Demo Data from VLDB 2026 / reviewers in the wild / expert
Hanrui Jiang
dblp:357/3595
· DBLP profile ↗
7ranked-venue papers
1as first author
7since 2021 · last 2025
0009-0003-3561-6892ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021Security and privacy · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
1 paper |
Approximation and online algorithms · 100% | |
| Network and information security
1 paper |
Security and privacy of machine learning · 87% Cryptographic protocols and secure computation · 13% | |
| Artificial intelligence
1 paper |
Reinforcement learning · 100% |
Topics — the 8 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Security and privacy of machine learning › model intellectual property protection
model ownership verification |
0.9 | 1 | 2025 | Towards Understanding and Enhancing Security of Proof-of-Training for DNN Model Ownership Verification · USENIX Security Symposium 2025 |
Security and privacy of machine learning › verifiable machine learning
proof of learning |
0.9 | 1 | 2025 | Towards Understanding and Enhancing Security of Proof-of-Training for DNN Model Ownership Verification · USENIX Security Symposium 2025 |
Approximation and online algorithms › online algorithms
competitive analysis |
0.8 | 1 | 2024 | Online Matching with Stochastic Rewards: Provable Better Bound via Adversarial Reinforcement Learning · ICML 2024 |
Approximation and online algorithms › online algorithms › online matching
online bipartite matching |
0.8 | 1 | 2024 | Online Matching with Stochastic Rewards: Provable Better Bound via Adversarial Reinforcement Learning · ICML 2024 |
Approximation and online algorithms › online algorithms
online matching |
0.8 | 1 | 2024 | Online Matching with Stochastic Rewards: Provable Better Bound via Adversarial Reinforcement Learning · ICML 2024 |
Approximation and online algorithms › online allocation
online matching with stochastic rewards |
0.8 | 1 | 2024 | Online Matching with Stochastic Rewards: Provable Better Bound via Adversarial Reinforcement Learning · ICML 2024 |
Cryptographic protocols and secure computation › proof systems
zero-knowledge proofs |
0.3 | 1 | 2025 | Towards Understanding and Enhancing Security of Proof-of-Training for DNN Model Ownership Verification · USENIX Security Symposium 2025 |
Machine learning › Reinforcement learning › robust reinforcement learning
adversarial reinforcement learning |
0.2 | 1 | 2024 | Online Matching with Stochastic Rewards: Provable Better Bound via Adversarial Reinforcement Learning · ICML 2024 |
Methods — techniques the papers use, named apart from their topics
reinforcement learning · 1.5adversarial reinforcement learning · 1.5zero-knowledge proofs · 0.9watermarking · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | A Spatio-Temporal Expert Fusion Framework Integrating Mamba and KAN for EEG Emotion RecognitionabstractElectroencephalography (EEG) has become widely used in health monitoring and emotion recognition. Accurately capturing temporal patterns at multiple scales, together with spatial interactions across electrodes, is crucial for boosting predictive accuracy. However, current approaches rarely handle both short-term and long-term dependencies while simultaneously modeling cross-channel spatial features. To address this gap, we propose the Kolmogorov-Arnold Network-Mamba-Mixture of Experts Network (KMM-Net). Specifically, multi-scale One-Dimensional Convolutional Neural Network and Two-Dimensional Convolutional Neural Network layers independently extract temporal and spatial features. Meanwhile, Mamba modules in combination with the KANLayer capture more intricate dependencies. Finally, a gating network dynamically fuses the outputs of these two experts, ensuring an optimal balance between temporal and spatial information. Experimental results on SEED and SEED-IV datasets show that KMM-Net consistently outperforms the latest methods in Accuracy, Recall, Precision, F1 Score, and Area Under the Curve (AUC). These results demonstrate that our model more comprehensively captures EEG signals' multi-scale temporal dynamics and spatial interactions. Moreover, its design offers a novel paradigm for EEG-based emotion recognition and establishes a solid technical foundation for real-time monitoring and future applications, such as predicting mental disorders. Hanrui Jiang, Jinduo Liu 0001 |
BIBM | 3 |
| 2025 | Towards Understanding and Enhancing Security of Proof-of-Training for DNN Model Ownership Verification
Yijia Chang, Hanrui Jiang, Chao Lin 0003, Xinyi Huang 0001, Jian Weng 0001 |
USENIX Security Symposium | 2 |
| 2025 | Dynamic multi-stream graph neural networks for efficient interactive action recognition
Hanrui Jiang, Tuo Zang |
Vis. Comput. | 1 |
| 2024 | Online Matching with Stochastic Rewards: Provable Better Bound via Adversarial Reinforcement LearningabstractFor a specific online optimization problem, for example, online bipartite matching (OBM), research efforts could be made in two directions before it is finally closed, i.e., the optimal competitive online algorithm is found. One is to continuously design algorithms with better performance. To this end, reinforcement learning (RL) has demonstrated great success in literature. However, little is known on the other direction: whether RL helps explore how hard an online problem is. In this paper, we study a generalized model of OBM, named online matching with stochastic rewards (OMSR, FOCS 2012), for which the optimal competitive ratio is still unknown. We adopt an adversarial RL approach that trains two RL agents adversarially and iteratively: the algorithm agent learns for algorithms with larger competitive ratios, while the adversarial agent learns to produce a family of hard instances. Through such a framework, agents converge at the end with a robust algorithm, which empirically outperforms the state of the art (STOC 2020). Much more significantly, it allows to track how the hard instances are generated. We succeed in distilling two structural properties from the learned graph patterns, which remarkably reduce the action space, and further enable theoretical improvement on the best-known hardness result of OMSR, from $0.621$ (FOCS 2012) to $0.597$. To the best of our knowledge, this gives the first evidence that RL can help enhance the theoretical understanding of an online problem. Qiankun Zhang 0001, Aocheng Shen, Hanrui Jiang, Bingqian Du |
ICML | 4 |
| 2024 | Priori separation graph convolution with long-short term temporal modeling for skeleton-based action recognition
Tuo Zang, Jianfeng Tu, Mengran Duan, Hanrui Jiang |
Appl. Intell. | 6 |
| 2024 | MFOGCN: multi-feature-based orthogonal graph convolutional network for 3D human motion prediction
Jianfeng Tu, Tuo Zang, Mengran Duan, Hanrui Jiang, Nan Jiang 0013 |
Vis. Comput. | 4 |
| 2023 | Online Matching with Stochastic Rewards: Advanced Analyses Using Configuration Linear Programs
Zhiyi Huang 0002, Hanrui Jiang, Aocheng Shen, Junkai Song, Zhiang Wu 0003, Qiankun Zhang 0001 |
WINE | 2 |