VLDB 2026 Research / reviewers in the wild / expert
Camila Friedman-Gerlicz
dblp:358/7810
· DBLP profile ↗
9ranked-venue papers
2as first author
9since 2021 · last 2025
0009-0005-3699-6764ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 9 · 2 first-author · 9 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | 3D Printing Eggshells: Exploring Eco-Socio-Technical Relations through Biomaterial Design
Fiona Bell, Camila Friedman-Gerlicz, Lauren Urenda, Leah Buechley |
CHI | 2 |
| 2025 | ColdGlass: Full-Color Desktop 3D Printing in Glass
Camila Friedman-Gerlicz, Jaime Gould, Fiona Bell, Leah Buechley |
CHI | 1 |
| 2025 | American Indian Pottery and Clay 3D Printing: An Exploration of Opportunities and Risks in Professional Practice
Monica Silva Lovato, Jeff Suina, Jared Tso, Alexis Kaminsky, Camila Friedman-Gerlicz, Leah Buechley |
CHI | 5 |
| 2025 | Biomaterial Recipes for 3D Printing: A Cookbook of Sustainable and Extrudable Bio-PastesabstractAbstract Fiona Bell, Camila Friedman-Gerlicz, Leah Buechley |
TEI | 2 |
| 2024 | Practice-driven Software Development: A Collaborative Method for Digital Fabrication Systems Research in a Residency ProgramabstractBuilding new software tools for professional digital fabrication requires that HCI researchers understand domain-specific materials and fabrication workflows to ensure software operations align with professional manufacturing requirements. To bridge the research-practice divide, we adopt a practice-driven software development methodology for digital fabrication in an artist-in-residence program. In our method, HCI researchers and craft professionals collaboratively develop software tools over three months. We piloted our methodology through two consecutive computational ceramics residencies with five professional craftspeople. The teams produced five novel software tools for clay 3D printing and hundreds of ceramic artifacts. We provide a detailed description of our methodology through artist and HCI researcher accounts and an analysis of the integration of software ideation, implementation, and debugging with professional art and craft production. Our work demonstrates a systematic mechanism for achieving meaningful digital fabrication software contributions with mutual benefit for artists and researchers. Mert Toka, Devon Frost, Samuelle Bourgault, Avi Farber, Camila Friedman-Gerlicz, Raina Lee, Eun-Ha Paek, Pilar Wiley, Jennifer Jacobs 0001 |
Conference on Designing Interactive Systems | 5 |
| 2024 | Shape-Changing Clay-Dough: Taking a Material-Oriented Approach to 3D Printing Ceramic FormsabstractThis paper presents clay-dough, a 3D printable ceramic material that is made from a mixture of stoneware clay and a biomaterial dough. While all clays shrink when they are fired at high temperatures, clay-dough enables more dramatic shrinkage due to the dough burning away. We developed three clay-dough recipes made from different ratios of clay-to-dough and characterized the properties of each recipe; ultimately correlating shrinkage, density, strength, and porosity to the amount of dough in the recipe. We then leveraged clay-dough’s shrinkage in our material-oriented approach to create ceramic forms, where form is dictated by the pattern we load the clay-dough materials in for 3D printing. To exemplify this approach, we built a design space around basic cylindrical forms that change shape during the firing process into more complex forms and explored a range of non-cylindrical applications. Lastly, we reflect on the limitations and opportunities for clay-dough and material-centered research. Fiona Bell, Erin McClure, Camila Friedman-Gerlicz, Ruby Ta, Leah Buechley |
CHI | 3 |
| 2024 | WeaveSlicer: Expanding the Range of Printable Geometries in ClayabstractClay 3D printing is a relatively new technology and only a narrow range of geometries is 3D printable if one is employing commercially available slicing software. We experienced these limitations in an artist residency program where artists discovered that many desired geometries failed to print successfully. This motivated us to develop WeaveSlicer, a slicer optimized for 3D printing in clay that maintains constant wall thickness throughout the form. We achieve constant wall thickness by generating an oscillating path where the amplitude of the oscillation is determined by the form’s overhang angle. We demonstrate the effectiveness of our approach by comparing a range of successful prints, sliced by WeaveSlicer, to failed prints of the same forms sliced by Cura, a widely used slicing software. We then showcase a collection of complex artifacts designed by artists in residence that were constructed with WeaveSlicer. Camila Friedman-Gerlicz, Deanna Gelosi, Fiona Bell, Leah Buechley |
CHI | 1 |
| 2024 | TRAvel Slicer: Continuous Extrusion Toolpaths for 3D PrintingabstractIn this paper we present Travel Reduction Algorithm (TRAvel) Slicer, which minimizes travel movements in 3D printing. Conventional slicing software generates toolpaths with many travel movements–movements without material extrusion. Some 3D printers are incapable of starting and stopping extrusion and it is difficult to impossible to control the extrusion of many materials. This makes toolpaths with travel movements unsuitable for a wide range of printers and materials. Jaime Gould, Camila Friedman-Gerlicz, Leah Buechley |
UIST | 2 |
| 2023 | An Adaptable Workflow for Manual-Computational Ceramic Surface OrnamentationabstractSurface ornamentation is a rich component of ceramic manufacture wherein craftspeople use multiple methods to create intricate patterns on vessels. Computational fabrication can extend manual ceramic ornamentation through procedural pattern generation and automated fabrication; however, to be effective in traditional ceramics, computational fabrication systems must remain compatible with existing processes and materials. We contribute an interactive design workflow, CeramWrap, in which craftspeople can procedurally design and fabricate decorative patterned stencils tailored to radially symmetrical vessels. Our approach extends manual techniques through a workflow where craftspeople design and edit repetitive motifs directly on a 3D digital model of a vessel and then interactively adjust the unrolling of the 3D design to a 2D format suitable for digitally fabricating stencils and templates. Through a series of example artifacts, we demonstrate how our workflow generalizes across multiple vessel geometries, supports manual and digital clay fabrication, and is adaptable to different surface ornamentation methods. Mert Toka, Samuelle Bourgault, Camila Friedman-Gerlicz, Jennifer Jacobs 0001 |
UIST | 3 |