Demo Data from VLDB 2026 / reviewers in the wild / expert
Jakub Siast
dblp:34/8746
· DBLP profile ↗
8ranked-venue papers
2as first author
0since 2021 · last 2019
0000-0001-9012-5920ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 6 · 1 first-authorSystems, architecture and hardware · 2 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Image and video coding · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video coding › video compression
3d video coding |
0.2 | 1 | 2013 | High Efficiency 3D Video Coding Using New Tools Based on View Synthesis · IEEE Trans. Image Process. 2013 |
Image and video coding › video compression › 3d video coding
multiview video plus depth |
0.2 | 1 | 2013 | High Efficiency 3D Video Coding Using New Tools Based on View Synthesis · IEEE Trans. Image Process. 2013 |
Image and video coding › multiview video coding
view synthesis-based coding |
0.2 | 1 | 2013 | High Efficiency 3D Video Coding Using New Tools Based on View Synthesis · IEEE Trans. Image Process. 2013 |
Methods — techniques the papers use, named apart from their topics
view synthesis · 0.2HEVC extension · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2019 | RingNet: A Memory-Oriented Network-On-Chip Designed for FPGAabstractIn this paper, we identify the general requirements for network-on-chips (NoCs) and the general characteristics of field-programmable gate arrays (FPGAs) from leading producers. Based on the analysis provided, an FPGA-oriented NoC called RingNet is proposed. As a distinctive feature, RingNet uses communication through a centrally placed memory that aims at preventing network congestions and limiting the network buffer requirements. Optimal utilization of FPGA resources is one of the goals of RingNet development. Especially buffers are implemented in distributed RAM available in FPGAs, and the virtual cut-through is used as an efficient switching technique for FPGA. Simulations prove guaranteed throughput, predictable latency, and fair network access provided by RingNet. Synthesis results for sample FPGAs from Xilinx, Intel, and Lattice prove the universality of RingNet. The provided analysis of NoC implementations leads to the conclusion that RingNet needs fewer resources and supports higher clock frequencies than the widely used AXI4 architecture. Jakub Siast, Adam Luczak, Marek Domanski |
IEEE Trans. Very Large Scale Integr. Syst. | 1 |
| 2017 | Demonstration of a simple free viewpoint television systemabstractThe demonstration is aimed at presenting a simple free-viewpoint television system that is under development at Poznań University of Technology, Poznań, Poland. Video acquisition using sparsely distributed pairs of video cameras, the depth estimation from video, the virtual video rendering on a server feature the perspective FTV system. The original depth estimation and view synthesis algorithms ensure good quality of the virtual views generated during virtual walks around a scene. The system is developed for broadcasting sport (e.g. judo, karate, volleyball) and cultural (e.g. amateur or professional theater performances) events, as well as for interactive courses and manuals (medical, cosmetics, dancing, technical etc.). Marek Domanski, Adrian Dziembowski, Tomasz Grajek, Adam Grzelka, Krzysztof Klimaszewski, Dawid Mieloch, Robert Ratajczak, Olgierd Stankiewicz, Jakub Siast, Jakub Stankowski, Krzysztof Wegner |
ICIP | 9 |
| 2013 | Digital watermarking with local strength adjustment for AVC-compressed HDTV bitstreamsabstractA computationally inexpensive watermark schema for MPEG-4 AVC/H.264 streams that use local mark strength adjustment minimizing visible artifacts is presented. The local mark strength adjustment mechanism and watermark embedding mechanism operate on residual data. This approach minimize the number of operations needed for video bitstream decoding and subsequent watermarked video data encoding. The experimental results included herein, described for real-world MPEG4 AVC/H.264 encoded HDTV video bitstreams prove its robustness to complex attacks, especially camcorder recording attack. Jakub Siast, Jakub Stankowski, Tomasz Grajek, Marek Domanski |
PCS | 1 |
