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Chuanyang Jin

dblp:350/4286 · DBLP profile ↗
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6ranked-venue papers
1as first author
6since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 1 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Knowledge representation and reasoning · 41% Multi-agent systems · 20% Vision and language · 18%

Topics — the 13 heaviest of 15, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Knowledge representation and reasoning
theory of mind
3.442025
AutoToM: Scaling Model-based Mental Inference via Automated Agent Modeling · NeurIPS 2025
SoMi-ToM: Evaluating Multi-Perspective Theory of Mind in Embodied Social Interactions · NeurIPS 2025
MuMA-ToM: Multi-modal Multi-Agent Theory of Mind · AAAI 2025
Knowledge, reasoning and agents › Knowledge representation and reasoning
commonsense reasoning
1.622025
MuMA-ToM: Multi-modal Multi-Agent Theory of Mind · AAAI 2025
MMToM-QA: Multimodal Theory of Mind Question Answering · ACL (1) 2024
Knowledge, reasoning and agents › Multi-agent systems
agent modeling
0.912025
AutoToM: Scaling Model-based Mental Inference via Automated Agent Modeling · NeurIPS 2025
Machine learning › Probabilistic and Bayesian machine learning › bayesian decision theory
bayesian inverse planning
0.912025
AutoToM: Scaling Model-based Mental Inference via Automated Agent Modeling · NeurIPS 2025
Computer vision › Vision and language › vision-language model › multimodal large language model
GUI agent
0.912025
OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis · ACL (1) 2025
Computer vision › Vision and language › vision-language model › multimodal large language model
multimodal large language model evaluation
0.912025
SoMi-ToM: Evaluating Multi-Perspective Theory of Mind in Embodied Social Interactions · NeurIPS 2025
Computer vision › Vision and language
multimodal reasoning
0.912025
MuMA-ToM: Multi-modal Multi-Agent Theory of Mind · AAAI 2025
Knowledge, reasoning and agents › Multi-agent systems › multimodal agent
vision-language model agent
0.912025
OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis · ACL (1) 2025
Knowledge, reasoning and agents › Knowledge representation and reasoning › structured reasoning
hierarchical reasoning
0.812024
Neural Amortized Inference for Nested Multi-Agent Reasoning · AAAI 2024
Knowledge, reasoning and agents › Multi-agent systems
multi-agent reasoning
0.812024
Neural Amortized Inference for Nested Multi-Agent Reasoning · AAAI 2024
Natural language and speech › Question answering and dialogue systems
multimodal question answering
0.812024
MMToM-QA: Multimodal Theory of Mind Question Answering · ACL (1) 2024
Natural language and speech › Language models and text generation
large language model reasoning
0.312025
AutoToM: Scaling Model-based Mental Inference via Automated Agent Modeling · NeurIPS 2025
Machine learning › Probabilistic and Bayesian machine learning › probabilistic inference › approximate inference › variational inference
amortized inference
0.212024
Neural Amortized Inference for Nested Multi-Agent Reasoning · AAAI 2024

