VLDB 2026 Research / reviewers in the wild / expert
Chenyangguang Zhang
dblp:336/2805
· DBLP profile ↗
18ranked-venue papers
5as first author
18since 2021 · last 2025
0009-0005-7852-4124ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 16 · 3 first-author · 16 since 2021Graphics, computer vision, multimedia, augmented reality and games · 13 · 3 first-author · 13 since 2021Systems, architecture and hardware · 1 · 1 since 2021Software engineering, systems software and programming languages · 1 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | GIVEPose: Gradual Intra-class Variation Elimination for RGB-based Category-Level Object Pose EstimationabstractRecent advances in RGBD-based category-level object pose estimation have been limited by their reliance on precise depth information, restricting their broader applicability. In response, RGB-based methods have been developed. Among these methods, geometry-guided pose regression that originated from instance-level tasks has demonstrated strong performance. However, we argue that the NOCS map is an inadequate intermediate representation for geometry-guided pose regression method, as its many-to-one correspondence with category-level pose introduces redundant instance-specific information, resulting in suboptimal results. This paper identifies the intra-class variation problem inherent in pose regression based solely on the NOCS map and proposes the Intra-class Variation-Free Consensus (IVFC) map, a novel coordinate representation generated from the category-level consensus model. By leveraging the complementary strengths of the NOCS map and the IVFC map, we introduce GIVEPose, a framework that implements Gradual Intra-class Variation Elimination for category-level object pose estimation. Extensive evaluations on both synthetic and real-world datasets demonstrate that GIVEPose significantly outperforms existing state-of-the-art RGB-based approaches, achieving substantial improvements in category-level object pose estimation. Our code is available at https://github.com/ziqin-h/GIVEPose. Ziqin Huang, Gu Wang 0001, Chenyangguang Zhang, Ruida Zhang, Xiu Li 0001, Xiangyang Ji |
CVPR | 3 |
| 2025 | UNOPose: Unseen Object Pose Estimation with an Unposed RGB-D Reference ImageabstractUnseen object pose estimation methods often rely on CAD models or multiple reference views, making the onboarding stage costly. To simplify reference acquisition, we aim to estimate the unseen object’s pose through a single unposed RGB-D reference image. While previous works leverage reference images as pose anchors to limit the range of relative pose, our scenario presents significant challenges since the relative transformation could vary across the entire SE(3) space. Moreover, factors like occlusion, sensor noise, and extreme geometry could result in low viewpoint overlap. To address these challenges, we present a novel approach and benchmark, termed UNOPose1, for UNseen One-reference-based object Pose estimation. Building upon a coarse-to-fine paradigm, UNOPose constructs an SE(3)-invariant reference frame to standardize object representation despite pose and size variations. To alleviate small overlap across viewpoints, we recalibrate the weight of each correspondence based on its predicted likelihood of being within the overlapping region. Evaluated on our proposed benchmark based on the BOP Challenge, UNOPose demonstrates superior performance, significantly outperforming traditional and learning-based methods in the one-reference setting and remaining competitive with CAD-model-based methods. The code and dataset are available at github.com/shanice-l/UNOPose. Gu Wang 0001, Ruida Zhang, Chenyangguang Zhang, Federico Tombari, Xiangyang Ji |
CVPR | 4 |
| 2025 | Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor SpacesabstractWe introduce the task of predicting functional 3D scene graphs for real-world indoor environments from posed RGB-D images. Unlike traditional 3D scene graphs that focus on spatial relationships of objects, functional 3D scene graphs capture objects, interactive elements, and their functional relationships. Due to the lack of training data, we leverage foundation models, including visual language models (VLMs) and large language models (LLMs), to encode functional knowledge. We evaluate our approach on an extended SceneFun3D dataset and a newly collected dataset, FunGraph3D, both annotated with functional 3D scene graphs. Our method significantly outperforms adapted baselines, including Open3DSG and ConceptGraph, demonstrating its effectiveness in modeling complex scene functionalities. We also demonstrate downstream applications such as 3D question answering and robotic manipulation using functional 3D scene graphs. See our project page at https://openfungraph.github.io. Chenyangguang Zhang, Alexandros Delitzas, Fangjinhua Wang, Ruida Zhang, Xiangyang Ji, Marc Pollefeys, Francis Engelmann |
