Aocheng Shen

dblp:357/3652 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Approximation and online algorithms · 85% Algorithmic game theory and mechanism design · 15%
Artificial intelligence
2 papers
Generative modeling · 70% Reinforcement learning · 30%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Approximation and online algorithms › online algorithms › online matching
online bipartite matching
1.622025
DiMa: Understanding the Hardness of Online Matching Problems via Diffusion Models · ICML 2025
Online Matching with Stochastic Rewards: Provable Better Bound via Adversarial Reinforcement Learning · ICML 2024
Approximation and online algorithms › online algorithms
online matching
1.622025
DiMa: Understanding the Hardness of Online Matching Problems via Diffusion Models · ICML 2025
Online Matching with Stochastic Rewards: Provable Better Bound via Adversarial Reinforcement Learning · ICML 2024
Approximation and online algorithms › online algorithms
competitive analysis
0.812024
Online Matching with Stochastic Rewards: Provable Better Bound via Adversarial Reinforcement Learning · ICML 2024
Approximation and online algorithms › online allocation
online matching with stochastic rewards
0.812024
Online Matching with Stochastic Rewards: Provable Better Bound via Adversarial Reinforcement Learning · ICML 2024
Machine learning › Generative modeling › diffusion model › score-based generative model
denoising diffusion probabilistic model
0.312025
DiMa: Understanding the Hardness of Online Matching Problems via Diffusion Models · ICML 2025
Machine learning › Generative modeling
diffusion model
0.312025
DiMa: Understanding the Hardness of Online Matching Problems via Diffusion Models · ICML 2025
Machine learning › Reinforcement learning › robust reinforcement learning
adversarial reinforcement learning
0.212024
Online Matching with Stochastic Rewards: Provable Better Bound via Adversarial Reinforcement Learning · ICML 2024

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 3.3shortcut policy gradient · 1.7diffusion model · 1.7adversarial reinforcement learning · 1.5
YearPublicationVenuePosition
2025 DiMa: Understanding the Hardness of Online Matching Problems via Diffusion Models
abstract
We explore the potential of \emph{AI-enhanced combinatorial optimization theory}, taking online bipartite matching (OBM) as a case study. In the theoretical study of OBM, the \emph{hardness} corresponds to a performance \emph{upper bound} of a specific online algorithm or any possible online algorithms. Typically, these upper bounds derive from challenging instances meticulously designed by theoretical computer scientists. Zhang et al. (ICML 2024) recently provide an example demonstrating how reinforcement learning techniques enhance the hardness result of a specific OBM model. Their attempt is inspiring but preliminary. It is unclear whether their methods can be applied to other OBM problems with similar breakthroughs. This paper takes a further step by introducing DiMa, a unified and novel framework that aims at understanding the hardness of OBM problems based on denoising diffusion probabilistic models (DDPMs). DiMa models the process of generating hard instances as denoising steps, and optimizes them by a novel reinforcement learning algorithm, named \emph{shortcut policy gradient} (SPG). We first examine DiMa on the classic OBM problem by reproducing its known hardest input instance in literature. Further, we apply DiMa to two well-known variants of OBM, for which the exact hardness remains an open problem, and we successfully improve their theoretical state-of-the-art upper bounds.
Aocheng Shen, Qiankun Zhang 0001, Bin Yuan 0002, Jing Wang 0036, Shenghao Liu, Xianjun Deng
ICML2
2024 Online Matching with Stochastic Rewards: Provable Better Bound via Adversarial Reinforcement Learning
abstract
For a specific online optimization problem, for example, online bipartite matching (OBM), research efforts could be made in two directions before it is finally closed, i.e., the optimal competitive online algorithm is found. One is to continuously design algorithms with better performance. To this end, reinforcement learning (RL) has demonstrated great success in literature. However, little is known on the other direction: whether RL helps explore how hard an online problem is. In this paper, we study a generalized model of OBM, named online matching with stochastic rewards (OMSR, FOCS 2012), for which the optimal competitive ratio is still unknown. We adopt an adversarial RL approach that trains two RL agents adversarially and iteratively: the algorithm agent learns for algorithms with larger competitive ratios, while the adversarial agent learns to produce a family of hard instances. Through such a framework, agents converge at the end with a robust algorithm, which empirically outperforms the state of the art (STOC 2020). Much more significantly, it allows to track how the hard instances are generated. We succeed in distilling two structural properties from the learned graph patterns, which remarkably reduce the action space, and further enable theoretical improvement on the best-known hardness result of OMSR, from $0.621$ (FOCS 2012) to $0.597$. To the best of our knowledge, this gives the first evidence that RL can help enhance the theoretical understanding of an online problem.
Qiankun Zhang 0001, Aocheng Shen, Hanrui Jiang, Bingqian Du
ICML2
2023 Online Matching with Stochastic Rewards: Advanced Analyses Using Configuration Linear Programs
Zhiyi Huang 0002, Hanrui Jiang, Aocheng Shen, Junkai Song, Zhiang Wu 0003, Qiankun Zhang 0001
WINE3