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Chengwei Rao

dblp:352/8640 · DBLP profile ↗
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5ranked-venue papers
0as first author
5since 2021 · last 2026
0009-0003-3022-5980ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 4 · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Image recognition and object detection · 50% 3D vision · 50%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d shape modeling
0.712023
OCSKB: An Object Component Sketch Knowledge Base for Fast 6D Pose Estimation · ACM Multimedia 2023
Computer vision › Image recognition and object detection › object detection › anchor-free object detection
keypoint-based object detection
0.712023
Gradient Corner Pooling for Keypoint-Based Object Detection · AAAI 2023
Computer vision › Image recognition and object detection
object detection
0.712023
Gradient Corner Pooling for Keypoint-Based Object Detection · AAAI 2023
Computer vision › 3D vision
object pose estimation
0.712023
OCSKB: An Object Component Sketch Knowledge Base for Fast 6D Pose Estimation · ACM Multimedia 2023

Methods — techniques the papers use, named apart from their topics

parallel computing on GPU · 1.3multi-viewpoint projection · 1.3gradient corner pooling · 0.7
YearPublicationVenuePosition
2026 Mixture-of-experts-based hierarchical dynamic multimodal fusion network for dermatological diagnosis
Min Li 0093, Enguang Zuo, Xiaoyi Lv, Shumei Bao, Chengwei Rao, Chen Chen 0078
Neurocomputing7
2026 Infrared and visible image fusion model based on source image interaction
Kuizhuang Liu, Chengwei Rao, Xiaoyi Lv
Pattern Recognit.2
2024 DSFusion: Infrared and visible image fusion method combining detail and scene information
Kuizhuang Liu, Min Li 0093, Chengwei Rao, Enguang Zuo, Yunling Wang, Ziwei Yan, Chen Chen 0078, Xiaoyi Lv
Pattern Recognit.4
2023 Gradient Corner Pooling for Keypoint-Based Object Detection
abstract
Detecting objects as multiple keypoints is an important approach in the anchor-free object detection methods while corner pooling is an effective feature encoding method for corner positioning. The corners of the bounding box are located by summing the feature maps which are max-pooled in the x and y directions respectively by corner pooling. In the unidirectional max pooling operation, the features of the densely arranged objects of the same class are prone to occlusion. To this end, we propose a method named Gradient Corner Pooling. The spatial distance information of objects on the feature map is encoded during the unidirectional pooling process, which effectively alleviates the occlusion of the homogeneous object features. Further, the computational complexity of gradient corner pooling is the same as traditional corner pooling and hence it can be implemented efficiently. Gradient corner pooling obtains consistent improvements for various keypoint-based methods by directly replacing corner pooling. We verify the gradient corner pooling algorithm on the dataset and in real scenarios, respectively. The networks with gradient corner pooling located the corner points earlier in the training process and achieve an average accuracy improvement of 0.2%-1.6% on the MS-COCO dataset. The detectors with gradient corner pooling show better angle adaptability for arrayed objects in the actual scene test.
Xuemei Xie, Mingxuan Yu, Jiakai Luo, Chengwei Rao, Guangming Shi
AAAI5
2023 OCSKB: An Object Component Sketch Knowledge Base for Fast 6D Pose Estimation
abstract
6D pose estimation from a single RGB image is a fundamental task in computer vision. In most methods of instance-level or category-level 6D pose estimation, accurate CAD models or point cloud models are indispensable part. It is not easy to quickly obtain the models of these everyday objects. To address this issue, we present a part-level object component sketch knowledge base which consists of 270 real-world object sketch models of 30 categories. Objects are disassembled into geometry components with spatial relationship according to their functions and structures, and convert them into three basic spatial structures: frustum, circular truncated cone, and sphere. We present a fast pipeline for sketch modeling with our tool. The average time for this method to build a simple model for everyday objects is about 2 minutes. Additionally, we leverage the geometric information and spatial relationships inherent in the multiple viewpoint projection maps of these sketch bases to develop a rapid inference framework for 6D pose estimation. The interpretable steps in our framework gradually retrieve and activate valid solutions in the discrete 6D pose space. Extensive experiments in real-world environments have demonstrated that our method can reliably and robustly estimate the 6D pose of objects, even without access to accurate CAD or point cloud models. Furthermore, our method achieves state-of-the-art performance, operating at a speed of 90 frames per second using parallel computing on GPU.
Guangming Shi, Xuemei Xie, Mingxuan Yu, Chengwei Rao, Jiakai Luo
ACM Multimedia5