Guofeng Zhang 0025

dblp:348/5420 · DBLP profile ↗
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4ranked-venue papers
1as first author
4since 2021 · last 2026
0009-0005-8183-0771ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 4 since 2021Artificial intelligence and machine learning · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Vision and language · 48% Knowledge representation and reasoning · 24% Image recognition and object detection · 21%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Knowledge representation and reasoning › spatial reasoning
3d spatial reasoning
0.912025
3DSRBENCH: A Comprehensive 3D Spatial Reasoning Benchmark · ICCV 2025
Computer vision › Vision and language › vision-language model
multimodal large language model
0.912025
3DSRBENCH: A Comprehensive 3D Spatial Reasoning Benchmark · ICCV 2025
Computer vision › Vision and language
spatial reasoning benchmark
0.912025
3DSRBENCH: A Comprehensive 3D Spatial Reasoning Benchmark · ICCV 2025
Computer vision › Image recognition and object detection › image classification
object classification
0.812024
NOVUM: Neural Object Volumes for Robust Object Classification · ECCV (4) 2024
Computer vision › 3D vision
object representation
0.212024
NOVUM: Neural Object Volumes for Robust Object Classification · ECCV (4) 2024

Methods — techniques the papers use, named apart from their topics

visual question answering evaluation · 0.9flipeval · 0.9neural radiance field · 0.8neural object volumes · 0.8
YearPublicationVenuePosition
2026 X-LRM: X-Ray Large Reconstruction Model for Extremely Sparse-View Computed Tomography Recovery in One Second
abstract
Sparse-view 3D CT reconstruction aims to recover volumetric structures from a limited number of 2D X-ray projections. Existing feedforward methods are constrained by the scarcity of large-scale training datasets and the absence of direct and consistent 3D representations. In this paper, we propose an X-ray Large Reconstruction Model (X-LRM) for extremely sparse-view ($X$-LRM consists of two key components:$X$-former and$X$triplane.$\quad X$-former can handle an arbitrary number of input views using an MLP-based image tokenizer and a Transformer-based encoder. The output tokens are then upsampled into our X-triplane representation, which models the 3D radiodensity as an implicit neural field. To support the training of X-LRM, we introduce Torso-16K, a largescale dataset comprising over 16 K volume-projection pairs of various torso organs. Extensive experiments demonstrate that X-LRM outperforms the state-of-the-art method by 1.5$d B$and achieves$27 \times$faster speed with better flexibility. Furthermore, the evaluation of lung segmentation tasks also suggests the practical value of our approach. Our code and dataset will be released at https://github.com/Richard-Guofeng-Zhang/X-LRM.
Guofeng Zhang 0025, Ruyi Zha, Hao He 0011, Yixun Liang, Alan L. Yuille, Hongdong Li, Yuanhao Cai
3DV1
2026 4D-Animal: Freely Reconstructing Animatable 3D Animals from Videos
abstract
Reconstructing animatable 3D animals from videos traditionally depends on sparse semantic keypoints to fit parametric models. Acquiring these keypoints is labor-intensive, and detectors trained on limited animal datasets are often unreliable. We propose 4D-Animal, a keypoint-free framework that reconstructs animatable 3D animals directly from videos. Our method employs a dense feature network to map 2D image representations to SMAL parameters, improving both efficiency and stability. Additionally, we introduce a hierarchical alignment strategy that leverages silhouette, part-level, pixel-level, and temporal cues from pretrained 2D models, ensuring accurate and temporally coherent reconstructions. Extensive experiments demonstrate that 4D-Animal outperforms both model-based and model-free baselines on dog dataset. Moreover, the high-quality 3D assets generated by our method can benefit other 3D tasks, underscoring its potential for large-scale applications. The code is released at https://github.com/zhongshsh/4D-Animal.
Shanshan Zhong, Zehan Zheng, Zhongzhan Huang, Wufei Ma, Guofeng Zhang 0025, Qihao Liu, Alan L. Yuille, Jieneng Chen
WACV6
2025 3DSRBENCH: A Comprehensive 3D Spatial Reasoning Benchmark
abstract
3D spatial reasoning is the ability to analyze and interpret the positions, orientations, and spatial relationships of objects within the 3D space. This allows models to develop a comprehensive understanding of the 3D scene, enabling their applicability to a broader range of areas, such as autonomous navigation, robotics, and AR/VR. While large multi-modal models (LMMs) have achieved remarkable progress in a wide range of image and video understanding tasks, their capabilities to perform 3D spatial reasoning on diverse natural images are less studied. In this work we present the first comprehensive 3D spatial reasoning benchmark, 3DSRBench, with 2,772 manually annotated visual question-answer pairs across 12 question types. We conduct robust and thorough evaluation of 3D spatial reasoning abilities by balancing data distribution and adopting a novel FlipEval strategy. To further study the robustness of 3D spatial reasoning w.r.t. camera 3D viewpoints, our 3DSRBench includes two subsets with 3D spatial reasoning questions on paired images with common and uncommon viewpoints. We benchmark a wide range of open-sourced and proprietary LMMs, uncovering their limitations in various aspects of 3D awareness, such as height, orientation, location, and multi-object reasoning, as well as their degraded performance on images from uncommon 6D viewpoints. Our 3DSRBench provide valuable findings and insights about future development of LMMs with strong spatial reasoning abilities. Our project page is available at https://3dsrbench.github.io/.
Wufei Ma, Guofeng Zhang 0025, Yu-Cheng Chou, Jieneng Chen, Celso de Melo, Alan L. Yuille
ICCV3
2024 NOVUM: Neural Object Volumes for Robust Object Classification
Artur Jesslen, Guofeng Zhang 0025, Angtian Wang, Wufei Ma, Alan L. Yuille, Adam Kortylewski
ECCV (4)2