VLDB 2026 Research / reviewers in the wild / expert
Bryan Min
dblp:347/9475
· DBLP profile ↗
6ranked-venue papers
2as first author
6since 2021 · last 2026
0009-0003-0657-4398ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 6 · 2 first-author · 6 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | ChoiceMates: Supporting Unfamiliar Online Decision-Making with Multi-Agent Conversational InteractionsabstractFrom purchasing a gift to deciding on a hobby, unfamiliar decisions—decisions without domain knowledge and experience—are frequent and significant. The complexity and uncertainty of such decisions demand unique approaches to information seeking, understanding, and decision-making. Our formative study highlights that in the current workflow, users want to start by discovering broad and relevant domain information evenly and simultaneously, quickly address emerging inquiries, and gain personalized standards to assess information found. We present ChoiceMates, an interactive multi-agent system designed to address these needs by enabling users to engage with a dynamic set of LLM agents each presenting a unique experience in the domain. Unlike existing multi-agent systems that automate tasks with agents, the user orchestrates agents to assist their decision-making process in each turn, through chatting with all agents, with a tagged subset of agents, or calling in new agents into the space. By comparing ChoiceMates with a web search condition and a multi-agent framework (n=12), we show that ChoiceMates enables a more confident, satisfactory decision-making with better situation understanding than web search, and higher decision quality than a commercial multi-agent framework. We further illustrate how participants utilized ChoiceMates to make unfamiliar decisions, providing insights into designing a more controllable and collaborative multi-agent system. Jeongeon Park, Bryan Min, Kihoon Son, Jean Y. Song, Xiaojuan Ma, Juho Kim 0001 |
IUI | 2 |
| 2025 | Malleable Overview-Detail InterfacesabstractThe overview-detail design pattern, characterized by an overview of multiple items and a detailed view of a selected item, is ubiquitously implemented across software interfaces. Designers often try to account for all users, but ultimately these interfaces settle on a single form. For instance, an overview map may display hotel prices but omit other user-desired attributes. This research instead explores the malleable overview-detail interface, one that end-users can customize to address individual needs. Our content analysis of overview-detail interfaces uncovered three dimensions of variation: content, composition, and layout, enabling us to develop customization techniques along these dimensions. For content, we developed Fluid Attributes, a set of techniques enabling users to show and hide attributes between views and leverage AI to manipulate, reformat, and generate new attributes. For composition and layout, we provided solutions to compose multiple overviews and detail views and transform between various overview and overview-detail layouts. A user study on our techniques implemented in two design probes revealed that participants produced diverse customizations and unique usage patterns, highlighting the need and broad applicability for malleable overview-detail interfaces. Bryan Min, Allen Chen, Yining Cao, Haijun Xia |
CHI | 1 |
| 2025 | Lessons from Designing a Course and Platform for Teaching Qualitative Analysis Experientially in a Large Course-Based Community Consultancy
Dustin Palea, Elijah Kirby, Madison Gruender, Bryan Min, Jessalyn Wang, David Lee 0002 |
ICER (1) | 4 |
| 2025 | Meridian: A Design Framework for Malleable Overview-Detail Interfaces
Bryan Min, Haijun Xia |
UIST | 1 |
| 2024 | Luminate: Structured Generation and Exploration of Design Space with Large Language Models for Human-AI Co-CreationabstractThanks to their generative capabilities, large language models (LLMs) have become an invaluable tool for creative processes. These models have the capacity to produce hundreds and thousands of visual and textual outputs, offering abundant inspiration for creative endeavors. But are we harnessing their full potential? We argue that current interaction paradigms fall short, guiding users towards rapid convergence on a limited set of ideas, rather than empowering them to explore the vast latent design space in generative models. To address this limitation, we propose a framework that facilitates the structured generation of design space in which users can seamlessly explore, evaluate, and synthesize a multitude of responses. We demonstrate the feasibility and usefulness of this framework through the design and development of an interactive system, Luminate, and a user study with 14 professional writers. Our work advances how we interact with LLMs for creative tasks, introducing a way to harness the creative potential of LLMs. Sangho Suh, Meng Chen 0020, Bryan Min, Toby Jia-Jun Li, Haijun Xia |
CHI | 3 |
| 2023 | Sensecape: Enabling Multilevel Exploration and Sensemaking with Large Language ModelsabstractPeople are increasingly turning to large language models (LLMs) for complex information tasks like academic research or planning a move to another city. However, while they often require working in a nonlinear manner — e.g., to arrange information spatially to organize and make sense of it, current interfaces for interacting with LLMs are generally linear to support conversational interaction. To address this limitation and explore how we can support LLM-powered exploration and sensemaking, we developed Sensecape, an interactive system designed to support complex information tasks with an LLM by enabling users to (1) manage the complexity of information through multilevel abstraction and (2) switch seamlessly between foraging and sensemaking. Our within-subject user study reveals that Sensecape empowers users to explore more topics and structure their knowledge hierarchically, thanks to the externalization of levels of abstraction. We contribute implications for LLM-based workflows and interfaces for information tasks. Sangho Suh, Bryan Min, Srishti Palani, Haijun Xia |
UIST | 2 |