VLDB 2026 Research / reviewers in the wild / expert
Asuman E. Ozdaglar
dblp:35/2875 · also Asuman Ozdaglar
· DBLP profile ↗
70ranked-venue papers
4as first author
29since 2021 · last 2026
0000-0002-1827-1285ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 40 · 2 first-author · 29 since 2021Computer networks · 13 · 2 first-authorTheory of computation · 12 · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5Databases, data management, data science and information retrieval · 1Applied, interdisciplinary, general and emerging computing · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Regret Minimization with Adaptive Opponents in Repeated GamesabstractIn this paper, we study regret minimization in repeated games with \emph{adaptive} opponents whose strategies may depend on the histories of play. The classical online learning metric of \emph{external regret} does not fully capture such adaptivity, since it compares against decisions while treating the loss sequence as fixed. To account for the counterfactual reasoning of the players, we introduce a new metric, \texttt{Repeated Policy Regret (RP-Regret)}, specific to this game-theoretic setting, which measures the difference between the \emph{realized} and the \emph{best-in-hindsight} accumulated utility when all players can \emph{respond} to the history of play. Compared with existing regret notions in adaptive environments, \texttt{RP-Regret} allows stronger dynamic comparators and less restricted opponents, while still enabling the learning of better equilibria when all players minimize it. We first identify necessary conditions for achieving sublinear \texttt{RP-Regret}. The comparator strategies must have sublinear accumulated variation, and both the comparator and the opponents must have imperfect recall. Without these conditions, sublinear \texttt{RP-Regret} is impossible to achieve in general. We then provide additional sufficient conditions and algorithms for minimizing \texttt{RP-Regret}. A key challenge is that \texttt{RP-Regret} is \emph{nonconvex} in the strategy space by definition. We address this challenge through three approaches. The first approach uses a nonconvex optimization oracle, as in prior work on online nonconvex learning. The second approach minimizes a convex \emph{linearized} surrogate at each iteration, which yields the minimization of a local variant of \texttt{RP-Regret}. The third approach directly minimizes \texttt{RP-Regret} when the opponents change their strategies slowly, by reformulating the repeated game as a Markov game and optimizing over occupancy measures. Finally, we show that when all players can run algorithms to minimize the \texttt{RP-Regret} or its linearized variant, certain subgame-perfect equilibria of the repeated game can be learned. We also provide experiments to show that these regret notions can lead to more cooperative outcomes with higher utility in games such as the Stag Hunt. Asuman E. Ozdaglar, Tiancheng Yu, Kaiqing Zhang |
COLT | 2 |
| 2026 | Learning Decision-Sufficient Representations for Linear OptimizationabstractWe study how to construct compressed datasets that suffice to recover optimal decisions in linear programs with unknown cost vector $c$ lying in a prior set $\mathcal{C}$. Recent work by Bennouna et al. (2025a) provides an exact geometric characterization of sufficient decision datasets (SDDs) via an intrinsic decision-relevant dimension $d^\star$. However, their algorithm for constructing minimum-size SDDs requires solving mixed-integer programs. In this paper, we establish hardness results: computing $d^\star$ is NP-hard and deciding whether a dataset is globally sufficient is coNP-hard, thereby resolving the open problem posed by Bennouna et al. (2026). To circumvent worst-case intractability, we introduce pointwise sufficiency, a relaxation that requires sufficiency for an individual cost vector. We provide a polynomial-time cutting-plane algorithm to construct pointwise-sufficient decision datasets under nondegeneracy. In a data-driven regime with i.i.d. costs, we propose a cumulative algorithm that aggregates decision-relevant directions across samples, yielding a stable compression scheme of size at most $d^\star$. This leads to a distribution-free PAC guarantee: with high probability over the training sample, the pointwise sufficiency failure probability on a fresh draw is at most $\tilde{O}(d^\star/n)$, and this rate is tight up to logarithmic factors. Finally, we apply decision-sufficient representations to contextual linear optimization, obtaining compressed predictors with generalization bounds scaling as $\tilde{O}(\sqrt{d^\star/n})$ rather than $\tilde{O}(\sqrt{d/n})$, where $d$ is the ambient cost dimension. Yuhan Ye, Saurabh Amin, Asuman E. Ozdaglar |
COLT | 3 |
| 2025 | MAPoRL: Multi-Agent Post-Co-Training for Collaborative Large Language Models with Reinforcement LearningabstractChanwoo Park, Seungju Han, Xingzhi Guo, Asuman E. Ozdaglar, Kaiqing Zhang, Joo-Kyung Kim. Proceedings of the 63rd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2025. Chanwoo Park, Seungju Han 0002, Xingzhi Guo, Asuman E. Ozdaglar, Kaiqing Zhang, Joo-Kyung Kim |
ACL (1) | 4 |
| 2025 | A Policy-Gradient Approach to Solving Imperfect-Information Games with Best-Iterate ConvergenceabstractPolicy gradient methods have become a staple of any single-agent reinforcement learning toolbox, due to their combination of desirable properties: iterate convergence, efficient use of stochastic trajectory feedback, and theoretically-sound avoidance of importance sampling corrections. In multi-agent imperfect-information settings (extensive-form games), however, it is still unknown whether the same desiderata can be guaranteed while retaining theoretical guarantees. Instead, sound methods for extensive-form games rely on approximating \emph{counterfactual} values (as opposed to Q values), which are incompatible with policy gradient methodologies. In this paper, we investigate whether policy gradient can be safely used in two-player zero-sum imperfect-information extensive-form games (EFGs). We establish positive results, showing for the first time that a policy gradient method leads to provable best-iterate convergence to a regularized Nash equilibrium in self-play. Gabriele Farina, Asuman E. Ozdaglar |
ICLR | 3 |
| 2025 | Do LLM Agents Have Regret? A Case Study in Online Learning and GamesabstractLarge language models (LLMs) have been increasingly employed for (interactive) decision-making, via the development of LLM-based autonomous agents. Despite their emerging successes, the performance of LLM agents in decision-making has not been fully investigated through quantitative metrics, especially in the multi-agent setting when they interact with each other, a typical scenario in real-world LLM-agent applications. To better understand the limits of LLM agents in these interactive environments, we propose to study their interactions in benchmark decision-making settings in online learning and game theory, through the performance metric of regret. We first empirically study the no-regret behaviors of LLMs in canonical non-stochastic online learning problems, as well as the emergence of equilibria when LLM agents interact through playing repeated games. We then provide some theoretical insights into the no-regret behaviors of LLM agents, under certain assumptions on the supervised pre-training and the rationality model of human decision-makers who generate the data. Notably, we also identify (simple) cases where advanced LLMs such as GPT-4 fail to be no-regret. To further promote the no-regret behaviors, we propose a novel unsupervised training loss of regret-loss, which, in contrast to the supervised pre-training loss, does not require the labels of (optimal) actions. Finally, we establish the statistical guarantee of generalization bound for regret-loss minimization, and more importantly, the optimization guarantee that minimizing such a loss may automatically lead to known no-regret learning algorithms, when single-layer self-attention models are used. Our further experiments demonstrate the effectiveness of our regret-loss, especially in addressing the above “regrettable” cases. Chanwoo Park, Asuman E. Ozdaglar, Kaiqing Zhang |
ICLR | 3 |
| 2025 | Contextual Optimization Under Model Misspecification: A Tractable and Generalizable ApproachabstractContextual optimization problems are prevalent in decision-making applications where historical data and contextual features are used to learn predictive models that inform optimal actions. However, practical applications often suffer from model misspecification due to incomplete knowledge of the underlying data-generating process, leading to suboptimal decisions. Existing approaches primarily address the well-specified case, leaving a critical gap in handling misspecified models. In this paper, we propose a novel Integrated Learning and Optimization (ILO) framework that explicitly accounts for model misspecification by introducing a tractable surrogate loss function with strong theoretical guarantees on generalizability, tractability, and optimality. Our surrogate loss aligns with the true decision performance objective, ensuring robustness to misspecification without imposing restrictive assumptions. The proposed approach effectively mitigates the challenges of non-convexity and non-smoothness in the target loss function, leading to efficient optimization procedures. We provide rigorous theoretical analysis and experimental validation, demonstrating superior performance compared to state-of-the-art methods. Our work offers a principled solution to the practically relevant challenge of model misspecification in contextual optimization. Omar Bennouna, Jiawei Zhang 0007, Saurabh Amin, Asuman E. Ozdaglar |
ICML | 4 |
| 2025 | What Data Enables Optimal Decisions? An Exact Characterization for Linear OptimizationabstractWe study the fundamental question of how informative a dataset is for solving a given decision-making task. In our setting, the dataset provides partial information about unknown parameters that influence task outcomes. Focusing on linear programs, we characterize when a dataset is sufficient to recover an optimal decision, given an uncertainty set on the cost vector. Our main contribution is a sharp geometric characterization that identifies the directions of the cost vector that matter for optimality, relative to the task constraints and uncertainty set.
We further develop a practical algorithm that, for a given task, constructs a minimal or least-costly sufficient dataset.
