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Robert D. Gaglianello

dblp:35/6865 · DBLP profile ↗
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7ranked-venue papers
5as first author
0since 2021 · last 1998
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 4 · 3 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorArtificial intelligence and machine learning · 1 · 1 first-authorSoftware engineering, systems software and programming languages · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Network measurement and analytics · 44% Network performance modeling · 44% Transport protocols and congestion control · 13%
Computer architecture, parallel and distributed computing, and storage systems
3 papers
High-performance computing · 27% Cloud and datacenter computing · 27% Interconnection networks and networks-on-chip · 16%
Computer graphics and multimedia
1 paper
Multimedia systems and quality of experience · 100%

Topics — the 6 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Network measurement and analytics › network performance measurement
packet loss measurement
0.011998
Packet Loss Effects on MPEG Video Sent Over the Public Internet · ACM Multimedia 1998
Network performance modeling › application performance modeling
video quality under packet loss
0.011998
Packet Loss Effects on MPEG Video Sent Over the Public Internet · ACM Multimedia 1998
Cloud and datacenter computing
resource management
0.011990
The Evolution of HPC/VORX · PPoPP 1990
Transport protocols and congestion control › real-time communication
RTP
0.011998
Packet Loss Effects on MPEG Video Sent Over the Public Internet · ACM Multimedia 1998
Distributed systems › distributed system architecture
distributed operating systems
0.011986
A distributed computing environment for robotics · ICRA 1986
Parallel and multicore computing
multiprocessor system
0.011986
A distributed computing environment for robotics · ICRA 1986

Methods — techniques the papers use, named apart from their topics

multipoint video conferencing · 0.0protocol design · 0.0communication primitives · 0.0interprocess communication · 0.0distributed programming · 0.0
YearPublicationVenuePosition
1998 Packet Loss Effects on MPEG Video Sent Over the Public Internet
abstract
BSTWCTThis paper presents results from a study of stieaming h~EG compressed video over the pubHc Inteme& using the RTP and UDP tianspoti protocok.TmTofie minute video etips were h~EG coded at rates of 384 Kbps and 1 l~ps.The resultant coded streams were transmitted at their respective data ra$esbe~een four sites in the United States and Europa hIeasurements w'ere taken be~een sites during aHhours of the day for seveml weeks at a time to generate a clear pictire of the time varying nature of Internet errors.The paper concentrates on ne~ork loss/error characteristics that specifica~y affect the quali~of the received ~~EG compressed stieams.Due to the nature of h~EG data streams, losses in certain pati of the data stieam are more disturbing when viewed than losses in other parts of the data stieam.For instance, since N~EG video is inter-fmme coded, artifacts due to netiork loss/emors, can persist for many frames.Thus, a meaningful measure of received video qua~ty requires a more thorough analysis of netiork errors than average error rates.Our results include patterns of packet lossover tim~conditional packet 10SS Perm~
Jill M. Boyce, Robert D. Gaglianello
ACM Multimedia2
1995 Montage: Multipoint Video and Audio for PCI Based PC's
abstract
No abstract available.
Robert D. Gaglianello, Sudhir R. Ahuja
ACM Multimedia1
1990 The Evolution of HPC/VORX
abstract
HPC/VORX is a computing system that provides closely coupled computing between large numbers of processors. It also supports the connection of many host workstations which may be geographically distributed within the area of a large building and allows a single applications to span many processors and many workstations. We relate some of the lessons that were learned while building and using HPC/VORX and in the transition to HPC/VORX from a smaller, less capable system. The problems that we encountered included difficulties in scaling resource managers and human interfaces to large numbers of processors, the design of communications primitives and protocols, and the implementation of programming abstractions.
Howard P. Katseff, Robert D. Gaglianello, Bethany S. Robinson
PPoPP2
1989 HPC/VORX: a local area multicomputer system
Robert D. Gaglianello, Bethany S. Robinson, T. L. Lindstrom, E. E. Sampieri
ICDCS1
1986 A distributed computing environment for robotics
abstract
Meglos is a multiprocessor operating system that is ideal for real-time applications. It provides the user with a distributed programming environment for developing, running, and debugging application programs. Meglos allows a single application to span several processors. Further, unrelated programs may run independently of each other on the same processor. A simple, yet powerful, mechanism for communications between programs is provided. With the current hardware configuration, up to twelve Motorola 68000 Multibus computer systems and a DEC VAX host running the UNIX operating system can be connected via the S/NET interconnect. Meglos exhibits communications latencies of 750 μsec, sufficiently small for most real-time applications.
Robert D. Gaglianello, Howard P. Katseff
ICRA1
1986 Communications in Meglos
abstract
Abstract Meglos provides a user‐level, message‐based programming environment for a system of interconnected processors. It allows the simultaneous execution of a wide range of applications including real‐time control and large‐scale computations requiring the co‐operative work of many processors. The communications mechanisms in Meglos are designed to be easy to use and to provide high performance at the applications level. The communications primitives are based on symmetric, error‐resilient channels that are independently flow controlled. Two‐ended channels between pairs of co‐operating processes provide communications with low latency and high throughput. Multicast channels are used to send messages efficiently among a large group of processors in a single operation.
Robert D. Gaglianello, Howard P. Katseff
Softw. Pract. Exp.1
1985 Meglos: An Operating System for a Multiprocessor Environment
Robert D. Gaglianello, Howard P. Katseff
ICDCS1