VLDB 2026 Research / reviewers in the wild / expert
Michael Noseworthy
dblp:344/1916
· DBLP profile ↗
8ranked-venue papers
2as first author
2since 2021 · last 2025
0009-0004-6565-2883ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 8 · 2 first-author · 2 since 2021Systems, architecture and hardware · 2 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
5 papers |
Robot manipulation · 32% Motion planning and robot control · 24% Transfer learning and domain adaptation · 14% |
Topics — the 12 heaviest of 13, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot manipulation
contact-rich manipulation |
0.9 | 1 | 2025 | Flow-based Domain Randomization for Learning and Sequencing Robotic Skills · ICML 2025 |
Machine learning › Transfer learning and domain adaptation › sim-to-real transfer
domain randomization |
0.9 | 1 | 2025 | Flow-based Domain Randomization for Learning and Sequencing Robotic Skills · ICML 2025 |
Robotics › Motion planning and robot control › motion planning › learning-based motion planning
learned sampling distribution |
0.9 | 1 | 2025 | Flow-based Domain Randomization for Learning and Sequencing Robotic Skills · ICML 2025 |
Robotics › Motion planning and robot control
robot learning |
0.9 | 1 | 2025 | Flow-based Domain Randomization for Learning and Sequencing Robotic Skills · ICML 2025 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
planning under uncertainty |
0.8 | 1 | 2024 | Amortized Inference for Efficient Grasp Model Adaptation · ICRA 2024 |
Machine learning › Reinforcement learning › bandit
contextual bandit |
0.4 | 1 | 2020 | Visual Prediction of Priors for Articulated Object Interaction · ICRA 2020 |
Natural language and speech › Question answering and dialogue systems › dialogue evaluation
dialogue response evaluation |
0.3 | 1 | 2017 | Towards an Automatic Turing Test: Learning to Evaluate Dialogue Responses · ACL (1) 2017 |
Natural language and speech › Language models and text generation › large language model evaluation › automatic evaluation
learned evaluation metric |
0.3 | 1 | 2017 | Towards an Automatic Turing Test: Learning to Evaluate Dialogue Responses · ACL (1) 2017 |
Robotics › Robot manipulation › assembly
assembly task |
0.3 | 1 | 2025 | Flow-based Domain Randomization for Learning and Sequencing Robotic Skills · ICML 2025 |
Natural language and speech › Machine translation › machine translation evaluation
automatic evaluation metrics |
0.2 | 1 | 2016 | How NOT To Evaluate Your Dialogue System: An Empirical Study of Unsupervised Evaluation Metrics for Dialogue Response Generation · EMNLP 2016 |
Natural language and speech › Question answering and dialogue systems › dialogue generation
dialogue response generation |
0.2 | 1 | 2016 | How NOT To Evaluate Your Dialogue System: An Empirical Study of Unsupervised Evaluation Metrics for Dialogue Response Generation · EMNLP 2016 |
Machine learning › Transfer learning and domain adaptation
knowledge transfer |
0.1 | 1 | 2020 | Visual Prediction of Priors for Articulated Object Interaction · ICRA 2020 |
Methods — techniques the papers use, named apart from their topics
privileged value function · 0.9normalizing flow · 0.9entropy-regularized reward maximization · 0.9particle-based distribution · 0.8encoder-decoder model · 0.8amortized inference · 0.8visual feature learning · 0.4contextual multi-armed bandit · 0.4adversarial learning · 0.3correlation analysis · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Flow-based Domain Randomization for Learning and Sequencing Robotic SkillsabstractDomain randomization in reinforcement learning is an established technique for increasing the robustness of control policies learned in simulation. By randomizing properties of the environment during training, the learned policy can be robust to uncertainty along the randomized dimensions. While the environment distribution is typically specified by hand, in this paper we investigate the problem of automatically discovering this sampling distribution via entropy-regularized reward maximization of a neural sampling distribution in the form of a normalizing flow. We show that this architecture is more flexible and results in better robustness than existing approaches to learning simple parameterized sampling distributions. We demonstrate that these policies can be used to learn robust policies for contact-rich assembly tasks. Additionally, we explore how these sampling distributions, in combination with a privileged value function, can be used for out-of-distribution detection in the context of an uncertainty-aware multi-step manipulation planner. Aidan Curtis, Michael Noseworthy, Nishad Gothoskar, Sachin Chitta, Leslie Pack Kaelbling, Nicole Carey |
ICML | 3 |
| 2024 | Amortized Inference for Efficient Grasp Model AdaptationabstractIn robotic applications such as bin-picking or block-stacking, learned predictive models have been developed for manipulation of objects with varying but known dynamic properties (e.g., mass distributions and friction coefficients). When a robot encounters a new object, these properties are often difficult to observe and must be inferred through interaction, which can be expensive in both inference time and number of interactions. We propose an encoder/decoder action-feasibility model to efficiently adapt to new objects by estimating their unobserved properties through interaction. The encoder predicts a distribution over the unobserved parameters while the decoder predicts action feasibility, which can be used in an uncertainty-aware planner. An explicit representation of uncertainty in the encoder enables information-gathering heuristics to minimize adaptation interactions. The amortized distributions are efficient to compute and perform comparably to particle-based distributions in a grasping domain. Finally, we deploy our method on a Panda robot to grasp heavy objects. Michael Noseworthy, Seiji Shaw, Chad C. Kessens, Nicholas Roy |
ICRA | 1 |