Our results reveal that small, well-chosen datasets can often fully determine optimal decisions---offering a principled foundation for task-aware data selection. Omar Bennouna, Amine Bennouna, Saurabh Amin, Asuman E. Ozdaglar |
NeurIPS | 4 |
| 2025 | UFT: Unifying Supervised and Reinforcement Fine-TuningabstractPost-training has demonstrated its importance in enhancing the reasoning capabilities of large language models (LLMs). The primary post-training methods can be categorized into supervised fine-tuning (SFT) and reinforcement fine-tuning (RFT). SFT is efficient and well-suited for small language models, but it may lead to overfitting and limit the reasoning abilities of larger models. In contrast, RFT generally yields better generalization but depends heavily on the strength of the base model. To address the limitations of SFT and RFT, we propose Unified Fine-Tuning (UFT), a novel post-training paradigm that unifies SFT and RFT into a single, integrated process. UFT enables the model to effectively explore solutions while incorporating informative supervision signals, bridging the gap between memorizing and thinking underlying existing methods. Notably, UFT outperforms both SFT and RFT in general, regardless of model sizes. Furthermore, we theoretically prove that UFT breaks RFT's inherent exponential sample complexity bottleneck, showing for the first time that unified training can exponentially accelerate convergence on long-horizon reasoning tasks. Gabriele Farina, Asuman E. Ozdaglar |
NeurIPS | 3 |
| 2024 | EM for Mixture of Linear Regression with Clustered DataabstractModern data-driven and distributed learning frameworks deal with diverse massive data generated by clients spread across heterogeneous environments. Indeed, data heterogeneity is a major bottleneck in scaling up many distributed learning paradigms. In many settings however, heterogeneous data may be generated in clusters with shared structures, as is the case in several applications such as federated learning where a common latent variable governs the distribution of all the samples generated by a client. It is therefore natural to ask how the underlying clustered structures in distributed data can be exploited to improve learning schemes. In this paper, we tackle this question in the special case of estimating $d$-dimensional parameters of a two-component mixture of linear regressions problem where each of $m$ nodes generates $n$ samples with a shared latent variable. We employ the well-known Expectation-Maximization (EM) method to estimate the maximum likelihood parameters from m batches of dependent samples each containing n measurements. Discarding the clustered structure in the mixture model, EM is known to require $O(\log(mn/d))$ iterations to reach the statistical accuracy of $O(\sqrt{d/(mn)}$). In contrast, we show that if initialized properly, EM on the structured data requires only $O(1)$ iterations to reach the same statistical accuracy, as long as m grows up as $e^{o(n)}$. Our analysis establishes and combines novel asymptotic optimization and generalization guarantees for population and empirical EM with dependent samples, which may be of independent interest. Amirhossein Reisizadeh, Khashayar Gatmiry, Asuman E. Ozdaglar |
AISTATS | 3 |
| 2024 | MisinfoEval: Generative AI in the Era of "Alternative Facts"abstractThe spread of misinformation on social media platforms threatens democratic processes, contributes to massive economic losses, and endangers public health.Many efforts to address misinformation focus on a knowledge deficit model and propose interventions for improving users' critical thinking through access to facts.Such efforts are often hampered by challenges with scalability, and by platform users' personal biases.The emergence of generative AI presents promising opportunities for countering misinformation at scale across ideological barriers.In this paper, we introduce a framework (Mis-infoEval) for generating and comprehensively evaluating large language model (LLM) based misinformation interventions.We present (1) an experiment with a simulated social media environment to measure effectiveness of misinformation interventions, and (2) a second experiment with personalized explanations tailored to the demographics and beliefs of users with the goal of countering misinformation by appealing to their pre-existing values.Our findings confirm that LLM-based interventions are highly effective at correcting user behavior (improving overall user accuracy at reliability labeling by up to 41.72%).Furthermore, we find that users favor more personalized interventions when making decisions about news reliability and users shown personalized interventions have significantly higher accuracy at identifying misinformation. Saadia Gabriel, Liang Lyu 0001, James Siderius, Marzyeh Ghassemi, Jacob Andreas, Asuman E. Ozdaglar |
EMNLP | 6 |
| 2024 | A Unified Linear Programming Framework for Offline Reward Learning from Human Demonstrations and FeedbackabstractInverse Reinforcement Learning (IRL) and Reinforcement Learning from Human Feedback (RLHF) are pivotal methodologies in reward learning, which involve inferring and shaping the underlying reward function of sequential decision-making problems based on observed human demonstrations and feedback. Most prior work in reward learning has relied on prior knowledge or assumptions about decision or preference models, potentially leading to robustness issues. In response, this paper introduces a novel linear programming (LP) framework tailored for offline reward learning. Utilizing pre-collected trajectories without online exploration, this framework estimates a feasible reward set from the primal-dual optimality conditions of a suitably designed LP, and offers an optimality guarantee with provable sample efficiency. Our LP framework also enables aligning the reward functions with human feedback, such as pairwise trajectory comparison data, while maintaining computational tractability and sample efficiency. We demonstrate that our framework potentially achieves better performance compared to the conventional maximum likelihood estimation (MLE) approach through analytical examples and numerical experiments. Kihyun Kim 0001, Jiawei Zhang 0007, Asuman E. Ozdaglar, Pablo A. Parrilo |
ICML | 3 |
| 2024 | Uniformly Stable Algorithms for Adversarial Training and BeyondabstractIn adversarial machine learning, neural networks suffer from a significant issue known as robust overfitting, where the robust test accuracy decreases over epochs (Rice et al., 2020). Recent research conducted by Xing et al., 2021;Xiao et al., 2022 has focused on studying the uniform stability of adversarial training. Their investigations revealed that SGD-based adversarial training fails to exhibit uniform stability, and the derived stability bounds align with the observed phenomenon of robust overfitting in experiments. This finding motivates us to develop uniformly stable algorithms specifically tailored for adversarial training. To this aim, we introduce Moreau envelope-$\mathcal{A}$ (ME-$\mathcal{A}$), a variant of the Moreau Envelope-type algorithm. We employ a Moreau envelope function to reframe the original problem as a min-min problem, separating the non-strong convexity and non-smoothness of the adversarial loss. Then, this approach alternates between solving the inner and outer minimization problems to achieve uniform stability without incurring additional computational overhead. In practical scenarios, we demonstrate the efficacy of ME-$\mathcal{A}$ in mitigating the issue of robust overfitting. Beyond its application in adversarial training, this represents a fundamental result in uniform stability analysis, as ME-$\mathcal{A}$ is the first algorithm to exhibit uniform stability for weakly-convex, non-smooth problems. Jiancong Xiao, Jiawei Zhang 0007, Zhi-Quan Luo, Asuman E. Ozdaglar |
ICML | 4 |
| 2024 | Two-Timescale Q-Learning with Function Approximation in Zero-Sum Stochastic GamesabstractWe consider two-player zero-sum stochastic games and propose a two-timescale variant of Q-learning with function approximation that is payoff-based, convergent, rational, and symmetric between the two players. In two-timescale Q-learning, the fast-timescale iterates are updated in spirit to the stochastic gradient descent for minimizing a Bellman error variant and the slow-timescale iterates (which we use to compute the policies) are updated by taking a convex combination between its previous iterate and the latest fast-timescale iterate. In the special case of linear function approximation, we present, to the best of our knowledge, the first last-iterate finite-sample bound for payoff-based independent learning dynamics of these types. Zaiwei Chen, Kaiqing Zhang, Eric Mazumdar, Asuman E. Ozdaglar, Adam Wierman |
EC | 4 |
| 2023 | Symmetric (Optimistic) Natural Policy Gradient for Multi-Agent Learning with Parameter ConvergenceabstractMulti-agent interactions are increasingly important in the context of reinforcement learning, and the theoretical foundations of policy gradient methods have attracted surging research interest. We investigate the global convergence of natural policy gradient (NPG) algorithms in multi-agent learning. We first show that vanilla NPG may not have parameter convergence, i.e., the convergence of the vector that parameterizes the policy, even when the payoffs are regularized (which enabled strong convergence guarantees in the policy space in the literature). This non-convergence of parameters leads to stability issues in learning, which becomes especially relevant in the function approximation setting, where we can only operate on low-dimensional parameters, instead of the high-dimensional policy. We then propose variants of the NPG algorithm, for several standard multi-agent learning scenarios: two-player zero-sum matrix and Markov games, and multi-player monotone games, with global last-iterate parameter convergence guarantees. We also generalize the results to certain function approximation settings. Note that in our algorithms, the agents take symmetric roles. Our results might also be of independent interest for solving nonconvex-nonconcave minimax optimization problems with certain structures. Simulations are also provided to corroborate our theoretical findings. Sarath Pattathil, Kaiqing Zhang, Asuman E. Ozdaglar |
AISTATS | 3 |
| 2023 | The Power of Regularization in Solving Extensive-Form Games
Asuman E. Ozdaglar, Tiancheng Yu, Kaiqing Zhang |
ICLR | 2 |
| 2023 | Revisiting the Linear-Programming Framework for Offline RL with General Function ApproximationabstractOffline reinforcement learning (RL) aims to find an optimal policy for sequential decision-making using a pre-collected dataset, without further interaction with the environment. Recent theoretical progress has focused on developing sample-efficient offline RL algorithms with various relaxed assumptions on data coverage and function approximators, especially to handle the case with excessively large state-action spaces. Among them, the framework based on the linear-programming (LP) reformulation of Markov decision processes has shown promise: it enables sample-efficient offline RL with function approximation, under only partial data coverage and realizability assumptions on the function classes, with favorable computational tractability. In this work, we revisit the LP framework for offline RL, and provide a new reformulation that advances the existing results in several aspects, relaxing certain assumptions and achieving optimal statistical rates in terms of sample size. Our key enabler is to introduce proper constraints in the reformulation, instead of using any regularization as in the literature, also with careful choices of the function classes and initial state distributions. We hope our insights bring into light the use of LP formulations and the induced primal-dual minimax optimization, in offline RL. Asuman E. Ozdaglar, Sarath Pattathil, Jiawei Zhang 0007, Kaiqing Zhang |
ICML | 1 |
| 2023 | A Finite-Sample Analysis of Payoff-Based Independent Learning in Zero-Sum Stochastic GamesabstractIn this work, we study two-player zero-sum stochastic games and develop a variant of the smoothed best-response learning dynamics that combines independent learning dynamics for matrix games with the minimax value iteration for stochastic games. The resulting learning dynamics are payoff-based, convergent, rational, and symmetric between the two players. Our theoretical results present to the best of our knowledge the first last-iterate finite-sample analysis of such independent learning dynamics. To establish the results, we develop a coupled Lyapunov drift approach to capture the evolution of multiple sets of coupled and stochastic iterates, which might be of independent interest. Zaiwei Chen, Kaiqing Zhang, Eric Mazumdar, Asuman E. Ozdaglar, Adam Wierman |
NeurIPS | 4 |
| 2023 | Time-Reversed Dissipation Induces Duality Between Minimizing Gradient Norm and Function ValueabstractIn convex optimization, first-order optimization methods efficiently minimizing function values have been a central subject study since Nesterov's seminal work of 1983. Recently, however, Kim and Fessler's OGM-G and Lee et al.'s FISTA-G have been presented as alternatives that efficiently minimize the gradient magnitude instead. In this paper, we present H-duality, which represents a surprising one-to-one correspondence between methods efficiently minimizing function values and methods efficiently minimizing gradient magnitude. In continuous-time formulations, H-duality corresponds to reversing the time dependence of the dissipation/friction term. To the best of our knowledge, H-duality is different from Lagrange/Fenchel duality and is distinct from any previously known duality or symmetry relations. Using H-duality, we obtain a clearer understanding of the symmetry between Nesterov's method and OGM-G, derive a new class of methods efficiently reducing gradient magnitudes of smooth convex functions, and find a new composite minimization method that is simpler and faster than FISTA-G. Jaeyeon Kim, Asuman E. Ozdaglar, Chanwoo Park, Ernest K. Ryu |
NeurIPS | 2 |
| 2023 | Multi-Player Zero-Sum Markov Games with Networked Separable InteractionsabstractWe study a new class of Markov games, \textit{(multi-player) zero-sum Markov Games} with {\it Networked separable interactions} (zero-sum NMGs), to model the local interaction structure in non-cooperative multi-agent sequential decision-making. We define a zero-sum NMG as a model where {the payoffs of the auxiliary games associated with each state are zero-sum and} have some separable (i.e., polymatrix) structure across the neighbors over some interaction network.
