Maryam Kamgarpour

dblp:34/7138 · DBLP profile ↗
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26ranked-venue papers
1as first author
12since 2021 · last 2026
0000-0003-0230-3518ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 18 · 10 since 2021Theory of computation · 5 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 2Systems, architecture and hardware · 1
YearPublicationVenuePosition
2026 Learning in Zero-Sum Markov Games: Relaxing Strong Reachability and Mixing Time Assumptions
abstract
We address payoff-based decentralized learning in infinite-horizon zero-sum Markov games. In this setting, each player makes decisions based solely on received rewards, without observing the opponent's strategy or actions, nor sharing information. Prior works established polynomial-time convergence to an approximate Nash equilibrium under strong reachability and mixing time assumptions. We propose a convergent algorithm that significantly relaxes these assumptions, requiring only the existence of a single policy with bounded reachability and mixing time. Our key algorithmic novelty is introducing Tsallis entropy regularization to smooth the best-response policy updates. By suitably tuning this regularization, we ensure sufficient exploration, thus bypassing previous stringent assumptions on the MDP. We prove a polynomial-time convergence to an approximate Nash equilibrium by establishing novel properties of the value and policy updates induced by the Tsallis entropy regularizer.
Reda Ouhamma, Maryam Kamgarpour
AAAI2
2025 A Safe Exploration Approach to Constrained Markov Decision Processes
abstract
We consider discounted infinite-horizon constrained Markov decision processes (CMDPs), where the goal is to find an optimal policy that maximizes the expected cumulative reward while satisfying expected cumulative constraints. Motivated by the application of CMDPs in online learning for safety-critical systems, we focus on developing a model-free and $\textit{simulator-free}$ algorithm that ensures $\textit{constraint satisfaction during learning}$. To this end, we employ the LB-SGD algorithm proposed in (Usmanova et al., 2024), which utilizes an interior-point approach based on the log-barrier function of the CMDP. Under the commonly assumed conditions of relaxed Fisher non-degeneracy and bounded transfer error in policy parameterization, we establish the theoretical properties of the LB-SGD algorithm. In particular, unlike existing CMDP approaches that ensure policy feasibility only upon convergence, the LB-SGD algorithm guarantees feasibility throughout the learning process and converges to the $\varepsilon$-optimal policy with a sample complexity of $\tilde{\mathcal{O}}(\varepsilon^{-6})$. Compared to the state-of-the-art policy gradient-based algorithm, C-NPG-PDA, the LB-SGD algorithm requires an additional $\mathcal{O}(\varepsilon^{-2})$ samples to ensure policy feasibility during learning with the same Fisher non-degenerate parameterization.
Tingting Ni, Maryam Kamgarpour
AISTATS2
2025 A learning-based approach to stochastic optimal control under reach-avoid constraint
abstract
We develop a model-free approach to optimally control stochastic, Markovian systems subject to a reach-avoid constraint. Specifically, the state trajectory must remain within a safe set while reaching a target set within a finite time horizon. Due to the time-dependent nature of these constraints, we show that, in general, the optimal policy for this constrained stochastic control problem is non-Markovian, which increases the computational complexity. To address this challenge, we apply the state-augmentation technique from [23], reformulating the problem as a constrained Markov decision process (CMDP) on an extended state space. This transformation allows us to search for a Markovian policy, avoiding the complexity of non-Markovian policies. To learn the optimal policy without a system model, and using only trajectory data, we develop a log-barrier policy gradient approach. We prove that under suitable assumptions, the policy parameters converge to the optimal parameters, while ensuring that the system trajectories satisfy the stochastic reach-avoid constraint with high probability.
Tingting Ni, Maryam Kamgarpour
HSCC2
2025 Efficient Preference-Based Reinforcement Learning: Randomized Exploration meets Experimental Design
abstract
We study reinforcement learning from human feedback in general Markov decision processes, where agents learn from trajectory-level preference comparisons. A central challenge in this setting is to design algorithms that select informative preference queries to identify the underlying reward while ensuring theoretical guarantees. We propose a meta-algorithm based on randomized exploration, which avoids the computational challenges associated with optimistic approaches and remains tractable. We establish both regret and last-iterate guarantees under mild reinforcement learning oracle assumptions. To improve query complexity, we introduce and analyze an improved algorithm that collects batches of trajectory pairs and applies optimal experimental design to select informative comparison queries. The batch structure also enables parallelization of preference queries, which is relevant in practical deployment as feedback can be gathered concurrently. Empirical evaluation confirms that the proposed method is competitive with reward-based reinforcement learning while requiring a small number of preference queries.
