Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Feichao Li

dblp:334/7534 · DBLP profile ↗
← Back
2ranked-venue papers
0as first author
2since 2021 · last 2023
0000-0003-2142-2774ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Rendering · 100%
Artificial intelligence
1 paper
3D vision · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering
neural radiance fields
0.822023
UHDNeRF: Ultra-High-Definition Neural Radiance Fields · ICCV 2023
NeuLighting: Neural Lighting for Free Viewpoint Outdoor Scene Relighting with Unconstrained Photo Collections · SIGGRAPH Asia 2022
Computer vision › 3D vision
novel view synthesis
0.712023
UHDNeRF: Ultra-High-Definition Neural Radiance Fields · ICCV 2023
Rendering › relighting
outdoor scene relighting
0.612022
NeuLighting: Neural Lighting for Free Viewpoint Outdoor Scene Relighting with Unconstrained Photo Collections · SIGGRAPH Asia 2022
Rendering
relighting
0.612022
NeuLighting: Neural Lighting for Free Viewpoint Outdoor Scene Relighting with Unconstrained Photo Collections · SIGGRAPH Asia 2022
Rendering
neural rendering
0.212022
NeuLighting: Neural Lighting for Free Viewpoint Outdoor Scene Relighting with Unconstrained Photo Collections · SIGGRAPH Asia 2022

Methods — techniques the papers use, named apart from their topics

point cloud · 1.3implicit-explicit representation · 1.3frequency separation · 1.3sun visibility estimation · 0.6neural lighting representation · 0.6MLP · 0.6
YearPublicationVenuePosition
2023 UHDNeRF: Ultra-High-Definition Neural Radiance Fields
abstract
We propose UHDNeRF, a new framework for novel view synthesis on the challenging ultra-high-resolution (e.g., 4K) real-world scenes. Previous NeRF methods are not specifically designed for rendering on extremely high resolutions, leading to burry results with notable detail-losing problems even though trained on 4K images. This is mainly due to the mismatch between the high-resolution inputs and the low-dimensional volumetric representation. To address this issue, we introduce an adaptive implicit-explicit scene representation with which an explicit sparse point cloud is used to boost the performance of an implicit volume on modeling subtle details. Specifically, we reconstruct the complex real-world scene with a frequency separation strategy that the implicit volume learns to represent the low-frequency properties of the whole scene, and the sparse point cloud is used for reproducing high-frequency details. To better explore the information embedded in the point cloud, we extract a global structure feature and a local point-wise feature from the point cloud for each sample located in the high-frequency regions. Furthermore, a patch-based sampling strategy is introduced to reduce the computational cost. The high-fidelity rendering results demonstrate the superiority of our method for retaining high-frequency details at 4K ultra-high-resolution scenarios against state-of-the-art NeRF-based solutions.
Quewei Li, Feichao Li, Jie Guo 0001, Yanwen Guo 0001
ICCV2
2022 NeuLighting: Neural Lighting for Free Viewpoint Outdoor Scene Relighting with Unconstrained Photo Collections
abstract
We propose NeuLighting, a new framework for free viewpoint outdoor scene relighting from a sparse set of unconstrained in-the-wild photo collections. Our framework represents all the scene components as continuous functions parameterized by MLPs that take a 3D location and the lighting condition as input and output reflectance and necessary outdoor illumination properties. Unlike object-level relighting methods which often leverage training images with controllable and consistent indoor illumination, we concentrate on the more challenging outdoor situation where all the images are captured under arbitrary unknown illumination. The key to our method includes a neural lighting representation that compresses the per-image illumination into a disentangled latent vector, and a new free viewpoint relighting scheme that is robust to arbitrary lighting variations across images. The lighting representation is compressive to explain a wide range of illumination and can be easily fed into the query-based NeuLighting framework, enabling efficient shading effect evaluation under any kind of novel illumination. Furthermore, to produce high-quality cast shadows, we estimate the sun visibility map to indicate the shadow regions according to the scene geometry and the sun direction. Thanks to the flexible and explainable neural lighting representation, our system supports outdoor relighting with many different illumination sources, including natural images, environment maps, and time-lapse videos. The high-fidelity renderings under novel views and illumination prove the superiority of our method against state-of-the-art relighting solutions.
Quewei Li, Jie Guo 0001, Feichao Li, Yanwen Guo 0001
SIGGRAPH Asia4