We first identify the necessary and sufficient conditions under which an MG can be presented as a zero-sum NMG, and show that the set of Markov coarse correlated equilibrium (CCE) collapses to the set of Markov Nash equilibrium (NE) in these games, in that the {product of} per-state marginalization of the former for all players yields the latter. Furthermore, we show that finding approximate Markov \emph{stationary} CCE in infinite-horizon discounted zero-sum NMGs is \texttt{PPAD}-hard, unless the underlying network has a ``star topology''. Then, we propose fictitious-play-type dynamics, the classical learning dynamics in normal-form games, for zero-sum NMGs, and establish convergence guarantees to Markov stationary NE under a star-shaped network structure. Finally, in light of the hardness result, we focus on computing a Markov \emph{non-stationary} NE and provide finite-iteration guarantees for a series of value-iteration-based algorithms. We also provide numerical experiments to corroborate our theoretical results. Chanwoo Park, Kaiqing Zhang, Asuman E. Ozdaglar |
NeurIPS | 3 |
| 2022 | Bridging Central and Local Differential Privacy in Data Acquisition MechanismsabstractWe study the design of optimal Bayesian data acquisition mechanisms for a platform interested in estimating the mean of a distribution by collecting data from privacy-conscious users. In our setting, users have heterogeneous sensitivities for two types of privacy losses corresponding to local and central differential privacy measures. The local privacy loss is due to the leakage of a user's information when she shares her data with the platform, and the central privacy loss is due to the released estimate by the platform to the public. The users share their data in exchange for a payment (e.g., through monetary transfers or services) that compensates for their privacy losses. The platform does not know the privacy sensitivity of users and must design a mechanism to solicit their preferences and then deliver both local and central privacy guarantees while minimizing the estimation error plus the expected payment to users. We first establish minimax lower bounds for the estimation error, given a vector of privacy guarantees, and show that a linear estimator is (near) optimal. We then turn to our main goal: designing an optimal data acquisition mechanism. We establish that the design of such mechanisms in a Bayesian setting (where the platform knows the distribution of users' sensitivities and not their realizations) can be cast as a nonconvex optimization problem. Additionally, for the class of linear estimators, we prove that finding the optimal mechanism admits a Polynomial Time Approximation Scheme. Alireza Fallah 0001, Ali Makhdoumi, Azarakhsh Malekian, Asuman E. Ozdaglar |
NeurIPS | 4 |
| 2022 | What is a Good Metric to Study Generalization of Minimax Learners?abstractMinimax optimization has served as the backbone of many machine learning problems. Although the convergence behavior of optimization algorithms has been extensively studied in minimax settings, their generalization guarantees, i.e., how the model trained on empirical data performs on the unseen testing data, have been relatively under-explored. A fundamental question remains elusive: What is a good metric to study generalization of minimax learners? In this paper, we aim to answer this question by first showing that primal risk, a universal metric to study generalization in minimization problems, fails in simple examples of minimax problems. Furthermore, another popular metric, the primal-dual risk, also fails to characterize the generalization behavior for minimax problems with nonconvexity, due to non-existence of saddle points. We thus propose a new metric to study generalization of minimax learners: the primal gap, to circumvent these issues. Next, we derive generalization bounds for the primal gap in nonconvex-concave settings. As byproducts of our analysis, we also solve two open questions: establishing generalization bounds for primal risk and primal-dual risk in this setting, and in the strong sense, i.e., without assuming that the maximization and expectation can be interchanged. Finally, we leverage this new metric to compare the generalization behavior of two popular algorithms - gradient descent-ascent (GDA) and gradient descent-max (GDMax) in minimax optimization. Asuman E. Ozdaglar, Sarath Pattathil, Jiawei Zhang 0007, Kaiqing Zhang |
NeurIPS | 1 |
| 2022 | Optimal and Differentially Private Data Acquisition: Central and Local MechanismsabstractWe consider a platform's problem of collecting data from privacy sensitive users to estimate an underlying parameter of interest. We formulate this question as a Bayesian-optimal mechanism design problem, in which an individual can share her (verifiable) data in exchange for a monetary reward or services, but at the same time has a (private) heterogeneous privacy cost which we quantify using differential privacy. We consider two popular differential privacy settings for providing privacy guarantees for the users: central and local. In both settings, we establish minimax lower bounds for the estimation error and derive (near) optimal estimators for given heterogeneous privacy loss levels for users. Building on this characterization, we pose the mechanism design problem as the optimal selection of an estimator and payments that will elicit truthful reporting of users' privacy sensitivities. Under a regularity condition on the distribution of privacy sensitivities we develop efficient algorithmic mechanisms to solve this problem in both privacy settings. Our mechanism in the central setting can be implemented in time O (n log n) where n is the number of users and our mechanism in the local setting admits a Polynomial Time Approximation Scheme (PTAS). Alireza Fallah 0001, Ali Makhdoumi, Azarakhsh Malekian, Asuman E. Ozdaglar |
EC | 4 |
| 2022 | Fictitious Play in Markov Games with Single ControllerabstractCertain but important classes of strategic-form games, including zero-sum and identical-interest games, have thefictitious-play-property (FPP), i.e., beliefs formed in fictitious play dynamics always converge to a Nash equilibrium (NE) in the repeated play of these games. Such convergence results are seen as a (behavioral) justification for the game-theoretical equilibrium analysis. Markov games (MGs), also known as stochastic games, generalize the repeated play of strategic-form games to dynamic multi-state settings with Markovian state transitions. In particular, MGs are standard models for multi-agent reinforcement learning -- a reviving research area in learning and games, and their game-theoretical equilibrium analyses have also been conducted extensively. However, whether certain classes of MGs have the FPP or not (i.e., whether there is a behavioral justification for equilibrium analysis or not) remains largely elusive. In this paper, we study a new variant of fictitious play dynamics for MGs and show its convergence to an NE in n-player identical-interest MGs in which a single player controls the state transitions. Such games are of interest in communications, control, and economics applications. Our result together with the recent results in [42] establishes the FPP of two-player zero-sum MGs and n-player identical-interest MGs with a single controller (standing at two different ends of the MG spectrum from fully competitive to fully cooperative). Muhammed O. Sayin, Kaiqing Zhang, Asuman E. Ozdaglar |
EC | 3 |
| 2022 | Robust Distributed Accelerated Stochastic Gradient Methods for Multi-Agent NetworksabstractWe study distributed stochastic gradient (D-SG) method and its accelerated variant (D-ASG) for solving decentralized strongly convex stochastic optimization problems where the objective function is distributed over several computational units, lying on a fixed but arbitrary connected communication graph, subject to local communication constraints where noisy estimates of the gradients are available. We develop a framework which allows to choose the stepsize and the momentum parameters of these algorithms in a way to optimize performance by systematically trading off the bias, variance and dependence to network effects. When gradients do not contain noise, we also prove that D-ASG can achieve acceleration, in the sense that it requires $\mathcal{O}(\sqrt{\kappa} \log(1/\varepsilon))$ gradient evaluations and $\mathcal{O}(\sqrt{\kappa} \log(1/\varepsilon))$ communications to converge to the same fixed point with the non-accelerated variant where $\kappa$ is the condition number and $\varepsilon$ is the target accuracy. For quadratic functions, we also provide finer performance bounds that are tight with respect to bias and variance terms. Finally, we study a multistage version of D-ASG with parameters carefully varied over stages to ensure exact convergence to the optimal solution. It achieves optimal and accelerated $\mathcal{O}(-k/\sqrt{\kappa})$ linear decay in the bias term as well as optimal $\mathcal{O}(\sigma^2/k)$ in the variance term. We illustrate through numerical experiments that our approach results in accelerated practical algorithms that are robust to gradient noise and that can outperform existing methods. Alireza Fallah 0001, Mert Gürbüzbalaban, Asuman E. Ozdaglar, Umut Simsekli, Lingjiong Zhu |
J. Mach. Learn. Res. | 3 |
| 2021 | A Wasserstein Minimax Framework for Mixed Linear RegressionabstractMulti-modal distributions are commonly used to model clustered data in statistical learning tasks. In this paper, we consider the Mixed Linear Regression (MLR) problem. We propose an optimal transport-based framework for MLR problems, Wasserstein Mixed Linear Regression (WMLR), which minimizes the Wasserstein distance between the learned and target mixture regression models. Through a model-based duality analysis, WMLR reduces the underlying MLR task to a nonconvex-concave minimax optimization problem, which can be provably solved to find a minimax stationary point by the Gradient Descent Ascent (GDA) algorithm. In the special case of mixtures of two linear regression models, we show that WMLR enjoys global convergence and generalization guarantees. We prove that WMLR’s sample complexity grows linearly with the dimension of data. Finally, we discuss the application of WMLR to the federated learning task where the training samples are collected by multiple agents in a network. Unlike the Expectation-Maximization algorithm, WMLR directly extends to the distributed, federated learning setting. We support our theoretical results through several numerical experiments, which highlight our framework’s ability to handle the federated learning setting with mixture models. Theo Diamandis, Yonina C. Eldar, Alireza Fallah 0001, Farzan Farnia, Asuman E. Ozdaglar |
ICML | 5 |
