Yuxuan Jiang 0015

dblp:358/2385-15 · DBLP profile ↗
← Back
9ranked-venue papers
4as first author
9since 2021 · last 2026
0009-0009-6102-5133ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 7 · 3 first-author · 7 since 2021Artificial intelligence and machine learning · 3 · 2 first-author · 3 since 2021Systems, architecture and hardware · 2 · 1 first-author · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021
YearPublicationVenuePosition
2026 GFix: Perceptually Enhanced Gaussian Splatting Video Compression
abstract
3D Gaussian Splatting (3DGS) enhances 3D scene reconstruction through explicit representation and fast rendering, demonstrating potential benefits for various low-level vision tasks, including video compression. However, existing 3DGS-based video codecs generally exhibit more noticeable visual artifacts and relatively low compression ratios. In this paper, we specifically target the perceptual enhancement of 3DGS-based video compression, based on the assumption that artifacts from 3DGS rendering and quantization resemble noisy latents sampled during diffusion training. Building on this premise, we propose a content-adaptive framework, GFix, comprising a streamlined, single-step diffusion model that serves as an off-the-shelf neural enhancer. Moreover, to increase compression efficiency, We propose a modulated LoRA scheme that freezes the low-rank decompositions and modulates the intermediate hidden states, thereby achieving efficient adaptation of the diffusion backbone with highly compressible updates. Experimental results show that GFix delivers strong perceptual quality enhancement, outperforming GSVC with up to 72.1% BD-rate savings in LPIPS and 21.4% in FID.
Siyue Teng, Ge Gao 0005, Duolikun Danier, Yuxuan Jiang 0015, Fan Zhang 0017, Nantheera Anantrasirichai, Thomas Davis, Zoe Liu, David Bull 0001
ISCAS4
2026 SAM3-LiteText: An Anatomical Study of the SAM3 Text Encoder for Efficient Vision-Language Segmentation
abstract
Vision-language segmentation models such as SAM3 enable flexible, prompt-driven visual grounding, but inherit large, general-purpose text encoders originally designed for open-ended language understanding. In practice, segmentation prompts are short, structured, and semantically constrained, leading to substantial over-provisioning in text encoder capacity and persistent computational and memory overhead. In this paper, we perform a large-scale anatomical analysis of text prompting in vision–language segmentation, covering 404,796 real prompts across multiple benchmarks. Our analysis reveals severe redundancy: most context windows are underutilized, vocabulary usage is highly sparse, and text embeddings lie on a low-dimensional manifold despite high-dimensional representations. Motivated by these findings, we propose SAM3-LiteText, a lightweight text encoding framework that replaces the original SAM3 text encoder with a compact MobileCLIP student that is optimized by knowledge distillation. Extensive experiments on image and video segmentation benchmarks show that SAM3-LiteText reduces text encoder parameters by up to 88%, substantially reducing static memory footprint, while maintaining segmentation performance comparable to the original model. Code: https://github.com/SimonZeng7108/efficientsam3/tree/sam3_litetext.
Chengxi Zeng, Yuxuan Jiang 0015, Ge Gao 0005, Shuai Wang 0054, Duolikun Danier, Bin Zhu 0006, Stevan Rudinac, David Bull 0001, Fan Zhang 0017
ICMR2
2025 HIIF: Hierarchical Encoding based Implicit Image Function for Continuous Super-resolution
abstract
Recent advances in implicit neural representations (INRs) have shown significant promise in modeling visual signals for various low-vision tasks including image super-resolution (ISR). INR-based ISR methods typically learn continuous representations, providing flexibility for generating high-resolution images at any desired scale from their low-resolution counterparts. However, existing INR-based ISR methods utilize multi-layer perceptrons for parameterization in the network; this does not take account of the hierarchical structure existing in local sampling points and hence constrains the representation capability. In this paper, we propose a new Hierarchical encoding based Implicit Image Function for continuous image super-resolution, HIIF, which leverages a novel hierarchical positional encoding that enhances the local implicit representation, enabling it to capture fine details at multiple scales. Our approach also embeds a multi-head linear attention mechanism within the implicit attention network by taking additional non-local information into account. Our experiments show that, when integrated with different backbone encoders, HIIF outperforms the state-of-the-art continuous image super-resolution methods by up to 0.17dB in PSNR. The source code of HIIF will be made publicly available at https://github.com/YuxuanJJ/HIIF.
Yuxuan Jiang 0015, Ho Man Kwan, Tianhao Peng 0004, Ge Gao 0005, Fan Zhang 0017, Joel Sole, David Bull 0001
CVPR1
2025 Blind Video Super-Resolution Based on Implicit Kernels
abstract
Blind video super-resolution (BVSR) is a low-level vision task which aims to generate high-resolution videos from low-resolution counterparts in unknown degradation scenarios. Existing approaches typically predict blur kernels that are spatially invariant in each video frame or even the entire video. These methods do not consider potential spatio-temporal varying degradations in videos, resulting in suboptimal BVSR performance. In this context, we propose a novel BVSR model based on Implicit Kernels, BVSR-IK, which constructs a multi-scale kernel dictionary parameterized by implicit neural representations. It also employs a newly designed recurrent Transformer to predict the coefficient weights for accurate filtering in both frame correction and feature alignment. Experimental results have demonstrated the effectiveness of the proposed BVSR-IK, when compared with four state-of-the-art BVSR models on three commonly used datasets, with BVSR-IK outperforming the second best approach, FMA-Net, by up to 0.59 dB in PSNR. Source code will be available at https://github.com/QZ1-boy/BVSR-IK.
