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Karen Gissell Rosero Jacome

dblp:350/5855 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2023
0000-0002-8118-4213ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Audio and music processing · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing
sound event detection
0.712023
Sound Events Localization and Detection Using Bio-Inspired Gammatone Filters and Temporal Convolutional Neural Networks · IEEE ACM Trans. Audio Speech Lang. Process. 2023
Audio and music processing
audio feature extraction
0.212023
Sound Events Localization and Detection Using Bio-Inspired Gammatone Filters and Temporal Convolutional Neural Networks · IEEE ACM Trans. Audio Speech Lang. Process. 2023

Methods — techniques the papers use, named apart from their topics

temporal convolutional network · 0.7data augmentation · 0.7convolutional recurrent neural network · 0.7
YearPublicationVenuePosition
2023 Sound Events Localization and Detection Using Bio-Inspired Gammatone Filters and Temporal Convolutional Neural Networks
abstract
The auditory brain circuits are biologically constructed to recognize and localize sounds by encoding a combination of cues that help individuals interpret sounds. The development of computational methods inspired by human capacities has established opportunities for improving machine hearing. Recent studies based on deep learning show that using convolutional recurrent neural networks (CRNNs) is a promising approach for sound event detection and localization in spatial sound. Nevertheless, depending on the sound environment, the performance of these systems is still far from reaching perfect metrics. Therefore, this work intends to boost the performance of state-of-the-art (SOTA) systems by using bio-inspired gammatone auditory filters and intensity vectors (IVs) for the acoustic feature extraction stage, along with the implementation of a temporal convolutional network (TCN) block into a CRNN model, to capture long term dependencies. Three data augmentation techniques are applied to increase the small number of samples in spatial audio datasets. The mentioned stages constitute our proposed Gammatone-based Sound Events Localization and Detection (G-SELD) system, which exceeded the SOTA results on four spatial audio datasets with different levels of acoustical complexity and with up to three sound sources overlapping in time.
Karen Gissell Rosero Jacome, Felipe Grijalva, Bruno S. Masiero
IEEE ACM Trans. Audio Speech Lang. Process.1