CVPR | 1 |
| 2025 | DyGS-SLAM: Real-Time Accurate Localization and Gaussian Reconstruction for Dynamic Scenes
Xinggang Hu, Chenyangguang Zhang, Yuanze Gui, Xiangkui Zhang, Xiangyang Ji |
ICCV | 2 |
| 2025 | Street Gaussians Without 3D Object TrackerabstractRealistic scene reconstruction in driving scenarios poses significant challenges due to fast-moving objects. Most existing methods rely on labor-intensive manual labeling of object poses to reconstruct dynamic objects in canonical space and move them based on these poses during rendering. While some approaches attempt to use 3D object trackers to replace manual annotations, the limited generalization of 3D trackers -- caused by the scarcity of large-scale 3D datasets -- results in inferior reconstructions in real-world settings. In contrast, 2D foundation models demonstrate strong generalization capabilities. To eliminate the reliance on 3D trackers and enhance robustness across diverse environments, we propose a stable object tracking module by leveraging associations from 2D deep trackers within a 3D object fusion strategy. We address inevitable tracking errors by further introducing a motion learning strategy in an implicit feature space that autonomously corrects trajectory errors and recovers missed detections. Experimental results on Waymo-NOTR and KITTI show that our method outperforms existing approaches. Our code will be released on https://lolrudy.github.io/No3DTrackSG/. Ruida Zhang, Chengxi Li 0001, Chenyangguang Zhang, Haili Yuan, Xiangyang Ji, Gim Hee Lee |
ICCV | 3 |
| 2025 | Semantic-Rearrangement-based Hierarchical Alignment for domain generalized segmentation
Guanlong Jiao, Hongqiang Wu, Chenyangguang Zhang, Haonan Yin, Yu Mo, Biqing Huang |
Neural Networks | 3 |
| 2025 | GDRNPP: A Geometry-Guided and Fully Learning-Based Object Pose Estimatorabstract6D pose estimation of rigid objects is a long-standing and challenging task in computer vision. Recently, the emergence of deep learning reveals the potential of Convolutional Neural Networks (CNNs) to predict reliable 6D poses. Given that direct pose regression networks currently exhibit suboptimal performance, most methods still resort to traditional techniques to varying degrees. For example, top-performing methods often adopt an indirect strategy by first establishing 2D-3D or 3D-3D correspondences followed by applying the RANSAC-based P $n$n P or Kabsch algorithms, and further employing ICP for refinement. Despite the performance enhancement, the integration of traditional techniques makes the networks time-consuming and not end-to-end trainable. Orthogonal to them, this paper introduces a fully learning-based object pose estimator. In this work, we first perform an in-depth investigation of both direct and indirect methods and propose a simple yet effective Geometry-guided Direct Regression Network (GDRN) to learn the 6D pose from monocular images in an end-to-end manner. Afterwards, we introduce a geometry-guided pose refinement module, enhancing pose accuracy when extra depth data is available. Guided by the predicted coordinate map, we build an end-to-end differentiable architecture that establishes robust and accurate 3D-3D correspondences between the observed and rendered RGB-D images to refine the pose. Our enhanced pose estimation pipeline GDRNPP (GDRN Plus Plus) conquered the leaderboard of the BOP Challenge for two consecutive years, becoming the first to surpass all prior methods that relied on traditional techniques in both accuracy and speed. Ruida Zhang, Chenyangguang Zhang, Gu Wang 0001, Jiwen Tang, Zhigang Li 0005, Xiangyang Ji |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |
