VLDB 2026 Research / reviewers in the wild / expert
Chuanruo Ning
dblp:342/8955
· DBLP profile ↗
4ranked-venue papers
1as first author
4since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Robot manipulation · 80% Transfer learning and domain adaptation · 11% Reinforcement learning · 3% |
Topics — the 9 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot manipulation
deformable object manipulation |
1.4 | 2 | 2024 | GarmentLab: A Unified Simulation and Benchmark for Garment Manipulation · NeurIPS 2024 Learning Foresightful Dense Visual Affordance for Deformable Object Manipulation · ICCV 2023 |
Robotics › Robot manipulation
affordance learning |
1.3 | 2 | 2023 | Learning Environment-Aware Affordance for 3D Articulated Object Manipulation under Occlusions · NeurIPS 2023 Where2Explore: Few-shot Affordance Learning for Unseen Novel Categories of Articulated Objects · NeurIPS 2023 |
Robotics › Robot manipulation › grasping
articulated object manipulation |
1.3 | 2 | 2023 | Learning Environment-Aware Affordance for 3D Articulated Object Manipulation under Occlusions · NeurIPS 2023 Where2Explore: Few-shot Affordance Learning for Unseen Novel Categories of Articulated Objects · NeurIPS 2023 |
Robotics › Robot manipulation › deformable object manipulation
garment manipulation |
0.8 | 1 | 2024 | GarmentLab: A Unified Simulation and Benchmark for Garment Manipulation · NeurIPS 2024 |
Machine learning › Transfer learning and domain adaptation
sim-to-real transfer |
0.8 | 1 | 2024 | GarmentLab: A Unified Simulation and Benchmark for Garment Manipulation · NeurIPS 2024 |
Robotics › Robot manipulation
grasping |
0.7 | 1 | 2023 | Learning Environment-Aware Affordance for 3D Articulated Object Manipulation under Occlusions · NeurIPS 2023 |
Computer vision › 3D vision › 3d scene understanding
occlusion reasoning |
0.2 | 1 | 2023 | Learning Environment-Aware Affordance for 3D Articulated Object Manipulation under Occlusions · NeurIPS 2023 |
Computer vision › Segmentation and scene understanding
scene understanding |
0.2 | 1 | 2023 | Learning Environment-Aware Affordance for 3D Articulated Object Manipulation under Occlusions · NeurIPS 2023 |
Machine learning › Reinforcement learning
value function estimation |
0.2 | 1 | 2023 | Learning Foresightful Dense Visual Affordance for Deformable Object Manipulation · ICCV 2023 |
Methods — techniques the papers use, named apart from their topics
reinforcement learning · 0.8imitation learning · 0.8PBD · 0.8FEM · 0.8self-supervised data collection · 0.7point cloud processing · 0.7multi-stage stable learning · 0.7geometric similarity estimation · 0.7few-shot learning · 0.7contrastive learning · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | GarmentLab: A Unified Simulation and Benchmark for Garment ManipulationabstractManipulating garments and fabrics has long been a critical endeavor in the development of home-assistant robots. However, due to complex dynamics and topological structures, garment manipulations pose significant challenges. Recent successes in reinforcement learning and vision-based methods offer promising avenues for learning garment manipulation. Nevertheless, these approaches are severely constrained by current benchmarks, which exhibit offer limited diversity of tasks and unrealistic simulation behavior. Therefore, we present GarmentLab, a content-rich benchmark and realistic simulation designed for deformable object and garment manipulation. Our benchmark encompasses a diverse range of garment types, robotic systems and manipulators. The abundant tasks in the benchmark further explores of the interactions between garments, deformable objects, rigid bodies, fluids, and human body. Moreover, by incorporating multiple simulation methods such as FEM and PBD, along with our proposed sim-to-real algorithms and real-world benchmark, we aim to significantly narrow the sim-to-real gap. We evaluate state-of-the-art vision methods, reinforcement learning, and imitation learning approaches on these tasks, highlighting the challenges faced by current algorithms, notably their limited generalization capabilities. Our proposed open-source environments and comprehensive analysis show promising boost to future research in garment manipulation by unlocking the full potential of these methods. We guarantee that we will open-source our code as soon as possible. You can watch the videos in supplementary files to learn more about the details of our work. Ruihai Wu, Chuanruo Ning, Yan Shen 0035, Longzan Luo, Yuanpei Chen, Hao Dong 0003 |