Yuxuan Jiang 0015, Shuyuan Zhu, Fan Zhang 0017, David Bull 0001, Bing Zeng 0001
ICCV2
2025 RTSR: A Real-Time Super-Resolution Model for AV1 Compressed Content
abstract
Super-resolution (SR) is a key technique for improving the visual quality of video content by increasing its spatial resolution while reconstructing fine details. SR has been employed in many applications including video streaming, where compressed low-resolution content is typically transmitted to end users and then reconstructed with a higher resolution and enhanced quality. To support real-time playback, it is important to implement fast SR models while preserving reconstruction quality; however, most existing solutions, in particular those based on complex deep neural networks, fail to do so. To address this issue, this paper proposes a low-complexity SR method, RTSR, designed to enhance the visual quality of compressed video content, focusing on resolution up-scaling from a) 360p to 1080p and from b) 540p to 4K. The proposed approach utilizes a Convolutional Neural Network (CNN)-based network architecture, which was optimized for AOMedia Video 1 (AV1SVT)-encoded content at various quantization levels based on a dual-teacher knowledge distillation method. This method was submitted to the AIM 2024 Video Super-Resolution Challenge, specifically targeting the Efficient/Mobile Real-Time Video SuperResolution competition. It achieved the best trade-off between complexity and coding performance (measured in PSNR, SSIM and VMAF) among all six submissions. The code will be available at https://github.com/YuxuanJJ/RTSR.
Yuxuan Jiang 0015, Jakub Nawala, Chen Feng 0008, Fan Zhang 0017, Joel Sole, David Bull 0001
ISCAS1
2024 MTKD: Multi-Teacher Knowledge Distillation for Image Super-Resolution
Yuxuan Jiang 0015, Chen Feng 0008, Fan Zhang 0017, David Bull 0001
ECCV (39)1
2024 Compressing Deep Image Super-Resolution Models
abstract
Deep learning techniques have been applied in the context of image super-resolution (SR), achieving remarkable advances in terms of reconstruction performance. Existing techniques typically employ highly complex model structures which result in large model sizes and slow inference speeds. This often leads to high energy consumption and restricts their adoption for practical applications. To address this issue, this work employs a three-stage workflow for compressing deep SR models which significantly reduces their memory requirement. Restoration performance has been maintained through teacher-student knowledge distillation using a newly designed distillation loss. We have applied this approach to two popular image super-resolution networks, SwinIR and EDSR, to demonstrate its effectiveness. The resulting compact models, SwinIRmini and EDSRmini, attain an 89% and 96% reduction in both model size and floating-point operations (FLOPs) respectively, compared to their original versions. They also retain competitive super-resolution performance compared to their original models and other commonly used SR approaches. The source code and pretrained models for these two lightweight SR approaches are released at https://pikapi22.github.io/CDISM/.
Yuxuan Jiang 0015, Jakub Nawala, Fan Zhang 0017, David Bull 0001
PCS1
2024 BVI-AOM: A New Training Dataset for Deep Video Compression Optimization
abstract
Deep learning is now playing an important role in enhancing the performance of conventional hybrid video codecs. These learning-based methods typically require diverse and representative training material for optimization in order to achieve model generalization and optimal coding performance. However, existing datasets either offer limited content variability or come with restricted licensing terms constraining their use to research purposes only. To address these issues, we propose a new training dataset, named BVI-AOM, which contains 956 uncompressed sequences at various resolutions from 270p to 2160p, covering a wide range of content and texture types. The dataset comes with more flexible licensing terms and offers competitive performance when used as a training set for optimizing deep video coding tools. The experimental results demonstrate that when used as a training set to optimize two popular network architectures for two different coding tools, the proposed dataset leads to additional bitrate savings of up to 0.29 and 2.98 percentage points in terms of PSNR-Y and VMAF, respectively, compared to an existing training dataset, BVI-DVC, which has been widely used for deep video coding. The BVI-AOM dataset is available at https://github.com/fan-aaron-zhang/bvi-aom.
Jakub Nawala, Yuxuan Jiang 0015, Fan Zhang 0017, Joel Sole, David Bull 0001
VCIP2
2024 Benchmarking Conventional and Learned Video Codecs with a Low-Delay Configuration
abstract
Recent advances in video compression have seen significant coding performance improvements with the development of new standards and learning-based video codecs. However, most of these works focus on application scenarios that allow a certain amount of system delay (e.g., Random Access mode in MPEG codecs), which is not always acceptable for live delivery. This paper conducts a comparative study of state-of-the-art conventional and learned video coding methods based on a low delay configuration. Specifically, this study includes two MPEG standard codecs (H.266/VVC VTM and JVET ECM), two AOM codecs (AV1 libaom and AVM), and two recent neural video coding models (DCVC-DC and DCVC-FM). To allow a fair and meaningful comparison, the evaluation was performed on test sequences defined in the AOM and MPEG common test conditions in the YCbCr 4:2:0 color space. The evaluation results show that the JVET ECM codecs offer the best overall coding performance among all codecs tested, with a 16.1% (based on PSNR) average BD-rate saving over AOM AVM, and 11.0% over DCVC-FM. We also observed inconsistent performance with the learned video codecs, DCVC-DC and DCVC-FM, for test content with large background motions.
Siyue Teng, Yuxuan Jiang 0015, Ge Gao 0005, Fan Zhang 0017, Thomas Davis, Zoe Liu, David Bull 0001
VCIP2