VLDB 2026 Research / reviewers in the wild / expert
Per Austrin
dblp:36/3857
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42ranked-venue papers
40as first author
7since 2021 · last 2026
0000-0001-8217-0158ORCID · verified
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Theory of computation · 37 · 37 first-author · 6 since 2021Artificial intelligence and machine learning · 2Security and privacy · 2 · 2 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | On the Usefulness of PromisesabstractA Boolean predicate \(A\) is defined to be promise-useful if \(\textrm{PCSP}(A,B)\) is tractable for some nontrivial Boolean predicate \(B\) and otherwise it is promise-useless. We initiate investigations of this notion and derive sufficient conditions for both promise-usefulness and promise-uselessness (assuming P \(\ne\) NP). While we do not obtain a complete characterization, our conditions are sufficient to classify all predicates of arity at most 4 and almost all predicates of arity 5. We also derive asymptotic results to show that for large arities a vast majority of all predicates are promise-useless. Per Austrin, Johan Håstad, Björn Martinsson |
SODA | 1 |
| 2025 | Algorithms for the Diverse-k-SAT Problem: The Geometry of Satisfying AssignmentsabstractGiven a k-CNF formula and an integer s ≥ 2, we study algorithms that obtain s solutions to the formula that are as dispersed as possible. For s = 2, this problem of computing the diameter of a k-CNF formula was initiated by Creszenzi and Rossi, who showed strong hardness results even for k = 2. The current best upper bound [Angelsmark and Thapper’04] goes to 4n as k → ∞. As our first result, we show that this quadratic blow up is not necessary by utilizing the Fast-Fourier transform (FFT) to give a O*(2n) time exact algorithm for computing the diameter of any k-CNF formula. For s > 2, the problem was raised in the SAT community (Nadel’11) and several heuristics have been proposed for it, but no algorithms with theoretical guarantees are known. We give exact algorithms using FFT and clique-finding that run in O*(2(s−1)n) and O*(s2|ΩF|ω⌈s/3⌉) respectively, where |ΩF| is the size of the solutions space of the formula F and ω is the matrix multiplication exponent. However, current SAT algorithms for finding one solution run in time O*(2εkn) for εk ≈ 1−Θ(1/k), which is much faster than all above run times. As our main result, we analyze two popular SAT algorithms - PPZ (Paturi, Pudlák, Zane’97) and Schöning’s (’02) algorithms, and show that in time poly(s)O*(2εkn), they can be used to approximate diameter as well as the dispersion (s > 2) problem. While we need to modify Schöning’s original algorithm for technical reasons, we show that the PPZ algorithm, without any modification, samples solutions in a geometric sense. We believe this geometric sampling property of PPZ may be of independent interest. Finally, we focus on diverse solutions to NP-complete optimization problems, and give bi-approximations running in time poly(s)O*(2εn) with ε < 1 for several problems such as Maximum Independent Set, Minimum Vertex Cover, Minimum Hitting Set, Feedback Vertex Set, Multicut on Trees and Interval Vertex Deletion. For all of these problems, all existing exact methods for finding optimal diverse solutions have a runtime with at least an exponential dependence on the number of solutions s. Our methods show that by relaxing to bi-approximations, this dependence on s can be made polynomial. Per Austrin, Ioana O. Bercea, Mayank Goswami 0001, Nutan Limaye, Adarsh Srinivasan |
ICALP | 1 |
