Demo Data from VLDB 2026 / reviewers in the wild / expert
Ningjing Fan
dblp:358/9963
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2025
0009-0003-5546-892XORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Security and privacy · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 100% | |
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d reconstruction |
0.9 | 1 | 2025 | Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects · CVPR 2025 |
Computer vision › 3D vision › 3d reconstruction › implicit shape reconstruction
signed distance field reconstruction |
0.9 | 1 | 2025 | Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects · CVPR 2025 |
Rendering
inverse rendering |
0.9 | 1 | 2025 | Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects · CVPR 2025 |
Rendering › inverse rendering
shape, material and illumination reconstruction |
0.9 | 1 | 2025 | Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects · CVPR 2025 |
Rendering
neural rendering |
0.3 | 1 | 2025 | Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects · CVPR 2025 |
Rendering
volume rendering |
0.3 | 1 | 2025 | Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects · CVPR 2025 |
Methods — techniques the papers use, named apart from their topics
progressive inverse rendering · 1.7learnable mapping functions · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy ObjectsabstractWe develop a method that recovers the surface, materials, and illumination of a scene from its posed multi-view images. In contrast to prior work, it does not require any additional data and can handle glossy objects or bright lighting. It is a progressive inverse rendering approach, which consists of three stages. In the first stage, we reconstruct the scene radiance and signed distance function (SDF) with a novel regularization strategy for specular reflections. We propose to explain a pixel color using both surface and volume rendering jointly, which allows for handling complex view-dependent lighting effects for surface reconstruction. In the second stage, we distill light visibility and indirect illumination from the learned SDF and radiance field using learnable mapping functions. Finally, we design a method for estimating the ratio of incoming direct light reflected in a specular manner and use it to reconstruct the materials and direct illumination. Experimental results demonstrate that the proposed method outperforms the current state-of-the-art in recovering surfaces, materials, and lighting without relying on any additional data. Ningjing Fan, Ivan Skorokhodov, Oleg Voynov, Savva Ignatyev, Evgeny Burnaev, Peter Wonka, Yiqun Wang 0001 |
CVPR | 2 |
| 2023 | Security Analysis of Alignment-Robust Cancelable Biometric Scheme for Iris Verification
Ningjing Fan, Hucheng Liao |
ICICS | 1 |