| 2021 | Train simultaneously, generalize better: Stability of gradient-based minimax learnersabstractThe success of minimax learning problems of generative adversarial networks (GANs) has been observed to depend on the minimax optimization algorithm used for their training. This dependence is commonly attributed to the convergence speed and robustness properties of the underlying optimization algorithm. In this paper, we show that the optimization algorithm also plays a key role in the generalization performance of the trained minimax model. To this end, we analyze the generalization properties of standard gradient descent ascent (GDA) and proximal point method (PPM) algorithms through the lens of algorithmic stability as defined by Bousquet & Elisseeff, 2002 under both convex-concave and nonconvex-nonconcave minimax settings. While the GDA algorithm is not guaranteed to have a vanishing excess risk in convex-concave problems, we show the PPM algorithm enjoys a bounded excess risk in the same setup. For nonconvex-nonconcave problems, we compare the generalization performance of stochastic GDA and GDmax algorithms where the latter fully solves the maximization subproblem at every iteration. Our generalization analysis suggests the superiority of GDA provided that the minimization and maximization subproblems are solved simultaneously with similar learning rates. We discuss several numerical results indicating the role of optimization algorithms in the generalization of learned minimax models. Farzan Farnia, Asuman E. Ozdaglar |
ICML | 2 |
| 2021 | On the Convergence Theory of Debiased Model-Agnostic Meta-Reinforcement LearningabstractWe consider Model-Agnostic Meta-Learning (MAML) methods for Reinforcement Learning (RL) problems, where the goal is to find a policy using data from several tasks represented by Markov Decision Processes (MDPs) that can be updated by one step of \textit{stochastic} policy gradient for the realized MDP. In particular, using stochastic gradients in MAML update steps is crucial for RL problems since computation of exact gradients requires access to a large number of possible trajectories. For this formulation, we propose a variant of the MAML method, named Stochastic Gradient Meta-Reinforcement Learning (SG-MRL), and study its convergence properties. We derive the iteration and sample complexity of SG-MRL to find an $\epsilon$-first-order stationary point, which, to the best of our knowledge, provides the first convergence guarantee for model-agnostic meta-reinforcement learning algorithms. We further show how our results extend to the case where more than one step of stochastic policy gradient method is used at test time. Finally, we empirically compare SG-MRL and MAML in several deep RL environments. Alireza Fallah 0001, Kristian Georgiev, Aryan Mokhtari, Asuman E. Ozdaglar |
NeurIPS | 4 |
| 2021 | Generalization of Model-Agnostic Meta-Learning Algorithms: Recurring and Unseen TasksabstractIn this paper, we study the generalization properties of Model-Agnostic Meta-Learning (MAML) algorithms for supervised learning problems. We focus on the setting in which we train the MAML model over $m$ tasks, each with $n$ data points, and characterize its generalization error from two points of view: First, we assume the new task at test time is one of the training tasks, and we show that, for strongly convex objective functions, the expected excess population loss is bounded by $\mathcal{O}(1/mn)$. Second, we consider the MAML algorithm's generalization to an unseen task and show that the resulting generalization error depends on the total variation distance between the underlying distributions of the new task and the tasks observed during the training process. Our proof techniques rely on the connections between algorithmic stability and generalization bounds of algorithms. In particular, we propose a new definition of stability for meta-learning algorithms, which allows us to capture the role of both the number of tasks $m$ and number of samples per task $n$ on the generalization error of MAML. Alireza Fallah 0001, Aryan Mokhtari, Asuman E. Ozdaglar |
NeurIPS | 3 |
| 2021 | Decentralized Q-learning in Zero-sum Markov GamesabstractWe study multi-agent reinforcement learning (MARL) in infinite-horizon discounted zero-sum Markov games. We focus on the practical but challenging setting of decentralized MARL, where agents make decisions without coordination by a centralized controller, but only based on their own payoffs and local actions executed. The agents need not observe the opponent's actions or payoffs, possibly being even oblivious to the presence of the opponent, nor be aware of the zero-sum structure of the underlying game, a setting also referred to as radically uncoupled in the literature of learning in games. In this paper, we develop a radically uncoupled Q-learning dynamics that is both rational and convergent: the learning dynamics converges to the best response to the opponent's strategy when the opponent follows an asymptotically stationary strategy; when both agents adopt the learning dynamics, they converge to the Nash equilibrium of the game. The key challenge in this decentralized setting is the non-stationarity of the environment from an agent's perspective, since both her own payoffs and the system evolution depend on the actions of other agents, and each agent adapts her policies simultaneously and independently. To address this issue, we develop a two-timescale learning dynamics where each agent updates her local Q-function and value function estimates concurrently, with the latter happening at a slower timescale. Muhammed O. Sayin, Kaiqing Zhang, David S. Leslie, Tamer Basar, Asuman E. Ozdaglar |
NeurIPS | 5 |
| 2020 | On the Convergence Theory of Gradient-Based Model-Agnostic Meta-Learning AlgorithmsabstractWe study the convergence of a class of gradient-based Model-Agnostic Meta-Learning (MAML) methods and characterize their overall complexity as well as their best achievable accuracy in terms of gradient norm for nonconvex loss functions. We start with the MAML method and its first-order approximation (FO-MAML) and highlight the challenges that emerge in their analysis. By overcoming these challenges not only we provide the first theoretical guarantees for MAML and FO-MAML in nonconvex settings, but also we answer some of the unanswered questions for the implementation of these algorithms including how to choose their learning rate and the batch size for both tasks and datasets corresponding to tasks. In particular, we show that MAML can find an ?-first-order stationary point ( ?-FOSP) for any positive ? after at most O(1/?^2) iterations at the expense of requiring second-order information. We also show that FO-MAML which ignores the second-order information required in the update of MAML cannot achieve any small desired level of accuracy, i.e., FO-MAML cannot find an ?-FOSP for any ?>0. We further propose a new variant of the MAML algorithm called Hessian-free MAML which preserves all theoretical guarantees of MAML, without requiring access to second-order information. Alireza Fallah 0001, Aryan Mokhtari, Asuman E. Ozdaglar |
AISTATS | 3 |
| 2020 | A Unified Analysis of Extra-gradient and Optimistic Gradient Methods for Saddle Point Problems: Proximal Point ApproachabstractIn this paper we consider solving saddle point problems using two variants of Gradient Descent-Ascent algorithms, Extra-gradient (EG) and Optimistic Gradient Descent Ascent (OGDA) methods. We show that both of these algorithms admit a unified analysis as approximations of the classical proximal point method for solving saddle point problems. This viewpoint enables us to develop a new framework for analyzing EG and OGDA for bilinear and strongly convex-strongly concave settings. Moreover, we use the proximal point approximation interpretation to generalize the results for OGDA for a wide range of parameters. Aryan Mokhtari, Asuman E. Ozdaglar, Sarath Pattathil |
AISTATS | 2 |
| 2020 | Last Iterate is Slower than Averaged Iterate in Smooth Convex-Concave Saddle Point ProblemsabstractIn this paper we study the smooth convex-concave saddle point problem. Specifically, we analyze the last iterate convergence properties of the Extragradient (EG) algorithm. It is well known that the ergodic (averaged) iterates of EG converge at a rate of $O(1/T)$ (Nemirovski, 2004). In this paper, we show that the last iterate of EG converges at a rate of $O(1/\sqrt{T})$. To the best of our knowledge, this is the first paper to provide a convergence rate guarantee for the last iterate of EG for the smooth convex-concave saddle point problem. Moreover, we show that this rate is tight by proving a lower bound of $\Omega(1/\sqrt{T})$ for the last iterate. This lower bound therefore shows a quadratic separation of the convergence rates of ergodic and last iterates in smooth convex-concave saddle point problems. Noah Golowich, Sarath Pattathil, Constantinos Daskalakis, Asuman E. Ozdaglar |
COLT | 4 |
| 2020 | Do GANs always have Nash equilibria?abstractGenerative adversarial networks (GANs) represent a zero-sum game between two machine players, a generator and a discriminator, designed to learn the distribution of data. While GANs have achieved state-of-the-art performance in several benchmark learning tasks, GAN minimax optimization still poses great theoretical and empirical challenges. GANs trained using first-order optimization methods commonly fail to converge to a stable solution where the players cannot improve their objective, i.e., the Nash equilibrium of the underlying game. Such issues raise the question of the existence of Nash equilibria in GAN zero-sum games. In this work, we show through theoretical and numerical results that indeed GAN zero-sum games may have no Nash equilibria. To characterize an equilibrium notion applicable to GANs, we consider the equilibrium of a new zero-sum game with an objective function given by a proximal operator applied to the original objective, a solution we call the proximal equilibrium. Unlike the Nash equilibrium, the proximal equilibrium captures the sequential nature of GANs, in which the generator moves first followed by the discriminator. We prove that the optimal generative model in Wasserstein GAN problems provides a proximal equilibrium. Inspired by these results, we propose a new approach, which we call proximal training, for solving GAN problems. We perform several numerical experiments indicating the existence of proximal equilibria in GANs. Farzan Farnia, Asuman E. Ozdaglar |
ICML | 2 |