| 2020 | Visual Prediction of Priors for Articulated Object InteractionabstractExploration in novel settings can be challenging without prior experience in similar domains. However, humans are able to build on prior experience quickly and efficiently. Children exhibit this behavior when playing with toys. For example, given a toy with a yellow and blue door, a child will explore with no clear objective, but once they have discovered how to open the yellow door, they will most likely be able to open the blue door much faster. Adults also exhibit this behaviour when entering new spaces such as kitchens. We develop a method, Contextual Prior Prediction, which provides a means of transferring knowledge between interactions in similar domains through vision. We develop agents that exhibit exploratory behavior with increasing efficiency, by learning visual features that are shared across environments, and how they correlate to actions. Our problem is formulated as a Contextual Multi-Armed Bandit where the contexts are images, and the robot has access to a parameterized action space. Given a novel object, the objective is to maximize reward with few interactions. A domain which strongly exhibits correlations between visual features and motion is kinemetically constrained mechanisms. We evaluate our method on simulated prismatic and revolute joints1. Caris Moses, Michael Noseworthy, Leslie Pack Kaelbling, Tomás Lozano-Pérez, Nicholas Roy |
ICRA | 2 |
| 2019 | Leveraging Past References for Robust Language GroundingabstractGrounding referring expressions to objects in an environment has traditionally been considered a one-off, ahistorical task.However, in realistic applications of grounding, multiple users will repeatedly refer to the same set of objects.As a result, past referring expressions for objects can provide strong signals for grounding subsequent referring expressions.We therefore reframe the grounding problem from the perspective of coreference detection and propose a neural network that detects when two expressions are referring to the same object.The network combines information from vision and past referring expressions to resolve which object is being referred to.Our experiments show that detecting referring expression coreference is an effective way to ground objects described by subtle visual properties, which standard visual grounding models have difficulty capturing.We also show the ability to detect object coreference allows the grounding model to perform well even when it encounters object categories not seen in the training data. Subhro Roy, Michael Noseworthy, Rohan Paul, Daehyung Park, Nicholas Roy |
CoNLL | 2 |
| 2017 | Towards an Automatic Turing Test: Learning to Evaluate Dialogue ResponsesabstractRyan Lowe, Michael Noseworthy, Iulian Vlad Serban, Nicolas Angelard-Gontier, Yoshua Bengio, Joelle Pineau. Proceedings of the 55th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2017. Ryan Lowe, Michael Noseworthy, Iulian Serban, Nicolas Angelard-Gontier, Yoshua Bengio, Joelle Pineau |
ACL (1) | 2 |
| 2017 | Predicting Success in Goal-Driven Human-Human DialoguesabstractIn goal-driven dialogue systems, success is often defined based on a structured definition of the goal.This requires that the dialogue system be constrained to handle a specific class of goals and that there be a mechanism to measure success with respect to that goal.However, in many human-human dialogues the diversity of goals makes it infeasible to define success in such a way.To address this scenario, we consider the task of automatically predicting success in goal-driven human-human dialogues using only the information communicated between participants in the form of text.We build a dataset from stackoverflow.com which consists of exchanges between two users in the technical domain where groundtruth success labels are available.We then propose a turn-based hierarchical neural network model that can be used to predict success without requiring a structured goal definition.We show this model outperforms rule-based heuristics and other baselines as it is able to detect patterns over the course of a dialogue and capture notions such as gratitude. Michael Noseworthy, Jackie Chi Kit Cheung, Joelle Pineau |
SIGDIAL Conference | 1 |
| 2016 | How NOT To Evaluate Your Dialogue System: An Empirical Study of Unsupervised Evaluation Metrics for Dialogue Response GenerationabstractWe investigate evaluation metrics for dialogue response generation systems where supervised labels, such as task completion, are not available.Recent works in response generation have adopted metrics from machine translation to compare a model's generated response to a single target response.We show that these metrics correlate very weakly with human judgements in the non-technical Twitter domain, and not at all in the technical Ubuntu domain.We provide quantitative and qualitative results highlighting specific weaknesses in existing metrics, and provide recommendations for future development of better automatic evaluation metrics for dialogue systems. Chia-Wei Liu, Ryan Lowe, Iulian Serban, Michael Noseworthy, Laurent Charlin, Joelle Pineau |
EMNLP | 4 |
| 2016 | On the Evaluation of Dialogue Systems with Next Utterance ClassificationabstractAn open challenge in constructing dialogue systems is developing methods for automatically learning dialogue strategies from large amounts of unlabelled data. Recent work has proposed Next-Utterance-Classification (NUC) as a surrogate task for building dialogue systems from text data. In this paper we investigate the performance of humans on this task to validate the relevance of NUC as a method of evaluation. Our results show three main findings: (1) humans are able to correctly classify responses at a rate much better than chance, thus confirming that the task is feasible, (2) human performance levels vary across task domains (we consider 3 datasets) and expertise levels (novice vs experts), thus showing that a range of performance is possible on this type of task, (3) automated dialogue systems built using state-of-the-art machine learning methods have similar performance to the human novices, but worse than the experts, thus confirming the utility of this class of tasks for driving further research in automated dialogue systems. Ryan Lowe, Iulian Serban, Michael Noseworthy, Laurent Charlin, Joelle Pineau |
SIGDIAL Conference | 3 |