Chenghong Li

dblp:36/9535 · DBLP profile ↗
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7ranked-venue papers
1as first author
7since 2021 · last 2025
0009-0004-0604-7421ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 6 · 1 first-author · 6 since 2021Artificial intelligence and machine learning · 3 · 3 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
YearPublicationVenuePosition
2025 MV-Performer: Taming Video Diffusion Model for Faithful and Synchronized Multi-view Performer Synthesis
abstract
Recent breakthroughs in video generation, powered by large-scale datasets and diffusion techniques, have shown that video diffusion models can function as implicit 4D novel view synthesizers. Nevertheless, current methods primarily concentrate on redirecting camera trajectory within the front view while struggling to generate 360-degree viewpoint changes. In this paper, we focus on human-centric subdomain and present MV-Performer, an innovative framework for creating synchronized novel view videos from monocular full-body captures. To achieve a 360-degree synthesis, we extensively leverage the MVHumanNet dataset and incorporate an informative condition signal. Specifically, we use the camera-dependent normal maps rendered from oriented partial point clouds, which effectively alleviate the ambiguity between seen and unseen observations. To maintain synchronization in the generated videos, we propose a multi-view human-centric video diffusion model that fuses information from the reference video, partial rendering, and different viewpoints. Additionally, we provide a robust inference procedure for in-the-wild video cases, which greatly mitigates the artifacts induced by imperfect monocular depth estimation. Extensive experiments on three datasets demonstrate our MV-Performer’s state-of-the-art effectiveness and robustness, setting a strong model for human-centric 4D novel view synthesis. Code is available at https://github.com/zyhbili/MV-Performer.
Yihao Zhi, Chenghong Li, Hongjie Liao, Xihe Yang, Zhengwentai Sun, Xiaodong Cun, Wensen Feng, Xiaoguang Han 0001
SIGGRAPH Asia2
2024 MVHumanNet: A Large-Scale Dataset of Multi-View Daily Dressing Human Captures
abstract
In this era, the success of large language models and text-to-image models can be attributed to the driving force of large-scale datasets. However, in the realm of 3D vision, while remarkable progress has been made with models trained on large-scale synthetic and real-captured object data like Objaverse and MVImgNet, a similar level of progress has not been observed in the domain of human-centric tasks partially due to the lack of a large-scale human dataset. Existing datasets of high-fidelity 3D human capture continue to be mid-sized due to the significant challenges in acquiring large-scale high-quality 3D human data. To bridge this gap, we present MVHuman-Net, a dataset that comprises multi-view human action sequences of 4,500 human identities. The primary focus of our work is on collecting human data that features a large number of diverse identities and everyday clothing using a multi- view human capture system, which facilitates easily scalable data collection. Our dataset contains 9,000 daily outfits, 60,000 motion sequences and 645 million frames with extensive annotations, including human masks, camera parameters, 2D and 3D keypoints, SMPUSMPLX parameters, and corresponding textual descriptions. To explore the potential of MVHumanNet in various 2D and 3D visual tasks, we conducted pilot studies on view-consistent action recognition, human NeRF reconstruction, text-driven view-unconstrained human image generation, as well as 2D view-unconstrained human image and 3D avatar generation. Extensive experiments demonstrate the performance improvements and effective applications enabled by the scale provided by MVHumanNet. As the current largest-scale 3D human dataset, we hope that the release of MVHu-manNet data with annotations will foster further innovations in the domain of 3D human-centric tasks at scale.
Zhangyang Xiong, Chenghong Li, Kenkun Liu, Hongjie Liao, Jianqiao Hu, Junyi Zhu 0010, Shuliang Ning, Lingteng Qiu, Chongjie Wang, Shuguang Cui, Xiaoguang Han 0001
CVPR2
2024 GarVerseLOD: High-Fidelity 3D Garment Reconstruction from a Single In-the-Wild Image using a Dataset with Levels of Details
abstract
Neural implicit functions have brought impressive advances to the state-of-the-art of clothed human digitization from multiple or even single images. However, despite the progress, current arts still have difficulty generalizing to unseen images with complex cloth deformation and body poses. In this work, we present GarVerseLOD, a new dataset and framework that paves the way to achieving unprecedented robustness in high-fidelity 3D garment reconstruction from a single unconstrained image. Inspired by the recent success of large generative models, we believe that one key to addressing the generalization challenge lies in the quantity and quality of 3D garment data. Towards this end, GarVerseLOD collects 6,000 high-quality cloth models with fine-grained geometry details manually created by professional artists. In addition to the scale of training data, we observe that having disentangled granularities of geometry can play an important role in boosting the generalization capability and inference accuracy of the learned model. We hence craft GarVerseLOD as a hierarchical dataset with levels of details (LOD) , spanning from detail-free stylized shape to pose-blended garment with pixel-aligned details. This allows us to make this highly under-constrained problem tractable by factorizing the inference into easier tasks, each narrowed down with smaller searching space. To ensure GarVerseLOD can generalize well to in-the-wild images, we propose a novel labeling paradigm based on conditional diffusion models to generate extensive paired images for each garment model with high photorealism. We evaluate our method on a massive amount of in-the-wild images. Experimental results demonstrate that GarVerseLOD can generate standalone garment pieces with significantly better quality than prior approaches while being robust against a large variation of pose, illumination, occlusion, and deformation. Code and dataset are available at garverselod.github.io.
