VLDB 2026 Research / reviewers in the wild / expert
Guikun Chen
dblp:342/9515
· DBLP profile ↗
12ranked-venue papers
3as first author
12since 2021 · last 2025
0000-0002-9227-007XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 8 · 2 first-author · 8 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 2 first-author · 6 since 2021Computer networks · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | TAGA: Self-supervised Learning for Template-free Animatable Gaussian Articulated ModelabstractDecoupling from customized parametric templates represents a crucial step toward the creation of fully flexible, animatable articulated models. While existing template-free methods can achieve high-fidelity reconstruction in observed views, they struggle to recover plausible canonical models, resulting in suboptimal animation quality. This limitation stems from overlooking the fundamental ambiguity in canonical reconstruction, where multiple canonical models could explain the same observed views. By revealing the entanglement between the canonical ambiguity and incorrect skinning, we present a self-supervised framework that learns both plausible skinning and accurate canonical geometry using only sparse pose data. Our method, TAGA, uses explicit 3D Gaussians as skinning carriers and characterizes the ambiguity as "Ambiguous Gaussians" with incorrect skinning weights. TAGA then corrects ambiguous Gaussians in the observation space using anomaly detection. With the corrected ones, we enforce cycle consistency constraints on both geometry and skinning to refine the corresponding Gaussians in the canonical space through a new backward method. Compared to existing state-of-the-art template-free methods, TAGA delivers superior visual fidelity for novel views and poses, while significantly improving training and rendering speeds. Experiments on challenging datasets with limited pose variations further demonstrate the robustness and generality of TAGA. Zhichao Zhai, Guikun Chen, Wenguan Wang, Jun Xiao 0001 |
CVPR | 2 |
| 2025 | Hydra-SGG: Hybrid Relation Assignment for One-stage Scene Graph GenerationabstractDETR introduces a simplified one-stage framework for scene graph generation (SGG) but faces challenges of sparse supervision and false negative samples. The former occurs because each image typically contains fewer than 10 relation annotations, while DETR-based SGG models employ over 100 relation queries. Each ground truth relation is assigned to only one query during training. The latter arises when one ground truth relation may have multiple queries with similar matching scores, leading to suboptimally matched queries being treated as negative samples. To address these, we propose Hydra-SGG, a one-stage SGG method featuring a Hybrid Relation Assignment. This approach combines a One-to-One Relation Assignment with an IoU-based One-to-Many Relation Assignment, increasing positive training samples and mitigating sparse supervision. In addition, we empirically demonstrate that removing self-attention between relation queries leads to duplicate predictions, which actually benefits the proposed One-to-Many Relation Assignment. With this insight, we introduce Hydra Branch, an auxiliary decoder without self-attention layers, to further enhance One-to-Many Relation Assignment by promoting different queries to make the same relation prediction. Hydra-SGG achieves state-of-the-art performance on multiple datasets, including VG150 (16.0 mR@50), Open Images V6 (50.1 weighted score), and GQA (12.7 mR@50). Our code and pre-trained models will be released on Hydra-SGG. Minghan Chen 0002, Guikun Chen, Wenguan Wang, Yi Yang 0001 |
ICLR | 2 |
| 2025 | Do as We Do, Not as You Think: the Conformity of Large Language ModelsabstractRecent advancements in large language models (LLMs) revolutionize the field of intelligent agents, enabling collaborative multi-agent systems capable of tackling complex problems across various domains. However, the potential of conformity within these systems, analogous to phenomena like conformity bias and group-think in human group dynamics, remains largely unexplored, raising concerns about their collective problem-solving capabilities and possible ethical implications. This paper presents a comprehensive study on conformity in LLM-driven multi-agent systems, focusing on three aspects: the existence of conformity, the factors influencing conformity, and potential mitigation strategies. In particular, we introduce BenchForm, a new conformity-oriented benchmark, featuring reasoning-intensive tasks and five distinct interaction protocols designed to probe LLMs’ behavior in collaborative scenarios. Several representative LLMs are evaluated on BenchForm, using metrics such as conformity rate and independence rate to quantify conformity’s impact. Our analysis delves into factors influencing conformity, including interaction time and majority size, and examines how the subject agent rationalize its conforming behavior. Furthermore, we explore two strategies to mitigate conformity effects, i.e., developing enhanced persona and implementing a reflection mechanism. Several interesting findings regarding LLMs’ conformity are derived from empirical results and case studies. We hope that these insights can pave the way for more robust and ethically-aligned collaborative AI systems. Our benchmark and code are available at BenchForm. Zhiyuan Weng, Guikun Chen, Wenguan Wang |
