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Tianqiu Zhang

dblp:356/8708 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2024
0009-0000-6418-1961ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Reinforcement learning · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational science and engineering · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Emerging computing paradigms · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
differentiable simulation
0.812024
A differentiable brain simulator bridging brain simulation and brain-inspired computing · ICLR 2024
Emerging computing paradigms › neuromorphic computing
brain-inspired computing
0.212024
A differentiable brain simulator bridging brain simulation and brain-inspired computing · ICLR 2024
Emerging computing paradigms
neuromorphic computing
0.212024
A differentiable brain simulator bridging brain simulation and brain-inspired computing · ICLR 2024

Methods — techniques the papers use, named apart from their topics

just-in-time compilation · 2.3automatic differentiation · 2.3
YearPublicationVenuePosition
2024 A differentiable brain simulator bridging brain simulation and brain-inspired computing
abstract
Brain simulation builds dynamical models to mimic the structure and functions of the brain, while brain-inspired computing (BIC) develops intelligent systems by learning from the structure and functions of the brain. The two fields are intertwined and should share a common programming framework to facilitate each other's development. However, none of the existing software in the fields can achieve this goal, because traditional brain simulators lack differentiability for training, while existing deep learning (DL) frameworks fail to capture the biophysical realism and complexity of brain dynamics. In this paper, we introduce BrainPy, a differentiable brain simulator developed using JAX and XLA, with the aim of bridging the gap between brain simulation and BIC. BrainPy expands upon the functionalities of JAX, a powerful AI framework, by introducing complete capabilities for flexible, efficient, and scalable brain simulation. It offers a range of sparse and event-driven operators for efficient and scalable brain simulation, an abstraction for managing the intricacies of synaptic computations, a modular and flexible interface for constructing multi-scale brain models, and an object-oriented just-in-time compilation approach to handle the memory-intensive nature of brain dynamics. We showcase the efficiency and scalability of BrainPy on benchmark tasks, and highlight its differentiable simulation for biologically plausible spiking models.
Chaoming Wang, Tianqiu Zhang, Sichao He, Hongyaoxing Gu, Shangyang Li, Si Wu 0001
ICLR2
2023 Visual information processing through the interplay between fine and coarse signal pathways
abstract
Object recognition is often viewed as a feedforward, bottom-up process in machine learning, but in real neural systems, object recognition is a complicated process which involves the interplay between two signal pathways. One is the parvocellular pathway (P-pathway), which is slow and extracts fine features of objects; the other is the magnocellular pathway (M-pathway), which is fast and extracts coarse features of objects. It has been suggested that the interplay between the two pathways endows the neural system with the capacity of processing visual information rapidly, adaptively, and robustly. However, the underlying computational mechanism remains largely unknown. In this study, we build a two-pathway model to elucidate the computational properties associated with the interactions between two visual pathways. Specifically, we model two visual pathways using two convolution neural networks: one mimics the P-pathway, referred to as FineNet, which is deep, has small-size kernels, and receives detailed visual inputs; the other mimics the M-pathway, referred to as CoarseNet, which is shallow, has large-size kernels, and receives blurred visual inputs. We show that CoarseNet can learn from FineNet through imitation to improve its performance, FineNet can benefit from the feedback of CoarseNet to improve its robustness to noise; and the two pathways interact with each other to achieve rough-to-fine information processing. Using visual backward masking as an example, we further demonstrate that our model can explain visual cognitive behaviors that involve the interplay between two pathways. We hope that this study gives us insight into understanding the interaction principles between two visual pathways.
Xiaolong Zou, Zilong Ji, Tianqiu Zhang, Tiejun Huang 0001, Si Wu 0001
Neural Networks3