| 2020 | Personalized Federated Learning with Theoretical Guarantees: A Model-Agnostic Meta-Learning ApproachabstractIn Federated Learning, we aim to train models across multiple computing units (users), while users can only communicate with a common central server, without exchanging their data samples. This mechanism exploits the computational power of all users and allows users to obtain a richer model as their models are trained over a larger set of data points. However, this scheme only develops a common output for all the users, and, therefore, it does not adapt the model to each user. This is an important missing feature, especially given the heterogeneity of the underlying data distribution for various users. In this paper, we study a personalized variant of the federated learning in which our goal is to find an initial shared model that current or new users can easily adapt to their local dataset by performing one or a few steps of gradient descent with respect to their own data. This approach keeps all the benefits of the federated learning architecture, and, by structure, leads to a more personalized model for each user. We show this problem can be studied within the Model-Agnostic Meta-Learning (MAML) framework. Inspired by this connection, we study a personalized variant of the well-known Federated Averaging algorithm and evaluate its performance in terms of gradient norm for non-convex loss functions. Further, we characterize how this performance is affected by the closeness of underlying distributions of user data, measured in terms of distribution distances such as Total Variation and 1-Wasserstein metric. Alireza Fallah 0001, Aryan Mokhtari, Asuman E. Ozdaglar |
NeurIPS | 3 |
| 2019 | Efficient Nonconvex Empirical Risk Minimization via Adaptive Sample Size MethodsabstractIn this paper, we are interested in finding a local minimizer of an empirical risk minimization (ERM) problem where the loss associated with each sample is possibly a nonconvex function. Unlike traditional deterministic and stochastic algorithms that attempt to solve the ERM problem for the full training set, we propose an adaptive sample size scheme to reduce the overall computational complexity of finding a local minimum. To be more precise, we first find an approximate local minimum of the ERM problem corresponding to a small number of samples and use the uniform convergence theory to show that if the population risk is a Morse function, by properly increasing the size of training set the iterates generated by the proposed procedure always stay close to a local minimum of the corresponding ERM problem. Therefore, eventually, the proposed procedure finds a local minimum of the ERM corresponding to the full training set which happens to also be close to a local minimum of the expected risk minimization problem with high probability. We formally state the conditions on the size of the initial sample set and characterize the required accuracy for obtaining an approximate local minimum to ensure that the iterates always stay in a neighborhood of a local minimum and do not get attracted to saddle points. Aryan Mokhtari, Asuman E. Ozdaglar, Ali Jadbabaie |
AISTATS | 2 |
| 2019 | Community Inference from Graph Signals with Hidden NodesabstractMany recent works on inference of graph structure assume that the graph signals are fully observable. For large graphs with thousands or millions of nodes, this entails high complexity on the data collection and processing steps. Here, we study a community inference problem on partially observed (sub-sampled) graph signals which sidesteps topology inference, while revealing the coarse structure of the graph directly. Two variants of the inference task are studied: (i) a blind method that infers the communities that the observable nodes belong to; and (ii) a semi-blind method that infers the communities of all nodes using, in addition, side information about the sub-graph between observable and hidden nodes. These techniques for community inference are shown to be efficient and suitable for large graphs analytically and empirically. Hoi-To Wai, Yonina C. Eldar, Asuman E. Ozdaglar, Anna Scaglione |
ICASSP | 3 |
| 2019 | A Universally Optimal Multistage Accelerated Stochastic Gradient MethodabstractWe study the problem of minimizing a strongly convex, smooth function when we have noisy estimates of its gradient. We propose a novel multistage accelerated algorithm that is universally optimal in the sense that it achieves the optimal rate both in the deterministic and stochastic case and operates without knowledge of noise characteristics. The algorithm consists of stages that use a stochastic version of Nesterov's method with a specific restart and parameters selected to achieve the fastest reduction in the bias-variance terms in the convergence rate bounds. Necdet Serhat Aybat, Alireza Fallah 0001, Mert Gürbüzbalaban, Asuman E. Ozdaglar |
NeurIPS | 4 |
| 2018 | Identifying Susceptible Agents in Time Varying Opinion Dynamics Through Compressive MeasurementsabstractWe provide a compressive-measurement based method to detect susceptible agents who may receive misinformation through their contact with `stubborn agents' whose goal is to influence the opinions of agents in the network. We consider a DeGroot-type opinion dynamics model where regular agents revise their opinions by linearly combining their neighbors' opinions, but stubborn agents, while influencing others, do not change their opinions. Our proposed method hinges on estimating the temporal difference vector of network-wide opinions, computed at time instances when the stubborn agents interact. We show that this temporal difference vector has approximately the same support as the locations of the susceptible agents. Moreover, both the interaction instances and the temporal difference vector can be estimated from a small number of aggregated opinions. The performance of our method is studied both analytically and empirically. We show that the detection error decreases when the social network is better connected, or when the stubborn agents are `less talkative'. Hoi-To Wai, Asuman E. Ozdaglar, Anna Scaglione |
ICASSP | 2 |
| 2018 | Community Detection from Low-Rank Excitations of a Graph FilterabstractThis paper considers the problem of inferring the topology of a graph from noisy outputs of an unknown graph filter excited by low-rank signals. Limited by this low-rank structure, we focus on solving the community detection problem, whose aim is to partition the node set of the unknown graph into subsets with high edge densities. We propose to detect the communities by applying spectral clustering on the low-rank output covariance matrix. To analyze the performance, we show that the low-rank covariance yields a sketch of the eigenvectors of the unknown graph. Importantly, we provide theoretical bounds on the error introduced by this sketching procedure based on spectral features of the graph filter involved. Finally, our theoretical findings are validated via numerical experiments. Hoi-To Wai, Santiago Segarra, Asuman E. Ozdaglar, Anna Scaglione, Ali Jadbabaie |
ICASSP | 3 |
| 2018 | Escaping Saddle Points in Constrained OptimizationabstractIn this paper, we study the problem of escaping from saddle points in smooth nonconvex optimization problems subject to a convex set $\mathcal{C}$. We propose a generic framework that yields convergence to a second-order stationary point of the problem, if the convex set $\mathcal{C}$ is simple for a quadratic objective function. Specifically, our results hold if one can find a $\rho$-approximate solution of a quadratic program subject to $\mathcal{C}$ in polynomial time, where $\rho<1$ is a positive constant that depends on the structure of the set $\mathcal{C}$. Under this condition, we show that the sequence of iterates generated by the proposed framework reaches an $(\epsilon,\gamma)$-second order stationary point (SOSP) in at most $\mathcal{O}(\max\{\epsilon^{-2},\rho^{-3}\gamma^{-3}\})$ iterations. We further characterize the overall complexity of reaching an SOSP when the convex set $\mathcal{C}$ can be written as a set of quadratic constraints and the objective function Hessian has a specific structure over the convex $\mathcal{C}$. Finally, we extend our results to the stochastic setting and characterize the number of stochastic gradient and Hessian evaluations to reach an $(\epsilon,\gamma)$-SOSP. Aryan Mokhtari, Asuman E. Ozdaglar, Ali Jadbabaie |
NeurIPS | 2 |
| 2017 | When Cyclic Coordinate Descent Outperforms Randomized Coordinate DescentabstractThe coordinate descent (CD) method is a classical optimization algorithm that has seen a revival of interest because of its competitive performance in machine learning applications. A number of recent papers provided convergence rate estimates for their deterministic (cyclic) and randomized variants that differ in the selection of update coordinates. These estimates suggest randomized coordinate descent (RCD) performs better than cyclic coordinate descent (CCD), although numerical experiments do not provide clear justification for this comparison. In this paper, we provide examples and more generally problem classes for which CCD (or CD with any deterministic order) is faster than RCD in terms of asymptotic worst-case convergence. Furthermore, we provide lower and upper bounds on the amount of improvement on the rate of CCD relative to RCD, which depends on the deterministic order used. We also provide a characterization of the best deterministic order (that leads to the maximum improvement in convergence rate) in terms of the combinatorial properties of the Hessian matrix of the objective function. Mert Gürbüzbalaban, Asuman E. Ozdaglar, Pablo A. Parrilo, N. Denizcan Vanli |
NIPS | 2 |
| 2017 | Towards an Algebra for Cascade EffectsabstractWe introduce a new class of (dynamical) systems that inherently capture cascading effects (viewed as consequential effects) and are naturally amenable to combinations. We develop an axiomatic general theory around those systems, and guide the endeavor towards an understanding of cascading failure. The theory evolves as an interplay of lattices and fixed points, and its results may be instantiated to commonly studied models of cascade effects. We characterize the systems through their fixed points, and equip them with two operators. We uncover properties of the operators, and express global systems through combinations of local systems. We enhance the theory with a notion of failure, and understand the class of shocks inducing a system to failure. We develop a notion of mu-rank to capture the energy of a system, and understand the minimal amount of effort required to fail a system, termed resilience. We deduce a dual notion of fragility and show that the combination of systems sets a limit on the amount of fragility inherited. Elie M. Adam, Munther A. Dahleh, Asuman E. Ozdaglar |
Log. Methods Comput. Sci. | 3 |