| 2024 | SecondPose: SE(3)-Consistent Dual-Stream Feature Fusion for Category-Level Pose EstimationabstractCategory-level object pose estimation, aiming to predict the 6D pose and 3D size of objects from known categories, typically struggles with large intra-class shape variation. Existing works utilizing mean shapes often fall short of cap-turing this variation. To address this issue, we present Sec-ondPose, a novel approach integrating object-specific ge-ometric features with semantic category priors from DI-NOv2. Leveraging the advantage of DINOv2 in providing SE(3)-consistent semantic features, we hierarchically extract two types of SE(3)-invariant geometric features to further encapsulate local-to-global object-specific information. These geometric features are then point-aligned with DINOv2 features to establish a consistent object represen-tation under SE(3) transformations, facilitating the map-ping from camera space to the pre-defined canonical space, thus further enhancing pose estimation. Extensive exper-iments on NOCS-REAL275 demonstrate that SecondPose achieves a 12.4% leap forward over the state-of-the-art. Moreover, on a more complex dataset HouseCat6D which provides photometrically challenging objects, SecondPose still surpasses other competitors by a large margin. Yamei Chen, Yan Di, Guangyao Zhai, Fabian Manhardt, Chenyangguang Zhang, Ruida Zhang, Federico Tombari, Nassir Navab, Benjamin Busam |
CVPR | 5 |
| 2024 | ShapeMatcher: Self-Supervised Joint Shape Canonicalization, Segmentation, Retrieval and DeformationabstractIn this paper, we present ShapeMatcher, a unified self-supervised learning framework for joint shape canonicalization, segmentation, retrieval and deformation. Given a partially-observed object in an arbitrary pose, we first canonicalize the object by extracting point-wise affine-invariant features, disentangling inherent structure of the object with its pose and size. These learned features are then leveraged to predict semantically consistent part segmentation and corresponding part centers. Next, our lightweight retrieval module aggregates the features within each part as its retrieval token and compare all the tokens with source shapes from a pre-established database to identify the most geometrically similar shape. Finally, we deform the retrieved shape in the deformation module to tightly fit the input object by harnessing part center guided neural cage deformation. The key insight of ShapeMaker is the simultaneous training of the four highly-associated processes: canonicalization, segmentation, retrieval, and deformation, leveraging cross-task consistency losses for mutual supervision. Extensive experiments on synthetic datasets PartNet, ComplementMe, and real-world dataset Scan2CAD demonstrate that ShapeMatcher surpasses competitors by a large margin. Code is released at https://github.com/Det1999/ShapeMaker. Yan Di, Chenyangguang Zhang, Chaowei Wang, Ruida Zhang, Guangyao Zhai, Xiangyang Ji, Shan Gao 0003 |
CVPR | 2 |
| 2024 | MOHO: Learning Single-View Hand-Held Object Reconstruction with Multi-View Occlusion-Aware SupervisionabstractPrevious works concerning single-view hand-held object reconstruction typically rely on supervision from 3D ground-truth models, which are hard to collect in real world. In contrast, readily accessible hand-object videos offer a promising training data source, but they only give heavily occluded object observations. In this paper, we present a novel synthetic-to-real framework to exploit Multi-view Occlusion-aware supervision from hand-object videos for Hand-held Object reconstruction (MOHO) from a single image, tackling two predominant challenges in such setting: hand-induced occlusion and object's self-occlusion. First, in the synthetic pretraining stage, we render a large-scaled synthetic dataset SOMVideo with hand-object images and multi-view occlusion-free supervisions, adopted to address hand-induced occlusion in both 2D and 3D spaces. Sec-ond, in the real-world finetuning stage, MOHO leverages the amodal-mask-weighted geometric supervision to mitigate the unfaithful guidance caused by the hand-occluded su-pervising views in real world. Moreover, domain-consistent occlusion-aware features are amalgamated in MOHO to resist object's self-occlusion for inferring the complete object shape. Extensive experiments on HO3D and DexYCB datasets demonstrate 2D-supervised MOHO gains superior results against 3D-supervised methods by a large margin. Chenyangguang Zhang, Guanlong Jiao, Yan Di, Gu Wang 0001, Ziqin Huang, Ruida Zhang, Fabian Manhardt, Federico Tombari, Xiangyang Ji |
CVPR | 1 |