Andreas Schlaginhaufen, Reda Ouhamma, Maryam Kamgarpour
NeurIPS3
2025 Learning to Assemble with Alternative Plans
abstract
We present a reinforcement learning framework for constructing assemblies composed of rigid parts, which are commonly seen in many historical masonry buildings and bridges. Traditional construction methods for such structures often depend on dense scaffolding to stabilize their intermediate assembly steps, making the process both labor-intensive and time-consuming. This work utilizes multiple robots to collaboratively assemble structures, offering temporary support by holding parts in place without additional scaffolding. Precomputing the robotic assembly process to ensure structural stability involves a time-consuming offline process due to the combinatorial nature of its search space. However, the precomputed assembly plans may get disrupted during real-world execution due to unforeseen changes, such as setup modifications or delays in part delivery. Recomputing these plans using traditional offline methods results in significant project delays. Therefore, we propose a reinforcement learning-based approach in which a neural network is trained to efficiently generate alternative assembly plans for a given structure online, enabling adaptation to external changes. To enable effective and efficient training, we introduce three key innovations: a GPU-based stability simulator for parallelizing simulations, a novel curriculum-based training scheme to address sparse rewards during training, and a new graph neural network architecture for efficiently encoding assembly geometry. We validate our approach by training reinforcement learning agents on various assemblies and evaluating their performance on unseen assembly tasks. Furthermore, we demonstrate the effectiveness of our framework in planning multi-robot assembly processes, effectively handling disruptions in both simulation and physical environments.
Ziqi Wang 0006, Jingwen Wang 0006, Gabriel Vallat, Fan Shi 0002, Stefana Parascho, Maryam Kamgarpour
ACM Trans. Graph.7
2024 Multi-Agent Learning in Contextual Games under Unknown Constraints
Anna M. Maddux, Maryam Kamgarpour
AISTATS2
2024 Towards the Transferability of Rewards Recovered via Regularized Inverse Reinforcement Learning
abstract
Inverse reinforcement learning (IRL) aims to infer a reward from expert demonstrations, motivated by the idea that the reward, rather than the policy, is the most succinct and transferable description of a task [Ng et al., 2000]. However, the reward corresponding to an optimal policy is not unique, making it unclear if an IRL-learned reward is transferable to new transition laws in the sense that its optimal policy aligns with the optimal policy corresponding to the expert's true reward. Past work has addressed this problem only under the assumption of full access to the expert's policy, guaranteeing transferability when learning from two experts with the same reward but different transition laws that satisfy a specific rank condition [Rolland et al., 2022]. In this work, we show that the conditions developed under full access to the expert's policy cannot guarantee transferability in the more practical scenario where we have access only to demonstrations of the expert. Instead of a binary rank condition, we propose principal angles as a more refined measure of similarity and dissimilarity between transition laws. Based on this, we then establish two key results: 1) a sufficient condition for transferability to any transition laws when learning from at least two experts with sufficiently different transition laws, and 2) a sufficient condition for transferability to local changes in the transition law when learning from a single expert. Furthermore, we also provide a probably approximately correct (PAC) algorithm and an end-to-end analysis for learning transferable rewards from demonstrations of multiple experts.
Andreas Schlaginhaufen, Maryam Kamgarpour
NeurIPS2
2024 Log Barriers for Safe Black-box Optimization with Application to Safe Reinforcement Learning
abstract
Optimizing noisy functions online, when evaluating the objective requires experiments on a deployed system, is a crucial task arising in manufacturing, robotics and various other domains. Often, constraints on safe inputs are unknown ahead of time, and we only obtain noisy information, indicating how close we are to violating the constraints. Yet, safety must be guaranteed at all times, not only for the final output of the algorithm. We introduce a general approach for seeking a stationary point in high dimensional non-linear stochastic optimization problems in which maintaining safety during learning is crucial. Our approach called LB-SGD, is based on applying stochastic gradient descent (SGD) with a carefully chosen adaptive step size to a logarithmic barrier approximation of the original problem. We provide a complete convergence analysis of non-convex, convex, and strongly-convex smooth constrained problems, with first-order and zeroth-order feedback. Our approach yields efficient updates and scales better with dimensionality compared to existing approaches. We empirically compare the sample complexity and the computational cost of our method with existing safe learning approaches. Beyond synthetic benchmarks, we demonstrate the effectiveness of our approach on minimizing constraint violation in policy search tasks in safe reinforcement learning (RL).