| 2015 | Managing Innovation in a CrowdabstractCrowd innovation is an emerging technology where innovation is sourced out to the public through an open call. At the center of crowd innovation is a resource allocation problem: there is an abundance of workers but a scarcity of high skills, and an easy task assigned to a skilled worker is a waste of resources. This problem is complicated by the fact that the exact difficulties of innovation tasks may not be known in advance, so tasks that require high-skill labor cannot be identified and allocated ahead of time. More problematically, worker skills in a crowd environment are their own private information, and they may have an incentive to misrepresent that information. Taken together, these aspects imply that the firm has to solve the challenging problem of how to assign tasks to workers even though it knows neither the difficulties of the tasks nor the skills of the workers. We first relax the constraint that the firm does not know the skills of the workers (and that workers participate voluntarily) and examine the resulting assignment problem. We show that the solution to this problem takes the form of a skill hierarchy, where tasks are first attempted by low-skill labor, and high-skill workers only engage with a task if less skilled workers are unable to finish it. We derive this structure of the optimal matching by studying a dynamic programming formulation. The most distinctive property of the optimal matching is that it ensures that the heterogeneous skills of the available workers are efficiently utilized. Daron Acemoglu, Mohamed Mostagir, Asuman E. Ozdaglar |
EC | 3 |
| 2014 | State-dependent opinion dynamicsabstractWe study the simultaneous evolution of the opinion profile and network topology of a system of N agents. Based on the opinion profile at any given time, agents probabilistically decide which other agents to form links with. The probability of a link being formed with another agent depends on both similarity of their opinions and the popularity of that agent. Agents then average their opinion with the opinions of the agents they have formed links with, giving rise to a new opinion profile that determines-in a probabilistic fashion- the network topology for the next time step. Thus both opinions and network structure exhibit a strong correlation over time. Despite this correlation, we show that this system converges to a consensus in opinion. We provide simulations of convergence times and the limiting opinion profile as a function of the parameters of the system. Daron Acemoglu, Mohamed Mostagir, Asuman E. Ozdaglar |
ICASSP | 3 |
| 2014 | Convergence Study of Decentralized Min-Cost Subgraph Algorithms for Multicast in Coded NetworksabstractThe problem of establishing minimum-cost multicast connections in coded networks can be viewed as an optimization problem, and decentralized algorithms were proposed by Lun to compute the optimal subgraph using the dual subgradient method. However, the convergence rate problem for these algorithms remains open. There are limited results in the literature, which bound the amount of infeasibility of the primal solution recovered after each iterations or the convergence rate. However, due to the special structure of the network coding problem, we have an algorithm that generates a feasible solution after each iterations. In addition, the convergence rate of the primal problem is O(1/n) to a neighborhood of the optimal solution. We also propose heuristics to further improve our algorithm and demonstrate through simulations that the distributed algorithm converges to the optimal subgraph quickly and is robust against network topology changes. Fang Zhao 0001, Muriel Médard, Asuman E. Ozdaglar, Desmond S. Lun |
IEEE Trans. Inf. Theory | 3 |
| 2013 | Computing the Stationary Distribution LocallyabstractComputing the stationary distribution of a large finite or countably infinite state space Markov Chain (MC) has become central in many problems such as statistical inference and network analysis. Standard methods involve large matrix multiplications as in power iteration, or simulations of long random walks to sample states from the stationary distribution, as in Markov Chain Monte Carlo (MCMC). However these methods are computationally costly; either they involve operations at every state or they scale (in computation time) at least linearly in the size of the state space. In this paper, we provide a novel algorithm that answers whether a chosen state in a MC has stationary probability larger than some $\Delta \in (0,1)$. If so, it estimates the stationary probability. Our algorithm uses information from a local neighborhood of the state on the graph induced by the MC, which has constant size relative to the state space. We provide correctness and convergence guarantees that depend on the algorithm parameters and mixing properties of the MC. Simulation results show MCs for which this method gives tight estimates. Christina E. Lee, Asuman E. Ozdaglar, Devavrat Shah |
NIPS | 2 |
| 2013 | Optimization-based influencing of village social networks in a counterinsurgencyabstractThis article considers the nonlethal targeting assignment problem in the counterinsurgency in Afghanistan, the problem of deciding on the people whom U.S. forces should engage through outreach, negotiations, meetings, and other interactions in order to ultimately win the support of the population in their area of operations. We propose two models: (1) the Afghan counterinsurgency (COIN) social influence model, to represent how attitudes of local leaders are affected by repeated interactions with other local leaders, insurgents, and counterinsurgents, and (2) the nonlethal targeting model, a NonLinear Programming (NLP) optimization formulation that identifies a strategy for assigning k U.S. agents to produce the greatest arithmetic mean of the expected long-term attitude of the population. We demonstrate in an experiment the merits of the optimization model in nonlethal targeting, which performs significantly better than both doctrine-based and random methods of assignment in a large network. Benjamin W. K. Hung, Stephan E. Kolitz, Asuman E. Ozdaglar |
ACM Trans. Intell. Syst. Technol. | 3 |
| 2013 | On Learning With Finite MemoryabstractWe consider an infinite collection of agents who make decisions, sequentially, about an unknown underlying binary state of the world. Each agent, prior to making a decision, receives an independent private signal whose distribution depends on the state of the world. Moreover, each agent also observes the decisions of its last K immediate predecessors. We study conditions under which the agent decisions converge to the correct value of the underlying state. We focus on the case where the private signals have bounded information content and investigate whether learning is possible, that is, whether there exist decision rules for the different agents that result in the convergence of their sequence of individual decisions to the correct state of the world. We first consider learning in the almost sure sense and show that it is impossible, for any value of K. We then explore the possibility of convergence in probability of the decisions to the correct state. Here, a distinction arises: if K=1, learning in probability is impossible under any decision rule, while for K ≥ 2, we design a decision rule that achieves it. We finally consider a new model, involving forward looking strategic agents, each of which maximizes the discounted sum (over all agents) of the probabilities of a correct decision. (The case, studied in the previous literature, of myopic agents who maximize the probability of their own decision being correct is an extreme special case.) We show that for any value of K, for any equilibrium of the associated Bayesian game, and under the assumption that each private signal has bounded information content, learning in probability fails to obtain. Kimon Drakopoulos, Asuman E. Ozdaglar, John N. Tsitsiklis |
IEEE Trans. Inf. Theory | 2 |
| 2011 | Diffusions of innovations on deterministic topologiesabstractIn this paper, we are interested in modeling diffusion of innovations on social networks. We focus on a scenario where innovation emerges at a small number of nodes in the society, and each individual needs certain portion of his neighbors (thresholds) to adopt the innovation before he does so. We analyze the dynamics of the diffusion process under deterministic topologies and threshold values. We show that the diffusion process depends on both the topology and threshold values through so called coherent sets. We investigate several interesting topologies, and utilize coherent set argument to determine the behavior of the process on these topologies. Mehmet E. Yildiz, Daron Acemoglu, Asuman E. Ozdaglar, Anna Scaglione |
ICASSP | 3 |
| 2011 | Avoiding Interruptions - A QoE Reliability Function for Streaming Media ApplicationsabstractWe take an analytical approach to study fundamental rate-delay-reliability trade-offs in the context of media streaming. We consider the probability of interruption in media playback (buffer underflow) as well as the number of initially buffered packets (initial waiting time) as the Quality of user Experience (QoE) metrics. We characterize the optimal trade-off between these metrics as a function of system parameters such as the packet arrival rate and file size, for different channel models. In the first model, we assume packets arrive according to independent Poisson processes from multiple servers or peers. We use random linear network coding to simplify the packet requests at the network layer and avoid duplicate packet reception. This allows us to model the receiver's buffer as a queue with Poisson arrivals and deterministic departures. For this model, we show that for arrival rates slightly larger than the play rate, the minimum initial buffering required to achieve certain level of interruption probability remains bounded as the file size grows. This is not the case when the arrival rate and the play rate match. In the second model, we consider channels with memory, which can be modeled using Markovian arrival processes. We characterize the optimal trade-off curves for the infinite file size case, in such Markovian environments. Ali ParandehGheibi, Muriel Médard, Asuman E. Ozdaglar, Srinivas Shakkottai |
IEEE J. Sel. Areas Commun. | 3 |
| 2011 | Asynchronous CSMA Policies in Multihop Wireless Networks With Primary Interference ConstraintsabstractWe analyze asynchronous carrier sense multiple access (CSMA) policies for scheduling packet transmissions in multihop wireless networks subject to collisions under primary interference constraints. While the (asymptotic) achievable rate region of CSMA policies for single-hop networks has been well-known, their analysis for general multihop networks has been an open problem due to the complexity of complex interactions among coupled interference constraints. Our work resolves this problem for networks with primary interference constraints by introducing a novel fixed-point formulation that approximates the link service rates of CSMA policies. This formulation allows us to derive an explicit characterization of the achievable rate region of CSMA policies for a limiting regime of large networks with a small sensing period. Our analysis also reveals the rate at which CSMA achievable rate region approaches the asymptotic capacity region of such networks. Moreover, our approach enables the computation of approximate CSMA link transmission attempt probabilities to support any given arrival vector within the achievable rate region. As part of our analysis, we show that both of these approximations become (asymptotically) accurate for large networks with a small sensing period. Our numerical case studies further suggest that these approximations are accurate even for moderately sized networks. Peter Marbach, Atilla Eryilmaz, Asuman E. Ozdaglar |
