extracted from 27 proceedings of the Graph Drawing conference using an automated pipeline. We compare the "metrics landscape" of our new benchmark set, the GD-collection-v1, which seems to mostly contain manually drawn graphs, to the metric landscape of a benchmark set with randomly generated graphs and computer-generated straight-line drawings that has been used in a recent study [Mooney et al.; PacificVis 2024]. Comparing the GD-collection-v1 with the Mooney at al. dataset reveals a distinct metrics landscape: GD drawings come from much smaller graphs (median vertex number 11 vs. 48) and therefore attain higher medians on most readability metrics. For example, Neighbourhood Preservation (0.5 vs. 0.239) is markedly higher in the GD-collection-v1. We also find that a large proportion of extracted drawings contain curved and/or polygonal edges (57%), motivating the extended metric definitions. Gavin J. Mooney, Tim Hegemann, Alexander Wolff 0001, Michael Wybrow, Helen C. Purchase |
GD | 4 |
| 2025 | Posthoc: The Visualisation Platform for SearchabstractSearch, especially pathfinding search, is a foundational problem-solving technique in Computer Science for sequential-decision making problems. Such algorithms appear widely in the academic literature and they have found broad applicability including in personal navigation, robotics and computer games. Despite their importance, search algorithms can be challenging for practitioners to implement and difficult for learners to understand. In this work, we present POSTHOC, a visualisation and debugging tool which aims to improve the situation. Our approach relies on search traces, textual records of key operations that occur during the search process; e.g., node expansion, successor generation and other events of interest. We employ search traces to visualise the decision-making process and to construct domain-specific representations for each event. We show how these traces can be used — in a variety of contexts — to inspect, debug, and better understand search algorithms. Finally, we demonstrate POSTHOC in a range of different real-world case studies. Kevin Zheng, Daniel Harabor, Michael Wybrow |
ICAPS | 3 |
| 2024 | Stacked Retargeting: Combining Redirected Walking and Hand Redirection to Expand Haptic Retargeting's CoverageabstractWe present Stacked Retargeting—combining haptic retargeting and redirected walking—to maximise the use of passive proxy objects for VR haptics. Haptic retargeting work to date has considered stationary reaching and grasping interactions, and this inherently limits a proxy object’s scope. We consider exactly where this reaching and grasping occurs from, to increase the potential of each proxy. We present (a) a staged approach to implementing Stacked Retargeting, (b) five redirected walking approaches that enable users to arrive anywhere at the site of interaction, and (c) a usability magnitude estimation evaluation of these techniques. We demonstrate how Stacked Retargeting can meaningfully increase the practical use of proxy objects for VR haptics without degrading the user experience. Aldrich Clarence, Jarrod Knibbe, Maxime Cordeil, Michael Wybrow |
CHI | 4 |
| 2024 | The Perception of Stress in Graph DrawingsabstractMost of the common graph layout principles (a.k.a. "aesthetics") on which many graph drawing algorithms are based are easy to define and to perceive. For example, the number of pairs of edges that cross each other, how symmetric a drawing looks, the aspect ratio of the bounding box, or the angular resolution at the nodes. The extent to which a graph drawing conforms to these principles can be determined by looking at how it is drawn - that is, by looking at the marks on the page - without consideration for the underlying structure of the graph. A key layout principle is that of optimising "stress", the basis for many algorithms such as the popular Kamada & Kawai algorithm and several force-directed algorithms. The stress of a graph drawing is, loosely speaking, the extent to which the geometric distance between each pair of nodes is proportional to the shortest path between them - over the whole graph drawing. The definition of stress therefore relies on the underlying structure of the graph (the "paths") in a way that other layout principles do not, making stress difficult to describe to novices unfamiliar with graph drawing principles, and, we believe, difficult to perceive. We conducted an experiment to see whether people (novices as well as experts) can see stress in graph drawings, and found that it is possible to train novices to "see" stress - even if their perception strategies are not based on the definitional concepts. Gavin J. Mooney, Helen C. Purchase, Michael Wybrow, Stephen G. Kobourov, Jacob Miller 0001 |