Ilnura Usmanova, Yarden As, Maryam Kamgarpour, Andreas Krause 0001
J. Mach. Learn. Res.3
2023 Identifiability and Generalizability in Constrained Inverse Reinforcement Learning
abstract
Two main challenges in Reinforcement Learning (RL) are designing appropriate reward functions and ensuring the safety of the learned policy. To address these challenges, we present a theoretical framework for Inverse Reinforcement Learning (IRL) in constrained Markov decision processes. From a convex-analytic perspective, we extend prior results on reward identifiability and generalizability to both the constrained setting and a more general class of regularizations. In particular, we show that identifiability up to potential shaping (Cao et al., 2021) is a consequence of entropy regularization and may generally no longer hold for other regularizations or in the presence of safety constraints. We also show that to ensure generalizability to new transition laws and constraints, the true reward must be identified up to a constant. Additionally, we derive a finite sample guarantee for the suboptimality of the learned rewards, and validate our results in a gridworld environment.
Andreas Schlaginhaufen, Maryam Kamgarpour
ICML2
2022 Efficient Model-based Multi-agent Reinforcement Learning via Optimistic Equilibrium Computation
abstract
We consider model-based multi-agent reinforcement learning, where the environment transition model is unknown and can only be learned via expensive interactions with the environment. We propose H-MARL (Hallucinated Multi-Agent Reinforcement Learning), a novel sample-efficient algorithm that can efficiently balance exploration, i.e., learning about the environment, and exploitation, i.e., achieve good equilibrium performance in the underlying general-sum Markov game. H-MARL builds high-probability confidence intervals around the unknown transition model and sequentially updates them based on newly observed data. Using these, it constructs an optimistic hallucinated game for the agents for which equilibrium policies are computed at each round. We consider general statistical models (e.g., Gaussian processes, deep ensembles, etc.) and policy classes (e.g., deep neural networks), and theoretically analyze our approach by bounding the agents’ dynamic regret. Moreover, we provide a convergence rate to the equilibria of the underlying Markov game. We demonstrate our approach experimentally on an autonomous driving simulation benchmark. H-MARL learns successful equilibrium policies after a few interactions with the environment and can significantly improve the performance compared to non-optimistic exploration methods.
Pier Giuseppe Sessa, Maryam Kamgarpour, Andreas Krause 0001
ICML2
2021 Online Submodular Resource Allocation with Applications to Rebalancing Shared Mobility Systems
abstract
Motivated by applications in shared mobility, we address the problem of allocating a group of agents to a set of resources to maximize a cumulative welfare objective. We model the welfare obtainable from each resource as a monotone DR-submodular function which is a-priori unknown and can only be learned by observing the welfare of selected allocations. Moreover, these functions can depend on time-varying contextual information. We propose a distributed scheme to maximize the cumulative welfare by designing a repeated game among the agents, who learn to act via regret minimization. We propose two design choices for the game rewards based on upper confidence bounds built around the unknown welfare functions. We analyze them theoretically, bounding the gap between the cumulative welfare of the game and the highest cumulative welfare obtainable in hindsight. Finally, we evaluate our approach in a realistic case study of rebalancing a shared mobility system (i.e., positioning vehicles in strategic areas). From observed trip data, our algorithm gradually learns the users’ demand pattern and improves the overall system operation.
Pier Giuseppe Sessa, Ilija Bogunovic, Andreas Krause 0001, Maryam Kamgarpour
ICML4
2021 Fast Projection Onto Convex Smooth Constraints
abstract
The Euclidean projection onto a convex set is an important problem that arises in numerous constrained optimization tasks. Unfortunately, in many cases, computing projections is computationally demanding. In this work, we focus on projection problems where the constraints are smooth and the number of constraints is significantly smaller than the dimension. The runtime of existing approaches to solving such problems is either cubic in the dimension or polynomial in the inverse of the target accuracy. Conversely, we propose a simple and efficient primal-dual approach, with a runtime that scales only linearly with the dimension, and only logarithmically in the inverse of the target accuracy. We empirically demonstrate its performance, and compare it with standard baselines.
