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Ningjing Fan

dblp:358/9963 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2025
0009-0003-5546-892XORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Security and privacy · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Rendering · 100%
Artificial intelligence
1 paper
3D vision · 100%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
3d reconstruction
0.912025
Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects · CVPR 2025
Computer vision › 3D vision › 3d reconstruction › implicit shape reconstruction
signed distance field reconstruction
0.912025
Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects · CVPR 2025
Rendering
inverse rendering
0.912025
Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects · CVPR 2025
Rendering › inverse rendering
shape, material and illumination reconstruction
0.912025
Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects · CVPR 2025
Rendering
neural rendering
0.312025
Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects · CVPR 2025
Rendering
volume rendering
0.312025
Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects · CVPR 2025

Methods — techniques the papers use, named apart from their topics

progressive inverse rendering · 1.7learnable mapping functions · 1.7
YearPublicationVenuePosition
2025 Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects
abstract
We develop a method that recovers the surface, materials, and illumination of a scene from its posed multi-view images. In contrast to prior work, it does not require any additional data and can handle glossy objects or bright lighting. It is a progressive inverse rendering approach, which consists of three stages. In the first stage, we reconstruct the scene radiance and signed distance function (SDF) with a novel regularization strategy for specular reflections. We propose to explain a pixel color using both surface and volume rendering jointly, which allows for handling complex view-dependent lighting effects for surface reconstruction. In the second stage, we distill light visibility and indirect illumination from the learned SDF and radiance field using learnable mapping functions. Finally, we design a method for estimating the ratio of incoming direct light reflected in a specular manner and use it to reconstruct the materials and direct illumination. Experimental results demonstrate that the proposed method outperforms the current state-of-the-art in recovering surfaces, materials, and lighting without relying on any additional data.
Ningjing Fan, Ivan Skorokhodov, Oleg Voynov, Savva Ignatyev, Evgeny Burnaev, Peter Wonka, Yiqun Wang 0001
CVPR2
2023 Security Analysis of Alignment-Robust Cancelable Biometric Scheme for Iris Verification
Ningjing Fan, Hucheng Liao
ICICS1