GD | 3 |
| 2024 | The Multi-Dimensional Landscape of Graph Drawing MetricsabstractAny graph drawing can be characterised by a range of computational aesthetic metrics. For example, a given drawing might be described as having eight crossings, a mean angular resolution of 0.34, and an edge orthogonality value of 0.72. However, without knowing the distribution of these metrics it is hard to compare the quality of drawings of different graphs, nor know whether a given drawing is typical or an outlier within the space of all possible drawings. This paper explores the range and distribution of ten normalised graph drawing layout metrics, based on graphs created by six graph generation algorithms and drawings created by six popular layout algorithms. We include the "Rome" and "North" graph repositories in our analysis. Our exploration of the multi-dimensional aesthetics space allows for comparisons between the graph drawing algorithms, highlighting those that cover larger or smaller volumes of the aesthetics space. We calculate the correlation coefficients between the metrics, indicating those that may conflict with each other (negatively correlated), and those that may be redundant (positively correlated). Our results will be useful as the basis for simulated annealing or gradient descent layout algorithms, for identifying the best layout algorithms for producing a specified combination and range of aesthetics, and for informing experimental controls in human empirical studies. Gavin J. Mooney, Helen C. Purchase, Michael Wybrow, Stephen G. Kobourov |
PacificVis | 3 |
| 2024 | Welcome
Tim Dwyer, Sarah Goodwin, Michael Wybrow |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2023 | Exploring Hydrogen Supply/Demand Networks: Modeller and Domain Expert Views
Matthias Klapperstück, Frits de Nijs, Ilankaikone Senthooran, Jack Lee-Kopij, Maria Garcia de la Banda, Michael Wybrow |
CP | 6 |
| 2023 | Voxel Benchmarks for 3D Pathfinding: Sandstone, Descent, and Industrial PlantsabstractVoxel grids are an increasingly common enabler for pathfinding in 3D spaces. Currently in this area there exists only a limited number of publicly available benchmarks. This makes it difficult to establish state-of-the-art performance and to compare the strengths and weaknesses of competing search techniques. In this work, we introduce three new and diverse sets of voxel benchmarks intended to help fill this gap. We further describe our methodology for generating and selecting a representative set of pathfinding queries. Our dataset comprises 46 distinct voxel maps and 92,000 problem instances. The data is drawn from distinct application domains: computer video games, industrial plant layouts and sandstone porosity scans. Featuring distinctive geometric properties and a variety of challenging query types, these new datasets allow practitioners to evaluate algorithmic performance across a variety of settings encountered when pathfinding in practice. Thomas K. Nobes, Daniel Harabor, Michael Wybrow, Stuart D. C. Walsh |
SOCS | 3 |
| 2022 | Investigating The Effect of Direction on The Limits of Haptic RetargetingabstractHaptic Retargeting enables spatially decoupled physical objects to provide haptic feedback for multiple virtual objects in Virtual Reality (VR). By decoupling the virtual hand from its real position, through Hand Redirection, multiple virtual objects can be mapped to a single physical proxy. However, redirection beyond a detectable level is disruptive to the user experience. The limits of haptic retargeting have mainly been explored in one primary direction—the user reaching forwards. We designed an experiment with participants performing reaching movements across 8 reaching directions in the horizontal plane, with a hand redirection of up to 30°. We identify an overall haptic retargeting limit and find that a physical proxy can be remapped to virtual objects of up to 16.14° away. We find a significant effect of reaching direction on the limit. In practice, however, these differences are small, measuring only a couple of degrees, translating to approximately 1cm across a 30cm reach. We argue that, while the psychology literature might suggest the need for specific directional limits and while we do find an effect of direction on retargeting limits, interaction designers can mitigate these requirements by applying slightly conservative global retargeting limits. Our contributions further the community’s knowledge of both how to deploy haptic retargeting in interaction without compromising the user’s experience and how visual and proprioceptive cues interact in peripersonal space in VR. Aldrich Clarence, Jarrod Knibbe, Maxime Cordeil, Michael Wybrow |