Ilnura Usmanova, Maryam Kamgarpour, Andreas Krause 0001, Kfir Y. Levy
ICML2
2020 Mixed Strategies for Robust Optimization of Unknown Objectives
abstract
We consider robust optimization problems, where the goal is to optimize an unknown objective function against the worst-case realization of an uncertain parameter. For this setting, we design a novel sample-efficient algorithm GP-MRO, which sequentially learns about the unknown objective from noisy point evaluations. GP-MRO seeks to discover a robust and randomized mixed strategy, that maximizes the worst-case expected objective value. To achieve this, it combines techniques from online learning with nonparametric confidence bounds from Gaussian processes. Our theoretical results characterize the number of samples required by GP-MRO to discover a robust near-optimal mixed strategy for different GP kernels of interest. We experimentally demonstrate the performance of our algorithm on synthetic datasets and on human-assisted trajectory planning tasks for autonomous vehicles. In our simulations, we show that robust deterministic strategies can be overly conservative, while the mixed strategies found by GP-MRO significantly improve the overall performance.
Pier Giuseppe Sessa, Ilija Bogunovic, Maryam Kamgarpour, Andreas Krause 0001
AISTATS3
2020 Safe Mission Planning under Dynamical Uncertainties
abstract
This paper considers safe robot mission planning in uncertain dynamical environments. This problem arises in applications such as surveillance, emergency rescue, and autonomous driving. It is a challenging problem due to mod-eling and integrating dynamical uncertainties into a safe planning framework, and finding a solution in a computationally tractable way. In this work, we first develop a probabilistic model for dynamical uncertainties. Then, we provide a framework to generate a path that maximizes safety for complex missions by incorporating the uncertainty model. We also devise a Monte Carlo method to obtain a safe path efficiently. Finally, we evaluate the performance of our approach and compare it to potential alternatives in several case studies.
Yimeng Lu, Maryam Kamgarpour
ICRA2
2020 Contextual Games: Multi-Agent Learning with Side Information
abstract
We formulate the novel class of contextual games, a type of repeated games driven by contextual information at each round. By means of kernel-based regularity assumptions, we model the correlation between different contexts and game outcomes and propose a novel online (meta) algorithm that exploits such correlations to minimize the contextual regret of individual players. We define game-theoretic notions of contextual Coarse Correlated Equilibria (c-CCE) and optimal contextual welfare for this new class of games and show that c-CCEs and optimal welfare can be approached whenever players' contextual regrets vanish. Finally, we empirically validate our results in a traffic routing experiment, where our algorithm leads to better performance and higher welfare compared to baselines that do not exploit the available contextual information or the correlations present in the game.
Pier Giuseppe Sessa, Ilija Bogunovic, Andreas Krause 0001, Maryam Kamgarpour
NeurIPS4
2020 Learning to Play Sequential Games versus Unknown Opponents
abstract
We consider a repeated sequential game between a learner, who plays first, and an opponent who responds to the chosen action. We seek to design strategies for the learner to successfully interact with the opponent. While most previous approaches consider known opponent models, we focus on the setting in which the opponent's model is unknown. To this end, we use kernel-based regularity assumptions to capture and exploit the structure in the opponent's response. We propose a novel algorithm for the learner when playing against an adversarial sequence of opponents. The algorithm combines ideas from bilevel optimization and online learning to effectively balance between exploration (learning about the opponent's model) and exploitation (selecting highly rewarding actions for the learner). Our results include algorithm's regret guarantees that depend on the regularity of the opponent's response and scale sublinearly with the number of game rounds. Moreover, we specialize our approach to repeated Stackelberg games, and empirically demonstrate its effectiveness in a traffic routing and wildlife conservation task.