ICLR | 2 |
| 2025 | Compositional Zero-shot Learning via Progressive Language-based ObservationsabstractCompositional zero-shot learning aims to recognize unseen stateobject compositions by leveraging known primitives (state and object) during training. However, effectively modeling interactions between primitives and generalizing knowledge to novel compositions remains a perennial challenge. There are two crucial factors: large object-conditioned and state-conditioned variance, i.e., the appearance of states (or objects) can vary significantly when combined with different objects (or states). For instance, the state "old" can signify vintage design for a "car" or advanced age for a "cat". In this paper, we argue that these variances can be mitigated by predicting composition categories based on salient observation cues. Therefore, we propose Progressive Language-based Observations (PLO), which can automatically determine the order of observation cues. These "observation cues" comprise a series of primitive concepts or graduated descriptions that allow the model to understand image content in a step-by-step manner. Specifically, PLO adopts pre-trained vision-language models (VLMs) to empower the model with observation capabilities.We further devise two variants: a twostep method (PLO-VLM) with a pre-observing classifier dynamically selecting the order of primitive concept-based cues, and a multistep approach (PLO-LLM) using large language models (LLMs) to craft graduated description-based cues. Extensive tests on three datasets show PLO's effectiveness in compositional recognition. Lin Li 0065, Guikun Chen, Zhen Wang 0004, Jun Xiao 0001, Long Chen 0016 |
ACM Multimedia | 2 |
| 2025 | Decomposed Prototype Learning for Few-Shot Scene Graph GenerationabstractToday's scene graph generation (SGG) models typically require abundant manual annotations to learn new predicate types. Therefore, it is difficult to apply them to real-world applications with massive uncommon predicate categories whose annotations are hard to collect. In this article, we focus on Few-Shot SGG (FSSGG) , which encourages SGG models to be able to quickly transfer previous knowledge and recognize unseen predicates well with only a few examples. However, current methods for FSSGG are hindered by the high intra-class variance of predicate categories in SGG: On one hand, each predicate category commonly has multiple semantic meanings under different contexts. On the other hand, the visual appearance of relation triplets with the same predicate differs greatly under different subject–object compositions. Such great variance of inputs makes it hard to learn generalizable representation for each predicate category with current few-shot learning (FSL) methods. However, we found that this intra-class variance of predicates is highly related to the composed subjects and objects. To model the intra-class variance of predicates with subject–object context, we propose a novel Decomposed Prototype Learning (DPL) model for FSSGG. Specifically, we first construct a decomposable prototype space to capture diverse semantics and visual patterns of subjects and objects for predicates by decomposing them into multiple prototypes. Afterwards, we integrate these prototypes with different weights to generate query-adaptive predicate representation with more reliable semantics for each query sample. We conduct extensive experiments and compare with various baseline methods to show the effectiveness of our method. Jun Xiao 0001, Guikun Chen, Yinfu Feng, Yi Yang 0001, Anan Liu, Long Chen 0016 |
ACM Trans. Multim. Comput. Commun. Appl. | 3 |
| 2024 | Neural Clustering Based Visual Representation LearningabstractWe investigate a fundamental aspect of machine vision: the measurement of features, by revisiting clustering, one of the most classic approaches in machine learning and data analysis. Existing visual feature extractors, including ConvNets, ViTs, and MLPs, represent an image as rectangular regions. Though prevalent, such a grid-style paradigm is built upon engineering practice and lacks explicit modeling of data distribution. In this work, we propose feature extraction with clustering (FEC), a conceptually elegant yet surprisingly ad-hoc interpretable neural clustering framework, which views feature extraction as a process of selecting representatives from data and thus automatically captures the underlying data distribution. Given an image, FEC alternates between grouping pixels into individual clusters to abstract representatives and updating the deep features of pixels with current representatives. Such an iterative working mechanism is implemented in the form of several neural layers and the final representatives can be used for downstream tasks. The cluster assignments across layers, which can be viewed and inspected by humans, make the forward process of FEC fully transparent and empower it with promising ad-hoc interpretability. Extensive experiments on various visual recognition models and tasks verify the effectiveness, generality, and interpretability of FEC. We expect this work will provoke a rethink of the current de facto grid-style paradigm. Guikun Chen, Xia Li 0005, Yi Yang 0001, Wenguan Wang |