ISMAR | 4 |
| 2022 | The JPS Pathfinding System in 3DabstractThe ability to quickly compute shortest paths in 3D grids is a technological enabler for several applications such as pipe routing and computer video games. The main challenge is how to deal with the many symmetric permutations of each shortest path. We tackle this problem by adapting Jump Point Search (JPS), a well-known symmetry breaking technique developed for fast pathfinding in 2D grids. We give a rigorous reformulation of the JPS pathfinding system into 3D and we prove that our new algorithm, JPS-3D, is optimality preserving. We also develop a novel method for limiting scan depth during jump operations, which can further reduce search time. Experimental results show significant improvements versus online A* search and previous attempts at generalising JPS. We demonstrate that searching with adaptive scan limits can yield additional speedups of over an order of magnitude. Thomas K. Nobes, Daniel Harabor, Michael Wybrow, Stuart D. C. Walsh |
SOCS | 3 |
| 2022 | Towards Immersive Collaborative SensemakingabstractWhen collaborating face-to-face, people commonly use the surfaces and spaces around them to perform sensemaking tasks, such as spatially organising documents, notes or images. However, when people collaborate remotely using desktop interfaces they no longer feel like they are sharing the same space. This limitation may be overcome through collaboration in immersive environments, which simulate the physical in-person experience. In this paper, we report on a between-groups study comparing collaborations on image organisation tasks, in an immersive Virtual Reality (VR) environment to more conventional desktop conferencing. Collecting data from 40 subjects in groups of four, we measured task performance, user behaviours, collaboration engagement and awareness. Overall, the VR and desktop interface resulted in similar speed, accuracy and social presence rating, but we observed more conversations and interaction with objects, and more equal contributions to the interaction from participants within groups in VR. We also identified differences in coordination and collaborative awareness behaviours between VR and desktop platforms. We report on a set of systematic measures for assessing VR collaborative experience and a new analysis tool that we have developed to capture user behaviours in collaborative setting. Finally, we provide design considerations and directions for future work. Tim Dwyer, Michael Wybrow, Benjamin Lee 0001, Maxime Cordeil, Mark Billinghurst, Bruce H. Thomas |
Proc. ACM Hum. Comput. Interact. | 3 |
| 2021 | Human-Centred Feasibility RestorationabstractDecision systems for solving real-world combinatorial problems must be able to report infeasibility in such a way that users can understand the reasons behind it, and understand how to modify the problem to restore feasibility. Current methods mainly focus on reporting one or more subsets of the problem constraints that cause infeasibility. Methods that also show users how to restore feasibility tend to be less flexible and/or problem-dependent. We describe a problem-independent approach to feasibility restoration that combines existing techniques from the literature in novel ways to yield meaningful, useful, practical and flexible user support. We evaluate the resulting framework on two real-world applications. Ilankaikone Senthooran, Matthias Klapperstück, Gleb Belov, Tobias Czauderna, Kevin Leo, Mark Wallace 0001, Michael Wybrow, Maria Garcia de la Banda |
CP | 7 |
| 2021 | Unscripted Retargeting: Reach Prediction for Haptic Retargeting in Virtual RealityabstractResearch is exploring novel ways of adding haptics to VR. One popular technique is haptic retargeting, where real and virtual hands are decoupled to enable the reuse of physical props. However, this technique requires the system to know the users' intended interaction target, or requires additional hardware for prediction. We explore software-based reach prediction as a means of facilitating responsive, unscripted retargeting. We trained a Long Short-Term Memory network on users' reach trajectories to predict intended targets. We achieved an accuracy of 81.1 % at approximately 65% of movement. This could enable haptic retargeting during the last 35% of movement. We discuss the implications for possible physical proxy locations. Aldrich Clarence, Jarrod Knibbe, Maxime Cordeil, Michael Wybrow |
