Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Daniel Lutalo

dblp:330/1145 · DBLP profile ↗
← Back
2ranked-venue papers
2as first author
2since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Planning, search and constraint satisfaction · 100%
Software engineering, system software, and programming languages
1 paper
Program synthesis and code generation · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › hierarchical planning
hierarchical task network
1.012026
Automated Repair of Totally-Ordered Hierarchical Task Network Domains via Context-Free Grammars with Large Language Model Support · AAAI 2026
Program synthesis and code generation
syntax-guided synthesis
0.312026
Automated Repair of Totally-Ordered Hierarchical Task Network Domains via Context-Free Grammars with Large Language Model Support · AAAI 2026

Methods — techniques the papers use, named apart from their topics

large language model · 2.0
YearPublicationVenuePosition
2026 Automated Repair of Totally-Ordered Hierarchical Task Network Domains via Context-Free Grammars with Large Language Model Support
abstract
Repairing flawed domain models remains a critical challenge in AI planning, with few effective techniques available. We propose a novel approach for repairing totally ordered hierarchical task network (TO-HTN) models with missing actions, guided by a plan that must be valid for the repaired model. This problem has only one previously documented approach, which relies on complex re-encoding that's solved via TO-HTN planning. In contrast, our approach translates the repair task into a context-free grammar repair problem and leverages a large language model (LLM) to identify and insert relevant actions directly, simplifying the repair process. We evaluate our approach on established benchmarks and demonstrate substantially improved results over the prior approach, achieving nearly three times the number of instances solved, and nearly solving all instances of domains in which the previous approach solved zero. Importantly, we mask all natural language hints, such as action names, forcing the LLM to simulate reasoning and planning, and mitigating the risk of data leakage from its training corpus.
Daniel Lutalo, Pascal Bercher
AAAI1
2022 Agent X: Improving Exploration vs Exploitation in the State of the Art Angry Birds AI
abstract
AI agents have successfully employed deep reinforcement learning methods to surpass human performance in various new tasks over the past decade, notably including the domain of games. However, Angry Birds requires complex physical and spacial reasoning that is yet to be captured by such means. We present our logic-based Angry Birds AI which won the 2021 IJCAI AIBIRDS competition and propose a simple new method we call Second Order Thompson Sampling (SOTS) which allows for fine-tuning the balance between exploration and exploitation. We cover the competition scores of our entrant Agent X, its predecessor - the former state of the art Bambirds 2019, and the new and improved Bambirds 2021. We find that our agent has the best all-round performance, but would gain a lot by incorporating the improvements of Bambirds 2021. We list other potential areas of improvement for a future superhuman Angry Birds AI.
Daniel Lutalo
CoG1