Wonryeol Kwak

dblp:353/7752 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2023
0009-0001-8633-4743ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
1 paper
Recommender systems · 100%
Artificial intelligence
1 paper
Representation and self-supervised learning · 100%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Representation and self-supervised learning › representation learning › embedding learning › entity representation learning
user embedding
0.712023
Multi Datasource LTV User Representation (MDLUR) · KDD 2023
Recommender systems › user modeling
customer lifetime value prediction
0.712023
Multi Datasource LTV User Representation (MDLUR) · KDD 2023
Recommender systems › user modeling
user representation learning
0.712023
Multi Datasource LTV User Representation (MDLUR) · KDD 2023
Machine learning › Representation and self-supervised learning › representation learning
dimensionality reduction
0.212023
Multi Datasource LTV User Representation (MDLUR) · KDD 2023

Methods — techniques the papers use, named apart from their topics

transformer · 1.3dimensionality reduction · 1.3XGBoost · 1.3
YearPublicationVenuePosition
2023 Multi Datasource LTV User Representation (MDLUR)
abstract
In this paper, we propose a novel user representation methodology called Multi Datasource LTV User Representation (MDLUR). Our model aims to establish a universal user embedding for downstream tasks, specifically lifetime value (LTV) prediction on specific days after installation. MDLUR uses a combination of various data sources, including user information, portrait, and behavior data from the first n days after installation of the social casino game "Club Vegas Slots" developed by Bagelcode. This model overcomes the limitation of conventional approaches that struggle with effectively utilizing various data sources or accurately capturing interactions in sparse datasets. MDLUR adopts unique model architectures tailored to each data source. Coupled with robust dimensionality reduction techniques, this model succeeds in the effective integration of insights from various data sources. Comprehensive experiments on real-world industrial data demonstrate the superiority of the proposed methods compared to SOTA baselines including Two-Stage XGBoost, WhalesDector, MSDMT, and BST. Not only did it outperform these models, but it has also been efficiently deployed and tested in a live environment using MLOps demonstrating its maintainability. The representation may potentially be applied to a wide range of downstream tasks, including conversion, churn, and retention prediction, as well as user segmentation and item recommendation.
Junwoo Yun, Wonryeol Kwak
KDD2