VR | 4 |
| 2021 | Euler diagrams drawn with ellipses area-proportionally (Edeap)abstractBACKGROUND: Area-proportional Euler diagrams are frequently used to visualize data from Microarray experiments, but are also applied to a wide variety of other data from biosciences, social networks and other domains. RESULTS: This paper details Edeap, a new simple, scalable method for drawing area-proportional Euler diagrams with ellipses. We use a search-based technique optimizing a multi-criteria objective function that includes measures for both area accuracy and usability, and which can be extended to further user-defined criteria. The Edeap software is available for use on the web, and the code is open source. In addition to describing our system, we present the first extensive evaluation of software for producing area-proportional Euler diagrams, comparing Edeap to the current state-of-the-art; circle-based method, venneuler, and an alternative ellipse-based method, eulerr. CONCLUSIONS: Our evaluation-using data from the Gene Ontology database via GoMiner, Twitter data from the SNAP database, and randomly generated data sets-shows an ordering for accuracy (from best to worst) of eulerr, followed by Edeap and then venneuler. In terms of runtime, the results are reversed with venneuler being the fastest, followed by Edeap and finally eulerr. Regarding scalability, eulerr cannot draw non-trivial diagrams beyond 11 sets, whereas no such limitation is present in Edeap or venneuler, both of which draw diagrams up to the tested limit of 20 sets. Michael Wybrow, Peter Rodgers 0001, Fadi K. Dib |
BMC Bioinform. | 1 |
| 2021 | Scalability of Network Visualisation from a Cognitive Load PerspectiveabstractNode-link diagrams are widely used to visualise networks. However, even the best network layout algorithms ultimately result in 'hairball' visualisations when the graph reaches a certain degree of complexity, requiring simplification through aggregation or interaction (such as filtering) to remain usable. Until now, there has been little data to indicate at what level of complexity node-link diagrams become ineffective or how visual complexity affects cognitive load. To this end, we conducted a controlled study to understand workload limits for a task that requires a detailed understanding of the network topology-finding the shortest path between two nodes. We tested performance on graphs with 25 to 175 nodes with varying density. We collected performance measures (accuracy and response time), subjective feedback, and physiological measures (EEG, pupil dilation, and heart rate variability). To the best of our knowledge this is the first network visualisation study to include physiological measures. Our results show that people have significant difficulty finding the shortest path in high density node-link diagrams with more than 50 nodes and even low density graphs with more than 100 nodes. From our collected EEG data we observe functional differences in brain activity between hard and easy tasks. We found that cognitive load increased up to certain level of difficulty after which it decreased, likely because participants had given up. We also explored the effects of global network layout features such as size or number of crossings, and features of the shortest path such as length or straightness on task difficulty. We found that global features generally had a greater impact than those of the shortest path. Vahan Yoghourdjian, Yalong Yang 0001, Tim Dwyer, Lawrence Lee, Michael Wybrow, Kim Marriott |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2020 | UserFlow: A Tool for Visualizing Fine-grained Contextual Analytics in Teaching DocumentsabstractThe adoption of innovative online teaching tools in Computer Science (CS) courses provides opportunities for data-informed instruction as a regular teaching practice in CS classrooms. In this paper, we present a design study for an interactive visual analytics dashboard, called UserFlow, that supports feedback collection from teaching documents and assists instructors in interpreting feedback and acting on it in a timely manner. The design study is conducted with eight domain experts comprising of four teaching instructors, two learning analytics (LA) experts and two instructional designers. UserFlow offers a set of novel visualization designs for presenting the four interleaving aspects of document engagement (i.e., annotations, document traversal path, reading/focus time and student information). We evaluated UserFlow in an undergraduate computer science course with over 700 students. Our results demonstrate the usefulness and need for such a tool for CS educators to inform teaching approaches and courseware improvement. Shaveen Singh, Bernd Meyer 0001, Michael Wybrow |