| 2024 | KP-RED: Exploiting Semantic Keypoints for Joint 3D Shape Retrieval and DeformationabstractIn this paper, we present KP-RED, a unified KeyPoint-driven REtrieval and Deformation framework that takes object scans as input and jointly retrieves and deforms the most geometrically similar CAD models from a pre-processed database to tightly match the target. Unlike ex-isting dense matching based methods that typically struggle with noisy partial scans, we propose to leverage category-consistent sparse keypoints to naturally handle both full and partial object scans. Specifically, we first employ a lightweight retrieval module to establish a keypoint-based embedding space, measuring the similarity among ob-jects by dynamically aggregating deformation-aware local-global features around extracted keypoints. Objects that are close in the embedding space are considered similar in ge-ometry. Then we introduce the neural cage-based defor-mation module that estimates the influence vector of each keypoint upon cage vertices inside its local support region to control the deformation of the retrieved shape. Exten-sive experiments on the synthetic dataset PartNet and the real-world dataset Scan2CAD demonstrate that KP-RED surpasses existing state-of-the-art approaches by a large margin. Codes and trained models will be released in https://github.com/lolrudy/KP-RED. Ruida Zhang, Chenyangguang Zhang, Yan Di, Fabian Manhardt, Federico Tombari, Xiangyang Ji |
CVPR | 2 |
| 2024 | D-SCo: Dual-Stream Conditional Diffusion for Monocular Hand-Held Object Reconstruction
Gu Wang 0001, Chenyangguang Zhang, Yan Di, Ziqin Huang, Zhiying Leng, Fabian Manhardt, Xiangyang Ji, Federico Tombari |
ECCV (29) | 3 |
| 2024 | LaPose: Laplacian Mixture Shape Modeling for RGB-Based Category-Level Object Pose Estimation
Ruida Zhang, Ziqin Huang, Gu Wang 0001, Chenyangguang Zhang, Yan Di, Xingxing Zuo 0001, Jiwen Tang, Xiangyang Ji |
ECCV (25) | 4 |
| 2024 | RaSim: A Range-aware High-fidelity RGB-D Data Simulation Pipeline for Real-world ApplicationsabstractIn robotic vision, a de-facto paradigm is to learn in simulated environments and then transfer to real-world applications, which poses an essential challenge in bridging the sim-to-real domain gap. While mainstream works tackle this problem in the RGB domain, we focus on depth data synthesis and develop a Range-aware RGB-D data Simulation pipeline (RaSim). In particular, high-fidelity depth data is generated by imitating the imaging principle of real-world sensors. A range-aware rendering strategy is further introduced to enrich data diversity. Extensive experiments show that models trained with RaSim can be directly applied to real-world scenarios without any finetuning and excel at downstream RGB-D perception tasks. Data and code are available at https://github.com/shanice-l/RaSim. Chenyangguang Zhang, Gu Wang 0001, Ruida Zhang, Xiangyang Ji |
ICRA | 2 |
| 2024 | MetaLog: Generalizable Cross-System Anomaly Detection from Logs with Meta-LearningabstractLog-based anomaly detection plays a crucial role in ensuring the stability of software. However, current approaches for log-based anomaly detection heavily depend on a vast amount of labeled historical data, which is often unavailable in many real-world systems. To mitigate this problem, we leverage the features of the abundant historical labeled logs of mature systems to help construct anomaly detection models of new systems with very few labels, that is, to generalize the model ability trained from labeled logs of mature systems to achieve anomaly detection on new systems with insufficient data labels. Specifically, we propose MetaLog, a generalizable cross-system anomaly detection approach. MetaLog first incorporates a globally consistent semantic embedding module to obtain log event semantic embedding vectors in a shared global space. Then it leverages the meta-learning paradigm to improve the model's generalization ability. We evaluate MetaLog's performance on four public log datasets (HDFS, BGL, OpenStack, and Thunderbird) from four different systems. Results show that MetaLog reaches over 80% F1-score when using only 1% labeled logs of the target system, showing similar performance with state-of-the-art supervised anomaly detection models trained with 100% labeled data. Besides, it outperforms state-of-art transfer-learning-based cross-system anomaly detection models by 20% in the same settings of 1% labeled training logs of the target system. Chenyangguang Zhang, Guopeng Shen, Pinyan Zhu, Ying Li 0012 |
