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Alicia P. Wolfe

dblp:35/3279 · DBLP profile ↗
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6ranked-venue papers
1as first author
3since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-author · 1 since 2021Computer networks · 2 · 2 since 2021Systems, architecture and hardware · 1Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Routing and switching · 87% Wireless networking · 13%
Artificial intelligence
2 papers
Reinforcement learning · 100%

Topics — the 11 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Routing and switching › adaptive routing
deep reinforcement learning-based routing
1.012026
Relational Deep Reinforcement Learning for Generalizable Routing in Wireless Networks · IEEE Trans. Netw. 2026
Routing and switching
wireless routing
1.012026
Relational Deep Reinforcement Learning for Generalizable Routing in Wireless Networks · IEEE Trans. Netw. 2026
Wireless networking
wireless network protocols
0.312026
Relational Deep Reinforcement Learning for Generalizable Routing in Wireless Networks · IEEE Trans. Netw. 2026
Machine learning › Reinforcement learning
markov decision process
0.112006
Decision Tree Methods for Finding Reusable MDP Homomorphisms · AAAI 2006
Machine learning › Reinforcement learning › function approximation › representation learning for reinforcement learning › state abstraction
MDP homomorphism
0.112006
Decision Tree Methods for Finding Reusable MDP Homomorphisms · AAAI 2006
Machine learning › Reinforcement learning › function approximation › representation learning for reinforcement learning
state abstraction
0.112006
Decision Tree Methods for Finding Reusable MDP Homomorphisms · AAAI 2006
Machine learning › Reinforcement learning
hierarchical reinforcement learning
0.112005
Identifying useful subgoals in reinforcement learning by local graph partitioning · ICML 2005
Machine learning › Reinforcement learning › hierarchical reinforcement learning › skill learning
skill discovery
0.112005
Identifying useful subgoals in reinforcement learning by local graph partitioning · ICML 2005
Machine learning › Reinforcement learning › hierarchical reinforcement learning › option discovery
subgoal discovery
0.112005
Identifying useful subgoals in reinforcement learning by local graph partitioning · ICML 2005
Graph algorithms and graph theory
graph partitioning
0.012005
Identifying useful subgoals in reinforcement learning by local graph partitioning · ICML 2005
Graph algorithms and graph theory › graph clustering
local graph clustering
0.012005
Identifying useful subgoals in reinforcement learning by local graph partitioning · ICML 2005

Methods — techniques the papers use, named apart from their topics

relational learning · 1.0deep reinforcement learning · 1.0state transition graph · 0.1local graph partitioning · 0.1ensemble methods · 0.1decision tree · 0.1
YearPublicationVenuePosition
2026 Relational Deep Reinforcement Learning for Generalizable Routing in Wireless Networks
Victoria Manfredi, Alicia P. Wolfe, Cheonjin Park, Xiaolan Zhang 0003, Sushirdeep Narayana, Dongjin Song, Bing Wang 0001
IEEE Trans. Netw.2
2024 Learning an adaptive forwarding strategy for mobile wireless networks: resource usage vs. latency
Victoria Manfredi, Alicia P. Wolfe, Xiaolan Zhang 0003, Bing Wang 0001
Mach. Learn.2
2021 Relational Deep Reinforcement Learning for Routing in Wireless Networks
abstract
While routing in wireless networks has been studied extensively, existing protocols are typically designed for a specific set of network conditions and so do not easily accommodate changes in those conditions. For instance, protocols that assume network connectivity cannot be easily applied to disconnected networks. In this paper, we develop a distributed routing strategy based on deep reinforcement learning that generalizes to diverse traffic patterns, congestion levels, network connectivity, and link dynamics. We make the following key innovations in our design: (i) the use of relational features as inputs to the deep neural network approximating the decision space, which enables our algorithm to generalize to diverse network conditions, (ii) the use of packet-centric decisions to transform the routing problem into an episodic task by viewing packets, rather than wireless devices, as reinforcement learning agents, which provides a natural way to propagate and model rewards accurately during learning, and (iii) the use of extended-time actions to model the time spent by a packet waiting in a queue, which reduces the amount of training data needed and allows the learning algorithm to converge more quickly. We evaluate our routing algorithm using a packet-level simulator and show that the policy our algorithm learns during training is able to generalize to larger and more congested networks, different topologies, and diverse link dynamics. Our algorithm outperforms shortest path and backpressure routing with respect to packets delivered and delay per packet.
Victoria Manfredi, Alicia P. Wolfe, Bing Wang 0001, Xiaolan Zhang 0003
WOWMOM2
2006 Decision Tree Methods for Finding Reusable MDP Homomorphisms
Alicia P. Wolfe, Andrew G. Barto
AAAI1
2005 Identifying useful subgoals in reinforcement learning by local graph partitioning
abstract
We present a new subgoal-based method for automatically creating useful skills in reinforcement learning. Our method identifies subgoals by partitioning local state transition graphs---those that are constructed using only the most recent experiences of the agent. The local scope of our subgoal discovery method allows it to successfully identify the type of subgoals we seek---states that lie between two densely-connected regions of the state space while producing an algorithm with low computational cost.
Özgür Simsek, Alicia P. Wolfe, Andrew G. Barto
ICML2
2002 The CCA core specification in a distributed memory SPMD framework
abstract
Abstract We present an overview of the Common Component Architecture (CCA) core specification and CCAFFEINE, a Sandia National Laboratories framework implementation compliant with the draft specification. CCAFFEINE stands for CCA Fast Framework Example In Need of Everything; that is, CCAFFEINE is fast, lightweight, and it aims to provide every framework service by using external, portable components instead of integrating all services into a single, heavy framework core. By fast, we mean that the CCAFFEINE glue does not get between components in a way that slows down their interactions. We present the CCAFFEINE solutions to several fundamental problems in the application of component software approaches to the construction of single program multiple data (SPMD) applications. We demonstrate the integration of components from three organizations, two within Sandia and one at Oak Ridge National Laboratory. We outline some requirements for key enabling facilities needed for a successful component approach to SPMD application building. Copyright © 2002 John Wiley & Sons, Ltd.
Benjamin A. Allan, Robert C. Armstrong, Alicia P. Wolfe, Jaideep Ray, David E. Bernholdt, James Arthur Kohl
Concurr. Comput. Pract. Exp.3