Demo Data from VLDB 2026 / reviewers in the wild / expert
Reiner Birkl
dblp:341/1606
· DBLP profile ↗
3ranked-venue papers
0as first author
3since 2021 · last 2025
0009-0007-2056-2448ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Image and video processing · 45% Rendering · 42% Geometric modeling and processing · 13% | |
| Artificial intelligence
1 paper |
Generative modeling · 61% 3D vision · 30% Language models and text generation · 9% |
Topics — the 10 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering
physically based rendering |
0.9 | 1 | 2025 | PBR-SR: Mesh PBR Texture Super Resolution from 2D Image Priors · NeurIPS 2025 |
Image and video processing
super-resolution |
0.9 | 1 | 2025 | PBR-SR: Mesh PBR Texture Super Resolution from 2D Image Priors · NeurIPS 2025 |
Image and video processing › super-resolution
texture super-resolution |
0.9 | 1 | 2025 | PBR-SR: Mesh PBR Texture Super Resolution from 2D Image Priors · NeurIPS 2025 |
Machine learning › Generative modeling
diffusion model |
0.8 | 1 | 2024 | L-MAGIC: Language Model Assisted Generation of Images with Coherence · CVPR 2024 |
Computer vision › 3D vision › 3d scene understanding › scene synthesis
panoramic image generation |
0.8 | 1 | 2024 | L-MAGIC: Language Model Assisted Generation of Images with Coherence · CVPR 2024 |
Machine learning › Generative modeling › diffusion model
text-to-image generation |
0.8 | 1 | 2024 | L-MAGIC: Language Model Assisted Generation of Images with Coherence · CVPR 2024 |
Rendering
neural radiance fields |
0.8 | 1 | 2024 | Mesh2NeRF: Direct Mesh Supervision for Neural Radiance Field Representation and Generation · ECCV (9) 2024 |
Geometric modeling and processing
mesh processing |
0.3 | 1 | 2025 | PBR-SR: Mesh PBR Texture Super Resolution from 2D Image Priors · NeurIPS 2025 |
Natural language and speech › Language models and text generation › model steering
large language model guidance |
0.2 | 1 | 2024 | L-MAGIC: Language Model Assisted Generation of Images with Coherence · CVPR 2024 |
Geometric modeling and processing › shape representation
mesh representation |
0.2 | 1 | 2024 | Mesh2NeRF: Direct Mesh Supervision for Neural Radiance Field Representation and Generation · ECCV (9) 2024 |
Methods — techniques the papers use, named apart from their topics
zero-shot super-resolution · 0.9image priors · 0.9differentiable rendering · 0.9super-resolution · 0.8neural radiance field · 0.8multi-view inpainting · 0.8multi-view fusion · 0.8mesh supervision · 0.8depth estimation · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | PBR-SR: Mesh PBR Texture Super Resolution from 2D Image PriorsabstractWe present PBR-SR, a novel method for physically based rendering (PBR) texture super resolution (SR). It outputs high-resolution, high-quality PBR textures from low-resolution (LR) PBR input in a zero-shot manner. PBR-SR leverages an off-the-shelf super-resolution model trained on natural images, and iteratively minimizes the deviations between super-resolution priors and differentiable renderings. These enhancements are then back-projected into the PBR map space in a differentiable manner to produce refined, high-resolution textures. To mitigate the effects of view inconsistency and lighting sensitivity inherent to view-based super-resolution, our approach incorporates 2D prior constraints across multi-view renderings, enabling iterative refinement of shared upscaled textures. In parallel, we incorporate identity constraints directly in the PBR texture domain to ensure the upscaled textures remain faithful to the LR input. PBR-SR operates without any additional training or data requirements, relying entirely on pretrained image priors. We demonstrate that our approach produces high-fidelity PBR textures for both artist-designed and AI-generated meshes, outperforming both direct SR models application and prior texture optimization methods. Our results show high-quality outputs in both PBR and rendering evaluations, supporting advanced applications such as relighting. Yujin Chen, Yinyu Nie, Benjamin Ummenhofer, Reiner Birkl, Michael Paulitsch, Matthias Nießner |
NeurIPS | 4 |
| 2024 | L-MAGIC: Language Model Assisted Generation of Images with CoherenceabstractIn the current era of generative AI breakthroughs, generating panoramic scenes from a single input image remains a key challenge. Most existing methods use diffusion-based iterative or simultaneous multi-view inpainting. However, the lack of global scene layout priors leads to subpar outputs with duplicated objects (e.g., multiple beds in a bedroom) or requires time-consuming human text inputs for each view. We propose L-MAGIC, a novel method leveraging large language models for guidance while diffusing multiple coherent views of 360° panoramic scenes. L-MAGIC harnesses pretrained diffusion and language models without fine-tuning, ensuring zero-shot performance. The output quality is further enhanced by super-resolution and multi-view fusion techniques. Extensive experiments demonstrate that the resulting panoramic scenes feature better scene layouts and perspective view rendering quality compared to related works, with >70% preference in human evaluations. Combined with conditional diffusion models, L-MAGIC can accept various input modalities, including but not limited to text, depth maps, sketches, and colored scripts. Applying depth estimation further enables 3D point cloud generation and dynamic scene exploration with fluid camera motion. Code is available at https://github.com/ZhipengCai/L-MAGIC-code-release. Zhipeng Cai 0003, Matthias Müller 0011, Reiner Birkl, Diana Wofk, Shao-Yen Tseng, Junda Cheng, Gabriela Ben Melech Stan, Vasudev Lal, Michael Paulitsch |
CVPR | 3 |
| 2024 | Mesh2NeRF: Direct Mesh Supervision for Neural Radiance Field Representation and Generation
Yujin Chen, Yinyu Nie, Benjamin Ummenhofer, Reiner Birkl, Michael Paulitsch, Matthias Müller 0011, Matthias Nießner |
ECCV (9) | 4 |