| 2025 | Optimal Inapproximability with Universal Factor GraphsabstractThe factor graph of an instance of a constraint satisfaction problem (CSP) is the bipartite graph indicating which variables appear in each constraint. An instance of the CSP is given by the factor graph together with a list of which predicate is applied for each constraint. We establish that many Max-CSPs remain as hard to approximate as in the general case even when the factor graph is fixed (depending only on the size of the instance) and known in advance. Examples of results obtained for this restricted setting are: (1) Optimal inapproximability for Max-3-Lin and Max-3-Sat (Håstad, J. ACM 2001). (2) Approximation resistance for predicates supporting pairwise independent subgroups (Chan, J. ACM 2016). (3) Hardness of the “(2+ɛ)-Sat” problem and other Promise CSPs (Austrin et al., SIAM J. Comput. 2017). The main technical tool used to establish these results is a new way of folding the long code which we call “functional folding”. Per Austrin, Jonah Brown-Cohen, Johan Håstad |
ACM Trans. Algorithms | 1 |
| 2023 | Sum-Of-Squares Lower Bounds for the Minimum Circuit Size Problem
Per Austrin, Kilian Risse |
CCC | 1 |
| 2022 | On the Impossibility of Key Agreements from Quantum Random Oracles
Per Austrin, Hao Chung, Kai-Min Chung, Shiuan Fu, Yao-Ting Lin, Mohammad Mahmoody |
CRYPTO (2) | 1 |
| 2022 | Perfect Matching in Random Graphs is as Hard as Tseitin
Per Austrin, Kilian Risse |
SODA | 1 |
| 2021 | Optimal Inapproximability with Universal Factor GraphsabstractThe factor graph of an instance of a constraint satisfaction problem (CSP) is the bipartite graph indicating which variables appear in each constraint. An instance of the CSP is given by the factor graph together with a list of which predicate is applied for each constraint. We establish that many Max-CSPs remain as hard to approximate as in the general case even when the factor graph is fixed (depending only on the size of the instance) and known in advance. Examples of results obtained for this restricted setting are: Optimal inapproximability for Max-3-Lin and Max-3-Sat (Håstad, J. ACM 2001). Approximation resistance for predicates supporting pairwise independent subgroups (Chan, J. ACM 2016). Hardness of the “(2 + ∊)-Sat” problem and other Promise CSPs (Austrin et al., SIAM J. Comput. 2017). The main technical tool used to establish these results is a new way of folding the long code which we call “functional folding”. Per Austrin, Jonah Brown-Cohen, Johan Håstad |
SODA | 1 |
| 2020 | Improved Inapproximability of Rainbow ColoringabstractA rainbow q-coloring of a k-uniform hypergraph is a q-coloring of the vertex set such that every hyperedge contains all q colors. We prove that given a rainbow -colorable k-uniform hypergraph, it is NP-hard to find a normal 2-coloring. Previously, this was only known for rainbow -colorable hypergraphs (Guruswami and Lee, SODA 2015). We also study a generalization which we call rainbow (q, p)-coloring, defined as a coloring using q colors such that every hyperedge contains at least p colors. We prove that given a rainbow -colorable k uniform hypergraph, it is NP-hard to find a normal c-coloring for any c = o(k). The proof of our second result relies on two combinatorial theorems. One of the theorems was proved by Sarkaria (J. Comb. Theory, Ser. B 1990) using topological methods and the other theorem we prove using a generalized Borsuk-Ulam theorem. Per Austrin, Amey Bhangale, Aditya Potukuchi |
SODA | 1 |
| 2019 | Global Cardinality Constraints Make Approximating Some Max-2-CSPs HarderabstractAssuming the Unique Games Conjecture, we show that existing approximation algorithms for some Boolean Max-2-CSPs with cardinality constraints are optimal. In particular, we prove that Max-Cut with cardinality constraints is UG-hard to approximate within ~~0.858, and that Max-2-Sat with cardinality constraints is UG-hard to approximate within ~~0.929. In both cases, the previous best hardness results were the same as the hardness of the corresponding unconstrained Max-2-CSP (~~0.878 for Max-Cut, and ~~0.940 for Max-2-Sat). The hardness for Max-2-Sat applies to monotone Max-2-Sat instances, meaning that we also obtain tight inapproximability for the Max-k-Vertex-Cover problem. Per Austrin, Aleksa Stankovic |
APPROX-RANDOM | 1 |
