VLDB 2026 Research / reviewers in the wild / expert
Nikita Karaev
dblp:346/0265
· DBLP profile ↗
6ranked-venue papers
3as first author
6since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 3 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 3 first-author · 6 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | VGGT: Visual Geometry Grounded TransformerabstractWe present VGGT, a feed-forward neural network that directly infers all key 3D attributes of a scene, including camera parameters, point maps, depth maps, and 3D point tracks, from one, a few, or hundreds of its views. This approach is a step forward in 3D computer vision, where models have typically been constrained to and specialized for single tasks. It is also simple and efficient, reconstructing images in under one second, and still outperforming alternatives that require post-processing with visual geometry optimization techniques. The network achieves state-of-the-art results in multiple 3D tasks, including camera parameter estimation, multi-view depth estimation, dense point cloud reconstruction, and 3D point tracking. We also show that using pretrained VGGT as a feature backbone significantly enhances downstream tasks, such as non-rigid point tracking and feed-forward novel view synthesis. Code and models are publicly available at https://github.com/facebookresearch/vggt. Nikita Karaev, Andrea Vedaldi, Christian Rupprecht 0001, David Novotný |
CVPR | 3 |
| 2025 | CoTracker3: Simpler and Better Point Tracking by Pseudo-Labeling Real Videos
Nikita Karaev, Yuri Makarov, Natalia Neverova, Andrea Vedaldi, Christian Rupprecht 0001 |
ICCV | 1 |
| 2025 | SpatialTrackerV2: Advancing 3D Point Tracking with Explicit Camera Motion
Yuxi Xiao, Nan Xue 0001, Nikita Karaev, Yuri Makarov, Bingyi Kang, Hujun Bao, Yujun Shen, Xiaowei Zhou 0001 |
ICCV | 4 |
| 2024 | VGGSfM: Visual Geometry Grounded Deep Structure from MotionabstractStructure-from-motion (SfM) is a longstanding problem in the computer vision community, which aims to reconstruct the camera poses and 3D structure of a scene from a set of unconstrained 2D images. Classical frameworks solve this problem in an incremental manner by detecting and matching keypoints, registering images, triangulating 3D points, and conducting bundle adjustment. Recent research efforts have predominantly revolved around harnessing the power of deep learning techniques to enhance specific elements (e.g., keypoint matching), but are still based on the original, non-differentiable pipeline. Instead, we propose a new deep pipeline VGGSfM, where each component is fully differentiable and thus can be trained in an end-to-end manner. To this end, we introduce new mechanisms and simplifications. First, we build on recent advances in deep 2D point tracking to extract reliable pixel-accurate tracks, which eliminates the need for chaining pairwise matches. Furthermore, we recover all cameras simultaneously based on the image and track features instead of gradually registering cameras. Finally, we optimise the cameras and triangulate 3D points via a differentiable bundle adjustment layer. We attain state-of-the-art performance on three popular datasets, CO3D, IMC Phototourism, and ETH3D. Nikita Karaev, Christian Rupprecht 0001, David Novotný |
CVPR | 2 |
| 2024 | CoTracker: It Is Better to Track Together
Nikita Karaev, Ignacio Rocco, Benjamin Graham, Natalia Neverova, Andrea Vedaldi, Christian Rupprecht 0001 |
ECCV (62) | 1 |
| 2023 | DynamicStereo: Consistent Dynamic Depth from Stereo VideosabstractWe consider the problem of reconstructing a dynamic scene observed from a stereo camera. Most existing meth-ods for depth from stereo treat different stereo frames in-dependently, leading to temporally inconsistent depth pre-dictions. Temporal consistency is especially important for immersive AR or VR scenarios, where flickering greatly di-minishes the user experience. We propose DynamicStereo, a novel transformer-based architecture to estimate dispar-ity for stereo videos. The network learns to pool information from neighboring frames to improve the temporal consistency of its predictions. Our architecture is designed to process stereo videos efficiently through divided attention layers. We also introduce Dynamic Replica, a new bench-mark dataset containing synthetic videos of people and ani-mals in scanned environments, which provides complemen-tary training and evaluation data for dynamic stereo closer to real applications than existing datasets. Training with this dataset further improves the quality of predictions of our proposed DynamicStereo as well as prior methods. Finally, it acts as a benchmark for consistent stereo methods. Project page: https://dynamic-stereo.github.io/ Nikita Karaev, Ignacio Rocco, Benjamin Graham, Natalia Neverova, Andrea Vedaldi, Christian Rupprecht 0001 |
CVPR | 1 |