IEEE Trans. Inf. Theory | 3 |
| 2010 | Near-Optimal Power Control in Wireless Networks: A Potential Game ApproachabstractWe study power control in a multi-cell CDMA wireless system whereby self-interested users share a common spectrum and interfere with each other. Our objective is to design a power control scheme that achieves a (near) optimal power allocation with respect to any predetermined network objective (such as the maximization of sum-rate, or some fairness criterion). To obtain this, we introduce the potential-game approach that relies on approximating the underlying noncooperative game with a "close" potential game, for which prices that induce an optimal power allocation can be derived. We use the proximity of the original game with the approximate game to establish through Lyapunov-based analysis that natural user-update schemes (applied to the original game) converge within a neighborhood of the desired operating point, thereby inducing near-optimal performance in a dynamical sense. Additionally, we demonstrate through simulations that the actual performance can in practice be very close to optimal, even when the approximation is inaccurate. As a concrete example, we focus on the sum-rate objective, and evaluate our approach both theoretically and empirically. Ozan Candogan, Ishai Menache, Asuman E. Ozdaglar, Pablo A. Parrilo |
INFOCOM | 3 |
| 2010 | Avoiding interruptions - QoE trade-offs in block-coded streaming media applicationsabstractWe take an analytical approach to study Quality of user Experience (QoE) for media streaming applications. We use the fact that random linear network coding applied to blocks of video frames can significantly simplify the packet requests at the network layer and avoid duplicate packet reception. We model the receiver's buffer as a queue with Poisson arrivals and deterministic departures. We consider the probability of interruption in video playback (buffer underflow) as well as the number of initially buffered packets (initial waiting time) as the QoE metrics. We explicitly characterize the optimal trade-off between these metrics by providing upper and lower bounds on the minimum initial buffering required to achieve certain level of interruption probability for different regimes of the system parameters. Our bounds are asymptotically tight as the file size goes to infinity. Further, we show that for arrival rates slightly larger than the play rate, the minimum initial buffering remains bounded as the file size grows. This is not the case when the arrival rate and the play rate match. Ali ParandehGheibi, Muriel Médard, Srinivas Shakkottai, Asuman E. Ozdaglar |
ISIT | 4 |
| 2010 | Convergence rate for consensus with delays
Angelia Nedic, Asuman E. Ozdaglar |
J. Glob. Optim. | 2 |
| 2010 | On resource allocation in fading multiple-access channels-an efficient approximate projection approachabstractIn this paper, we consider the problem of rate and power allocation in a multiple-access channel (MAC). Our objective is to obtain rate and power allocation policies that maximize a general concave utility function of average transmission rates on the information-theoretic capacity region of the MAC without using queue-length information. First, we address the utility maximization problem in a nonfading channel and present a gradient projection algorithm with approximate projections. By exploiting the polymatroid structure of the capacity region, we show that the approximate projection can be implemented in time polynomial in the number of users. Second, we present optimal rate and power allocation policies in a fading channel where channel statistics are known. For the case that channel statistics are unknown and the transmission power is fixed, we propose a greedy rate allocation policy and characterize the performance difference of this policy and the optimal policy in terms of channel variations and structure of the utility function. The numerical results demonstrate superior convergence rate performance for the greedy policy compared to queue-length-based policies. In order to reduce the computational complexity of the greedy policy, we present approximate rate allocation policies which track the greedy policy within a certain neighborhood. Ali ParandehGheibi, Atilla Eryilmaz, Asuman E. Ozdaglar, Muriel Médard |
IEEE Trans. Inf. Theory | 3 |
| 2010 | Distributed cross-layer algorithms for the optimal control of multihop wireless networks
Atilla Eryilmaz, Asuman E. Ozdaglar, Devavrat Shah, Eytan H. Modiano |
IEEE/ACM Trans. Netw. | 2 |
| 2009 | Completion Time Minimization and Robust Power Control in Wireless Packet NetworksabstractA wireless packet network is considered in which each user transmits a stream of packets to its destination. The transmit power of each user interferes with the transmission of all other users. A convex cost function of the completion times of the user packets are minimized by optimally allocating the users' transmission power subject to their respective power constraints. It is shown that, at all ranges of SINR, completion time minimization can be formulated as a convex optimization problem and hence can be efficiently solved. When channel knowledge is imperfect, robust power control is considered based on the channel fading distribution subject to outage probability constraints. The problem is shown to be convex when the fading distribution is log-concave in exponentiated channel power gains; e.g., when each user is under independent Rayleigh, Nakagami, or log-normal fading. Chris T. K. Ng, Muriel Médard, Asuman E. Ozdaglar |
ICC | 3 |
| 2009 | Noncooperative Load Balancing in the Continuum Limit of a Dense NetworkabstractIn transportation network research, the main approach for predicting traffic distribution due to noncooperative vehicle choices has been through fluid type models. The basic model considers a continuum of infinitesimal "non-atomic" vehicles, each seeking the shortest path to its destination. The resulting equilibrium turns out to be much simpler to characterize in comparison to the finite-vehicle case, yet provides a good approximation to the latter. A less familiar fluid-type model uses a continuum limit for the network topology. The limit network is a continuum plane which inherits its cost structure from the original network, and the corresponding equilibrium is identified as the continuum traffic equilibrium. This paper considers a similar equilibrium notion in a framework of a load balancing problem involving two processors, each requiring non-negligible workload (or "flow") to be handled by network resources. Besides a congestion cost at each resource (which is identical to both processors), each resource induces a processor-dependent connection cost, which is a function of its geographic location. The processors autonomously route their flow onto the different resources, with the objective of minimizing (non-cooperatively) their total cost. Assuming that the number of resources is relatively large, we apply the continuum approximation within a line (or bus) topology and study the Nash equilibria of the processor interaction. This approximation enables us to explicitly characterize the equilibrium in several cases and to obtain insights on its structure, including tight bounds on the efficiency loss due to noncooperation. Eitan Altman, Ishai Menache, Asuman E. Ozdaglar |
INFOCOM | 3 |
| 2008 | Information theory vs. queueing theory for resource allocation in multiple access channelsabstractWe consider the problem of rate allocation in a fading Gaussian multiple-access channel with fixed transmission powers. The goal is to maximize a general concave utility function of the expected achieved rates of the users. There are different approaches to this problem in the literature. From an information theoretic point of view, rates are allocated only by using the channel state information. The queueing theory approach utilizes the global queue-length information for rate allocation to guarantee throughput optimality as well as maximizing a utility function of the rates. In this work, we make a connection between these two approaches by showing that the information theoretic capacity region of a multiple-access channel and its stability region are equivalent. Moreover, our numerical results show that a simple greedy policy which does not use the queue-length information can outperform queue-length based policies in terms of convergence rate and fairness. Ali ParandehGheibi, Muriel Médard, Asuman E. Ozdaglar, Atilla Eryilmaz |
PIMRC | 3 |
| 2008 | A geometric framework for nonconvex optimization duality using augmented lagrangian functions
Angelia Nedic, Asuman E. Ozdaglar |
J. Glob. Optim. | 2 |
| 2008 | The Price of SimplicityabstractWe study revenue-maximizing pricing by a service provider in a communication network and compare revenues from simple pricing rules to the maximum revenues that are feasible. In particular, we focus on flat entry fees as the simplest pricing rule. We provide a lower bound for the ratio between the revenue from this pricing rule and maximum revenue, which we refer to as the Price of Simplicity. We characterize what types of environments lead to a low Price of Simplicity and show that in a range of environments, the loss of revenue from using simple entry fees is small. We then study the Price of Simplicity for a simple non-linear pricing (price discrimination) scheme based on the Paris Metro Pricing. The service provider creates different service classes and charges differential entry fees for these classes. We show that the gain from this type of price discrimination is small, particularly in environments in which the simple entry fee pricing leads to a low Price of Simplicity. Srinivas Shakkottai, R. Srikant 0001, Asuman E. Ozdaglar, Daron Acemoglu |
IEEE J. Sel. Areas Commun. | 3 |
| 2008 | Price competition with elastic trafficabstractAbstract In this paper, we present a combined study of price competition and traffic control in a congested network. We study a model in which service providers own the routes in a network and set prices to maximize their profits, while users choose the amount of flow to send and the routing of the flow according to Wardrop's principle. When utility functions of users are concave and have concave first derivatives, we characterize a tight bound of 2/3 on efficiency in pure strategy equilibria of the price competition game. We obtain the same bound under the assumption that there is no fixed latency cost, i.e., the latency of a link at zero flow is equal to zero. These bounds are tight even when the numbers of routes and service providers are arbitrarily large. © 2008 Wiley Periodicals, Inc. NETWORKS, 2008 Asuman E. Ozdaglar |
