Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Elena Menyaylenko

dblp:355/0745 · DBLP profile ↗
← Back
2ranked-venue papers
0as first author
2since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Multimedia analysis and retrieval · 67% Audio and music processing · 33%
Artificial intelligence
1 paper
Robot navigation and mapping · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping
sound source localization
0.812024
Learning Spatially-Aware Language and Audio Embeddings · NeurIPS 2024
Multimedia analysis and retrieval › cross-modal retrieval
audio-text retrieval
0.812024
Learning Spatially-Aware Language and Audio Embeddings · NeurIPS 2024
Multimedia analysis and retrieval
cross-modal retrieval
0.812024
Learning Spatially-Aware Language and Audio Embeddings · NeurIPS 2024

Methods — techniques the papers use, named apart from their topics

spatial augmentation · 1.5multimodal contrastive learning · 1.5
YearPublicationVenuePosition
2024 Learning Spatially-Aware Language and Audio Embeddings
abstract
Humans can picture a sound scene given an imprecise natural language description. For example, it is easy to imagine an acoustic environment given a phrase like "the lion roar came from right behind me!". For a machine to have the same degree of comprehension, the machine must know what a lion is (semantic attribute), what the concept of "behind" is (spatial attribute) and how these pieces of linguistic information align with the semantic and spatial attributes of the sound (what a roar sounds like when its coming from behind). State-of-the-art audio foundation models, such as CLAP, which learn to map between audio scenes and natural textual descriptions, are trained on non-spatial audio and text pairs, and hence lack spatial awareness. In contrast, sound event localization and detection models are limited to recognizing sounds from a fixed number of classes, and they localize the source to absolute position (e.g., 0.2m) rather than a position described using natural language (e.g., "next to me"). To address these gaps, we present ELSA (Embeddings for Language and Spatial Audio), a spatially aware-audio and text embedding model trained using multimodal contrastive learning. ELSA supports non-spatial audio, spatial audio, and open vocabulary text captions describing both the spatial and semantic components of sound. To train ELSA: (a) we spatially augment the audio and captions of three open-source audio datasets totaling 4,738 hours and 890,038 samples of audio comprised from 8,972 simulated spatial configurations, and (b) we design an encoder to capture the semantics of non-spatial audio, and the semantics and spatial attributes of spatial audio using contrastive learning. ELSA is a single model that is competitive with state-of-the-art for both semantic retrieval and 3D source localization. In particular, ELSA achieves +2.8\% mean audio-to-text and text-to-audio R@1 above the LAION-CLAP baseline, and outperforms by -11.6° mean-absolute-error in 3D source localization over the SeldNET baseline on the TUT Sound Events 2018 benchmark. Moreover, we show that the representation-space of ELSA is structured, enabling swapping of direction of audio via vector arithmetic of two directional text embeddings.
Bhavika Devnani, Skyler Seto, Zakaria Aldeneh, Alessandro Toso, Elena Menyaylenko, Barry-John Theobald, Jonathan Sheaffer, Miguel Sarabia
NeurIPS5
2023 Spatial LibriSpeech: An Augmented Dataset for Spatial Audio Learning
abstract
We present Spatial LibriSpeech, a spatial audio dataset with over 650 hours of 19-channel audio, first-order ambisonics, and optional distractor noise. Spatial LibriSpeech is designed for machine learning model training, and it includes labels for source position, speaking direction, room acoustics and geometry. Spatial LibriSpeech is generated by augmenting LibriSpeech samples with 200k+ simulated acoustic conditions across 8k+ synthetic rooms. To demonstrate the utility of our dataset, we train models on four spatial audio tasks, resulting in a median absolute error of 6.60{\deg} on 3D source localization, 0.43m on distance, 90.66ms on T30, and 2.74dB on DRR estimation. We show that the same models generalize well to widely-used evaluation datasets, e.g., obtaining a median absolute error of 12.43{\deg} on 3D source localization on TUT Sound Events 2018, and 157.32ms on T30 estimation on ACE Challenge.
Miguel Sarabia, Elena Menyaylenko, Alessandro Toso, Skyler Seto, Zakaria Aldeneh, Shadi Pirhosseinloo, Luca Zappella, Barry-John Theobald, Nicholas Apostoloff, Jonathan Sheaffer
INTERSPEECH2