Demo Data from VLDB 2026 / reviewers in the wild / expert
Akash Kumbar
dblp:364/8199
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d scene reconstruction |
0.9 | 1 | 2025 | Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering · ICCV 2025 |
Computer vision › 3D vision › novel view synthesis
dynamic view synthesis |
0.9 | 1 | 2025 | Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering · ICCV 2025 |
Computer vision › 3D vision
novel view synthesis |
0.3 | 1 | 2025 | Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering · ICCV 2025 |
Methods — techniques the papers use, named apart from their topics
signed distance function · 0.9point tracking · 0.93d gaussian splatting · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene RenderingabstractDynamic scene rendering and reconstruction play a crucial role in computer vision and augmented reality. Recent methods based on 3D Gaussian Splatting (3DGS), have enabled accurate modeling of dynamic urban scenes, but for urban scenes they require both camera and LiDAR data, ground-truth 3D segmentations and motion data in the form of tracklets or pre-defined object templates such as SMPL. In this work, we explore whether a combination of 2D object agnostic priors in the form of depth and point tracking coupled with a signed distance function (SDF) representation for dynamic objects can be used to relax some of these requirements. We present a novel approach that integrates Signed Distance Functions (SDFs) with 3D Gaussian Splatting (3DGS) to create a more robust object representation by harnessing the strengths of both methods. Our unified optimization framework enhances the geometric accuracy of 3D Gaussian splatting and improves deformation modeling within the SDF, resulting in a more adaptable and precise representation. We demonstrate that our method achieves state-of-the-art performance in rendering metrics even without LiDAR data on urban scenes. When incorporating LiDAR, our approach improved further in reconstructing and generating novel views across diverse object categories, without ground-truth 3D motion annotation. Additionally, our method enables various scene editing tasks, including scene decomposition, and scene composition. Siddharth Tourani, Jayaram Reddy, Akash Kumbar, Satyajit Tourani, Nishant Goyal, K. Madhava Krishna, N. Dinesh Reddy, Muhammad Haris Khan |
ICCV | 3 |