| 2019 | Tensor Network Complexity of Multilinear MapsabstractWe study tensor networks as a model of arithmetic computation for evaluating multilinear maps. These capture any algorithm based on low border rank tensor decompositions, such as $O(n^{ω+ε})$ time matrix multiplication, and in addition many other algorithms such as $O(n \log n)$ time discrete Fourier transform and $O^*(2^n)$ time for computing the permanent of a matrix. However tensor networks sometimes yield faster algorithms than those that follow from low-rank decompositions. For instance the fastest known $O(n^{(ω+ε)t})$ time algorithms for counting $3t$-cliques can be implemented with tensor networks, even though the underlying tensor has border rank $n^{3t}$ for all $t \ge 2$. For counting homomorphisms of a general pattern graph $P$ into a host graph on $n$ vertices we obtain an upper bound of $O(n^{(ω+ε)\operatorname{bw}(P)/2})$ where $\operatorname{bw}(P)$ is the branchwidth of $P$. This essentially matches the bound for counting cliques, and yields small improvements over previous algorithms for many choices of $P$. While powerful, the model still has limitations, and we are able to show a number of unconditional lower bounds for various multilinear maps, including: (a) an $Ω(n^{\operatorname{bw}(P)})$ time lower bound for counting homomorphisms from $P$ to an $n$-vertex graph, matching the upper bound if $ω= 2$. In particular for $P$ a $v$-clique this yields an $Ω(n^{\lceil 2v/3 \rceil})$ time lower bound for counting $v$-cliques, and for $P$ a $k$-uniform $v$-hyperclique we obtain an $Ω(n^v)$ time lower bound for $k \ge 3$, ruling out tensor networks as an approach to obtaining non-trivial algorithms for hyperclique counting and the Max-$3$-CSP problem. (b) an $Ω(2^{0.918n})$ time lower bound for the permanent of an $n \times n$ matrix. Per Austrin, Petteri Kaski, Kaie Kubjas |
ITCS | 1 |
| 2018 | Sharper Upper Bounds for Unbalanced Uniquely Decodable Code PairsabstractTwo sets of 0–1 vectors of fixed length form a uniquely decodeable code pair if their Cartesian product is of the same size as their sumset, where the addition is pointwise over integers. For the size of the sumset of such a pair, van Tilborg has given an upper bound in the general case. Urbanke and Li, and later Ordentlich and Shayevitz, have given better bounds in the unbalanced case, that is, when either of the two sets is sufficiently large. Improvements to the latter bounds are presented. Per Austrin, Petteri Kaski, Mikko Koivisto, Jesper Nederlof |
IEEE Trans. Inf. Theory | 1 |
| 2017 | On the Impossibility of Cryptography with Tamperable Randomness
Per Austrin, Kai-Min Chung, Mohammad Mahmoody, Rafael Pass, Karn Seth |
Algorithmica | 1 |
| 2017 | (2+ε)-Sat Is NP-hardabstractWe prove the following hardness result for a natural promise variant of the classical CNF-satisfiability problem: Given a CNF-formula where each clause has width $w$ and the guarantee that there exists an assignment satisfying at least $g = \lceil \frac{w}{2}\rceil -1$ literals in each clause, it is NP-hard to find a satisfying assignment to the formula (that sets at least one literal to true in each clause). On the other hand, when $g = \lceil \frac{w}{2}\rceil$, it is easy to find a satisfying assignment via simple generalizations of the algorithms for 2-Sat. Viewing 2-Sat $\in \mathrm{P}$ as tractability of Sat when 1 in 2 literals are true in every clause, and NP-hardness of 3-Sat as intractability of Sat when 1 in 3 literals are true, our result shows, for any fixed $\varepsilon > 0$, the difficulty of finding a satisfying assignment to instances of “$(2+\varepsilon)$-Sat” where the density of satisfied literals in each clause is guaranteed to exceed $\frac{1}{2+\varepsilon}$. We also strengthen the results to prove that, given a (2k+1)-uniform hypergraph that can be 2-colored such that each edge has perfect balance (at most k+1 vertices of either color), it is NP-hard to find a 2-coloring that avoids a monochromatic edge. In other words, a set system with discrepancy 1 is hard to distinguish from a set system with worst possible discrepancy. Finally, we prove a general result showing the intractability of promise constraint satisfaction problems based on the paucity of certain “weak polymorphisms.” The core of the above hardness results is the claim that the only weak polymorphisms in these particular cases are juntas depending on few variables. Per Austrin, Venkatesan Guruswami, Johan Håstad |
