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Fubao Su

dblp:359/3756 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 50% Computational photography and imaging · 50%
Artificial intelligence
1 paper
Robot manipulation · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing
3d reconstruction
0.712023
Interaction-Driven Active 3D Reconstruction with Object Interiors · ACM Trans. Graph. 2023
Computational photography and imaging
3d scanning
0.712023
Interaction-Driven Active 3D Reconstruction with Object Interiors · ACM Trans. Graph. 2023

Methods — techniques the papers use, named apart from their topics

neural network · 1.3articulated part detection · 1.3RGB-D sensing · 1.3
YearPublicationVenuePosition
2023 Interaction-Driven Active 3D Reconstruction with Object Interiors
abstract
We introduce an active 3D reconstruction method which integrates visual perception, robot-object interaction , and 3D scanning to recover both the exterior and interior , i.e., unexposed, geometries of a target 3D object. Unlike other works in active vision which focus on optimizing camera viewpoints to better investigate the environment, the primary feature of our reconstruction is an analysis of the interactability of various parts of the target object and the ensuing part manipulation by a robot to enable scanning of occluded regions. As a result, an understanding of part articulations of the target object is obtained on top of complete geometry acquisition. Our method operates fully automatically by a Fetch robot with built-in RGBD sensors. It iterates between interaction analysis and interaction-driven reconstruction, scanning and reconstructing detected moveable parts one at a time, where both the articulated part detection and mesh reconstruction are carried out by neural networks. In the final step, all the remaining, non-articulated parts, including all the interior structures that had been exposed by prior part manipulations and subsequently scanned, are reconstructed to complete the acquisition. We demonstrate the performance of our method via qualitative and quantitative evaluation, ablation studies, comparisons to alternatives, as well as experiments in a real environment.
Zihao Yan, Fubao Su, Ruizhen Hu, Hao (Richard) Zhang, Hui Huang 0004
ACM Trans. Graph.2