| 2013 | High Efficiency 3D Video Coding Using New Tools Based on View SynthesisabstractWe propose a new coding technology for 3D video represented by multiple views and the respective depth maps. The proposed technology is demonstrated as an extension of the recently developed high efficiency video coding (HEVC). One base views are compressed into a standard bitstream (like in HEVC). The remaining views and the depth maps are compressed using new coding tools that mostly rely on view synthesis. In the decoder, those views and the depth maps are derived via synthesis in the 3D space from the decoded baseview and from data corresponding to small disoccluded regions. The shapes and locations of those disoccluded regions can be derived by the decoder without any side information transmitted. To achieve high compression efficiency, we propose several new tools such as depth-based motion prediction, joint high frequency layer coding, consistent depth representation, and nonlinear depth representation. The experiments show high compression efficiency of the proposed technology. The bitrate needed for transmission of two side views with depth maps is mostly less than 50% than that of the bitrate for a single-view video. Marek Domanski, Olgierd Stankiewicz, Krzysztof Wegner, Maciej Kurc, Jacek Konieczny, Jakub Siast, Jakub Stankowski, Robert Ratajczak, Tomasz Grajek |
IEEE Trans. Image Process. | 6 |
| 2012 | 3D video compression by coding of disoccluded regionsabstractIn this paper, we present the most efficient coding tools that are used in a new video compression technology for multiple views with the depth maps. This very well performing technology was designed and developed in response to MPEG Call for Proposals on 3D Video Coding Technology. The proposed technology exploits a tool that reduces the side views and the side depth maps to small disoccluded regions. This way only one central view and one depth map are coded in the HEVC syntax while the remaining views and the depth maps are synthesized in the decoder from the small disoccluded regions and from the central-view data. Therefore, the bitrate needed for a side view is mostly below 20% of the bitrate for single-view video. Marek Domanski, Jacek Konieczny, Maciej Kurc, Robert Ratajczak, Jakub Siast, Olgierd Stankiewicz, Jakub Stankowski, Krzysztof Wegner |
ICIP | 5 |
| 2012 | Extensions of the HEVC technology for efficient multiview video codingabstractThe paper deals with multiview video coding using the new technology of High Efficiency Video Coding (HEVC). Implementation of multiview video coding in the framework of HEVC is described together with new specific tools proposed by the authors. Extensive experimental results are reported for compression performance comparison of MVC (ISO 14496-10), HEVC simulcast and two versions of proposed “multiview HEVC”. For “multiview HEVC” the results indicate significant bitrate reduction of about 50%, as compared to the state-of-the-art MVC technology standardized as a part of AVC (MPEG-4, H.264). Jakub Stankowski, Marek Domanski, Olgierd Stankiewicz, Jacek Konieczny, Jakub Siast, Krzysztof Wegner |
ICIP | 5 |
| 2012 | Coding of multiple video+depth using HEVC technology and reduced representations of side views and depth mapsabstractDuring the last two decades, a new technology generation of video compression was introduced about each 9 years. Each new compression-technology generation provides halving of necessary bitrates as compared to the last previous generation. This increasing single-view compression performance is related to increasing compression performance of multiview video coding. For multiview video with associated depth maps, additional significant bitrate reduction may be achieved. The paper reports the original compression technology that was designed and developed at Poznań University of Technology in response to MPEG Call for Proposals on 3D Video Coding Technology. The main idea of this technique is to predict very efficiently the side views and the depth maps from the base view. Marek Domanski, Tomasz Grajek, Damian Karwowski, Jacek Konieczny, Maciej Kurc, Adam Luczak, Robert Ratajczak, Jakub Siast, Olgierd Stankiewicz, Jakub Stankowski, Krzysztof Wegner |
PCS | 8 |
| 2010 | Network-on-Multi-Chip (NoMC) for Multi-FPGA Multimedia SystemsabstractSome applications, especially in the area of multimedia processing, need to be implemented in a multichip platform, due to their size. An efficient communication infrastructure for such systems may be designed with the use of the Networks-on-Chip (NoCs). However, a network for multi-chip systems require a scalable architecture. Moreover, for multimedia purposes, such NoC should support a multicast transmission mode. In order to meet this requirements, we propose the NoMC (Network-on-Multi-Chip) which is a hierarchical interconnect system, designed for multi-chip systems. A performance of the proposed network is assessed utilizing a model of the MVC (Multiview Video Coding) coder. In such system, the multicast transmission mode may yield an overall bandwidth gain up to 30%. Moreover, the synthesis results show that the proposed network elements are easily synthesizable for the FPGA devices. Marta Stepniewska, Adam Luczak, Jakub Siast |
DSD | 3 |