Zhongjin Luo, Haolin Liu 0004, Chenghong Li, Wanghao Du, Zirong Jin, Wanhu Sun, Yinyu Nie, Weikai Chen 0001, Xiaoguang Han 0001
ACM Trans. Graph.3
2023 CNIM-GCN: Consensus Neighbor Interaction-based Multi-channel Graph Convolutional Networks
Xiaofei Zhu, Chenghong Li, Jiafeng Guo, Stefan Dietze
Expert Syst. Appl.2
2023 EMS: 3D Eyebrow Modeling from Single-View Images
abstract
Eyebrows play a critical role in facial expression and appearance. Although the 3D digitization of faces is well explored, less attention has been drawn to 3D eyebrow modeling. In this work, we propose EMS, the first learning-based framework for single-view 3D eyebrow reconstruction. Following the methods of scalp hair reconstruction, we also represent the eyebrow as a set of fiber curves and convert the reconstruction to fibers growing problem. Three modules are then carefully designed: RootFinder firstly localizes the fiber root positions which indicate where to grow; OriPredictor predicts an orientation field in the 3D space to guide the growing of fibers; FiberEnder is designed to determine when to stop the growth of each fiber. Our OriPredictor directly borrows the method used in hair reconstruction. Considering the differences between hair and eyebrows, both RootFinder and FiberEnder are newly proposed. Specifically, to cope with the challenge that the root location is severely occluded, we formulate root localization as a density map estimation task. Given the predicted density map, a density-based clustering method is further used for finding the roots. For each fiber, the growth starts from the root point and moves step by step until the ending, where each step is defined as an oriented line segment with a constant length according to the predicted orientation field. To determine when to end, a pixel-aligned RNN architecture is designed to form a binary classifier, which outputs stop or not for each growing step. To support the training of all proposed networks, we build the first 3D synthetic eyebrow dataset that contains 400 high-quality eyebrow models manually created by artists. Extensive experiments have demonstrated the effectiveness of the proposed EMS pipeline on a variety of different eyebrow styles and lengths, ranging from short and sparse to long bushy eyebrows.
Chenghong Li, Leyang Jin 0001, Yujian Zheng, Yizhou Yu, Xiaoguang Han 0001
ACM Trans. Graph.1
2022 Fully Attentional Network for Semantic Segmentation
abstract
Recent non-local self-attention methods have proven to be effective in capturing long-range dependencies for semantic segmentation. These methods usually form a similarity map of R^(CxC) (by compressing spatial dimensions) or R^(HWxHW) (by compressing channels) to describe the feature relations along either channel or spatial dimensions, where C is the number of channels, H and W are the spatial dimensions of the input feature map. However, such practices tend to condense feature dependencies along the other dimensions, hence causing attention missing, which might lead to inferior results for small/thin categories or inconsistent segmentation inside large objects. To address this problem, we propose a new approach, namely Fully Attentional Network (FLANet), to encode both spatial and channel attentions in a single similarity map while maintaining high computational efficiency. Specifically, for each channel map, our FLANet can harvest feature responses from all other channel maps, and the associated spatial positions as well, through a novel fully attentional module. Our new method has achieved state-of-the-art performance on three challenging semantic segmentation datasets, i.e., 83.6%, 46.99%, and 88.5% on the Cityscapes test set, the ADE20K validation set, and the PASCAL VOC test set, respectively.
Chenghong Li
AAAI3
2022 PVSeRF: Joint Pixel-, Voxel- and Surface-Aligned Radiance Field for Single-Image Novel View Synthesis
abstract
We present PVSeRF, a learning framework that reconstructs neural radiance fields from single-view RGB images, for novel view synthesis. Previous solutions, such as pixelNeRF, rely only on pixel-aligned features and suffer from feature ambiguity issues. As a result, they struggle with the disentanglement of geometry and appearance, leading to implausible geometries and blurry results. To address this challenge, we propose to incorporate explicit geometry reasoning and combine it with pixel-aligned features for radiance field prediction. Specifically, in addition to pixel-aligned features, we further constrain the radiance field learning to be conditioned on i) voxel-aligned features learned from a coarse volumetric grid and ii) fine surface-aligned features extracted from a regressed point cloud. We show that the introduction of such geometry-aware features helps to achieve a better disentanglement between appearance and geometry, i.e. recovering more accurate geometries and synthesizing higher quality images of novel views. Extensive experiments against state-of-the-art methods on ShapeNet benchmarks demonstrate the superiority of our approach for single-image novel view synthesis.
Xianggang Yu, Jiapeng Tang, Yipeng Qin, Chenghong Li, Xiaoguang Han 0001, Linchao Bao, Shuguang Cui
ACM Multimedia4