VLDB 2026 Research / reviewers in the wild / expert
Chengxing Jia
dblp:347/1639
· DBLP profile ↗
11ranked-venue papers
3as first author
11since 2021 · last 2025
0009-0000-3421-606XORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 10 · 2 first-author · 10 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Q-Adapter: Customizing Pre-trained LLMs to New Preferences with Forgetting MitigationabstractLarge Language Models (LLMs), trained on a large amount of corpus, have demonstrated remarkable abilities. However, it may not be sufficient to directly apply open-source LLMs like Llama to certain real-world scenarios, since most of them are trained for \emph{general} purposes. Thus, the demands for customizing publicly available LLMs emerge, but are currently under-studied. In this work, we consider customizing pre-trained LLMs with new human preferences. Specifically, the LLM should not only meet the new preference but also preserve its original capabilities after customization. Drawing inspiration from the observation that human preference can be expressed as a reward model, we propose to cast LLM customization as optimizing the sum of two reward functions, one of which (denoted as $r_1$) was used to pre-train the LLM while the other (denoted as $r_2$) characterizes the new human preference. The obstacle here is that both reward functions are unknown, making the application of modern reinforcement learning methods infeasible. Thanks to the residual Q-learning framework, we can restore the customized LLM with the pre-trained LLM and the \emph{residual Q-function} without the reward function $r_1$. Moreover, we find that for a fixed pre-trained LLM, the reward function $r_2$ can be derived from the residual Q-function, enabling us to directly learn the residual Q-function from the new human preference data upon the Bradley-Terry model. We name our method Q-Adapter as it introduces an adapter module to approximate the residual Q-function for customizing the pre-trained LLM towards the new preference. Experiments based on the Llama-3.1 model on the DSP dataset and HH-RLHF dataset illustrate the superior effectiveness of Q-Adapter on both retaining existing knowledge and learning new preferences. Our code is available at \url{https://github.com/LAMDA-RL/Q-Adapter}. Yi-Chen Li 0001, Fuxiang Zhang, Wenjie Qiu 0005, Lei Yuan 0005, Chengxing Jia, Zongzhang Zhang, Yang Yu 0001, Bo An 0001 |
ICLR | 5 |
| 2025 | Any-step Dynamics Model Improves Future Predictions for Online and Offline Reinforcement LearningabstractModel-based methods in reinforcement learning offer a promising approach to enhance data efficiency by facilitating policy exploration within a dynamics model. However, accurately predicting sequential steps in the dynamics model remains a challenge due to the bootstrapping prediction, which attributes the next state to the prediction of the current state. This leads to accumulated errors during model roll-out. In this paper, we propose the Any-step Dynamics Model (ADM) to mitigate the compounding error by reducing bootstrapping prediction to direct prediction. ADM allows for the use of variable-length plans as inputs for predicting future states without frequent bootstrapping. We design two algorithms, ADMPO-ON and ADMPO-OFF, which apply ADM in online and offline model-based frameworks, respectively. In the online setting, ADMPO-ON demonstrates improved sample efficiency compared to previous state-of-the-art methods. In the offline setting, ADMPO-OFF not only demonstrates superior performance compared to recent state-of-the-art offline approaches but also offers better quantification of model uncertainty using only a single ADM. Haoxin Lin, Yu-Yan Xu, Yi-Chen Li 0001, Chengxing Jia, Junyin Ye, Yang Yu 0001 |
ICLR | 6 |
| 2025 | Controlling Large Language Model with Latent ActionabstractAdapting Large Language Models (LLMs) to downstream tasks using Reinforcement Learning (RL) has proven to be an effective approach. However, LLMs do not inherently define the structure of an agent for RL training, particularly in terms of specifying the action space. This paper studies learning a compact latent action space to enhance the controllability and exploration of RL for LLMs. Inspired by reinforcement learning from observations, we propose Controlling Large Language Models with Latent Actions CoLA, a framework that integrates a latent action space into pre-trained LLMs. CoLA employs an inverse dynamics model to extract latent actions conditioned on future tokens, ensuring that the next token prediction is partially influenced by these actions. Simultaneously, CoLA fine-tunes the pre-trained LLM to function as a language world model, capable of incorporating latent actions as inputs. Additionally, CoLA trains a policy model to generate actions within this language world model. The policy model can be trained via behavior cloning to mimic a standard language model or through RL to maximize task-specific rewards. In this work, we apply CoLA to the Llama-3.1-8B model. Our experiments demonstrate that, compared to RL with token-level actions, CoLA’s