VLDB 2026 Research / reviewers in the wild / expert
Rongchang Zuo
dblp:359/3904
· DBLP profile ↗
3ranked-venue papers
0as first author
3since 2021 · last 2026
0009-0005-8034-8975ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Reinforcement learning · 58% Trustworthy machine learning · 29% Representation and self-supervised learning · 13% |
Topics — the 8 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Trustworthy machine learning › interpretability
explainable reinforcement learning |
0.9 | 1 | 2025 | SkillTree: Explainable Skill-Based Deep Reinforcement Learning for Long-Horizon Control Tasks · AAAI 2025 |
Machine learning › Reinforcement learning
hierarchical reinforcement learning |
0.9 | 1 | 2025 | SkillTree: Explainable Skill-Based Deep Reinforcement Learning for Long-Horizon Control Tasks · AAAI 2025 |
Machine learning › Trustworthy machine learning
interpretability |
0.9 | 1 | 2025 | SkillTree: Explainable Skill-Based Deep Reinforcement Learning for Long-Horizon Control Tasks · AAAI 2025 |
Machine learning › Reinforcement learning › hierarchical reinforcement learning
skill-based reinforcement learning |
0.9 | 1 | 2025 | SkillTree: Explainable Skill-Based Deep Reinforcement Learning for Long-Horizon Control Tasks · AAAI 2025 |
Machine learning › Reinforcement learning
imitation learning |
0.8 | 1 | 2024 | Robust Visual Imitation Learning with Inverse Dynamics Representations · AAAI 2024 |
Machine learning › Representation and self-supervised learning › representation learning › latent representation learning
state representation learning |
0.8 | 1 | 2024 | Robust Visual Imitation Learning with Inverse Dynamics Representations · AAAI 2024 |
Machine learning › Reinforcement learning › imitation learning › learning from observation
visual imitation learning |
0.8 | 1 | 2024 | Robust Visual Imitation Learning with Inverse Dynamics Representations · AAAI 2024 |
Machine learning › Reinforcement learning
long-horizon control |
0.3 | 1 | 2025 | SkillTree: Explainable Skill-Based Deep Reinforcement Learning for Long-Horizon Control Tasks · AAAI 2025 |
Methods — techniques the papers use, named apart from their topics
skill discovery · 0.9knowledge distillation · 0.9differentiable decision tree · 0.9reward function design · 0.8inverse dynamics · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | An Imitative Reinforcement Learning Framework for Pursuit-Lock-Launch MissionsabstractUnmanned combat aerial vehicle (UCAV) within-visual-range (WVR) engagement, referring to a fight between two or more UCAVs at close quarters, plays a decisive role on the aerial battlefields. With the development of artificial intelligence, WVR engagement progressively advances toward intelligent and autonomous modes. However, autonomous WVR engagement policy learning is hindered by challenges such as weak exploration capabilities, low learning efficiency, and unrealistic simulated environments. To overcome these challenges, we propose a novel imitative reinforcement learning framework, which efficiently leverages expert data while enabling autonomous exploration. The proposed framework not only enhances learning efficiency through expert imitation but also ensures adaptability to dynamic environments via autonomous exploration with reinforcement learning. Therefore, the proposed framework can learn a successful policy of “pursuit-lock-launch” for UCAVs. To support data-driven learning, we establish an environment based on the Harfang3D sandbox. The extensive experimental results indicate that the proposed framework excels in this multistage task and significantly outperforms state-of-the-art reinforcement learning and imitation learning methods. Thanks to the ability of imitating experts and autonomous exploration, our framework can quickly learn the critical knowledge in complex aerial combat tasks, achieving up to a 100% success rate and demonstrating excellent robustness. Siyuan Li 0003, Rongchang Zuo, Bofei Liu, Yaoyu He, Peng Liu 0008, Yingnan Zhao 0002 |
ACM Trans. Auton. Adapt. Syst. | 2 |
| 2025 | SkillTree: Explainable Skill-Based Deep Reinforcement Learning for Long-Horizon Control TasksabstractDeep reinforcement learning (DRL) has achieved remarkable success in various domains, yet its reliance on neural networks results in a lack of transparency, which limits its practical applications in safety-critical and human-agent interaction domains. Decision trees, known for their notable explainability, have emerged as a promising alternative to neural networks. However, decision trees often struggle in long-horizon continuous control tasks with high-dimensional observation space due to their limited expressiveness. To address this challenge, we propose SkillTree, a novel hierarchical framework that reduces the complex continuous action space of challenging control tasks into discrete skill space. By integrating the differentiable decision tree within the high-level policy, SkillTree generates discrete skill embeddings that guide low-level policy execution. Furthermore, through distillation, we obtain a simplified decision tree model that improves performance while further reducing complexity. Experiment results validate SkillTree’s effectiveness across various robotic manipulation tasks, providing clear skill-level insights into the decision-making process. The proposed approach not only achieves performance comparable to neural network based methods in complex long-horizon control tasks but also significantly enhances the transparency and explainability of the decision-making process. Yongyan Wen, Siyuan Li 0003, Rongchang Zuo, Hangyu Mao, Peng Liu 0008 |
AAAI | 3 |
| 2024 | Robust Visual Imitation Learning with Inverse Dynamics RepresentationsabstractImitation learning (IL) has achieved considerable success in solving complex sequential decision-making problems. However, current IL methods mainly assume that the environment for learning policies is the same as the environment for collecting expert datasets. Therefore, these methods may fail to work when there are slight differences between the learning and expert environments, especially for challenging problems with high-dimensional image observations. However, in real-world scenarios, it is rare to have the chance to collect expert trajectories precisely in the target learning environment. To address this challenge, we propose a novel robust imitation learning approach, where we develop an inverse dynamics state representation learning objective to align the expert environment and the learning environment. With the abstract state representation, we design an effective reward function, which thoroughly measures the similarity between behavior data and expert data not only element-wise, but also from the trajectory level. We conduct extensive experiments to evaluate the proposed approach under various visual perturbations and in diverse visual control tasks. Our approach can achieve a near-expert performance in most environments, and significantly outperforms the state-of-the-art visual IL methods and robust IL methods. Siyuan Li 0003, Rongchang Zuo, Kewu Sun, Lingfei Cui, Jishiyu Ding, Peng Liu 0008 |
AAAI | 3 |