ITiCSE | 3 |
| 2020 | OntoPlot: A Novel Visualisation for Non-hierarchical Associations in Large OntologiesabstractOntologies are formal representations of concepts and complex relationships among them. They have been widely used to capture comprehensive domain knowledge in areas such as biology and medicine, where large and complex ontologies can contain hundreds of thousands of concepts. Especially due to the large size of ontologies, visualisation is useful for authoring, exploring and understanding their underlying data. Existing ontology visualisation tools generally focus on the hierarchical structure, giving much less emphasis to non-hierarchical associations. In this paper we present OntoPlot, a novel visualisation specifically designed to facilitate the exploration of all concept associations whilst still showing an ontology's large hierarchical structure. This hybrid visualisation combines icicle plots, visual compression techniques and interactivity, improving space-efficiency and reducing visual structural complexity. We conducted a user study with domain experts to evaluate the usability of OntoPlot, comparing it with the de facto ontology editor Protégé. The results confirm that OntoPlot attains our design goals for association-related tasks and is strongly favoured by domain experts. Michael Wybrow, Yuan-Fang Li, Tobias Czauderna, Yongqun He |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2020 | The Data Visualisation and Immersive Analytics Research Lab at Monash UniversityabstractThis article reviews two decades of research in topics in Information Visualisation emerging from the Data Visualisation and Immersive Analytics Lab at Monash University Australia (Monash IA Lab). The lab has been influential with contributions in algorithms, interaction techniques and experimental results in Network Visualisation, Interactive Optimisation and Geographic and Cartographic visualisation. It has also been a leader in the emerging topic of Immersive Analytics, which explores natural interactions and immersive display technologies in support of data analytics. We reflect on advances in these areas but also sketch our vision for future research and developments in data visualisation more broadly. Tim Dwyer, Maxime Cordeil, Tobias Czauderna, Pari Delir Haghighi, Barrett Ens, Sarah Goodwin, Bernhard Jenny, Kim Marriott, Michael Wybrow |
Vis. Informatics | 9 |
| 2019 | Peak-Hour Rail Demand Shifting with Discrete Optimisation
John M. Betts, David L. Dowe, Daniel Guimarans, Daniel Harabor, Heshan Kumarage, Peter J. Stuckey, Michael Wybrow |
CP | 7 |
| 2018 | Process Plant Layout Optimization: Equipment Allocation
Gleb Belov, Tobias Czauderna, Maria Garcia de la Banda, Matthias Klapperstück, Ilankaikone Senthooran, Mitch Smith, Michael Wybrow, Mark Wallace 0001 |
CP | 7 |
| 2018 | Graph Thumbnails: Identifying and Comparing Multiple Graphs at a GlanceabstractWe propose Graph Thumbnails, small icon-like visualisations of the high-level structure of network data. Graph Thumbnails are designed to be legible in small multiples to support rapid browsing within large graph corpora. Compared to existing graph-visualisation techniques our representation has several advantages: (1) the visualisation can be computed in linear time; (2) it is canonical in the sense that isomorphic graphs will always have identical thumbnails; and (3) it provides precise information about the graph structure. We report the results of two user studies. The first study compares Graph Thumbnails to node-link and matrix views for identifying similar graphs. The second study investigates the comprehensibility of the different representations. We demonstrate the usefulness of this representation for summarising the evolution of protein-protein interaction networks across a range of species. Vahan Yoghourdjian, Tim Dwyer, Karsten Klein 0001, Kim Marriott, Michael Wybrow |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2017 | An Optimization Model for 3D Pipe Routing with Flexibility Constraints
Gleb Belov, Tobias Czauderna, Amel Dzaferovic, Maria Garcia de la Banda, Michael Wybrow, Mark Wallace 0001 |
CP | 5 |