latent actions enable greater semantic diversity. For enhancing downstream tasks, we show that CoLA with RL achieves a score of 42.4 on the math500 benchmark, surpassing the baseline score of 38.2, and reaches 68.2 when augmented with a Monte Carlo Tree Search variant. Furthermore, CoLA with RL consistently improves performance on agent-based tasks without degrading the pre-trained LLM’s capabilities, unlike the baseline. Finally, CoLA reduces computation time by half in tasks involving enhanced thinking prompts for LLMs via RL. These results highlight CoLA’s potential to advance RL-based adaptation of LLMs for downstream applications. The CoLA model is available at https://huggingface.co/LAMDA-RL/Llama-3.1-CoLA-10B. Chengxing Jia, Ziniu Li, Yi-Chen Li 0001, Yuxiao Dong, Yang Yu 0001 |
ICML | 1 |
| 2025 | Learning to Coordinate With Different Teammates via Team ProbingabstractCoordinating with different teammates is essential in cooperative multiagent systems (MASs). However, most multiagent reinforcement learning (MARL) methods assume fixed team compositions, which leads to agents overfitting their training partners and failing to cooperate well with different teams during the deployment phase. A common way to mitigate the problem is to anticipate teammate behaviors and adapt policies accordingly during cooperation. However, these methods use the same policy for both collecting information for modeling teammates and maximizing cooperation performance. We argue that these two goals may conflict and reduce the effectiveness of both. In this work, we propose coordinating with different teammates via team probing (CDP), a novel approach that rapidly adapts to different teams by disentangling probing and adaptation phases. Specifically, we first generate a diverse population of teams as training partners with a novel value-based diversity objective. Then, we train a probing module to probe and reveal the coordination pattern of each team with policy-dynamics reconstruction and get a representation space of the population. Finally, we train a generalist meta-policy consisting of several expert policies with module selection based on the clustering of the learned representation space. We empirically show that CDP surpasses existing policy adaptation methods in various complex multiagent scenarios with both seen and unseen teammates. Chengxing Jia, Zongzhang Zhang, Cong Guan, Feng Chen 0042, Lei Yuan 0005, Yang Yu 0001 |
IEEE Trans. Neural Networks Learn. Syst. | 2 |
| 2024 | Policy Rehearsing: Training Generalizable Policies for Reinforcement LearningabstractHuman beings can make adaptive decisions in a preparatory manner, i.e., by making preparations in advance, which offers significant advantages in scenarios where both online and offline experiences are expensive and limited. Meanwhile, current reinforcement learning methods commonly rely on numerous environment interactions but hardly obtain generalizable policies. In this paper, we introduce the idea of \textit{rehearsal} into policy optimization, where the agent plans for all possible outcomes in mind and acts adaptively according to actual responses from the environment. To effectively rehearse, we propose ReDM, an algorithm that generates a diverse and eligible set of dynamics models and then rehearse the policy via adaptive training on the generated model set. Rehearsal enables the policy to make decision plans for various hypothetical dynamics and to naturally generalize to previously unseen environments. Our experimental results demonstrate that ReDM is capable of learning a valid policy solely through rehearsal, even with \emph{zero} interaction data. We further extend ReDM to scenarios where limited or mismatched interaction data is available, and our experimental results reveal that ReDM produces high-performing policies compared to other offline RL baselines. Chengxing Jia, Chenxiao Gao, Fuxiang Zhang, Xiong-Hui Chen, Tian Xu 0003, Lei Yuan 0005, Zongzhang Zhang, Zhi-Hua Zhou, Yang Yu 0001 |
ICLR | 1 |
| 2024 | Offline Transition Modeling via Contrastive Energy LearningabstractLearning a high-quality transition model is of great importance for sequential decision-making tasks, especially in offline settings. Nevertheless, the complex behaviors of transition dynamics in real-world environments pose challenges for the standard forward models because of their inductive bias towards smooth regressors, conflicting with the inherent nature of transitions such as discontinuity or large curvature. In this work, we propose to model the transition probability implicitly through a scalar-value energy function, which enables not only flexible distribution prediction but also capturing complex transition behaviors. The Energy-based Transition Models (ETM) are shown to accurately fit the discontinuous transition functions and better generalize to out-of-distribution transition data. Furthermore, we demonstrate that energy-based transition models improve the evaluation accuracy and significantly outperform other off-policy evaluation methods in DOPE benchmark. Finally, we show that energy-based transition models also benefit reinforcement learning and outperform prior offline RL algorithms in D4RL Gym-Mujoco tasks. Ruifeng Chen 0003, Chengxing Jia, Zefang Huang, Tian-Shuo Liu, Xu-Hui Liu, Yang Yu 0001 |
