Demo Data from VLDB 2026 / reviewers in the wild / expert
Haolin Shi
dblp:332/0751
· DBLP profile ↗
4ranked-venue papers
0as first author
4since 2021 · last 2026
0009-0003-5587-3706ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Generative modeling · 33% 3D vision · 22% Reinforcement learning · 15% | |
| Databases, data mining, and information retrieval
1 paper |
Recommender systems · 100% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 100% |
Topics — the 13 heaviest of 13, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Language models and text generation
mathematical reasoning |
1.0 | 1 | 2026 | Placing Puzzle Pieces Where They Matter: A Question Augmentation Framework for Reinforcement Learning · ACL (1) 2026 |
Machine learning › Reinforcement learning › reinforcement learning for NLP › reinforcement learning for language models
reinforcement learning for language model reasoning |
1.0 | 1 | 2026 | Placing Puzzle Pieces Where They Matter: A Question Augmentation Framework for Reinforcement Learning · ACL (1) 2026 |
Recommender systems
sequential recommendation |
1.0 | 1 | 2026 | Multi-granularity Intent Modeling with Adversarial Robustness for Sequential Recommendation · AAAI 2026 |
Recommender systems › user modeling
user intent modeling |
1.0 | 1 | 2026 | Multi-granularity Intent Modeling with Adversarial Robustness for Sequential Recommendation · AAAI 2026 |
Machine learning › Generative modeling › generative adversarial network › GAN inversion
3D GAN inversion |
0.8 | 1 | 2024 | 3D-GOI: 3D GAN Omni-Inversion for Multifaceted and Multi-object Editing · ECCV (62) 2024 |
Computer vision › 3D vision › neural rendering
3d gaussian splatting |
0.8 | 1 | 2024 | DreamScene: 3D Gaussian-Based Text-to-3D Scene Generation via Formation Pattern Sampling · ECCV (74) 2024 |
Computer vision › 3D vision › 3d generation
3d scene generation |
0.8 | 1 | 2024 | DreamScene: 3D Gaussian-Based Text-to-3D Scene Generation via Formation Pattern Sampling · ECCV (74) 2024 |
Machine learning › Generative modeling › generative adversarial network
GAN inversion |
0.8 | 1 | 2024 | 3D-GOI: 3D GAN Omni-Inversion for Multifaceted and Multi-object Editing · ECCV (62) 2024 |
Machine learning › Generative modeling › diffusion model › 3d shape generation
text-to-3d generation |
0.8 | 1 | 2024 | DreamScene: 3D Gaussian-Based Text-to-3D Scene Generation via Formation Pattern Sampling · ECCV (74) 2024 |
Computer vision › Vision and language › 3d vision and language
text-to-3d scene generation |
0.8 | 1 | 2024 | DreamScene: 3D Gaussian-Based Text-to-3D Scene Generation via Formation Pattern Sampling · ECCV (74) 2024 |
Visual content generation and editing
3d content editing |
0.8 | 1 | 2024 | 3D-GOI: 3D GAN Omni-Inversion for Multifaceted and Multi-object Editing · ECCV (62) 2024 |
Visual content generation and editing › image editing
object-level image editing |
0.8 | 1 | 2024 | 3D-GOI: 3D GAN Omni-Inversion for Multifaceted and Multi-object Editing · ECCV (62) 2024 |
Machine learning › Trustworthy machine learning › robustness
adversarial robustness |
0.3 | 1 | 2026 | Multi-granularity Intent Modeling with Adversarial Robustness for Sequential Recommendation · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
adversarial training · 2.0GAN inversion · 1.5progressive scaffolding withdrawal · 1.0importance scoring · 1.0hint injection · 1.0formation pattern sampling · 0.83d gaussian splatting · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Multi-granularity Intent Modeling with Adversarial Robustness for Sequential Recommendation
Yangyi Fang, Haolin Shi |
AAAI | 2 |
| 2026 | Placing Puzzle Pieces Where They Matter: A Question Augmentation Framework for Reinforcement LearningabstractReinforcement learning has become a powerful approach for enhancing large language model reasoning, but faces a fundamental dilemma: training on easy problems can cause overfitting and pass@k degradation, while training on hard problems often results in sparse rewards.Recent question augmentation methods address this by prepending partial solutions as hints.However, uniform hint provision may introduce redundant information while missing critical reasoning bottlenecks, and excessive hints can reduce reasoning diversity, causing pass@k degradation.We propose PieceHint, a hint injection framework that strategically identifies and provides critical reasoning steps during training.By scoring the importance of different reasoning steps, selectively allocating hints based on problem difficulty, and progressively withdrawing scaffolding, PieceHint enables models to transition from guided learning to independent reasoning.Experiments on six mathematical reasoning benchmarks show that our 1.5B model achieves comparable average performance to 32B baselines while preserving pass@k diversity across all k values. Yangyi Fang, Haolin Shi |
ACL (1) | 2 |
| 2024 | 3D-GOI: 3D GAN Omni-Inversion for Multifaceted and Multi-object Editing
Haoran Li 0020, Haolin Shi, Yanbin Hao, Yong Liao 0003, Lechao Cheng, Peng Yuan Zhou |
ECCV (62) | 3 |
| 2024 | DreamScene: 3D Gaussian-Based Text-to-3D Scene Generation via Formation Pattern Sampling
Haoran Li 0020, Haolin Shi, Yong Liao 0003, Lin Wang 0025, Lik-Hang Lee, Peng Yuan Zhou |
ECCV (74) | 2 |