VLDB 2026 Research / reviewers in the wild / expert
Yuxi Xiao
dblp:331/0858
· DBLP profile ↗
10ranked-venue papers
5as first author
10since 2021 · last 2025
0009-0000-7377-5198ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 9 · 4 first-author · 9 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 3 first-author · 6 since 2021Databases, data management, data science and information retrieval · 2 · 1 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | ERNet: Efficient Non-Rigid Registration Network for Point SequencesabstractRegistering an object shape to a sequence of point clouds undergoing non-rigid deformation is a long-standing challenge. The key difficulties stem from two factors: (i) the presence of local minima due to the non-convexity of registration objectives, especially under noisy or partial inputs, which hinders accurate and robust deformation estimation, and (ii) error accumulation over long sequences, leading to tracking failures. To address these challenges, we introduce to adopt a scalable data-driven approach and propose ERNet, an efficient feed-forward model trained on large deformation datasets. It is designed to handle noisy and partial inputs while effectively leveraging temporal information for accurate and consistent sequential registration. The key to our design is predicting a sequence of deformation graphs through a two-stage pipeline, which first estimates frame-wise coarse graph nodes for robust initialization, before refining their trajectories over time in a sliding-window fashion. Extensive experiments show that our proposed approach (i) outperforms previous state-of-the-art on both the DeformingThings4D and D-FAUST datasets, and (ii) achieves more than 4x speedup compared to the previous best, offering significant efficiency improvement. Guangzhao He, Yuxi Xiao, Zhen Xu 0008, Xiaowei Zhou 0001, Sida Peng |
ICCV | 2 |
| 2025 | SpatialTrackerV2: Advancing 3D Point Tracking with Explicit Camera Motion
Yuxi Xiao, Nan Xue 0001, Nikita Karaev, Yuri Makarov, Bingyi Kang, Hujun Bao, Yujun Shen, Xiaowei Zhou 0001 |
ICCV | 1 |
| 2025 | NFGCL: A negative-sampling-free graph contrastive learning framework for recommendation
Yuxi Xiao, Jun Sang |
Inf. Sci. | 1 |
| 2024 | NEAT: Distilling 3D Wireframes from Neural Attraction FieldsabstractThis paper studies the problem of structured 3D reconstruction using wireframes that consist of line segments and junctions, focusing on the computation of structured boundary geometries of scenes. Instead of leveraging matching-based solutions from 2D wireframes (or line segments) for 3D wireframe reconstruction as done in prior arts, we present NEAT, a rendering-distilling formulation using neural fields to represent 3D line segments with 2D observations, and bipartite matching for perceiving and distilling of a sparse set of 3D global junctions. The proposed NEAT enjoys the joint optimization of the neural fields and the global junctions from scratch, using view-dependent 2D observations without precomputed cross-view feature matching. Comprehensive experiments on the DTU and BlendedMVS datasets demonstrate our NEAT's superiority over state-of-the-art alternatives for 3D wireframe reconstruction. Moreover, the distilled 3D global junctions by NEAT, are a better initialization than SfM points, for the recently-emerged 3D Gaussian Splatting for high-fidelity novel view synthesis using about 20 times fewer initial 3D points. Project page: https://xuenan.net/neat. Nan Xue 0001, Bin Tan 0002, Yuxi Xiao, Gui-Song Xia, Tianfu Wu 0001, Yujun Shen |
CVPR | 3 |
| 2024 | CoDeF: Content Deformation Fields for Temporally Consistent Video ProcessingabstractWe present the content deformation field (CoDeF) as a new type of video representation, which consists of a canonical content field aggregating the static contents in the entire video and a temporal deformation field recording the transformations from the canonical image (i.e., rendered from the canonical content field) to each individual frame along the time axis. Given a target video, these two fields are jointly optimized to reconstruct it through a carefully tailored rendering pipeline. We advisedly introduce some regularizations into the optimization process, urging the canonical content field to inherit semantics (e.g., the object shape) from the video. With such a design, CoDeF naturally supports lifting image algorithms for video processing, in the sense that one can apply an image algorithm to the canonical image and effortlessly propagate the outcomes to the entire video with the aid of the temporal deformation field. We experimentally show that CoDeF is able to lift image-to-image translation to video-to-video translation and lift keypoint detection to keypoint tracking without any training. More importantly, thanks to our lifting strategy that deploys the algorithms on only one image, we achieve superior cross-frame consistency in processed videos compared to existing video-to-video translation approaches, and even manage to track non-rigid objects like water and smog. Code is made available at https: / /qiuyu96. github.io/CoDeF/ Hao Ouyang, Qiuyu Wang, Yuxi Xiao, Qingyan Bai, Kecheng Zheng, Xiaowei Zhou 0001, Qifeng Chen 0001, Yujun Shen |
CVPR | 3 |