ICML | 2 |
| 2024 | Debiased Offline Representation Learning for Fast Online Adaptation in Non-stationary DynamicsabstractDeveloping policies that can adapt to non-stationary environments is essential for real-world reinforcement learning applications. Nevertheless, learning such adaptable policies in offline settings, with only a limited set of pre-collected trajectories, presents significant challenges. A key difficulty arises because the limited offline data makes it hard for the context encoder to differentiate between changes in the environment dynamics and shifts in the behavior policy, often leading to context misassociations. To address this issue, we introduce a novel approach called debiased offline representation learning for fast online adaptation (DORA). DORA incorporates an information bottleneck principle that maximizes mutual information between the dynamics encoding and the environmental data, while minimizing mutual information between the dynamics encoding and the actions of the behavior policy. We present a practical implementation of DORA, leveraging tractable bounds of the information bottleneck principle. Our experimental evaluation across six benchmark MuJoCo tasks with variable parameters demonstrates that DORA not only achieves a more precise dynamics encoding but also significantly outperforms existing baselines in terms of performance. Wenjie Qiu 0005, Yi-Chen Li 0001, Lei Yuan 0005, Chengxing Jia, Zongzhang Zhang, Yang Yu 0001 |
ICML | 5 |
| 2024 | Model gradient: unified model and policy learning in model-based reinforcement learning
Chengxing Jia, Fuxiang Zhang, Tian Xu 0003, Jing-Cheng Pang, Zongzhang Zhang, Yang Yu 0001 |
Frontiers Comput. Sci. | 1 |
| 2023 | Discovering Generalizable Multi-agent Coordination Skills from Multi-task Offline Data
Fuxiang Zhang, Chengxing Jia, Yi-Chen Li 0001, Lei Yuan 0005, Yang Yu 0001, Zongzhang Zhang |
ICLR | 2 |
| 2023 | Model-Bellman Inconsistency for Model-based Offline Reinforcement LearningabstractFor offline reinforcement learning (RL), model-based methods are expected to be data-efficient as they incorporate dynamics models to generate more data. However, due to inevitable model errors, straightforwardly learning a policy in the model typically fails in the offline setting. Previous studies have incorporated conservatism to prevent out-of-distribution exploration. For example, MOPO penalizes rewards through uncertainty measures from predicting the next states, which we have discovered are loose bounds of the ideal uncertainty, i.e., the Bellman error. In this work, we propose MOdel-Bellman Inconsistency penalized offLinE Policy Optimization (MOBILE), a novel uncertainty-driven offline RL algorithm. MOBILE conducts uncertainty quantification through the inconsistency of Bellman estimations under an ensemble of learned dynamics models, which can be a better approximator to the true Bellman error, and penalizes the Bellman estimation based on this uncertainty. Empirically we have verified that our proposed uncertainty quantification can be significantly closer to the true Bellman error than the compared methods. Consequently, MOBILE outperforms prior offline RL approaches on most tasks of D4RL and NeoRL benchmarks. Chengxing Jia, Haoxin Lin, Junyin Ye, Yang Yu 0001 |
ICML | 3 |
| 2023 | Fast Teammate Adaptation in the Presence of Sudden Policy ChangeabstractCooperative multi-agent reinforcement learning (MARL), where agents coordinates with teammate(s) for a shared goal, may sustain non-stationary caused by the policy change of teammates. Prior works mainly concentrate on the policy change cross episodes, ignoring the fact that teammates may suffer from sudden policy change within an episode, which might lead to miscoordination and poor performance. We formulate the problem as an open Dec-POMDP, where we control some agents to coordinate with uncontrolled teammates, whose policies could be changed within one episode. Then we develop a new framework \textit{\textbf{Fas}t \textbf{t}eammates \textbf{a}da\textbf{p}tation (\textbf{Fastap})} to address the problem. Concretely, we first train versatile teammates’ policies and assign them to different clusters via the Chinese Restaurant Process (CRP). Then, we train the controlled agent(s) to coordinate with the sampled uncontrolled teammates by capturing their identifications as context for fast adaptation. Finally, each agent applies its local information to anticipate the teammates’ context for decision-making accordingly. This process proceeds alternately, leading to a robust policy that can adapt to any teammates during the decentralized execution phase. We show in multiple multi-agent benchmarks that Fastap can achieve superior performance than multiple baselines in stationary and non-stationary scenarios. Lei Yuan 0005, Lihe Li, Ke Xue 0001, Chengxing Jia, Cong Guan, Chao Qian 0001, Yang Yu 0001 |
UAI | 5 |