Pier Giuseppe Sessa, Ilija Bogunovic, Maryam Kamgarpour, Andreas Krause 0001
NeurIPS3
2019 Bounding Inefficiency of Equilibria in Continuous Actions Games using Submodularity and Curvature
abstract
Games with continuous strategy sets arise in several machine learning problems (e.g. adversarial learning). For such games, simple no-regret learning algorithms exist in several cases and ensure convergence to coarse correlated equilibria (CCE). The efficiency of such equilibria with respect to a social function, however, is not well understood. In this paper, we define the class of valid utility games with continuous strategies and provide efficiency bounds for their CCEs. Our bounds rely on the social function being a monotone DR-submodular function. We further refine our bounds based on the curvature of the social function. Furthermore, we extend our efficiency bounds to a class of non-submodular functions that satisfy approximate submodularity properties. Finally, we show that valid utility games with continuous strategies can be designed to maximize monotone DR-submodular functions subject to disjoint constraints with approximation guarantees. The approximation guarantees we derive are based on the efficiency of the equilibria of such games and can improve the existing ones in the literature. We illustrate and validate our results on a budget allocation game and a sensor coverage problem.
Pier Giuseppe Sessa, Maryam Kamgarpour, Andreas Krause 0001
AISTATS2
2019 Safe Convex Learning under Uncertain Constraints
abstract
We address the problem of minimizing a convex smooth function f(x) over a compact polyhedral set D given a stochastic zeroth-order constraint feedback model. This problem arises in safety-critical machine learning applications, such as personalized medicine and robotics. In such cases, one needs to ensure constraints are satisfied while exploring the decision space to find optimum of the loss function. We propose a new variant of the Frank-Wolfe algorithm, which applies to the case of uncertain linear constraints. Using robust optimization, we provide the convergence rate of the algorithm while guaranteeing feasibility of all iterates, with high probability.
Ilnura Usmanova, Andreas Krause 0001, Maryam Kamgarpour
AISTATS3
2019 No-Regret Learning in Unknown Games with Correlated Payoffs
abstract
We consider the problem of learning to play a repeated multi-agent game with an unknown reward function. Single player online learning algorithms attain strong regret bounds when provided with full information feedback, which unfortunately is unavailable in many real-world scenarios. Bandit feedback alone, i.e., observing outcomes only for the selected action, yields substantially worse performance. In this paper, we consider a natural model where, besides a noisy measurement of the obtained reward, the player can also observe the opponents' actions. This feedback model, together with a regularity assumption on the reward function, allows us to exploit the correlations among different game outcomes by means of Gaussian processes (GPs). We propose a novel confidence-bound based bandit algorithm GP-MW, which utilizes the GP model for the reward function and runs a multiplicative weight (MW) method. We obtain novel kernel-dependent regret bounds that are comparable to the known bounds in the full information setting, while substantially improving upon the existing bandit results. We experimentally demonstrate the effectiveness of GP-MW in random matrix games, as well as real-world problems of traffic routing and movie recommendation. In our experiments, GP-MW consistently outperforms several baselines, while its performance is often comparable to methods that have access to full information feedback.
Pier Giuseppe Sessa, Ilija Bogunovic, Maryam Kamgarpour, Andreas Krause 0001
NeurIPS3
2018 From Uncertainty Data to Robust Policies for Temporal Logic Planning
abstract
We consider the problem of synthesizing robust disturbance feedback policies for systems performing complex tasks. We formulate the tasks as linear temporal logic specifications and encode them into an optimization framework via mixed-integer constraints. Both the system dynamics and the specifications are known but affected by uncertainty. The distribution of the uncertainty is unknown, however realizations can be obtained. We introduce a data-driven approach where the constraints are fulfilled for a set of realizations and provide probabilistic generalization guarantees as a function of the number of considered realizations. We use separate chance constraints for the satisfaction of the specification and operational constraints. This allows us to quantify their violation probabilities independently. We compute disturbance feedback policies as solutions of mixed-integer linear or quadratic optimization problems. By using feedback we can exploit information of past realizations and provide feasibility for a wider range of situations compared to static input sequences. We demonstrate the proposed method on two robust motion-planning case studies for autonomous driving.