Methods — techniques the papers use, named apart from their topics

multimodal benchmark · 1.6trajectory reward model · 0.9reverse task synthesis · 0.9multiple-choice evaluation · 0.9large multimodal model · 0.9large language model · 0.9inverse planning · 0.9bayesian inverse planning · 0.9neural network amortization · 0.8
YearPublicationVenuePosition
2025 MuMA-ToM: Multi-modal Multi-Agent Theory of Mind
abstract
Understanding people's social interactions in complex real-world scenarios often relies on intricate mental reasoning. To truly understand how and why people interact with one another, we must infer the underlying mental states that give rise to the social interactions, i.e., Theory of Mind reasoning in multi-agent interactions. Additionally, social interactions are often multi-modal -- we can watch people's actions, hear their conversations, and/or read about their past behaviors. For AI systems to successfully and safely interact with people in real-world environments, they also need to understand people's mental states as well as their inferences about each other's mental states based on multi-modal information about their interactions. For this, we introduce MuMA-ToM, a Multi-modal Multi-Agent Theory of Mind benchmark. MuMA-ToM is the first multi-modal Theory of Mind benchmark that evaluates mental reasoning in embodied multi-agent interactions. In MuMA-ToM, we provide video and text descriptions of people's multi-modal behavior in realistic household environments. Based on the context, we then ask questions about people's goals, beliefs, and beliefs about others' goals. We validated MuMA-ToM in a human experiment and provided a human baseline. We also proposed a novel multi-modal, multi-agent ToM model, LIMP (Language model-based Inverse Multi-agent Planning). Our experimental results show that LIMP significantly outperforms state-of-the-art methods, including large multi-modal models (e.g., GPT-4o, Gemini-1.5 Pro) and a recent multi-modal ToM model, BIP-ALM.
Haojun Shi, Suyu Ye, Xinyu Fang, Chuanyang Jin, Leyla Isik, Yen-Ling Kuo, Tianmin Shu
AAAI4
2025 OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis
abstract
Graphical User Interface (GUI) agents powered by Vision-Language Models (VLMs) have demonstrated human-like computer control capability. Despite their utility in advancing digital automation, a critical bottleneck persists: collecting high-quality trajectory data for training. Common practices for collecting such data rely on human supervision or synthetic data generation through executing pre-defined tasks, which are either resource-intensive or unable to guarantee data quality. Moreover, these methods suffer from limited data diversity and significant gaps between synthetic data and real-world environments. To address these challenges, we propose OS-Genesis, a novel GUI data synthesis pipeline that reverses the conventional trajectory collection process. Instead of relying on pre-defined tasks, OS-Genesis enables agents first to perceive environments and perform step-wise interactions, then retrospectively derive high-quality tasks to enable trajectory-level exploration. A trajectory reward model is then employed to ensure the quality of the generated trajectories. We demonstrate that training GUI agents with OS-Genesis significantly improves their performance on highly challenging online benchmarks. In-depth analysis further validates OS-Genesis's efficiency and its superior data quality and diversity compared to existing synthesis methods. Our codes, data, and checkpoints are available at OS-Genesis Homepage.
Qiushi Sun, Kanzhi Cheng, Zichen Ding 0002, Chuanyang Jin, Yian Wang 0003, Fangzhi Xu, Chengyou Jia, Zhoumianze Liu, Ben Kao, Guohao Li 0001, Junxian He, Yu Qiao 0001, Zhiyong Wu 0003
ACL (1)4
2025 SoMi-ToM: Evaluating Multi-Perspective Theory of Mind in Embodied Social Interactions
abstract
Humans continuously infer the states, goals, and behaviors of others by perceiving their surroundings in dynamic, real-world social interactions. However, most Theory of Mind (ToM) benchmarks only evaluate static, text-based scenarios, which have a significant gap compared to real interactions. We propose the SoMi-ToM benchmark, designed to evaluate multi-perspective ToM in embodied multi-agent complex social interactions. This benchmark is based on rich multimodal interaction data generated by the interaction environment SoMi, covering diverse crafting goals and social relationships. Our framework supports multi-level evaluation: (1) first-person evaluation provides multimodal (visual, dialogue, action, etc.) input from a first-person perspective during a task for real-time state inference, (2) third-person evaluation provides complete third-person perspective video and text records after a task for goal and behavior inference. This evaluation method allows for a more comprehensive examination of a model's ToM capabilities from both the subjective immediate experience and the objective global observation. We constructed a challenging dataset containing 35 third-person perspective videos, 363 first-person perspective images, and 1225 expert-annotated multiple-choice questions (three options). On this dataset, we systematically evaluated the performance of human subjects and several state-of-the-art large vision-language models (LVLMs). The results show that LVLMs perform significantly worse than humans on SoMi-ToM: the average accuracy gap between humans and models is 40.1% in first-person evaluation and 26.4% in third-person evaluation. This indicates that future LVLMs need to further improve their ToM capabilities in embodied, complex social interactions.
Xianzhe Fan, Chuanyang Jin, Kolby Nottingham, Hao Zhu 0011, Maarten Sap
NeurIPS3
2025 AutoToM: Scaling Model-based Mental Inference via Automated Agent Modeling
abstract
Theory of Mind (ToM), the ability to understand people's minds based on their behavior, is key to developing socially intelligent agents. Current approaches to ToM reasoning either rely on prompting Large Language Models (LLMs), which are prone to systematic errors, or use handcrafted, rigid agent models for model-based inference, which are more robust but fail to generalize across domains. In this work, we introduce *AutoToM*, an automated agent modeling method for scalable, robust, and interpretable mental inference. Given a ToM problem, *AutoToM* first proposes an initial agent model and then performs automated Bayesian inverse planning based on this model, leveraging an LLM backend. Guided by inference uncertainty, it iteratively refines the model by introducing additional mental variables and/or incorporating more timesteps in the context. Across five diverse benchmarks, *AutoToM* outperforms existing ToM methods and even large reasoning models. Additionally, we show that *AutoToM* can produce human‐like confidence estimates and enable online mental inference for embodied decision-making.
Zhining Zhang 0001, Chuanyang Jin, Mung Yao Jia, Shunchi Zhang, Tianmin Shu
NeurIPS2
2024 Neural Amortized Inference for Nested Multi-Agent Reasoning
abstract
Multi-agent interactions, such as communication, teaching, and bluffing, often rely on higher-order social inference, i.e., understanding how others infer oneself. Such intricate reasoning can be effectively modeled through nested multi-agent reasoning. Nonetheless, the computational complexity escalates exponentially with each level of reasoning, posing a significant challenge. However, humans effortlessly perform complex social inferences as part of their daily lives. To bridge the gap between human-like inference capabilities and computational limitations, we propose a novel approach: leveraging neural networks to amortize high-order social inference, thereby expediting nested multi-agent reasoning. We evaluate our method in two challenging multi-agent interaction domains. The experimental results demonstrate that our method is computationally efficient while exhibiting minimal degradation in accuracy.
Kunal Jha, Tuan Anh Le 0001, Chuanyang Jin, Yen-Ling Kuo, Josh Tenenbaum, Tianmin Shu
AAAI3
2024 MMToM-QA: Multimodal Theory of Mind Question Answering
abstract
Chuanyang Jin, Yutong Wu, Jing Cao, Jiannan Xiang, Yen-Ling Kuo, Zhiting Hu, Tomer Ullman, Antonio Torralba, Joshua Tenenbaum, Tianmin Shu. Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2024.
Chuanyang Jin, Jiannan Xiang, Yen-Ling Kuo, Zhiting Hu, Tomer D. Ullman, Antonio Torralba 0001, Josh Tenenbaum, Tianmin Shu
ACL (1)1