| 2016 | HOLA: Human-like Orthogonal Network LayoutabstractOver the last 50 years a wide variety of automatic network layout algorithms have been developed. Some are fast heuristic techniques suitable for networks with hundreds of thousands of nodes while others are multi-stage frameworks for higher-quality layout of smaller networks. However, despite decades of research currently no algorithm produces layout of comparable quality to that of a human. We give a new "human-centred" methodology for automatic network layout algorithm design that is intended to overcome this deficiency. User studies are first used to identify the aesthetic criteria algorithms should encode, then an algorithm is developed that is informed by these criteria and finally, a follow-up study evaluates the algorithm output. We have used this new methodology to develop an automatic orthogonal network layout method, HOLA, that achieves measurably better (by user study) layout than the best available orthogonal layout algorithm and which produces layouts of comparable quality to those produced by hand. Steve Kieffer, Tim Dwyer, Kim Marriott, Michael Wybrow |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2015 | Does a Split-View Aid Navigation Within Academic Documents?abstractPaper is still the dominant medium in academic reading. One reason is the ease of navigation within a paper document. We therefore investigate how to provide a more paper-like navigation within an academic document when read digitally. We present the results of a user study in which we compare the standard single-view hyperlink navigation with a split-view navigation. The split-view offers the reader a primary reading view of the document as well as a contextual view next to it. When a hyperlink is activated in the reading view the contextual view shows the referenced element. While we found no difference between user performance, the split-view was preferred by almost all users to the standard single-view navigation model. Juliane Franze, Kim Marriott, Michael Wybrow |
DocEng | 3 |
| 2015 | VEDD: A Visual Editor for Creation and Semi-Automatic Update of Derived DocumentsabstractDocument content is increasingly customised to a particular audience. Such customised documents are typically built by combining content from selected logical content modules and then editing this to create the custom document. A major difficulty is how to efficiently update these derived documents when the source documents are changed. Here we describe a web-based visual editing tool for both creating and semi-automatically updating derived documents from modules in a source library. Kim Marriott, Mingzheng Shi, Michael Wybrow |
DocEng | 3 |
| 2014 | Seeing Around Corners: Fast Orthogonal Connector Routing
Kim Marriott, Peter J. Stuckey, Michael Wybrow |
Diagrams | 3 |
| 2014 | What academics want when reading digitallyabstractResearchers constantly read and annotate academic documents. While almost all documents are provided digitally, many are still printed and read on paper. We surveyed 162 academics in order to better understand their reading habits and preferences. We were particularly interested in understanding the barriers to digital reading and the features desired by academics for digital reading applications. Juliane Franze, Kim Marriott, Michael Wybrow |
ACM Symposium on Document Engineering | 3 |
| 2014 | Stress-Minimizing Orthogonal Layout of Data Flow Diagrams with Ports
Ulf Rüegg, Steve Kieffer, Tim Dwyer, Kim Marriott, Michael Wybrow |
GD | 5 |
| 2013 | Reimagining digital publishing for technical documentsabstractThis workshop asks how we might reimagine digital publishing for technical documents and proposes to investigate new adaptive approaches to document reading with flexible navigation and where contextual information---figures, references, definitions, etc---might be displayed dynamically at the point they are referred to. The workshop ultimately seeks to answer the question of what needs to happen for reading and annotation of technical documents on digital devices to become more comfortable and productive than on paper? Michael Wybrow |
ACM Symposium on Document Engineering | 1 |
| 2013 | Incremental Grid-Like Layout Using Soft and Hard Constraints
Steve Kieffer, Tim Dwyer, Kim Marriott, Michael Wybrow |
GD | 4 |
