Demo Data from VLDB 2026 / reviewers in the wild / expert
Noam Atia
dblp:362/2873
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Generative modeling · 100% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling › diffusion model
3d diffusion models |
0.9 | 1 | 2025 | Blended Point Cloud Diffusion for Localized Text-Guided Shape Editing · ICCV 2025 |
Machine learning › Generative modeling
diffusion model |
0.9 | 1 | 2025 | Blended Point Cloud Diffusion for Localized Text-Guided Shape Editing · ICCV 2025 |
Visual content generation and editing › 3d content editing
3d shape editing |
0.9 | 1 | 2025 | Blended Point Cloud Diffusion for Localized Text-Guided Shape Editing · ICCV 2025 |
Methods — techniques the papers use, named apart from their topics
score distillation · 1.7inpainting-based editing · 1.7coordinate blending · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Blended Point Cloud Diffusion for Localized Text-Guided Shape EditingabstractNatural language offers a highly intuitive interface for enabling localized fine-grained edits of 3D shapes. However, prior works face challenges in preserving global coherence while locally modifying the input 3D shape. In this work, we introduce an inpainting-based framework for editing shapes represented as point clouds. Our approach leverages foundation 3D diffusion models for achieving localized shape edits, adding structural guidance in the form of a partial conditional shape, ensuring that other regions correctly preserve the shape's identity. Furthermore, to encourage identity preservation also within the local edited region, we propose an inference-time coordinate blending algorithm which balances reconstruction of the full shape with inpainting at a progression of noise levels during the inference process. Our coordinate blending algorithm seamlessly blends the original shape with its edited version, enabling a fine-grained editing of 3D shapes, all while circumventing the need for computationally expensive and often inaccurate inversion. Extensive experiments show that our method outperforms alternative techniques across a wide range of metrics that evaluate both fidelity to the original shape and also adherence to the textual description. Etai Sella, Noam Atia, Ron Mokady, Hadar Averbuch-Elor |
ICCV | 2 |