Demo Data from VLDB 2026 / reviewers in the wild / expert
Evgeniia Saiko
dblp:334/7533
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2022
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering › appearance acquisition
material acquisition |
0.6 | 1 | 2022 | Direct acquisition of volumetric scattering phase function using speckle correlations · SIGGRAPH Asia 2022 |
Rendering
subsurface scattering |
0.2 | 1 | 2022 | Direct acquisition of volumetric scattering phase function using speckle correlations · SIGGRAPH Asia 2022 |
Methods — techniques the papers use, named apart from their topics
speckle correlation · 0.6
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2022 | Direct acquisition of volumetric scattering phase function using speckle correlationsabstractIn material acquisition we want to infer the internal properties of materials from the way they scatter light. In particular, we are interested in measuring the phase function of the material, governing the amount of energy scattered towards different directions. This phase function has been shown to carry a lot of information about the type and size of particles dispersed in the medium, and is therefore essential for its characterization. Marina Alterman, Evgeniia Saiko, Anat Levin |
SIGGRAPH Asia | 2 |