SIAM J. Comput. | 1 |
| 2016 | Sharper upper bounds for unbalanced Uniquely Decodable Code PairsabstractTwo sets A, B ⊆ {0, 1}nform a Uniquely Decodable Code Pair (UDCP) if every pair a ∈ A, b ∈ B yields a distinct sum a+b, where the addition is over ℤn. We show that every UDCP A, B, with |A| = 2(1−ε)nand |B| = 2βn, satisfies equation. For sufficiently small ε, this bound significantly improves previous bounds by Urbanke and Li [Information Theory Workshop ′98] and Ordentlich and Shayevitz [2014, arXiv:1412.8415], which upper bound β by 0.4921 and 0.4798, respectively, as ε approaches 0. Per Austrin, Petteri Kaski, Mikko Koivisto, Jesper Nederlof |
ISIT | 1 |
| 2016 | Dense Subset Sum May Be the HardestabstractThe SUBSET SUM problem asks whether a given set of n positive integers contains a subset of elements that sum up to a given target t. It is an outstanding open question whether the O^*(2^{n/2})-time algorithm for SUBSET SUM by Horowitz and Sahni [J. ACM 1974] can be beaten in the worst-case setting by a "truly faster", O^*(2^{(0.5-delta)*n})-time algorithm, with some constant delta > 0. Continuing an earlier work [STACS 2015], we study SUBSET SUM parameterized by the maximum bin size beta, defined as the largest number of subsets of the n input integers that yield the same sum. For every epsilon > 0 we give a truly faster algorithm for instances with beta <= 2^{(0.5-epsilon)*n}, as well as instances with beta >= 2^{0.661n}. Consequently, we also obtain a characterization in terms of the popular density parameter n/log_2(t): if all instances of density at least 1.003 admit a truly faster algorithm, then so does every instance. This goes against the current intuition that instances of density 1 are the hardest, and therefore is a step toward answering the open question in the affirmative. Our results stem from a novel combinatorial analysis of mixings of earlier algorithms for SUBSET SUM and a study of an extremal question in additive combinatorics connected to the problem of Uniquely Decodable Code Pairs in information theory. Per Austrin, Petteri Kaski, Mikko Koivisto, Jesper Nederlof |
STACS | 1 |
| 2016 | Better Balance by Being Biased: A 0.8776-Approximation for Max BisectionabstractRecently, Raghavendra and Tan (SODA 2012) gave a 0.85-approximation algorithm for the M ax B isection problem. We improve their algorithm to a 0.8776-approximation. As M ax B isection is hard to approximate within α GW + ε ≈ 0.8786 under the Unique Games Conjecture (UGC), our algorithm is nearly optimal. We conjecture that M ax B isection is approximable within α GW − ε, that is, that the bisection constraint (essentially) does not make M ax C ut harder. We also obtain an optimal algorithm (assuming the UGC) for the analogous variant of M ax 2-S at . Our approximation ratio for this problem exactly matches the optimal approximation ratio for M ax 2-S at , that is, α LLZ + ε ≈ 0.9401, showing that the bisection constraint does not make M ax 2-S at harder. This improves on a 0.93-approximation for this problem from Raghavendra and Tan. Per Austrin, Siavosh Benabbas, Konstantinos Georgiou |
ACM Trans. Algorithms | 1 |
| 2015 | Inapproximability of Treewidth and Related Problems (Extended Abstract)
Yu (Ledell) Wu, Per Austrin, Toniann Pitassi, David Liu 0003 |
IJCAI | 2 |
| 2015 | Subset Sum in the Absence of ConcentrationabstractWe study the exact time complexity of the Subset Sum problem. Our focus is on instances that lack additive structure in the sense that the sums one can form from the subsets of the given integers are not strongly concentrated on any particular integer value. We present a randomized algorithm that runs in O(2^0.3399nB^4) time on instances with the property that no value can arise as a sum of more than B different subsets of the n given integers. Per Austrin, Petteri Kaski, Mikko Koivisto, Jesper Nederlof |
STACS | 1 |
| 2014 | On the Impossibility of Cryptography with Tamperable Randomness
Per Austrin, Kai-Min Chung, Mohammad Mahmoody, Rafael Pass, Karn Seth |
