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Bernhard Balkenhol

dblp:36/4817 · DBLP profile ↗
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5ranked-venue papers
2as first author
0since 2021 · last 2008
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 2Artificial intelligence and machine learning · 1Systems, architecture and hardware · 1 · 1 first-authorDatabases, data management, data science and information retrieval · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Coding theory · 100%
Artificial intelligence
1 paper
Planning, search and constraint satisfaction · 100%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Coding theory
error-correcting codes
0.012002
Parallel error correcting codes · IEEE Trans. Inf. Theory 2002
Coding theory › error-correcting codes › block codes
linear code
0.012002
Parallel error correcting codes · IEEE Trans. Inf. Theory 2002
Coding theory › source coding
burrows-wheeler transform
0.012000
Universal Data Compression Based on the Burrows-Wheeler Transformation: Theory and Practice · IEEE Trans. Computers 2000
Coding theory
source coding
0.012000
Universal Data Compression Based on the Burrows-Wheeler Transformation: Theory and Practice · IEEE Trans. Computers 2000
Coding theory › source coding
universal coding
0.012000
Universal Data Compression Based on the Burrows-Wheeler Transformation: Theory and Practice · IEEE Trans. Computers 2000
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › game tree search › minimax search
alpha-beta pruning
0.011992
A Game Tree with Distinct Leaf Values which is Easy for the Alpha-Beta Agorithm · Artif. Intell. 1992
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
game tree search
0.011992
A Game Tree with Distinct Leaf Values which is Easy for the Alpha-Beta Agorithm · Artif. Intell. 1992

Methods — techniques the papers use, named apart from their topics

decoding algorithm · 0.0code construction · 0.0information-theoretic analysis · 0.0alpha-beta pruning · 0.0
YearPublicationVenuePosition
2008 T-shift synchronization codes
Rudolf Ahlswede, Bernhard Balkenhol, Christian Deppe, Haik Mashurian, T. Partner
Discret. Appl. Math.2
2002 Parallel error correcting codes
abstract
We introduce the concept of "parallel error correcting" codes, the error correcting codes for parallel channels. Here, a parallel channel is a set of channels such that the additive error over a finite field occurs in one of its members at time T if the same error occurs in all members at the same time. The set of codewords of a parallel error correcting code has to be a product set, if the messages transmitted are from independent information sources. We present a simple construction of optimal parallel error correcting codes based on ordinary optimal error correcting codes and a construction of optimal linear parallel codes for independent sources based on optimal ordinary linear error correcting codes. The decoding algorithms for these codes are provided as well.
Rudolf Ahlswede, Bernhard Balkenhol, Ning Cai 0001
IEEE Trans. Inf. Theory2
2000 Universal Data Compression Based on the Burrows-Wheeler Transformation: Theory and Practice
abstract
A very interesting recent development in data compression is the Burrows-Wheeler Transformation. The idea is to permute the input sequence in such a way that characters with a similar context are grouped together. We provide a thorough analysis of the Burrows-Wheeler Transformation from an information theoretic point of view. Based on this analysis, the main part of the paper systematically considers techniques to efficiently implement a practical data compression program based on the transformation. We show that our program achieves a better compression rate than other programs that have similar requirements in space and time.
Bernhard Balkenhol, Stefan Kurtz
IEEE Trans. Computers1
1999 Modifications of the Burrows and Wheeler Data Compression Algorithm
abstract
We improve upon previous results on the Burrows and Wheeler (BW)-algorithm. Based on the context tree model, we consider the specific statistical properties of the data at the output of the BWT. We describe six important properties, three of which have not been described elsewhere. These considerations lead to modifications of the coding method, which in turn improve the coding efficiency. We briefly describe how to compute the BWT with low complexity in time and space, using suffix trees in two different representations. Finally, we present experimental results about the compression rate and running time of our method, and compare these results to previous achievements.
Bernhard Balkenhol, Stefan Kurtz, Yuri M. Shtarkov
Data Compression Conference1
1992 A Game Tree with Distinct Leaf Values which is Easy for the Alpha-Beta Agorithm
Ingo Althöfer, Bernhard Balkenhol
Artif. Intell.2