Chenshu Xu

dblp:347/5516 · DBLP profile ↗
← Back
7ranked-venue papers
2as first author
7since 2021 · last 2026
0000-0003-0377-8646ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 2 first-author · 6 since 2021Artificial intelligence and machine learning · 3 · 3 since 2021
YearPublicationVenuePosition
2026 VideoSketcher: A Training-Free Approach for Coherent Video Sketch Transfer
abstract
Generating high-quality sketches from video requires a nuanced understanding of semantic content and visual structure, particularly for complex scenes across diverse sketch styles. Efficient and flexible video-to-sketch style transformation remains a significant challenge. We introduce VideoSketcher, a training-free framework for style-controllable sketch video generation that preserves frame structure while applying specified sketch aesthetics. Leveraging text-to-image diffusion models, VideoSketcher utilizes strong semantic priors without the need for extensive training. Our approach enforces temporal consistency by retaining latent information across frames and employs a Time-Linked Attention mechanism to capture structural elements from the source video and inject stylistic information from the reference image. To bridge the semantic gap between sketches and original video content, we introduce Sketch Directive Amplification for selective transfer of stylistic features. Additionally, a Stroke Graph Regularization strategy, comprising line and point loss, refines line consistency in the latent space. Extensive experiments validate VideoSketcher’s superior temporal stability and fidelity across diverse sketch styles and content. Video demos can be found in the supplementary materials.
Huining Li, Bangzhen Liu, Rui Yang 0011, Chenshu Xu, Xufang Pang, Shengfeng He
WACV5
2026 Lagrangian Motion Fields for Long-Term Motion Generation
abstract
Long-term motion generation is a challenging task that requires producing coherent and realistic sequences over extended durations. Current methods primarily rely on framewise motion representations, which capture only static spatial details and overlook temporal dynamics. This approach leads to significant redundancy across the temporal dimension, complicating the generation of effective long-term motion. To overcome these limitations, we introduce the novel concept of Lagrangian Motion Fields, specifically designed for long-term motion generation. By treating each joint as a Lagrangian particle with uniform velocity over short intervals, our approach condenses motion representations into a series of "supermotions" (analogous to superpixels). This method seamlessly integrates static spatial information with interpretable temporal dynamics, transcending the limitations of existing network architectures and motion sequence content types. Our solution is versatile and lightweight, eliminating the need for neural network preprocessing. Our approach excels in tasks such as long-term music-to-dance generation and text-to-motion generation, offering enhanced efficiency, superior generation quality, and greater diversity compared to existing methods. Additionally, the adaptability of Lagrangian Motion Fields extends to applications like infinite motion looping and fine-grained controlled motion generation, highlighting its broad utility.
Zikai Huang, Chenshu Xu, Shengfeng He
IEEE Trans. Pattern Anal. Mach. Intell.3
2025 Stable Score Distillation
abstract
Text-guided image and 3D editing have advanced with diffusion-based models, yet methods like Delta Denoising Score often struggle with stability, spatial control, and editing strength. These limitations stem from reliance on complex auxiliary structures, which introduce conflicting optimization signals and restrict precise, localized edits. We introduce Stable Score Distillation (SSD), a streamlined framework that enhances stability and alignment in the editing process by anchoring a single classifier to the source prompt. Specifically, SSD utilizes Classifier-Free Guidance (CFG) equation to achieves cross-prompt alignment, and introduces a constant term null-text branch to stabilize the optimization process. This approach preserves the original content's structure and ensures that editing trajectories are closely aligned with the source prompt, enabling smooth, prompt-specific modifications while maintaining coherence in surrounding regions. Additionally, SSD incorporates a prompt enhancement branch to boost editing strength, particularly for style transformations. Our method achieves state-of-the-art results in 2D and 3D editing tasks, including NeRF and text-driven style edits, with faster convergence and reduced complexity, providing a robust and efficient solution for text-guided editing.
Haiming Zhu, Yangyang Xu 0003, Chenshu Xu, Tingrui Shen, Wenxi Liu, Yong Du 0003, Jun Yu 0002, Shengfeng He
ICCV3
2025 DreamAnime: Learning Style-Identity Textual Disentanglement for Anime and Beyond
abstract
Text-to-image generation models have significantly broadened the horizons of creative expression through the power of natural language. However, navigating these models to generate unique concepts, alter their appearance, or reimagine them in unfamiliar roles presents an intricate challenge. For instance, how can we exploit language-guided models to transpose an anime character into a different art style, or envision a beloved character in a radically different setting or role? This paper unveils a novel approach named DreamAnime, designed to provide this level of creative freedom. Using a minimal set of 2-3 images of a user-specified concept such as an anime character or an art style, we teach our model to encapsulate its essence through novel "words" in the embedding space of a pre-existing text-to-image model. Crucially, we disentangle the concepts of style and identity into two separate "words", thus providing the ability to manipulate them independently. These distinct "words" can then be pieced together into natural language sentences, promoting an intuitive and personalized creative process. Empirical results suggest that this disentanglement into separate word embeddings successfully captures a broad range of unique and complex concepts, with each word focusing on style or identity as appropriate. Comparisons with existing methods illustrate DreamAnime's superior capacity to accurately interpret and recreate the desired concepts across various applications and tasks.