CRYPTO (1) | 1 |
| 2014 | (2 + epsilon)-Sat Is NP-HardabstractWe prove the following hardness result for anatural promise variant of the classical CNF-satisfiabilityproblem: Given a CNF-formula where each clause has widthw and the guarantee that there exists an assignment satisfyingat least g = [w/2] - 1 literals in each clause, it is NP-hard tofind a satisfying assignment to the formula (that sets at leastone literal to true in each clause). On the other hand, when g = [w/2], it is easy to find a satisfying assignment via simplegeneralizations of the algorithms for 2-SAT. Viewing 2-SAT ∈ P as easiness of SAT when 1-in-2 literals are true in every clause, and NP-hardness of 3-SAT as intractability of SAT when 1-in-3 literals are true, our resultshows, for any fixed ε > 0, the hardness of finding a satisfyingassignment to instances of "(2 + ε)-SAT" where the density ofsatisfied literals in each clause is promised to exceed 1/(2+ε). We also strengthen the results to prove that given a (2k + 1)-uniform hypergraph that can be 2-colored such that each edgehas perfect balance (at most k + 1 vertices of either color), itis NP-hard to find a 2-coloring that avoids a monochromaticedge. In other words, a set system with discrepancy 1 is hard todistinguish from a set system with worst possible discrepancy. Per Austrin, Johan Håstad, Venkatesan Guruswami |
FOCS | 1 |
| 2014 | Inapproximability of Treewidth and Related ProblemsabstractGraphical models, such as Bayesian Networks and Markov networks play an important role in artificial intelligence and machine learning. Inference is a central problem to be solved on these networks. This, and other problems on these graph models are often known to be hard to solve in general, but tractable on graphs with bounded Treewidth. Therefore, finding or approximating the Treewidth of a graph is a fundamental problem related to inference in graphical models. In this paper, we study the approximability of a number of graph problems: Treewidth and Pathwidth of graphs, Minimum Fill-In, One-Shot Black (and Black-White) pebbling costs of directed acyclic graphs, and a variety of different graph layout problems such as Minimum Cut Linear Arrangement and Interval Graph Completion. We show that, assuming the recently introduced Small Set Expansion Conjecture, all of these problems are NP-hard to approximate to within any constant factor in polynomial time. Yu (Ledell) Wu, Per Austrin, Toniann Pitassi, David Liu 0003 |
J. Artif. Intell. Res. | 2 |
| 2014 | A Simple Deterministic Reduction for the Gap Minimum Distance of Code ProblemabstractWe present a simple deterministic gap-preserving reduction from SAT to the minimum distance of code problem over F2. We also show how to extend the reduction to work over any fixed finite field. Previously, a randomized reduction was known due to Dumer, Micciancio, and Sudan, which was recently derandomized by Cheng and Wan. These reductions rely on highly nontrivial coding theoretic constructions, whereas our reduction is elementary. As an additional feature, our reduction gives hardness within a constant factor even for asymptotically good codes, i.e., having constant positive rate and relative distance. Previously, it was not known how to achieve a deterministic reduction for such codes. Per Austrin, Subhash Khot |
IEEE Trans. Inf. Theory | 1 |
| 2013 | On the NP-Hardness of Approximating Ordering Constraint Satisfaction Problems
Per Austrin, Rajsekar Manokaran, Cenny Wenner |
APPROX-RANDOM | 1 |
| 2013 | Space-Time Tradeoffs for Subset Sum: An Improved Worst Case Algorithm
Per Austrin, Petteri Kaski, Mikko Koivisto, Jussi Määttä |
ICALP (1) | 1 |