NeurIPS | 6 |
| 2023 | Learning Foresightful Dense Visual Affordance for Deformable Object ManipulationabstractUnderstanding and manipulating deformable objects (e.g., ropes and fabrics) is an essential yet challenging task with broad applications. Difficulties come from complex states and dynamics, diverse configurations and high-dimensional action space of deformable objects. Besides, the manipulation tasks usually require multiple steps to accomplish, and greedy policies may easily lead to local optimal states. Existing studies usually tackle this problem using reinforcement learning or imitating expert demonstrations, with limitations in modeling complex states or requiring hand-crafted expert policies. In this paper, we study deformable object manipulation using dense visual affordance, with generalization towards diverse states, and propose a novel kind of foresightful dense affordance, which avoids local optima by estimating states’ values for long-term manipulation. We propose a framework for learning this representation, with novel designs such as multi-stage stable learning and efficient self-supervised data collection without experts. Experiments demonstrate the superiority of our proposed foresightful dense affordance. Project page: https://hyperplane-lab.github.io/DeformableAffordance Ruihai Wu, Chuanruo Ning, Hao Dong 0003 |
ICCV | 2 |
| 2023 | Where2Explore: Few-shot Affordance Learning for Unseen Novel Categories of Articulated ObjectsabstractArticulated object manipulation is a fundamental yet challenging task in robotics. Due to significant geometric and semantic variations across object categories, previous manipulation models struggle to generalize to novel categories. Few-shot learning is a promising solution for alleviating this issue by allowing robots to perform a few interactions with unseen objects. However, extant approaches often necessitate costly and inefficient test-time interactions with each unseen instance. Recognizing this limitation, we observe that despite their distinct shapes, different categories often share similar local geometries essential for manipulation, such as pullable handles and graspable edges - a factor typically underutilized in previous few-shot learning works. To harness this commonality, we introduce 'Where2Explore', an affordance learning framework that effectively explores novel categories with minimal interactions on a limited number of instances. Our framework explicitly estimates the geometric similarity across different categories, identifying local areas that differ from shapes in the training categories for efficient exploration while concurrently transferring affordance knowledge to similar parts of the objects. Extensive experiments in simulated and real-world environments demonstrate our framework's capacity for efficient few-shot exploration and generalization. Chuanruo Ning, Ruihai Wu, Kaichun Mo, Hao Dong 0003 |
NeurIPS | 1 |
| 2023 | Learning Environment-Aware Affordance for 3D Articulated Object Manipulation under OcclusionsabstractPerceiving and manipulating 3D articulated objects in diverse environments is essential for home-assistant robots. Recent studies have shown that point-level affordance provides actionable priors for downstream manipulation tasks. However, existing works primarily focus on single-object scenarios with homogeneous agents, overlooking the realistic constraints imposed by the environment and the agent's morphology, e.g., occlusions and physical limitations. In this paper, we propose an environment-aware affordance framework that incorporates both object-level actionable priors and environment constraints. Unlike object-centric affordance approaches, learning environment-aware affordance faces the challenge of combinatorial explosion due to the complexity of various occlusions, characterized by their quantities, geometries, positions and poses. To address this and enhance data efficiency, we introduce a novel contrastive affordance learning framework capable of training on scenes containing a single occluder and generalizing to scenes with complex occluder combinations. Experiments demonstrate the effectiveness of our proposed approach in learning affordance considering environment constraints. Ruihai Wu, Yan Shen 0035, Chuanruo Ning, Guanqi Zhan, Hao Dong 0003 |
NeurIPS | 4 |