Pier Giuseppe Sessa, Damian Frick, Tony A. Wood, Maryam Kamgarpour
HSCC4
2017 The Linear Programming Approach to Reach-Avoid Problems for Markov Decision Processes
Nikolaos Kariotoglou, Maryam Kamgarpour, Tyler H. Summers, John Lygeros
J. Artif. Intell. Res.2
2016 A Hybrid Optimal Control Approach to Fuel-Efficient Aircraft Conflict Avoidance
abstract
We formulate fuel-optimal conflict-free aircraft trajectory planning as a hybrid optimal control problem. The discrete modes of the hybrid system capture the air traffic procedures for conflict resolution, e.g., speed and turn advisories. To solve problems of realistic dimensions arising from air traffic sector planning, we formulate a numerically tractable approach to solve the hybrid optimal control problem. The approach is based on introducing binary functions for each mode, relaxing the binary functions and including a penalty term on the relaxation. The transformed and discretized problem is a nonlinear program. We use the approach on a realistic case study with seven aircraft within an air traffic control sector, in which we find minimum-fuel conflict-free trajectories.
Manuel Soler, Maryam Kamgarpour, Javier Lloret, John Lygeros
IEEE Trans. Intell. Transp. Syst.2
2013 Control design for specifications on stochastic hybrid systems
abstract
We synthesize controllers for discrete-time stochastic hybrid systems such that the probability of satisfying a given specification on the system is maximized. The specifications are defined with finite state automata. It is shown that automata satisfaction is equivalent to a reachability problem in an extended state space consisting of the system and the automaton state spaces. The control policy is defined as a map from this extended state space to the input space. Using existing results on maximizing reachability probability, the control policy is designed to maximize probability of satisfying the specification.
Maryam Kamgarpour, Sean Summers, John Lygeros
HSCC1
2012 A Hierarchical Flight Planning Framework for Air Traffic Management
abstract
The continuous growth of air traffic demand, skyrocketing fuel price, and increasing concerns on safety and environmental impact of air transportation necessitate the modernization of the air traffic management (ATM) system in the United States. The design of such a large-scale networked system that involves complex interactions among automation and human operators poses new challenges for many engineering fields. This paper investigates several important facets of the future ATM system from a systems-level point of view. In particular, we develop a hierarchical decentralized decision architecture that can design 4-D (space +time) path plans for a large number of flights while satisfying weather and capacity constraints of the overall system. The proposed planning framework respects preferences of individual flights and encourages information sharing among different decision makers in the system, and thus has a great potential to reduce traffic delays and weather risks while maintaining safety standards. The framework is validated through a large-scale simulation based on real traffic data over the entire airspace of the contiguous United States. We envision that the hierarchical decentralization approach developed in this paper would also provide useful insights into the design of decision and information hierarchies for other large-scale infrastructure systems.
Wei Zhang 0013, Maryam Kamgarpour, Dengfeng Sun, Claire J. Tomlin
Proc. IEEE2
2011 A stochastic reach-avoid problem with random obstacles
abstract
We present a dynamic programming based solution to a stochastic reachability problem for a controlled discrete-time stochastic hybrid system. A sum-multiplicative cost function is introduced along with a corresponding dynamic recursion which quantifies the probability of hitting a target set at some point during a finite time horizon, while avoiding an obstacle set during each time step preceding the target hitting time. In contrast with earlier works which consider the reach and avoid sets as both deterministic and time invariant, we consider the avoid set to be both time-varying and probabilistic. Optimal reach-avoid control policies are derived as the solution to an optimal control problem via dynamic programming. A computational example motivated by aircraft motion planning is provided.
Sean Summers, Maryam Kamgarpour, John Lygeros, Claire J. Tomlin
HSCC2
2010 A descent algorithm for the optimal control of constrained nonlinear switched dynamical systems
abstract
One of the oldest problems in the study of dynamical systems is the calculation of an optimal control. Though the determination of a numerical solution for the general non-convex optimal control problem for hybrid systems has been pursued relentlessly to date, it has proven difficult, since it demands nominal mode scheduling. In this paper, we calculate a numerical solution to the optimal control problem for a constrained switched nonlinear dynamical system with a running and final cost. The control parameter has a discrete component, the sequence of modes, and two continuous components, the duration of each mode and the continuous input while in each mode. To overcome the complexity posed by the discrete optimization problem, we propose a bi-level hierarchical optimization algorithm: at the higher level, the algorithm updates the mode sequence by using a single-mode variation technique, and at the lower level, the algorithm considers a fixed mode sequence and minimizes the cost functional over the continuous components. Numerical examples detail the potential of our proposed methodology.
Humberto González, Ramanarayan Vasudevan, Maryam Kamgarpour, S. Shankar Sastry, Ruzena Bajcsy, Claire J. Tomlin
HSCC3