| 2013 | On the power of many one-bit proversabstractWe study the class of languages, denoted by MIP[k, 1-ε, s], which have k-prover games where each prover just sends a single bit, with completeness 1-ε and soundness error s. For the case that k=1 (i.e., for the case of interactive proofs), Goldreich, Vadhan and Wigderson (Computational Complexity'02) demonstrate that SZK exactly characterizes languages having 1-bit proof systems with "non-trivial" soundness (i.e., 1/2 < s ≤ 1-2ε). We demonstrate that for the case that k ≥ 2, 1-bit k-prover games exhibit a significantly richer structure: (Folklore) When s ≤ 1/2k - ε, MIP[k, 1-ε, s] = BPP; When 1/2k + ε ≤ s < 2/2k -ε, MIP[k, 1-ε, s] = SZK; When s ≥ 2/2k + ε, AM ⊆ MIP[k, 1-ε, s]; For s ≤ 0.62 k/2k and sufficiently large k, MIP[k, 1-ε, s] ⊆ EXP; For s ≥ 2k/2k, MIP[k, 1, 1-ε, s] = NEXP. Per Austrin, Johan Håstad, Rafael Pass |
ITCS | 1 |
| 2013 | A characterization of approximation resistance for even k-partite CSPsabstractA constraint satisfaction problem (CSP) is said to be approximation resistant if it is hard to approximate better than the trivial algorithm which picks a uniformly random assignment. Assuming the Unique Games Conjecture, we give a characterization of approximation resistance for k-partite CSPs defined by an even predicate. Per Austrin, Subhash Khot |
ITCS | 1 |
| 2013 | Better Balance by Being Biased: A 0.8776-Approximation for Max BisectionabstractRecently Raghavendra and Tan (SODA 2012) gave a 0.85-approximation algorithm for the Max Bisection problem. We improve their algorithm to a 0.8776-approximation. As Max Bisection is hard to approximate within $\alpha_{GW} + \epsilon \approx 0.8786$ under the Unique Games Conjecture (UGC), our algorithm is nearly optimal. We conjecture that Max Bisection is approximable within $\alpha_{GW}-\epsilon$, i.e., the bisection constraint (essentially) does not make Max Cut harder.
We also obtain an optimal algorithm (assuming the UGC) for the analogous variant of Max 2-Sat. Our approximation ratio for this problem exactly matches the optimal approximation ratio for Max 2-Sat, i.e., $\alpha_{LLZ} + \epsilon \approx 0.9401$, showing that the bisection constraint does not make Max 2-Sat harder. This improves on a 0.93-approximation for this problem due to Raghavendra and Tan. Per Austrin, Siavosh Benabbas, Konstantinos Georgiou |
SODA | 1 |
| 2012 | A New Point of NP-Hardness for 2-to-1 Label Cover
Per Austrin, Ryan O'Donnell, John Wright 0004 |
APPROX-RANDOM | 1 |
| 2012 | Inapproximability of Treewidth, One-Shot Pebbling, and Related Layout Problems
Per Austrin, Toniann Pitassi |
APPROX-RANDOM | 1 |
| 2012 | On the Usefulness of PredicatesabstractMotivated by the pervasiveness of strong inapproximability results for Max-CSPs, we introduce a relaxed notion of an approximate solution of a Max-CSP. In this relaxed version, loosely speaking, the algorithm is allowed to replace the constraints of an instance by some other (possibly real-valued) constraints, and then only needs to satisfy as many of the new constraints as possible. To be more precise, we introduce the following notion of a predicate P being useful for a (real-valued) objective Q: given an almost satisfiable Max-P instance, there is an algorithm that beats a random assignment on the corresponding Max-Q instance applied to the same sets of literals. The standard notion of a nontrivial approximation algorithm for a Max-CSP with predicate P is exactly the same as saying that P is useful for P itself. We say that P is useless if it is not useful for any Q. Under the Unique Games Conjecture, we can give a complete and simple characterization of useless Max-CSPs defined by a predicate: such a Max-CSP is useless if and only if there is a pairwise independent distribution supported on the satisfying assignments of the predicate. It is natural to also consider the case when no negations are allowed in the CSP instance, and we derive a similar complete characterization (under the UGC) there as well. Finally, we also include some results and examples shedding additional light on the approximability of certain Max-CSPs. Per Austrin, Johan Håstad |
CCC | 1 |
| 2011 | Inapproximability of NP-Complete Variants of Nash Equilibrium
Per Austrin, Mark Braverman, Eden Chlamtác |
APPROX-RANDOM | 1 |
| 2011 | A Simple Deterministic Reduction for the Gap Minimum Distance of Code Problem
Per Austrin, Subhash Khot |
ICALP (1) | 1 |
