VLDB 2026 Research / reviewers in the wild / expert
Zhizhou Zhong
dblp:334/5076
· DBLP profile ↗
7ranked-venue papers
1as first author
7since 2021 · last 2026
0000-0002-1211-035XORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 1 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 1 first-author · 6 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | NeRF-MIR: Toward High-Quality Restoration of Masked Images With Neural Radiance FieldsabstractNeural radiance fields (NeRFs) have demonstrated remarkable performance in novel view synthesis. However, there is much room for restoring 3-D scenes based on NeRF from corrupted images, which are common in natural scene captures and can significantly impact the effectiveness of NeRF. This article introduces NeRF-MIR, a novel neural rendering approach specifically proposed for the restoration of masked images, demonstrating the potential of NeRF in this domain. Recognizing that randomly emitting rays to pixels in NeRF may not effectively learn intricate image textures, we propose a patch-based entropy for ray emitting (PERE) strategy to distribute emitted rays properly. This enables NeRF-MIR to fuse comprehensive information from images of different views. In addition, we introduce a progressively iterative restoration (PIRE) mechanism to restore the masked regions in a self-training process. Furthermore, we design a dynamically weighted loss function that automatically recalibrates the loss weights for masked regions. As existing datasets do not support NeRF-based masked image restoration, we construct three masked datasets to simulate corrupted scenarios. Extensive experiments on real data and constructed datasets demonstrate the superiority of NeRF-MIR over its counterparts in masked image restoration. Xianliang Huang, Zhizhou Zhong, Yi Xu 0003, Jihong Guan, Shuigeng Zhou |
IEEE Trans. Neural Networks Learn. Syst. | 2 |
| 2025 | SlerpFace: Face Template Protection via Spherical Linear InterpolationabstractContemporary face recognition systems use feature templates extracted from face images to identify persons. To enhance privacy, face template protection techniques are widely employed to conceal sensitive identity and appearance information stored in the template. This paper identifies an emerging privacy attack form utilizing diffusion models that could nullify prior protection. The attack can synthesize high-quality, identity-preserving face images from templates, revealing persons' appearance. Based on studies of the diffusion model's generative capability, this paper proposes a defense by rotating templates to a noise-like distribution. This is achieved efficiently by spherically and linearly interpolating templates on their located hypersphere. This paper further proposes to group-wisely divide and drop out templates' feature dimensions, to enhance the irreversibility of rotated templates. The proposed techniques are concretized as a novel face template protection technique, SlerpFace. Extensive experiments show that SlerpFace provides satisfactory recognition accuracy and comprehensive protection against inversion and other attack forms, superior to prior arts. Zhizhou Zhong, Yuxi Mi, Yuge Huang, Jianqing Xu, Guodong Mu, Shouhong Ding, Rizen Guo, Yunsheng Wu, Shuigeng Zhou |
AAAI | 1 |
| 2025 | A Focused Human Body Model for Accurate Anthropometric Measurements Extraction
Xianliang Huang, Zhizhou Zhong, Juhong Guan, Shuigeng Zhou |
CVPR | 3 |
| 2025 | Data Synthesis with Diverse Styles for Face Recognition via 3DMM-Guided DiffusionabstractIdentity-preserving face synthesis aims to generate synthetic face images of virtual subjects that can substitute real-world data for training face recognition models. While prior arts strive to create images with consistent identities and diverse styles, they face a trade-off between them. Identifying their limitation of treating style variation as subject-agnostic and observing that real-world persons actually have distinct, subject-specific styles, this paper introduces MorphFace, a diffusion-based face generator. The generator learns fine-grained facial styles, e.g., shape, pose and expression, from the renderings of a 3D morphable model (3DMM). It also learns identities from an off-the-shelf recognition model. To create virtual faces, the generator is conditioned on novel identities of unlabeled synthetic faces, and novel styles that are statistically sampled from a real-world prior distribution. The sampling especially accounts for both intra-subject variation and subject distinctiveness. A context blending strategy is employed to enhance the generator’s responsiveness to identity and style conditions. Extensive experiments show that MorphFace outperforms the best prior arts in face recognition efficacy*. Yuxi Mi, Zhizhou Zhong, Yuge Huang, Qiuyang Yuan, Jianqing Xu, Shouhong Ding, Shaoming Wang, Rizen Guo, Shuigeng Zhou |
CVPR | 2 |
| 2024 | Hi-NeRF: Hybridizing 2D Inpainting with Neural Radiance Fields for 3D Scene Inpainting
Xianliang Huang, Zhizhou Zhong, Jiajie Gou, Jihong Guan, Shuigeng Zhou |
ACCV (10) | 3 |
| 2024 | Privacy-Preserving Face Recognition Using Trainable Feature SubtractionabstractThe widespread adoption of face recognition has led to increasing privacy concerns, as unauthorized access to face images can expose sensitive personal information. This paper explores face image protection against viewing and recovery attacks. Inspired by image compression, we propose creating a visually uninformative face image through feature subtraction between an original face and its model-produced regeneration. Recognizable identity features within the image are encouraged by co-training a recognition model on its high-dimensional feature represen-tation. To enhance privacy, the high-dimensional represen-tation is crafted through random channel shuffling, resulting in randomized recognizable images devoid of attacker-leverageable texture details. We distill our methodologies into a novel privacy-preserving face recognition method, MinusFace. Experiments demonstrate its high recognition accuracy and effective privacy protection. Its code is avail-able at https://github.com/Tencent/TFace. Yuxi Mi, Zhizhou Zhong, Yuge Huang, Jiazhen Ji, Jianqing Xu, Jun Wang 0006, Shaoming Wang, Shouhong Ding, Shuigeng Zhou |
CVPR | 2 |
| 2023 | IDDR-NGP: Incorporating Detectors for Distractors Removal with Instant Neural Radiance FieldabstractThis paper presents the first unified distractor removal method, named IDDR-NGP, which directly operates on Instant-NPG. The method is able to remove a wide range of distractors in 3D scenes, such as snowflakes, confetti, defoliation and petals, whereas existing methods usually focus on a specific type of distractors. By incorporating implicit 3D representations with 2D detectors, we demonstrate that it is possible to efficiently restore 3D scenes from multiple corrupted images. We design the learned perceptual image patch similarity~( LPIPS) loss and the multi-view compensation loss (MVCL) to jointly optimize the rendering results of IDDR-NGP, which could aggregate information from multi-view corrupted images. All of them can be trained in an end-to-end manner to synthesize high-quality 3D scenes. To support the research on distractors removal in implicit 3D representations, we build a new benchmark dataset that consists of both synthetic and real-world distractors. To validate the effectiveness and robustness of IDDR-NGP, we provide a wide range of distractors with corresponding annotated labels added to both realistic and synthetic scenesExtensive experimental results demonstrate the effectiveness and robustness of IDDR-NGP in removing multiple types of distractors. In addition, our approach achieves results comparable with the existing SOTA desnow methods and is capable of accurately removing both realistic and synthetic distractors. Xianliang Huang, Jiajie Gou, Zhizhou Zhong, Jihong Guan, Shuigeng Zhou |
ACM Multimedia | 4 |