| 2013 | Conversion of KEGG metabolic pathways to SBGN maps including automatic layoutabstractBACKGROUND: Biologists make frequent use of databases containing large and complex biological networks. One popular database is the Kyoto Encyclopedia of Genes and Genomes (KEGG) which uses its own graphical representation and manual layout for pathways. While some general drawing conventions exist for biological networks, arbitrary graphical representations are very common. Recently, a new standard has been established for displaying biological processes, the Systems Biology Graphical Notation (SBGN), which aims to unify the look of such maps. Ideally, online repositories such as KEGG would automatically provide networks in a variety of notations including SBGN. Unfortunately, this is non-trivial, since converting between notations may add, remove or otherwise alter map elements so that the existing layout cannot be simply reused. RESULTS: Here we describe a methodology for automatic translation of KEGG metabolic pathways into the SBGN format. We infer important properties of the KEGG layout and treat these as layout constraints that are maintained during the conversion to SBGN maps. CONCLUSIONS: This allows for the drawing and layout conventions of SBGN to be followed while creating maps that are still recognizably the original KEGG pathways. This article details the steps in this process and provides examples of the final result. Tobias Czauderna, Michael Wybrow, Kim Marriott, Falk Schreiber |
BMC Bioinform. | 2 |
| 2012 | Orthogonal Hyperedge Routing
Michael Wybrow, Kim Marriott, Peter J. Stuckey |
Diagrams | 1 |
| 2012 | Memorability of Visual Features in Network DiagramsabstractWe investigate the cognitive impact of various layout features-symmetry, alignment, collinearity, axis alignment and orthogonality - on the recall of network diagrams (graphs). This provides insight into how people internalize these diagrams and what features should or shouldn't be utilised when designing static and interactive network-based visualisations. Participants were asked to study, remember, and draw a series of small network diagrams, each drawn to emphasise a particular visual feature. The visual features were based on existing theories of perception, and the task enabled visual processing at the visceral level only. Our results strongly support the importance of visual features such as symmetry, collinearity and orthogonality, while not showing any significant impact for node-alignment or parallel edges. Kim Marriott, Helen C. Purchase, Michael Wybrow, Cagatay Goncu |
IEEE Trans. Vis. Comput. Graph. | 3 |
| 2011 | The Open Graph Archive: A Community-Driven Effort
Christian Bachmaier, Franz-Josef Brandenburg, Philip Effinger, Carsten Gutwenger, Jyrki Katajainen, Karsten Klein 0001, Miro Spönemann, Matthias Stegmaier, Michael Wybrow |
GD | 9 |
| 2011 | Automatic generation of protein structure cartoons with Pro-origamiabstractSUMMARY: Protein topology diagrams are 2D representations of protein structure that are particularly useful in understanding and analysing complex protein folds. Generating such diagrams presents a major problem in graph drawing, with automatic approaches often resulting in errors or uninterpretable results. Here we apply a breakthrough in diagram layout to protein topology cartoons, providing clear, accurate, interactive and editable diagrams, which are also an interface to a structural search method. AVAILABILITY: Pro-origami is available via a web server at http://munk.csse.unimelb.edu.au/pro-origami CONTACT: [email protected]; [email protected]. Alex D. Stivala, Michael Wybrow, Anthony Wirth, James C. Whisstock, Peter J. Stuckey |
Bioinform. | 2 |
| 2009 | On Open Problems in Biological Network Visualization
Mario Albrecht, Andreas Kerren, Karsten Klein 0001, Oliver Kohlbacher, Petra Mutzel, Wolfgang Paul 0001, Falk Schreiber, Michael Wybrow |
GD | 8 |
| 2009 | Orthogonal Connector Routing
Michael Wybrow, Kim Marriott, Peter J. Stuckey |
GD | 1 |
| 2009 | Scrolling behaviour with single- and multi-column layoutabstractThe standard layout model used by web browsers is to lay text out in a vertical scroll using a single column. The horizontal-scroll layout model--in which text is laid out in columns whose height is set to that of the browser window and the viewer scrolls horizontally - seems well-suited to multi-column layout on electronic devices. We describe a study that examines how people read and, in particular, the strategies they use for scrolling with these two models when reading large textual documents on a standard computer monitor. We compare usability of the models and evaluate both user preferences and the effect of the model on performance. Also interesting is the description of the browser and its user interface which we used for the study. Cameron Braganza, Kim Marriott, Peter Moulder, Michael Wybrow, Tim Dwyer |
WWW | 4 |