| 2011 | Randomly Supported Independence and ResistanceabstractWe prove that for any positive integers q and k there is a constant $c_{q,k}$ such that a uniformly random set of $c_{q,k}n^k\log n$ vectors in $[q]^n$ with high probability supports a balanced k-wise independent distribution. In the case of $k\leq2$ a more elaborate argument gives the stronger bound, $c_{q,k}n^k$. Using a recent result by Austrin and Mossel, this shows that a predicate on t bits, chosen at random among predicates accepting $c_{q,2}t^2$ input vectors, is, assuming the unique games conjecture, likely to be approximation resistant. These results are close to tight: we show that there are other constants, $c_{q,k}'$, such that a randomly selected set of cardinality $c_{q,k}'n^k$ points is unlikely to support a balanced k-wise independent distribution and, for some $c>0$, a random predicate accepting $ct^2/\log t$ input vectors is nontrivially approximable with high probability. In a different application of the result of Austrin and Mossel we prove that, again assuming the unique games conjecture, any predicate on t Boolean inputs accepting at least $(32/33)\cdot2^t$ inputs is approximation resistant. The results extend from balanced distributions to arbitrary product distributions. Per Austrin, Johan Håstad |
SIAM J. Comput. | 1 |
| 2010 | Improved Inapproximability for Submodular Maximization
Per Austrin |
APPROX-RANDOM | 1 |
| 2010 | On Quadratic Threshold CSPs
Per Austrin, Siavosh Benabbas, Avner Magen |
LATIN | 1 |
| 2010 | Towards Sharp Inapproximability for Any 2-CSPabstractWe continue the recent line of work on the connection between semidefinite programming (SDP)-based approximation algorithms and the unique games conjecture. Given any Boolean 2-CSP (or, more generally, any Boolean 2-CSP with real-valued “predicates”), we show how to reduce the search for a good inapproximability result to a certain numeric minimization problem. Furthermore, we give an SDP-based approximation algorithm and show that the approximation ratio of this algorithm on a certain restricted type of instances is exactly the inapproximability ratio yielded by our hardness result. We conjecture that the restricted type required for the hardness result is in fact no restriction, which would imply that these upper and lower bounds match exactly. This conjecture is supported by all existing results for specific 2-CSPs. As an application, we show that Max 2-And is unique games-hard to approximate within 0.87435. This improves upon the best previous hardness of $\alpha_{GW}+\epsilon\approx0.87856$ and comes very close to matching the approximation ratio of the best algorithm known, 0.87401. It also establishes that balanced instances of Max 2-And, i.e., instances in which each variable occurs positively and negatively equally often, are not the hardest to approximate, as these can be approximated within a factor $\alpha_{GW}$ and that Max Cut is not the hardest 2-CSP. Per Austrin |
SIAM J. Comput. | 1 |
| 2009 | Inapproximability of Vertex Cover and Independent Set in Bounded Degree GraphsabstractWe study the inapproximability of Vertex Cover and Independent Set on degree d graphs. We prove that: (1) Vertex Cover is Unique Games-hard to approximate to within a factor 2 - (2 + od(1)) log log d/log d. This exactly matches the algorithmic result of Halperin up to the od(1) term. (2) Independent Set is Unique Games-hard to approximate to within a factor O(d/log2d). This improves the d/logO(1)(d)) Unique Games hardness result of Samorodnitsky and Trevisan. Additionally, our result does not rely on the construction of a query efficient PCP as in. Per Austrin, Subhash Khot, Shmuel Safra |
CCC | 1 |
