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Alec Reed

dblp:341/9298 · DBLP profile ↗
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2ranked-venue papers
2as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021Systems, architecture and hardware · 2 · 2 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 61% Robot navigation and mapping · 30% Generative modeling · 9%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d scene understanding
0.912025
Online Diffusion-Based 3D Occupancy Prediction at the Frontier with Probabilistic Map Reconciliation · ICRA 2025
Robotics › Robot navigation and mapping
occupancy grid mapping
0.912025
Online Diffusion-Based 3D Occupancy Prediction at the Frontier with Probabilistic Map Reconciliation · ICRA 2025
Computer vision › 3D vision › 3d scene understanding
semantic scene completion
0.912025
Online Diffusion-Based 3D Occupancy Prediction at the Frontier with Probabilistic Map Reconciliation · ICRA 2025
Machine learning › Generative modeling
diffusion model
0.312025
Online Diffusion-Based 3D Occupancy Prediction at the Frontier with Probabilistic Map Reconciliation · ICRA 2025

Methods — techniques the papers use, named apart from their topics

probabilistic map update · 0.9diffusion model · 0.9
YearPublicationVenuePosition
2025 Online Diffusion-Based 3D Occupancy Prediction at the Frontier with Probabilistic Map Reconciliation
abstract
Autonomous navigation and exploration in unmapped environments remains a significant challenge in robotics due to the difficulty robots face in making commonsense inference of unobserved geometries. Recent advancements have demonstrated that generative modeling techniques, particularly diffusion models, can enable systems to infer these geometries from partial observation. In this work, we present implementation details and results for real-time, online occupancy prediction using a modified diffusion model. By removing attention-based visual conditioning and visual feature extraction components, we achieve a 73% reduction in runtime with minimal accuracy reduction. These modifications enable occupancy prediction across the entire map, rather than limiting it to the area around the robot where sensor data can be collected. We introduce a probabilistic update method for merging predicted occupancy data into running occupancy maps, resulting in a 71% improvement in predicting occupancy at map frontiers compared to previous methods. Finally, our code and a ROS node for on-robot operation can be found on our website: https://arpg.github.io/scenesense/.
Alec Reed, Lorin Achey, Brendan Crowe, Bradley Hayes, Christoffer R. Heckman
ICRA1
2024 SceneSense: Diffusion Models for 3D Occupancy Synthesis from Partial Observation
abstract
When exploring new areas, robotic systems generally exclusively plan and execute controls over geometry that has been directly measured. This planning paradigm can lead to unintuitive exploration or replanning latency when entering areas that were previous obstructed from view. To address this we present SceneSense, a real-time 3D diffusion model for synthesizing 3D occupancy information from partial observations that effectively predicts these occluded or out of view geometries for use in future planning and control frameworks. SceneSense uses a running occupancy map and a single RGB-D camera to generate predicted geometry around the platform at runtime, even when the geometry is occluded or out of view. Our architecture ensures that SceneSense never overwrites observed free or occupied space. By preserving the integrity of the observed map, SceneSense mitigates the risk of corrupting the observed space with generative predictions. While SceneSense is shown to operate well using a single RGB-D camera, the framework is flexible enough to extend to additional modalities. Unlike existing models that necessitate multiple views and offline scene synthesis, or are focused on filling gaps in observed data, our findings demonstrate that SceneSense is an effective approach to estimating unobserved local occupancy information at runtime. Local occupancy predictions from SceneSense are shown to better represent the ground truth occupancy distribution during the test exploration trajectories than the running occupancy map. The source code can be found on our website: https://arpg.github.io/scenesense/
Alec Reed, Brendan Crowe, Doncey Albin, Lorin Achey, Bradley Hayes, Christoffer R. Heckman
IROS1