| 2009 | A generic algorithm for layout of biological networksabstractBACKGROUND: Biological networks are widely used to represent processes in biological systems and to capture interactions and dependencies between biological entities. Their size and complexity is steadily increasing due to the ongoing growth of knowledge in the life sciences. To aid understanding of biological networks several algorithms for laying out and graphically representing networks and network analysis results have been developed. However, current algorithms are specialized to particular layout styles and therefore different algorithms are required for each kind of network and/or style of layout. This increases implementation effort and means that new algorithms must be developed for new layout styles. Furthermore, additional effort is necessary to compose different layout conventions in the same diagram. Also the user cannot usually customize the placement of nodes to tailor the layout to their particular need or task and there is little support for interactive network exploration. RESULTS: We present a novel algorithm to visualize different biological networks and network analysis results in meaningful ways depending on network types and analysis outcome. Our method is based on constrained graph layout and we demonstrate how it can handle the drawing conventions used in biological networks. CONCLUSION: The presented algorithm offers the ability to produce many of the fundamental popular drawing styles while allowing the exibility of constraints to further tailor these layouts. Falk Schreiber, Tim Dwyer, Kim Marriott, Michael Wybrow |
BMC Bioinform. | 4 |
| 2008 | Topology Preserving Constrained Graph Layout
Tim Dwyer, Kim Marriott, Michael Wybrow |
GD | 3 |
| 2008 | Dunnart: A Constraint-Based Network Diagram Authoring Tool
Tim Dwyer, Kim Marriott, Michael Wybrow |
GD | 3 |
| 2008 | Comparing usability of one-way and multi-way constraints for diagram editingabstractWe investigate the usability of constraint-based alignment and distribution placement tools in diagram editors. Currently one-way constraints are used to provide alignment and distribution tools in many commercial editors. We believe the limitations of these constraints lead to serious usability issues, and thus suggest that such tools be implemented using multi-way constraints. We have conducted two usability studies, the first studies we are aware of that examine the relative usefulness of interactive graphical tools based on one-way and multi-way constraints. They provide strong evidence that multi-way constraint-based alignment and distribution tools are more usable than one-way constraint-based alignment and distribution tools. Michael Wybrow, Kim Marriott, Linda McIver, Peter J. Stuckey |
ACM Trans. Comput. Hum. Interact. | 1 |
| 2008 | Exploration of Networks using overview+detail with Constraint-based cooperative layoutabstractA standard approach to large network visualization is to provide an overview of the network and a detailed view of a small component of the graph centred around a focal node. The user explores the network by changing the focal node in the detailed view or by changing the level of detail of a node or cluster. For scalability, fast force-based layout algorithms are used for the overview and the detailed view. However, using the same layout algorithm in both views is problematic since layout for the detailed view has different requirements to that in the overview. Here we present a model in which constrained graph layout algorithms are used for layout in the detailed view. This means the detailed view has high-quality layout including sophisticated edge routing and is customisable by the user who can add placement constraints on the layout. Scalability is still ensured since the slower layout techniques are only applied to the small subgraph shown in the detailed view. The main technical innovations are techniques to ensure that the overview and detailed view remain synchronized, and modifying constrained graph layout algorithms to support smooth, stable layout. The key innovation supporting stability are new dynamic graph layout algorithms that preserve the topology or structure of the network when the user changes the focus node or the level of detail by in situ semantic zooming. We have built a prototype tool and demonstrate its use in two application domains, UML class diagrams and biological networks. Tim Dwyer, Kim Marriott, Falk Schreiber, Peter J. Stuckey, Michael Woodward, Michael Wybrow |
IEEE Trans. Vis. Comput. Graph. | 6 |
| 2006 | Integrating Edge Routing into Force-Directed Layout
Tim Dwyer, Kim Marriott, Michael Wybrow |
GD | 3 |
| 2005 | Incremental Connector Routing
Michael Wybrow, Kim Marriott, Peter J. Stuckey |
GD | 1 |