| 2009 | Randomly supported independence and resistanceabstractWe prove that for any positive integer k, there is a constant ck such that a randomly selected set of ck nk log n Boolean vectors with high probability supports a balanced k-wise independent distribution. In the case of k ≤ 2 a more elaborate argument gives the stronger bound ck nk. Using a recent result by Austrin and Mossel this shows that a predicate on t bits, chosen at random among predicates accepting c2 t2 input vectors, is, assuming the Unique Games Conjecture, likely to be approximation resistant. These results are close to tight: we show that there are other constants, ck', such that a randomly selected set of cardinality ck' nk points is unlikely to support a balanced k-wise independent distribution and, for some c>0, a random predicate accepting ct2/log t input vectors is non-trivially approximable with high probability. In a different application of the result of Austrin and Mossel we prove that, again assuming the Unique Games Conjecture, any predicate on t bits accepting at least (32/33) • 2t inputs is approximation resistant. The results extend from the Boolean domain to larger finite domains. Per Austrin, Johan Håstad |
STOC | 1 |
| 2009 | Approximation Resistant Predicates from Pairwise Independence
Per Austrin, Elchanan Mossel |
Comput. Complex. | 1 |
| 2008 | Approximation Resistant Predicates from Pairwise IndependenceabstractWe study the approximability of predicates on k variables from a domain [q], and give a new sufficient condition for such predicates to be approximation resistant under the unique games conjecture. Specifically, we show that a predicate P is approximation resistant if there exists a balanced pairwise independent distribution over [q]kwhose support is contained in the set of satisfying assignments to P. Using constructions of pairwise independent distributions this result implies that ldr For general kges3 and qges2, the MAX k-CSPqproblem is UG-hard to approximate within O(kq2)/qk+isin. ldr For the special case of q=2, i.e., boolean variables, we can sharpen this bound to (k+O(k0.525))/2k+isin, improving upon the best previous bound of2k/2k+isin (Samorodnitsky and Trevisan, STOC'06) by essentially a factor 2. ldr Finally, again for q=2, assuming that the famous Hadamard conjecture is true, this can be improved even further, and the O(k0.525) term can be replaced by the constant 4. Per Austrin, Elchanan Mossel |
CCC | 1 |
| 2007 | Towards Sharp Inapproximability For Any 2-CSPabstractWe continue the recent line of work on the connection between semidefinite programming-based approximation algorithms and the Unique Games Conjecture. Given any-boolean 2-CSP (or more generally, any nonnegative objective function on two boolean variables), we show how to reduce the search for a good inapproximability result to a certain numeric minimization problem. The key objects in our analysis are the vector triples arising when doing clause-by-clause analysis of algorithms based on semidefinite programming. Given a weighted set of such triples of a certain restricted type, which are "hard" to round in a certain sense, we obtain a Unique Games-based inapproximability matching this "hardness" of rounding the set of vector triples. Conversely, any instance together with an SDP solution can be viewed as a set of vector triples, and we show that we can always find an assignment to the instance which is at least as good as the "hardness" of rounding the corresponding set of vector triples. We conjecture that the restricted type required for the hardness result is in fact no restriction, which would imply that these upper and lower bounds match exactly. This conjecture is supported by all existing results for specific 2-CSPs. As an application, we show that Max 2-AND is hard to approximate within 0.87435. This improves upon the best previous hardness of alphaGW+ epsi ap 0.87856, and comes very close to matching the approximation ratio of the best algorithm known, 0.87401. It also establishes that balanced instances of Max 2-AND, i.e., instances in which each variable occurs positively and negatively equally often, are not the hardest to approximate, as these can be approximated within a factor alphaGW. Per Austrin |
FOCS | 1 |
| 2007 | Balanced max 2-sat might not be the hardestabstractWe show that, assuming the Unique Games Conjecture, it is NP-hard to approximate MAX2SAT within αLLZ-+ε, where 0.9401 < αLLZ- < 0.9402 is the believed approximation ratio of the algorithm of Lewin, Livnat and Zwick [28]. Per Austrin |
STOC | 1 |