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Cedar Turek

dblp:364/7520 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2025
0000-0002-5154-8493ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
2 papers
Integrated circuit design · 84% Processor architecture and microarchitecture · 16%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Integrated circuit design › digital arithmetic circuits
division and square root
1.622025
Shared Recurrence Floating-Point Divide/Sqrt and Integer Divide/Remainder With Early Termination · IEEE Trans. Computers 2025
Unified Digit Selection for Radix-4 Recurrence Division and Square Root · IEEE Trans. Computers 2024
Integrated circuit design › digital circuit design
arithmetic circuit design
0.912025
Shared Recurrence Floating-Point Divide/Sqrt and Integer Divide/Remainder With Early Termination · IEEE Trans. Computers 2025
Integrated circuit design › digital circuit design › arithmetic circuit design
floating-point unit
0.912025
Shared Recurrence Floating-Point Divide/Sqrt and Integer Divide/Remainder With Early Termination · IEEE Trans. Computers 2025
Processor architecture and microarchitecture
arithmetic unit
0.812024
Unified Digit Selection for Radix-4 Recurrence Division and Square Root · IEEE Trans. Computers 2024
Integrated circuit design
low-power circuit design
0.312025
Shared Recurrence Floating-Point Divide/Sqrt and Integer Divide/Remainder With Early Termination · IEEE Trans. Computers 2025
Integrated circuit design
digital circuit design
0.212024
Unified Digit Selection for Radix-4 Recurrence Division and Square Root · IEEE Trans. Computers 2024

Methods — techniques the papers use, named apart from their topics

normalization shifter sharing · 0.9early termination · 0.9radix-4 recurrence · 0.8
YearPublicationVenuePosition
2025 Shared Recurrence Floating-Point Divide/Sqrt and Integer Divide/Remainder With Early Termination
abstract
Division, square root, and remainder are fundamental operations required by most computer systems. Floating-point and integer operations are commonly performed on separate datapaths. This paper presents the first detailed implementation of a shared recurrence unit that supports floating-point division/square root and integer division/remainder. It supports early termination and shares the normalization shifter needed for integer and subnormal inputs. Synthesis results show that shared double-precision dividers producing at least 4 bits per cycle are 9 - 18% smaller and 3 - 16% faster than separate integer and floating-point units.
Kevin Kim, Katherine Parry, Cedar Turek, Alessandro Maiuolo, Rose Thompson, James E. Stine
IEEE Trans. Computers4
2024 Unified Digit Selection for Radix-4 Recurrence Division and Square Root
abstract
Division and square root are fundamental operations required by most computer systems. They are commonly implemented in hardware using radix-4 recurrence, which produces a 2-bit result digit on each step. Unified digit selection logic chooses the next quotient or square root digit based on a residual and divisor or square root approximation. This paper presents the first derivation of digit selection constants for unified radix-4 recurrence division and square root.
James E. Stine, Milos D. Ercegovac, Alberto Nannarelli, Katherine Parry, Cedar Turek
IEEE Trans. Computers6