Networks | 1 |
| 2008 | On the Delay and Throughput Gains of Coding in Unreliable NetworksabstractIn an unreliable packet network setting, we study the performance gains of optimal transmission strategies in the presence and absence of coding capability at the transmitter, where performance is measured in delay and throughput. Although our results apply to a large class of coding strategies including maximum-distance separable (MDS) and Digital Fountain codes, we use random network codes in our discussions because these codes have a greater applicability for complex network topologies. To that end, after introducing a key setting in which performance analysis and comparison can be carried out, we provide closed-form as well as asymptotic expressions for the delay performance with and without network coding. We show that the network coding capability can lead to arbitrarily better delay performance as the system parameters scale when compared to traditional transmission strategies without coding. We further develop a joint scheduling and random-access scheme to extend our results to general wireless network topologies. Atilla Eryilmaz, Asuman E. Ozdaglar, Muriel Médard, Ebad Ahmed |
IEEE Trans. Inf. Theory | 2 |
| 2007 | Polynomial Complexity Algorithms for Full Utilization of Multi-Hop Wireless NetworksabstractIn this paper, we provide and study a general framework that allows the development of distributed mechanisms to achieve full utilization of multi-hop wireless networks. In particular, we describe a generic randomized routing, scheduling and flow control scheme that is applicable to a large class of interference models, and that allows for the development of distributed algorithms which maximize network throughput and utilization. In particular, we focus on a specific interference model, namely the secondary interference model, and develop distributed algorithms with polynomial communication and computation complexity in the network size. This is an important result given that earlier throughput-optimal algorithms developed for such a model relies on the solution to an NP-hard problem. This results in a polynomial complexity cross-layer algorithm that achieves throughput optimality and fair allocation of network resources amongst the users. We further show that our algorithmic approach enables us to efficiently approximate the capacity region of a multi-hop wireless network. Atilla Eryilmaz, Asuman E. Ozdaglar, Eytan H. Modiano |
INFOCOM | 2 |
| 2007 | Partially Optimal RoutingabstractMost large-scale communication networks, such as the Internet, consist of interconnected administrative domains. While source (or selfish) routing, where transmission follows the least cost path for each source, is reasonable across domains, service providers typically engage in traffic engineering to improve operating performance within their own network. Motivated by this observation, we develop and analyze a model of partially optimal routing, where optimal routing within subnetworks is overlaid with selfish routing across domains. We demonstrate that optimal routing within a subnetwork does not necessarily improve the performance of the overall network. In particular, when Braess' paradox occurs in the network, partially optimal routing may lead to worse overall network performance. We provide bounds on the worst-case loss of efficiency that can occur due to partially optimal routing. For example, when all congestion costs can be represented by affine latency functions and all administrative domains have a single entry and exit point, the worst-case loss of efficiency is no worse than 25% relative to the optimal solution. In the presence of administrative domains incorporating multiple entry and/or exit points, however, the performance of partially optimal routing can be arbitrarily inefficient even with linear latencies. We also provide conditions for traffic engineering to be individually optimal for service providers. Daron Acemoglu, Ramesh Johari, Asuman E. Ozdaglar |
IEEE J. Sel. Areas Commun. | 3 |
| 2007 | Competition in Parallel-Serial NetworksabstractWe study the efficiency implications of competition among profit-maximizing service providers in communication networks. Service providers set prices for transmission of flows through their (sub)network. The central question is whether the presence of prices will help or hinder network performance. We investigate this question by considering the difference between users' willingness to pay and delay costs as the efficiency metric. Previous work has demonstrated that in networks consisting of parallel links, efficiency losses from competition are bounded. Nevertheless, parallel-link networks are special, and in most networks, traffic has to simultaneously traverse links (or subnetworks) operated by independent service providers. The simplest network topology allowing this feature is the parallel-serial structure, which we study in this paper. In contrast to existing results, we show that in the presence of serial links, the efficiency loss relative to the social optimum can be arbitrarily large. The reason for this degradation of performance is the double marginalization problem, whereby each serial provider charges high prices not taking into account the effect of this strategy on the profits of other providers along the same path. Nevertheless, when there are no delay costs without transmission (i.e., latencies at zero are equal to zero), irrespective of the number of serial and parallel providers, the efficiency of strong oligopoly equilibria can be bounded by 1/2, where strong oligopoly equilibria are equilibria in which each provider plays a strict best response and all of the traffic is transmitted. However, even with strong oligopoly equilibria, inefficiency can be arbitrarily large when the assumption of no delay costs without transmission is relaxed. Daron Acemoglu, Asuman E. Ozdaglar |
IEEE J. Sel. Areas Commun. | 2 |
| 2006 | Price Competition in Communication NetworksabstractAbstract — We study the efficiency properties of oligopoly equilibria in congested networks. Our measure of efficiency is the difference between users ’ willingness to pay and delay costs. Previous work has demonstrated that in networks consisting of parallel links, efficiency losses from competition are bounded. In contrast, in this paper we show that in the presence of serial links, the efficiency loss relative to the social optimum can be arbitrarily large because of the double marginalization problem, whereby each serial provider charges high prices not taking into account the effect of this strategy on the profits of other providers along the same path. Nevertheless, when there are no delay costs without transmission (i.e., latencies at zero are equal to zero), irrespective of the number of serial and parallel providers, the efficiency of strong oligopoly equilibria can be bounded by 1/2, where strong oligopoly equilibria are equilibria in which each provider plays a strict best response and all of the traffic is transmitted. However, even with strong oligopoly equilibria, inefficiency can be arbitrarily large when the assumption of no delay costs without transmission is relaxed. I. Daron Acemoglu, Asuman E. Ozdaglar |
INFOCOM | 2 |
| 2006 | Power control and network design in mobile sensor networksabstractWe consider the problem of designing a wireless mobile sensor network to collect information from demands whose time of arrival and locations are stochastic. We study a simple scheme that partitions the target area into subregions monitored by a mobile node, which then communicates the data collected from its region via multihop wireless communication to a single base station. We find the unique joint power control and area partitioning strategy that maximizes the lifetime of the wireless mobile sensor network. We explicitly characterize this strategy and propose an efficient algorithm to find it. Finally, we study the sensitivity of the optimal strategy on the parameters of the problem via simulations. Asuman E. Ozdaglar |
WiOpt | 2 |
| 2006 | Efficiency and Braess' Paradox under pricing in general networksabstractWe study the flow control and routing decisions of self-interested users in a general congested network where a single profit-maximizing service provider sets prices for different paths in the network. We define an equilibrium of the user choices. We then define the monopoly equilibrium (ME) as the equilibrium prices set by the service provider and the corresponding user equilibrium. We analyze the networks containing different types of user utilities: elastic or inelastic. For a network containing inelastic user utilities, we show the flow allocations at the ME and the social optimum are the same. For a network containing elastic user utilities, we explicitly characterize the ME and study its performance relative to the user equilibrium at 0 prices and the social optimum that would result from centrally maximizing the aggregate system utility. We also define Braess' Paradox for a network involving pricing and show that Braess' Paradox does not occur under monopoly prices. Asuman E. Ozdaglar, Daron Acemoglu |
IEEE J. Sel. Areas Commun. | 2 |
| 2003 | Routing and wavelength assignment in optical networksabstractThe problem of routing and wavelength assignment (RWA) is critically important for increasing the efficiency of wavelength-routed all-optical networks. Given the physical network structure and the required connections, the RWA problem is to select a suitable path and wavelength among the many possible choices for each connection so that no two paths sharing a link are assigned the same wavelength. In work to date, this problem has been formulated as a difficult integer programming problem that does not lend itself to efficient solution or insightful analysis. In this work, we propose several novel optimization problem formulations that offer the promise of radical improvements over the existing methods. We adopt a (quasi-)static view of the problem and propose new integer-linear programming formulations, which can be addressed with highly efficient linear (not integer) programming methods and yield optimal or near-optimal RWA policies. The fact that this is possible is surprising, and is the starting point for new and greatly improved methods for RWA. Aside from its intrinsic value, the quasi-static solution method can form the basis for suboptimal solution methods for the stochastic/dynamic settings. Asuman E. Ozdaglar, Dimitri P. Bertsekas |
IEEE/ACM Trans. Netw. | 1 |