Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Cheng-Yang Yuan

dblp:357/5611 · DBLP profile ↗
← Back
1ranked-venue papers
0as first author
1since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visual content generation and editing · 87% Multimedia analysis and retrieval · 13%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visual content generation and editing
video editing
0.712023
Hashing Neural Video Decomposition with Multiplicative Residuals in Space-Time · ICCV 2023
Visual content generation and editing › video editing
video layer decomposition
0.712023
Hashing Neural Video Decomposition with Multiplicative Residuals in Space-Time · ICCV 2023
Multimedia analysis and retrieval › multimedia feature representation
video representation
0.212023
Hashing Neural Video Decomposition with Multiplicative Residuals in Space-Time · ICCV 2023

Methods — techniques the papers use, named apart from their topics

neural representation · 0.7coordinate hashing · 0.7
YearPublicationVenuePosition
2023 Hashing Neural Video Decomposition with Multiplicative Residuals in Space-Time
abstract
We present a video decomposition method that facilitates layer-based editing of videos with spatiotemporally varying lighting and motion effects. Our neural model decomposes an input video into multiple layered representations, each comprising a 2D texture map, a mask for the original video, and a multiplicative residual characterizing the spatiotemporal variations in lighting conditions. A single edit on the texture maps can be propagated to the corresponding locations in the entire video frames while preserving other contents’ consistencies. Our method efficiently learns the layer-based neural representations of a 1080p video in 25s per frame via coordinate hashing and allows real-time rendering of the edited result at 71 fps on a single GPU. Qualitatively, we run our method on various videos to show its effectiveness in generating high-quality editing effects. Quantitatively, we propose to adopt feature-tracking evaluation metrics for objectively assessing the consistency of video editing. Project page: https://lightbulb12294.github.io/hashing-nvd/
Cheng-Hung Chan, Cheng-Yang Yuan, Cheng Sun 0004, Hwann-Tzong Chen
ICCV2