CVPR | 1 |
| 2024 | DoraemonGPT: Toward Understanding Dynamic Scenes with Large Language Models (Exemplified as A Video Agent)abstractRecent LLM-driven visual agents mainly focus on solving image-based tasks, which limits their ability to understand dynamic scenes, making it far from real-life applications like guiding students in laboratory experiments and identifying their mistakes. Hence, this paper explores DoraemonGPT, a comprehensive and conceptually elegant system driven by LLMs to understand dynamic scenes. Considering the video modality better reflects the ever-changing nature of real-world scenarios, we exemplify DoraemonGPT as a video agent. Given a video with a question/task, DoraemonGPT begins by converting the input video into a symbolic memory that stores task-related attributes. This structured representation allows for spatial-temporal querying and reasoning by well-designed sub-task tools, resulting in concise intermediate results. Recognizing that LLMs have limited internal knowledge when it comes to specialized domains (e.g., analyzing the scientific principles underlying experiments), we incorporate plug-and-play tools to assess external knowledge and address tasks across different domains. Moreover, a novel LLM-driven planner based on Monte Carlo Tree Search is introduced to explore the large planning space for scheduling various tools. The planner iteratively finds feasible solutions by backpropagating the result’s reward, and multiple solutions can be summarized into an improved final answer. We extensively evaluate DoraemonGPT’s effectiveness on three benchmarks and several in-the-wild scenarios. Project page: https://z-x-yang.github.io/doraemon-gpt. Zongxin Yang, Guikun Chen, Wenguan Wang, Yi Yang 0001 |
ICML | 2 |
| 2024 | Scene Graph Generation with Role-Playing Large Language ModelsabstractCurrent approaches for open-vocabulary scene graph generation (OVSGG) use vision-language models such as CLIP and follow a standard zero-shot pipeline – computing similarity between the query image and the text embeddings for each category (i.e., text classifiers). In this work, we argue that the text classifiers adopted by existing OVSGG methods, i.e., category-/part-level prompts, are scene-agnostic as they remain unchanged across contexts. Using such fixed text classifiers not only struggles to model visual relations with high variance, but also falls short in adapting to distinct contexts. To plug these intrinsic shortcomings, we devise SDSGG, a scene-specific description based OVSGG framework where the weights of text classifiers are adaptively adjusted according to the visual content. In particular, to generate comprehensive and diverse descriptions oriented to the scene, an LLM is asked to play different roles (e.g., biologist and engineer) to analyze and discuss the descriptive features of a given scene from different views. Unlike previous efforts simply treating the generated descriptions as mutually equivalent text classifiers, SDSGG is equipped with an advanced renormalization mechanism to adjust the influence of each text classifier based on its relevance to the presented scene (this is what the term “specific” means). Furthermore, to capture the complicated interplay between subjects and objects, we propose a new lightweight module called mutual visual adapter. It refines CLIP’s ability to recognize relations by learning an interaction-aware semantic space. Extensive experiments on prevalent benchmarks show that SDSGG significantly outperforms top-leading methods. Guikun Chen, Wenguan Wang |
NeurIPS | 1 |
| 2023 | Compositional Feature Augmentation for Unbiased Scene Graph GenerationabstractScene Graph Generation (SGG) aims to detect all the visual relation tripletsin a given image. With the emergence of various advanced techniques for better utilizing both the intrinsic and extrinsic information in each relation triplet, SGG has achieved great progress over the recent years. However, due to the ubiquitous long-tailed predicate distributions, today’s SGG models are still easily biased to the head predicates. Currently, the most prevalent debiasing solutions for SGG are re-balancing methods, e.g., changing the distributions of original training samples. In this paper, we argue that all existing re-balancing strategies fail to increase the diversity of the relation triplet features of each predicate, which is critical for robust SGG. To this end, we propose a novel Compositional Feature Augmentation (CFA) strategy, which is the first unbiased SGG work to mitigate the bias issue from the perspective of increasing the diversity of triplet