Jeremy Zhengqi Huang

dblp:358/8113 · DBLP profile ↗
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7ranked-venue papers
5as first author
7since 2021 · last 2025
0000-0003-2177-9909ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 7 · 5 first-author · 7 since 2021
YearPublicationVenuePosition
2025 CapTune: Adapting Non-Speech Captions With Anchored Generative Models
abstract
Non-speech captions are essential to the video experience of deaf and hard of hearing (DHH) viewers, yet conventional approaches often overlook the diversity of their preferences. We present CapTune, a system that enables customization of non-speech captions based on DHH viewers' needs while preserving creator intent. CapTune allows caption authors to define safe transformation spaces using concrete examples and empowers viewers to personalize captions across four dimensions: level of detail, expressiveness, sound representation method, and genre alignment. Evaluations with seven caption creators and twelve DHH participants showed that CapTune supported creators' creative control while enhancing viewers' emotional engagement with content. Our findings also reveal trade-offs between information richness and cognitive load, tensions between interpretive and descriptive representations of sound, and the context-dependent nature of caption preferences.
Jeremy Zhengqi Huang, Caluã de Lacerda Pataca, Liang-Yuan Wu, Dhruv Jain
ASSETS1
2025 Demo of CapTune: Adapting Non-Speech Captions with Anchored Generative Models
Jeremy Zhengqi Huang, Caluã de Lacerda Pataca, Liang-Yuan Wu, Dhruv Jain
ASSETS1
2025 Weaving Sound Information to Support Real-Time Sensemaking of Auditory Environments: Co-Designing with a DHH User
abstract
Current AI sound awareness systems can provide deaf and hard of hearing people with information about sounds, including discrete sound sources and transcriptions. However, synthesizing AI outputs based on DHH people's ever-changing intents in complex auditory environments remains a challenge. In this paper, we describe the co-design process of SoundWeaver, a sound awareness system prototype that dynamically weaves AI outputs from different AI models based on users’ intents and presents synthesized information through a heads-up display. Adopting a Research through Design perspective, we created SoundWeaver with one DHH co-designer, adapting it to his personal contexts and goals (e.g., cooking at home and chatting in a game store). Through this process, we present design implications for the future of “intent-driven” AI systems for sound accessibility.
Jeremy Zhengqi Huang, Jaylin Herskovitz, Liang-Yuan Wu, Cecily Morrison, Dhruv Jain
CHI1
2024 MaskSound: Exploring Sound Masking Approaches to Support People with Autism in Managing Noise Sensitivity
abstract
Noise sensitivity is a frequently reported characteristic in many autistic individuals. While strategies like sound isolation (e.g., noise-canceling headphones) and avoidance behaviors (e.g., leaving a crowded room) can help, they can reduce situational awareness and limit social engagement. In this paper, we examine an alternate approach to managing noise sensitivity: introducing ambient background sounds to reduce the perception of disruptive noises, i.e., sound masking. Through two studies (with ten and nine autistic individuals respectively), we investigated the autistic individuals’ preferred sound masks (e.g., white noise, brown noise, calming water sounds) for different contexts (e.g., traffic, speech) and elicited reactions for a future interactive tool to deliver effective sound masks. Our findings have implications not just for the accessibility community, but also for designers and researchers working on sound augmentation technology.
Anna Y. Park, Andy Jin, Jeremy Zhengqi Huang, Jesse Carr, Dhruv Jain
ASSETS3
2024 A Human-AI Collaborative Approach for Designing Sound Awareness Systems
abstract
Current sound recognition systems for deaf and hard of hearing (DHH) people identify sound sources or discrete events. However, these systems do not distinguish similar sounding events (e.g., a patient monitor beep vs. a microwave beep). In this paper, we introduce HACS, a novel futuristic approach to designing human-AI sound awareness systems. HACS assigns AI models to identify sounds based on their characteristics (e.g., a beep) and prompts DHH users to use this information and their contextual knowledge (e.g., “I am in a kitchen”) to recognize sound events (e.g., a microwave). As a first step for implementing HACS, we articulated a sound taxonomy that classifies sounds based on sound characteristics using insights from a multi-phased research process with people of mixed hearing abilities. We then performed a qualitative (with 9 DHH people) and a quantitative (with a sound recognition model) evaluation. Findings demonstrate the initial promise of HACS for designing accurate and reliable human-AI systems.
Jeremy Zhengqi Huang, Reyna Wood, Hriday Chhabria, Dhruv Jain
CHI1
2023 AdaptiveSound: An Interactive Feedback-Loop System to Improve Sound Recognition for Deaf and Hard of Hearing Users
abstract
Sound recognition tools have wide-ranging impacts for deaf and hard of hearing (DHH) people from being informed of safety-critical information (e.g., fire alarms, sirens) to more mundane but still useful information (e.g., door knock, microwave beeps). However, prior sound recognition systems use models that are pre-trained on generic sound datasets and do not adapt well to diverse variations of real-world sounds. We introduce AdaptiveSound, a real-time system for portable devices (e.g., smartphones) that allows DHH users to provide corrective feedback to the sound recognition model to adapt the model to diverse acoustic environments. AdaptiveSound is informed by prior surveys of sound recognition systems, where DHH users strongly desired the ability to provide feedback to a pre-trained sound recognition model to fine-tune it to their environments. Through quantitative experiments and field evaluations with 12 DHH users, we show that AdaptiveSound can achieve a significantly higher accuracy (+14.6%) than prior state-of-the art systems in diverse real-world locations (e.g., homes, parks, streets, and malls) with little end-user effort (about 10 minutes of feedback).
Hang Do, Quan Dang, Jeremy Zhengqi Huang, Dhruv Jain
ASSETS3
2023 "Not There Yet": Feasibility and Challenges of Mobile Sound Recognition to Support Deaf and Hard-of-Hearing People
abstract
While recent advances have enabled mobile sound recognition tools for deaf and hard of hearing (DHH) people, these tools have only been studied in the lab or through short, controlled experiments. To assess the real-world feasibility and guide the future designs of mobile sound awareness systems, we conducted a three-week field study of SoundWatch, a smartwatch-based sound recognition app, with 10 DHH participants. Our findings suggest the app's utility in increasing environmental awareness and facilitating everyday tasks for DHH users. However, several challenges, such as background noises, variability of real-world sounds, and confusion among similar sounding sounds, indicated that mobile sound recognition solutions are “not there yet” for adoption and use in daily life. We close by presenting HCI design opportunities to improve model reliability by increasing contextual awareness, supporting end-user customization, and fostering the collective improvement of sound recognition models.
Jeremy Zhengqi Huang, Hriday Chhabria, Dhruv Jain
ASSETS1