Wyatt Olson

dblp:351/2807 · DBLP profile ↗
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6ranked-venue papers
2as first author
6since 2021 · last 2025
0009-0007-9057-1876ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 6 · 2 first-author · 6 since 2021
YearPublicationVenuePosition
2025 Arca: Documenting Novel Design Patterns for Improving Interpersonal Privacy with Smart Cameras
abstract
Companies and smart product designers prioritize the needs of primary users. However, smart devices with spatial sensors, like cameras and microphones, impact the experiences of people nearby. We refer to these people as adjacent users. We present a research through design project that highlights an overlooked need to design for adjacent users. This research outlines a range of actionable pathways forward in the form of design patterns, principles, and novel problem-framings. We also reflect upon barriers and inherent limits to user-centered design approaches. Our vehicle for generating and communicating these insights is a design concept and prototype called Arca. Presented as a fictional product, we brand Arca as “more inclusive, privacy-enhancing smart camera for you and your extended household.”
James Pierce 0001, Claire Weizenegger, Robyn Anderson, Hope Terpilowski, Wyatt Olson, Lian Bensadon, Faith Ong, Cobi Stancik
Conference on Designing Interactive Systems5
2025 Exploring the use of Speculative Concept Films for Co-Speculation around Data Ethics
Wyatt Olson, James Pierce 0001
CHI1
2025 Stills from the Inner Ear Shorts: Collecting and Living with Data
Wyatt Olson, Freesoul El Shabazz-Thompson, Melanie Wells, Chuanzhe Xiong, Janey Yee, Julia R. Saimo, Ocean Vu, Jonathan Narita, Brock R. Craft, Timea Tihanyi, Audrey Desjardins
CHI1
2025 Translating HCI Research to Broader Audiences: Motivation, Inspiration, and Critical Factors on Alternative Research Outcomes
abstract
Alternative Research Outcomes (AROs) go beyond traditional academic publications, taking diverse forms such as documentaries, DIY tutorials, or exhibitions. With growing recognition of the need for more inclusive and contextually appropriate research dissemination, AROs are particularly relevant in HCI and design research. Yet, little has been discussed on why it is important to work on AROs. What are key qualities of AROs? How can the HCI community benefit from learning more about creating AROs? By analyzing six case studies, we propose four qualities of AROs and demonstrate how they emerge in the timeline of a research project. We argue AROs can be adapted to diverse audience needs and share research insights that may extend beyond the original research goals. Our work contributes to a deeper understanding of how AROs can support inclusive research dissemination practices, enabling HCI researchers to engage broader audiences and extend the relevance of their work.
Minyoung Yoo, Sophia Ppali, William Odom, Yumeng Zhuang, Kritika Kritika, Wyatt Olson, Catherine Wieczorek, Heidi R. Biggs, Arne Berger, Audrey Desjardins, Ron Wakkary, Kathryn E. Ringland
CHI6
2024 RASSAR: Room Accessibility and Safety Scanning in Augmented Reality
abstract
The safety and accessibility of our homes is critical to quality of life and evolves as we age, become ill, host guests, or experience life events such as having children. Researchers and health professionals have created assessment instruments such as checklists that enable homeowners and trained experts to identify and mitigate safety and access issues. With advances in computer vision, augmented reality (AR), and mobile sensors, new approaches are now possible. We introduce RASSAR, a mobile AR application for semi-automatically identifying, localizing, and visualizing indoor accessibility and safety issues such as an inaccessible table height or unsafe loose rugs using LiDAR and real-time computer vision. We present findings from three studies: a formative study with 18 participants across five stakeholder groups to inform the design of RASSAR, a technical performance evaluation across ten homes demonstrating state-of-the-art performance, and a user study with six stakeholders. We close with a discussion of future AI-based indoor accessibility assessment tools, RASSAR’s extensibility, and key application scenarios.
Xia Su, Han Zhang 0004, Kaiming Cheng, Jaewook Lee 0005, Qiaochu Liu, Wyatt Olson, Jon Froehlich
CHI6
2023 A Demonstration of RASSAR: Room Accessibility and Safety Scanning in Augmented Reality
abstract
In this demo paper, we introduce RASSAR, a mobile AR application for semi-automatically identifying, localizing, and visualizing indoor accessibility and safety issues using LiDAR and real-time computer vision. Our prototype supports four classes of detection problems: inaccessible object dimensions (e.g., table height), inaccessible object positions (e.g., a light switch out of reach), the presence of unsafe items (e.g., scissors), and the lack of proper assistive devices (e.g., grab bars). RASSAR’s design was informed by a formative interview study with 18 participants from five key stakeholder groups, including wheelchair users, blind and low vision participants, families with young children, and caregivers. Our envisioned use cases include vacation rental hosts, new caregivers, or people with disabilities themselves documenting issues in their homes or rental spaces and planning renovations. We present key findings from our formative interviews, the design of RASSAR, and results from an initial performance evaluation.
Xia Su, Kaiming Cheng, Han Zhang 0004, Jaewook Lee 0005, Wyatt Olson, Jon Froehlich
ASSETS5