| 2024 | SpatialTracker: Tracking Any 2D Pixels in 3D SpaceabstractRecovering dense and long-range pixel motion in videos is a challenging problem. Part of the difficulty arises from the 3D-to-2D projection process, leading to occlusions and discontinuities in the 2D motion domain. While 2D motion can be intricate, we posit that the underlying 3D motion can often be simple and low-dimensional. In this work, we propose to estimate point trajectories in 3D space to mitigate the issues caused by image projection. Our method, named SpatialTracker, lifts 2D pixels to 3D using monocular depth estimators, represents the 3D content of each frame efficiently using a triplane representation, and performs iterative updates using a transformer to estimate 3D trajectories. Tracking in 3D allows us to leverage asrigid-as-possible (ARAP) constraints while simultaneously learning a rigidity embedding that clusters pixels into different rigid parts. Extensive evaluation shows that our approach achieves state-of-the-art tracking performance both qualitatively and quantitatively, particularly in challenging scenarios such as out-of-plane rotation. And our project page is available at https://henry123-boy.github.io/SpaTracker/. Yuxi Xiao, Qianqian Wang 0002, Shangzhan Zhang, Nan Xue 0001, Sida Peng, Yujun Shen, Xiaowei Zhou 0001 |
CVPR | 1 |
| 2024 | Evaluating Performance of LLaMA2 Large Language Model Enhanced by QLoRA Fine-Tuning for English Grammatical Error Correction
Yanbing Bai, Jiyi Li, Yuxi Xiao |
DEXA (1) | 6 |
| 2024 | Neural 3D Scene Reconstruction With Indoor Planar PriorsabstractThis paper addresses the challenge of reconstructing 3D indoor scenes from multi-view images. Many previous works have shown impressive reconstruction results on textured objects, but they still have difficulty in handling low-textured planar regions, which are common in indoor scenes. An approach to solving this issue is to incorporate planar constraints into the depth map estimation in multi-view stereo-based methods, but the per-view plane estimation and depth optimization lack both efficiency and multi-view consistency. In this work, we show that the planar constraints can be conveniently integrated into the recent implicit neural representation-based reconstruction methods. Specifically, we use an MLP network to represent the signed distance function as the scene geometry. Based on the Manhattan-world assumption and the Atlanta-world assumption, planar constraints are employed to regularize the geometry in floor and wall regions predicted by a 2D semantic segmentation network. To resolve the inaccurate segmentation, we encode the semantics of 3D points with another MLP and design a novel loss that jointly optimizes the scene geometry and semantics in 3D space. Experiments on ScanNet and 7-Scenes datasets show that the proposed method outperforms previous methods by a large margin on 3D reconstruction quality. Xiaowei Zhou 0001, Sida Peng, Yuxi Xiao, Haotong Lin, Qianqian Wang 0002, Guofeng Zhang 0001, Hujun Bao |
IEEE Trans. Pattern Anal. Mach. Intell. | 4 |
| 2023 | Level-S2fM: Structure from Motion on Neural Level Set of Implicit SurfacesabstractThis paper presents a neural incremental Structure-from-Motion (SfM) approach, Level-S2fM, which estimates the camera poses and scene geometry from a set of uncalibrated images by learning coordinate MLPs for the implicit surfaces and the radiance fields from the established key-point correspondences. Our novel formulation poses some new challenges due to inevitable two-view and few-view configurations in the incremental SfM pipeline, which complicates the optimization of coordinate MLPs for volumetric neural rendering with unknown camera poses. Nevertheless, we demonstrate that the strong inductive basis conveying in the 2D correspondences is promising to tackle those challenges by exploiting the relationship between the ray sampling schemes. Based on this, we revisit the pipeline of incremental SfM and renew the key components, including two-view geometry initialization, the camera poses registration, the 3D points triangulation, and Bundle Adjustment, with a fresh perspective based on neural implicit surfaces. By unifying the scene geometry in small MLP networks through coordinate MLPs, our Level-S2fM treats the zero-level set of the implicit surface as an informative top-down regularization to manage the reconstructed 3D points, reject the outliers in correspondences via querying SDF, and refine the estimated geometries by NBA (Neural BA). Not only does our Level-S2fM lead to promising results on camera pose estimation and scene geometry reconstruction, but it also shows a promising way for neural implicit rendering without knowing camera extrinsic beforehand. Yuxi Xiao, Nan Xue 0001, Tianfu Wu 0001, Gui-Song Xia |
CVPR | 1 |
| 2022 | DeepMLE: A Robust Deep Maximum Likelihood Estimator for Two-view Structure from MotionabstractTwo-view structure from motion (SfM) is the cornerstone of 3D reconstruction and visual SLAM (vSLAM). Many existing end-to-end learning-based methods usually formulate it as a brute regression problem. However, the inadequate utilization of traditional geometry model makes the model not robust in unseen environments. To improve the generalization capability and robustness of end-to-end two-view SfM network, we formulate the two-view SfM problem as a maximum likelihood estimation (MLE) and solve it with the proposed framework, denoted as DeepMLE. First, we propose to take the deep multi-scale correlation maps to depict the visual similarities of 2D image matches decided by ego-motion. In addition, in order to increase the robustness of our framework, we formulate the likelihood function of the correlations of 2D image matches as a Gaussian and Uniform mixture distribution which takes the uncertainty caused by illumination changes, image noise and moving objects into account. Meanwhile, an uncertainty prediction module is presented to predict the pixel-wise distribution parameters. Finally, we iteratively refine the depth and relative camera pose using the gradient-like information to maximize the likelihood function of the correlations. Extensive experimental results on several datasets prove that our method significantly outperforms the state-of-the-art end-to-end two-view SfM approaches in accuracy and generalization capability. Yuxi Xiao, Li Li 0047, Jian Yao 0002 |
IROS | 1 |