Chenshu Xu, Yangyang Xu 0003, Huaidong Zhang, Xuemiao Xu, Shengfeng He
IEEE Trans. Vis. Comput. Graph.1
2024 Drag Your Noise: Interactive Point-based Editing via Diffusion Semantic Propagation
abstract
Point-based interactive editing serves as an essential tool to complement the controllability of existing generative mod-els. A concurrent work, DragD iffus ion, updates the diffusion latent map in response to user inputs, causing global latent map alterations. This results in imprecise preservation of the original content and unsuccessful editing due to gradient vanishing. In contrast, we present DragNoise, offering ro-bust and accelerated editing without retracing the latent map. The core rationale of DragNoise lies in utilizing the predicted noise output of each U-Net as a semantic editor. This approach is grounded in two critical observations: firstly, the bottleneck features of U-Net inherently possess semantically rich features ideal for interactive editing; secondly, high-level semantics, established early in the denoising process, show minimal variation in subsequent stages. Leveraging these insights, DragNoise edits diffusion semantics in a sin-gle denoising step and efficiently propagates these changes, ensuring stability and efficiency in diffusion editing. Compar-ative experiments reveal that DragNoise achieves superior control and semantic retention, reducing the optimization time by over 50% compared to DragDiffusion. Our codes are available at https://github.com/haofenglIDragNoise.
Haofeng Liu, Chenshu Xu, Lihua Zeng, Shengfeng He
CVPR2
2024 Delving Into Important Samples of Semi-Supervised Old Photo Restoration: A New Dataset and Method
abstract
The degradation of printed photographs due to inadequate preservation is a major problem that can be addressed through deep learning-based restoration methods. However, these methods are often limited by their reliance on annotated data, making them less effective for new domains with limited training samples. In this paper, we propose a semi-supervised old photo restoration network that employs a continuous important sample mining strategy. Specifically, we explore the learning potential of limited data from three aspects: correcting imbalanced data distribution, assigning significant pseudo labels, and learning from unlabeled data. First, we coordinate a random mask augmented strategy with the Double-consistency Alignment method to address the unbalanced damaged category (scratched damage is more prevalent than other artifact types). Second, we develop a novel Perceptual-aware Pseudo-label Propagation method that selects initial recovered results as reliable pseudo-labels to continuously expand the sample pool. Lastly, we propose a Damage-augmented Contrastive Learning method that constructs positive, anchor, and negative samples within a semi-supervised framework to mine correlations of unlabeled data more effectively. To evaluate our approach, we introduce the Old Photo Detection Dataset (OPDD) and the Old Photo Restoration Dataset (OPRD), both of which consist of 563 (6,179 augmented) photo pairs recovered by professional artists. Our extensive experiments show that our approach significantly outperforms existing methods. Furthermore, we demonstrate the effectiveness of our approach by training an external old photographic plate restoration network using the deuterogenic old photographic film dataset and obtaining promising results.
Huaidong Zhang, Xuemiao Xu, Chenshu Xu, Kun Zhang 0001, Shengfeng He
IEEE Trans. Multim.4
2023 Panel-Page-Aware Comic Genre Understanding
abstract
Using a sequence of discrete still images to tell a story or introduce a process has become a tradition in the field of digital visual media. With the surge in these media and the requirements in downstream tasks, acquiring their main topics or genres in a very short time is urgently needed. As a representative form of the media, comic enjoys a huge boom as it has gone digital. However, different from natural images, comic images are divided by panels, and the images are not visually consistent from page to page. Therefore, existing works tailored for natural images perform poorly in analyzing comics. Considering the identification of comic genres is tied to the overall story plotting, a long-term understanding that makes full use of the semantic interactions between multi-level comic fragments needs to be fully exploited. In this paper, we propose [Formula: see text]Comic, a Panel-Page-aware Comic genre classification model, which takes page sequences of comics as the input and produces class-wise probabilities. [Formula: see text]Comic utilizes detected panel boxes to extract panel representations and deploys self-attention to construct panel-page understanding, assisted with interdependent classifiers to model label correlation. We develop the first comic dataset for the task of comic genre classification with multi-genre labels. Our approach is proved by experiments to outperform state-of-the-art methods on related tasks. We also validate the extensibility of our network to perform in the multi-modal scenario. Finally, we show the practicability of our approach by giving effective genre prediction results for whole comic books.
Chenshu Xu, Xuemiao Xu, Nanxuan Zhao, Huaidong Zhang, Chengze Li, Xueting Liu 0001
IEEE Trans. Image Process.1