features. Specifically, we first decompose each relation triplet feature into two components: intrinsic feature and extrinsic feature, which correspond to the intrinsic characteristics and extrinsic contexts of a relation triplet, respectively. Then, we design two different feature augmentation modules to enrich the feature diversity of original relation triplets by replacing or mixing up either their intrinsic or extrinsic features from other samples. Due to its model-agnostic nature, CFA can be seamlessly incorporated into various SGG frameworks. Extensive ablations have shown that CFA achieves a new state-of-the-art performance on the trade-off between different metrics. Lin Li 0065, Guikun Chen, Jun Xiao 0001, Yi Yang 0001, Chunping Wang 0001, Long Chen 0016 |
ICCV | 2 |
| 2023 | Addressing Predicate Overlap in Scene Graph Generation with Semantic Granularity ControllerabstractSemantic overlap between predicates (e.g., riding versus on) occurs inevitably when describing a scene. However, most existing Scene Graph Generation (SGG) works sidestep it by modeling the semantic overlap at category-level and assigning merely one-hot target to each sample, which hurt the performance on other reasonable predicates. In this paper, we argue that semantic overlap between predicates tends to vary in different abstract patterns, and a subject-object pair should retain multiple reasonable predicates. To this end, we make an early attempt to reformulate SGG as a partial multi-label learning problem and accordingly propose a model-agnostic Semantic Granularity Controller (SGC). SGC consists of a pattern-specific controller, partial multi-label learning, and controllable inference. The former two solve semantic confusion during training, while the latter makes the semantic granularity of prediction controllable. Extensive experiments demonstrate that SGC can improve the performance of SGG and guide the model to predict coarse/fine-grained predicates. Guikun Chen, Lin Li 0065, Yawei Luo, Jun Xiao 0001 |
ICME | 1 |
| 2023 | Zero-shot Visual Relation Detection via Composite Visual Cues from Large Language ModelsabstractPretrained vision-language models, such as CLIP, have demonstrated strong generalization capabilities, making them promising tools in the realm of zero-shot visual recognition. Visual relation detection (VRD) is a typical task that identifies relationship (or interaction) types between object pairs within an image. However, naively utilizing CLIP with prevalent class-based prompts for zero-shot VRD has several weaknesses, e.g., it struggles to distinguish between different fine-grained relation types and it neglects essential spatial information of two objects. To this end, we propose a novel method for zero-shot VRD: RECODE, which solves RElation detection via COmposite DEscription prompts. Specifically, RECODE first decomposes each predicate category into subject, object, and spatial components. Then, it leverages large language models (LLMs) to generate description-based prompts (or visual cues) for each component. Different visual cues enhance the discriminability of similar relation categories from different perspectives, which significantly boosts performance in VRD. To dynamically fuse different cues, we further introduce a chain-of-thought method that prompts LLMs to generate reasonable weights for different visual cues. Extensive experiments on four VRD benchmarks have demonstrated the effectiveness and interpretability of RECODE. Lin Li 0065, Jun Xiao 0001, Guikun Chen, Jian Shao 0001, Yueting Zhuang, Long Chen 0016 |
NeurIPS | 3 |
| 2023 | 3-D HANet: A Flexible 3-D Heatmap Auxiliary Network for Object Detectionabstract3-D object detection is a vital part of outdoor scene perception. Learning the complete size and accurate positioning of objects from an incomplete point cloud spatial structure is essential to 3-D object detection. We propose a novel flexible 3-D heatmap auxiliary network (3-D HANet) for object detection. To obtain complete structure and location information from an incomplete point cloud structure, we propose a 3-D heatmap to reflect object information. Also, we design a plug-and-play auxiliary network based on 3-D heatmap, which improves the accuracy of the entire detection network without extra computation in the inference stage. We validate the 3-D HANet on the basis of three classic 3-D object detection networks: PointPillars, sparsely embedded convolutional detection (SECOND), and structure aware single-stage 3-D object detection from point cloud (SASSD). Experimental results show that our auxiliary network augments the feature extraction ability of the backbone network, which is manifested in that the predicted boxes and the ground-truth boxes are more suitable in size and more aligned in direction. Furthermore, we conducted verification experiments on the state-of-the-art (SOTA) detector, CasA, and made a further improvement on the official ranking of the KITTI dataset. Qiming Xia, Yidong Chen 0006, Guo-Rong Cai, Guikun Chen, Daoshun Xie, Jinhe Su, Zongyue Wang |
IEEE Trans. Geosci. Remote. Sens. | 4 |