ICSE | 1 |
| 2023 | U-RED: Unsupervised 3D Shape Retrieval and Deformation for Partial Point CloudsabstractIn this paper, we propose U-RED, an Unsupervised shape REtrieval and Deformation pipeline that takes an arbitrary object observation as input, typically captured by RGB images or scans, and jointly retrieves and deforms the geometrically similar CAD models from a pre-established database to tightly match the target. Considering existing methods typically fail to handle noisy partial observations, U-RED is designed to address this issue from two aspects. First, since one partial shape may correspond to multiple potential full shapes, the retrieval method must allow such an ambiguous one-to-many relationship. Thereby U-RED learns to project all possible full shapes of a partial target onto the surface of a unit sphere. Then during inference, each sampling on the sphere will yield a feasible retrieval. Second, since real-world partial observations usually contain noticeable noise, a reliable learned metric that measures the similarity between shapes is necessary for stable retrieval. In U-RED, we design a novel point-wise residual-guided metric that allows noise-robust comparison. Extensive experiments on the synthetic datasets PartNet, ComplementMe and the real-world dataset Scan2CAD demonstrate that U-RED surpasses existing state-of-the-art approaches by 47.3%, 16.7% and 31.6% respectively under Chamfer Distance. Yan Di, Chenyangguang Zhang, Ruida Zhang, Fabian Manhardt, Yongzhi Su, Jason R. Rambach, Didier Stricker, Xiangyang Ji, Federico Tombari |
ICCV | 2 |
| 2023 | SST: Real-time End-to-end Monocular 3D Reconstruction via Sparse Spatial-Temporal GuidanceabstractReal-time monocular 3D reconstruction is a challenging problem that remains unsolved. Although recent end-to-end methods demonstrate promising results, tiny structures and geometric boundaries are hardly captured due to their insufficient supervision neglecting spatial details and oversimplified feature fusion ignoring temporal cues. To address the problems, we propose an end-to-end 3D reconstruction network SST, which utilizes Sparse estimated points from visual SLAM system as additional Spatial guidance and fuses Temporal features via a cross-modal attention mechanism, achieving more detailed reconstruction results. We propose a Local Spatial-Temporal Fusion module to exploit more informative spatial-temporal cues from multi-view color information and sparse priors, as well a Global Spatial-Temporal Fusion module to refine the local TSDF volumes with the world-frame model from coarse to fine. Extensive experiments on ScanNet and 7-Scenes demonstrate that SST outperforms all state-of-the-art competitors, whilst keeping a high inference speed at 59 FPS, enabling real-world applications with real-time requirements. Chenyangguang Zhang, Zhiqiang Lou, Yan Di, Federico Tombari, Xiangyang Ji |
ICME | 1 |
| 2023 | DDF-HO: Hand-Held Object Reconstruction via Conditional Directed Distance FieldabstractReconstructing hand-held objects from a single RGB image is an important and challenging problem. Existing works utilizing Signed Distance Fields (SDF) reveal limitations in comprehensively capturing the complex hand-object interactions, since SDF is only reliable within the proximity of the target, and hence, infeasible to simultaneously encode local hand and object cues. To address this issue, we propose DDF-HO, a novel approach leveraging Directed Distance Field (DDF) as the shape representation. Unlike SDF, DDF maps a ray in 3D space, consisting of an origin and a direction, to corresponding DDF values, including a binary visibility signal determining whether the ray intersects the objects and a distance value measuring the distance from origin to target in the given direction. We randomly sample multiple rays and collect local to global geometric features for them by introducing a novel 2D ray-based feature aggregation scheme and a 3D intersection-aware hand pose embedding, combining 2D-3D features to model hand-object interactions. Extensive experiments on synthetic and real-world datasets demonstrate that DDF-HO consistently outperforms all baseline methods by a large margin, especially under Chamfer Distance, with about 80% leap forward. Codes are available at https://github.com/ZhangCYG/DDFHO. Chenyangguang Zhang, Yan Di, Ruida Zhang, Guangyao Zhai, Fabian Manhardt, Federico Tombari, Xiangyang Ji |
NeurIPS | 1 |